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Hey Goggers;

As many of you know, we announced on last Friday that we are going to introduce regional pricing for 3 new games coming up on GOG.com soon. Looking at the amount of reactions (over 3,500 comments at this very moment), it is obvious that this change is making many of you guys worried. We must have failed to clearly explain why our pricing policy for (some) newer games will change and what this means as a matter of fact for our PC & MAC classic games, which account for over 80% of our catalogue.

To be honest, our announcement was a bit vague simply because our future pricing policy is not 100% set in stone yet and we were just worried to make any promises before it was. You know, GOG.com has been growing quickly (thanks to you!), and the more we grow, the more we are worried to make some of you guys disappointed. This is why we were so (over-)cautious with our announcement.

We should have just been upfront about why we've made these changes and what they mean for us in the future and what we're planning. So let's talk. To be clear: what I'm talking about below is our plan. It's a plan that we believe we can accomplish, but while it's what we want to do with GOG, it may change some before it actually sees the light of day. Please don’t blame me for talking open-heartedly today and telling you about the plans and pricing policy we want to fight for and eventually achieve. The below plans aren't sure. The only guarantee I can give you is that we’ll do our best to fight for gamers while still making sure GOG.com as a whole grows (because well, we still want to be around 50 years from now, you know!). So, enough for the introduction, let’s get things started.

Why does GOG.com need to offer newer games at all?

We've been in business for 5 years now, and we've signed a big percentage of all of the classic content that can be legally untangled. There are still some big companies left we're trying to bring into the GOG.com fold, like LucasArts, Microsoft, Take2 and Bethesda, but what classic titles will we sign in the future once we have those partners on-board? We need to sign newer games or else just fire everyone and keep selling the same limited catalog. Either we bring you “not so old” releases from 2010+ or brand-new AAA titles, because these will become classic games tomorrow. It’s as simple as that.

Also, well, we want to expand beyond just classic games, hence the fact we have been offering you brand-new indie releases for almost 2 years now. Why expanding? Well, obviously, because the more games we sell, the more legitimacy we have on the market and the more likely it is that we can achieve our mission: making all PC & MAC video games 100% DRM-free, whether classic or brand-new titles.

To be straightforward (excuse my French):DRM is shit-- we'll never have any of it. It treats legitimate customers like rubbish and pirates don't have to bother with it. It's bad for gamers, and it's also bad for business and our partners. We want to make it easy and convenient for users to buy and play games; rather than give piracy a try. Happy gamers equals a healthy gaming industry; and this is what we fight for. Anyway, I am sure you well know our opinions about DRM.

To make the world of gaming DRM-free, we need to convince top-tier publishers & developers to give us a try with new games, just like they did with classic games. We need to make more case studies for the gaming industry, just like we successfully did back in 2011 with The Witcher 2. It was our first ever 100% DRM-free AAA day-1 release. GOG.com was the 2nd best-selling digital distribution platform worldwide for this title thanks to you guys, despite having regional prices for it. We need more breakthroughs like this to be able to show all the devs and publishers in our industry that DRM-free digital distribution is actually good for their business and their fans. And when I say breakthroughs, I am talking about really kick-ass games, with a potential metacritic score of 85% or more, AA+ and AAA kind of titles.

And this is exactly why we signed those 3 games we told you about last Friday. We believe those 3 games can be massive hits for hardcore gamers, that they can help us spread the DRM-free model among the industry for newer games and we did our best to convince their rights holders to give GOG.com a try. One of those games, as you see already, is Age of Wonders 3. We're planning more titles even beyond these first 3 soon.

Alright, but why is regional pricing needed for those (only 3 so far!) newer games then?

First of all, you have to be aware of an important fact when it comes to newer games: GOG.com cannot really decide what the prices should be. Top-tier developers and publishers usually have contractual obligations with their retail partners that oblige them to offer the game at the same price digitally and in retail. When they don’t have such contractual obligations, they are still encouraged to do so, or else their games might not get any exposure on the shelves in your favorite shops. This will change over time (as digital sales should overtake retail sales in the near future), but as of today, this is still a problem our industry is facing because retail is a big chunk of revenue and there’s nothing GOG.com can do to change that. We need to charge the recommended retail price for the boxed copies of the games in order for developers (or publishers) to either not get sued or at least get their games visible on shelves. You may recall that our sister company CD Projekt RED got sued for that in the past and we don’t want our partners to suffer from that too.

On top of that, you have to know that there are still many top-tier devs and publishers that are scared about DRM-free gaming. They're half-convinced it will make piracy worse, and flat pricing means that we're also asking them to earn less, too. Earn less, you say? Why is that? Well, when we sell a game in the EU or UK, VAT gets deducted from the price before anyone receives any profit. That means we're asking our partners to try out DRM-free gaming and at the same time also earn 19% - 25% less from us. Other stores, such as Steam, price their games regionally and have pricing that's more equitable to developers and publishers. So flat pricing + DRM-Free is something many devs and publishers simply refuse. Can you blame them? The best argument we can make to convince a publisher or developer to try DRM-Free gaming is that it earns money. Telling them to sacrifice income while they try selling a game with no copy protection is not a way to make that argument.

Getting back to those 3 new upcoming games coming up. The first one is Age of Wonders 3, which you can pre-order right now on GOG.com. The next 2 ones will be Divine Divinity: Original Sin and The Witcher 3. We’re very excited to offer those games DRM-free worldwide and we hope you’ll love them.

Still, we know some countries are really being screwed with regional pricing (Western Europe, UK, Australia) and as mentioned above, we’ll do our very best, for every release of a new game, to convince our partners to offer something special for the gamers living there.

And don’t forget guys: if regional pricing for those few big (as in, “AA+”) new games is a problem for you, you can always wait. In a few months. The game will be discounted on sale, and at 60, 70, or 80% off, the price difference will be minimal indeed. In a few years it will become a classic in its own right, and then we have the possibility to to make it flat-priced anyway (read next!) The choice is always yours. All we are after is to present it to you 100% DRM-free. We are sure you will make the best choice for yourself, and let others enjoy their own freedom to make choices as well.

So, what is going to happen with classic games then?

Classic content accounts for about 80% of our catalog, so yes, this is a super important topic. We've mentioned here above that we can’t control prices for new games, but we do have a lot of influence when it comes to classic games. GOG.com is the store that made this market visible and viable digitally, and we're the ones who established the prices we charge. We believe that we have a good record to argue for fair pricing with our partners.

So let's talk about the pricing for classics that we're shooting for. For $5.99 classics, we would like to make the games 3.49 GBP, 4.49 EUR, 199 RUB, and $6.49 AUD. For $9.99 classics, our targets are 5.99 GBP, 7.49 EUR, 349 RUB, and $10.99 AUD. This is what we’ve got in mind at the moment. We’ll do our best to make that happen, and we think it will. How? Well, we have made our partners quite happy with GOG.com's sales for years - thanks to you guys :). We have created a global, legal, successful digital distribution market of classics for them. This market didn't exist 5 years ago. By (re)making all those games compatible with modern operating systems for MAC and PC, we've made forgotten games profitable again. When it comes to classic games, we can tell them that we know more about this market than anyone. :) Being retrogaming freaks ourselves, we know that 5.99 EUR or GBP is crazy expensive for a classic game (compared to 5.99 USD). We have always argued that classic games only sell well if they have reasonable prices. Unfair regional pricing equals piracy and that’s the last thing anybody wants.

What’s next?

We will do our very best to make all of the above happen. This means three things:

First, we will work to make our industry go DRM-free in the future for both classic and new games (that’s our mission!).

Second, we will fight hard to have an attractive offer for those AA+ new games for our European, British and Australian users, despite regional pricing that we have to stick to.

Third, we will switch to fair local pricing for classic games, as I mentioned above.

TheEnigmaticT earlier mentioned that he would eat his hat if we ever brought DRM to GOG.com. I'm going to go one step further: by the end of this year, I'm making the promise that we will have converted our classic catalog over to fair regional pricing as outlined above. If not, we'll set up a record a video of some horrible public shaming for me, TheEnigmaticT, and w0rma. In fact, you know what? Feel free to make suggestions below for something appropriate (but also safe enough that we won't get the video banned on YouTube) so you feel that we're motivated to get this done quickly. I'll pick one that's scary enough from the comments below and we'll let you know which one we're sticking to.

I hope that this explanation has helped ease your worry a bit and help you keep your faith in GOG.com as a place that's different, awesome, and that always fights for what's best for gamers. If you have any questions, comments or ideas, feel free to address them to us below and TheEnigmaticT and I will answer them to the best of our abilities tomorrow. We hear you loud and clear, so please do continue sharing your feedback with us. At the end of the day GOG.com is your place; without you guys it would just be a website where a few crazy people from Europe talk about old games. :)

I end many of my emails with this, but there's rarely a time to use it more appropriately than here:

“Best DRM-free wishes,

Guillaume Rambourg,
(TheFrenchMonk)
Managing Director -- GOG.com”
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Selderij: No, because it's a rip-off.
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GabiMoro: So they don't force you to buy it, right? For you, and for me in fact it's like the game is not on GOG.
But surely some people have the money or they think the price is right for them and they can buy it (happy for them).
And when you (or me) think that the price is right (in a few monts probably) then we'll buy it.

So we are not actually ripped of.
Yes we are.

If € prices are, let's say 5-10% more expensive than $ prices, then no matter what happens, € customers get a worse deal.

Even if GOG would annouce a mega sale where you can buy the game with 99% off from the list price, the relative price difference is still having € ripped off, because even the discounted price is 5-10% higher for them.

This is simple mathematics, not rocket science.
And even rocket science is mostly applied mathematics.
Do the maths, mate.
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peixoto: I´d be really happy if Gog could just go back to one world one price and forget about AAA titles that only makes goggers angry. But it looks like it wont happen, so all I can do is continue to buy old titles from now on with big discounts, and if they put regional prices on them I´ll buy even less.

I thought GOG.COM was a nice piece of heaven and I could spend my money here without worries, create a collection of old games.

Now I have to worry about prices and DRM, I just dont believe them anymore when they say they´ll never have drm.

And of course, make a "backup" of my collection to my HD just in case they go back on their word again.
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dhundahl: 1) You should *always* worry about prices. Never take anything for granted and always look around. Business is business and being immoral and in business is usually considered a better alternative than being moral and utterly bankrupt. Therefore you should *never* trust a business implicitly. They're them, you're you, and the only one that you can be sure only has you in mind is yourself.

2) There's no DRM on GOG. If they started with it, they'd be done. They've moved a bit away from their niche with regional prices but the moment they add DRM, they're leaving their cave and walking into a desert with no water. They'll have a ton of pissed off customers and zero competitive advantages against other online distributors. They'll be toast and they know it. So while you should of course pay attention, there's no immediate reason to worry about DRM.
I meant before I just took a look at the price or sale, see if I was interested in the game (s), then check my wallet then buy it. I knew gog is the only place to get old games drm-free, or at least thought I knew.
I´ll change my statement: I now worry about buying games here, increasing my library then in a near future they´ll go back on their word again and make the site not good for me anymore. What will I do with my account?
Resuming: in many ways the fact they went back on their word despite their users anger made it unpleasant to spend more of my money here.
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Matruchus: I said for games I like. To explain further strategy and simulation. I dont care about other games.
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GabiMoro: Then you should have said so from the first place: ""GOG never has real dicounts for the games I like strategy and simulation."
But you have not.
And you are wrong again, almost all games were on sale somtime during the last months.
Look just stop this and argument your case for regional pricins this is a thread for regional pricing and not about that. Its no use to open wounds all the time. Your really trolling all the time now. And if you like regional pricing say why this personally benefits you.
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GabiMoro: So they don't force you to buy it, right? For you, and for me in fact it's like the game is not on GOG.
But surely some people have the money or they think the price is right for them and they can buy it (happy for them).
And when you (or me) think that the price is right (in a few monts probably) then we'll buy it.

So we are not actually ripped of.
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Selderij: The very existence of the game on the GOG catalog is a constant – and in many cases successful – attempt to rip off customers for more money. The game is a rip-off and not buying it doesn't make it any less of a rip-off. You don't have a problem with having to watch out for rip-offs at every turn but I do.
If you put it that way then every game on GOG catalog is a constant – and in many cases successful – attempt to rip off customers for money :).
if you take a look at the prices. I uses AOW3 here as a example.
what sets the prises is somehow not really about currency conversion or anything like that.
But more about magic numbers and making people buy for as high prises as possible.
it is all about milking the caw.

after all a game is NOT a physical product, The marginal cost is thus extremely low (i.e the prise of creating one extra unit).

Age of Wonders
it cost €39.99 here in western Europe
it cost £29.99 in england
and $39.99 in us

so is in fact, it is 40 euro or 30 pound or 40 dollars.
But people wold refuse to buy for that, one have to go down that little notch to the .99 price and sales rises, a lot.

If you do not believe that then play around on in game auction-house in WOW or other MMO's. Acturly a 8.88 setprise is a lot more efficient, in my experience. (the only way to make a lot of money in these games is by bying cheap and selling expensive.)

Now my guess is that distributors of games insist on this to maximize the revenue from games they paid for the development off.

Now what i think is the worst as a consequence of GOG accepting this (as seems to be the case) is that prises will become more hidden.
We (in Europe) can probably soon no longer know what is cost in US.
So From now we will get milked in the exact same manner as we are on steam.

Personalty I do not mind paying a little extra for encoring the sellers to sell games without copy protection.
Actually there is several titles I did buy from GOG already oven from steam, when they came here.

Now new games seems to get updated more often than old one does.
On steam updates has normally occurred much more rapidly than on GOG.
And after all it is usually easy enough to get the games there liberated from the steam framework (i.e. cracked).
sites like megaga***** and gamecop****** ensures that.

Now with these resent change I guess a lot of people will jump back to using steam only.
One more or less need steam anyway to get games not on GOG and there the games is updated automatically.

for some steam will be a better deal - same (milk the cow) prises, Faster updates. Everything under one HAT.
Post edited March 01, 2014 by Agrilla
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Ichwillnichtmehr: Nope, he got something in return all right.
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1322: Oh okay so he isn't getting ripped off, that's good. I was under the impression that being ripped off meant that you buy something and not receive what you pay for, pay more than what something is worth, in particular when alternatives are available. The latter is subjective, of course (as in it is I that determines if the price is fair or not, and that I am willing to pay it), and in the case of AoW3 I haven't found any place that offers me the game cheaper to determine if I am actually being ripped off here at GOG, as the Steam price as of several days ago was exactly the same. Even going to the website just points to Steam and GOG. No place to actually compare prices for me, but I admit I didn't look real hard either. Seems the only option for me is to either buy if I agree that the price matches the value of the product (determined by me), or it doesn't. With all that in mind, the rip off is where?
Paying more for the same product, with the same conditions in the same store is a rip off.

Wether or not you agree to be ripped off doesn't change that.
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GabiMoro: Then you should have said so from the first place: ""GOG never has real dicounts for the games I like strategy and simulation."
But you have not.
And you are wrong again, almost all games were on sale somtime during the last months.
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Matruchus: Look just stop this and argument your case for regional pricins this is a thread for regional pricing and not about that.
Really? Then why did you said in this thread which is about regional pricing, I quote: "Yeah as if that is a consolation since gog never has real discount. Only buy five games where you like only one and get 80% off and at the end pay 50% more."
http://www.gog.com/forum/general/letter_from_the_md_about_regional_pricing/post3147

If this is not trolling then I dont know what it is.
You are clearly just an agitator, trying to make people leave GOG. You say you care for GOG but it seems you don't know nothing about it.

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Matruchus: Its no use to open wounds all the time. Your really trolling all the time now.
yeah, see above.
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dhundahl: Now that I can actually agree with. THAT is what you should focus on. Not the cents, though. We have a saying here in DK about streams turning into rivers if enough of them collide, but you'd need to be buying an awful lot of classics to turn those few cents into a significant amount of money, at which point complaining about the "high" price seems odd since you clearly could afford to buy so many games in the first place.

Don't get me wrong, I don't take kindly to being ripped off, but I'm just not seeing that happening unless the prices change rather dramatically. Losing a few cents because of a minor divergence between the market exchange rate and what I'm losing on GOG's exchange rate is nothing relative to what I'm losing by buying the game in the first place. In other words, instead of focusing on the price change, I ask myself if the new price is a good deal for me. Does what I'm buying provide more utility value than what I'm losing? The game previously costed $5.99 plus conversion fee, now it costs €4.49 plus conversion fee. It's an increase, particularly since euro isn't the local currency, but the deal is still good.

By the way, the price of coffee around here is ridiculous. Ten years ago, 500g worth of decent coffee beans cost something like €4.25. Then came "increased demand from China and other wealthy Asian countries" and the price spiked to €6.65 or so. And then the price stuck at € 5.5 - 6, which is the area it's been in ever since. Now there's a bad harvest in Brazil so the price is likely to climb up even more without ever coming back down, and I still drink the damn thing. What happened to our coffee prices is a ripoff. Potentially losing a few cents on currency conversion is a minor annoyance, and as long as the prices stay within that margin then that's all it is. At least to me. Even though I'm poor as hell.
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Ichwillnichtmehr: When would you consider the rip off a rip off?

When 40$ vs. 55$?

When 30$ vs. 40$?

When 15$ vs. 20$?

When 9.99$ vs. 10.30$?

When 5.99$ vs. 6.17$?

Where would you personally draw the line?
That depends entirely on the product I'm buying and how much it's worth to me. I bought Gothic 2 pretty close to release day for the equivalent of 53.3 euro and I consider that a great deal, even today. I picked up Dungeon Lords by accident from a bargain bin once and I consider the 6.5 euro a ripoff, since the game was complete and utter crap. I recently bought Distant Worlds + expansions at the rather hefty sum of ~70 dollars, but it's a great game, there's no DRM on it save for an installer key check (which is fairly easy to bypass), and I don't have a problem supporting the developer, even if the price is ridiculously high.

Would I rather pay $20 for a DRM-free game than $15 for a Steam-version? In a heartbeat, assuming the game is worth that much to me. But instead of asking me where I'd draw the line, why don't we instead focus on where the line currently is? We're talking about a few cents. It's nothing more than the usual price fluctuations you see everywhere else. Gas, cigarettes, alcohol, candy, food, dairy products, energy prices, ticket prices, tv substriptions, internet subscriptions, phone prices... Everything fluctuates over time. Why shouldn't GOG prices?
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Selderij: The very existence of the game on the GOG catalog is a constant – and in many cases successful – attempt to rip off customers for more money. The game is a rip-off and not buying it doesn't make it any less of a rip-off. You don't have a problem with having to watch out for rip-offs at every turn but I do.
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dhundahl: Pretty much all release day prices will rip you off. Avoid buying stuff on release day and you've come a long way in avoiding getting ripped off. And really, GOG is a business and they're not you, so you should always watch out for the risk of getting ripped off. At GOG, at Steam, at GG, at your local grocery, at restaurants, and at your local hardware store. They're businesses and they're not you. That makes them predators and you pray.
Again with the "it's just business" non-argument. It's just business realities: a store that betrayed my trust won't be seeing my money. Isn't that wonderfully cynical in a way that you understand? What was the point anyway? GOG is losing customer support because it made a stupid decision, and that's just business too. It can be played both ways, thus the whole crappy argument should be laid to rest.
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Maighstir: It is perfectly legal to buy stuff in countries that's not your origin, and move said stuff back home. People here buy tons of alcohol in for example Germany and Denmark because it's cheaper, which is legal for private use - ie. you're not allowed to sell it, but buying a huge batch for say a party with several dozens of guests (or, for that matter, a year's worth of your own use) is perfectly fine. The same is true for any other (*) product as well - importing for your own use is perfectly legal, but you're not allowed to sell it unless you have permission to set up a business doing so.
True.
And this right to import to personal use even overrides some otherwise placed restrictions.

For instance, snus is legal in Sweden but illegal in the rest of Europe.
You can't legally sell or buy snus in Finland, for instance. However, if you buy it from Sweden and bring it to your own use, that is actually legal. For those who don't know, you can even buy that on cruiseferries which regularly travel between Finland and Sweden.

And you can even get it legally tax-free, even though tax-free sales are not permitted within EU.
Those ferries make a five minute "tax-free stop" on Åland islands, which are part of EU, but not part of EU customs union, thereby making all onboard sales tax-free.

So that makes buying something which is illegal in Finland to begin with completely legal, and whatever taxation applies to tobacco products is avoided too.

That doesn't change the fact that using nicotine products is a bad thing, but it's a great example of how restrictions are being avoided every day with physical goods.
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Selderij: The very existence of the game on the GOG catalog is a constant – and in many cases successful – attempt to rip off customers for more money. The game is a rip-off and not buying it doesn't make it any less of a rip-off. You don't have a problem with having to watch out for rip-offs at every turn but I do.
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GabiMoro: If you put it that way then every game on GOG catalog is a constant – and in many cases successful – attempt to rip off customers for money :).
I don't follow your logic at all here. Do you even understand the concept of a rip-off? If you don't, please don't discuss it.
If GOG then accepts Euro I think it would be tolerable - I don't want to pay a regional (higher) price AND pay conversion rates. And as long as the old prices stay the same. But can we also expect more languages for the games? Other shops (I'm not mentioning any names, but they are easy to find) have regional pricing and offer more than just English. For non-english speakers this would be a big plus and also it is kinda ridiculous that for The Settlers series, one of the most german games ever, only english is available and not the native languagen (same for SpellForce, Deponia 3 and others).
But you guys have to remember that DRM-free is the last of the initial principles still going. Flat pricing is gone and the goodies have become more and more rare for newer releases. Other stores have also games DRM-Free, so Flat pricing was the last thing that made GOG stood out of the masses of digital shops. I hope you guys keep your promises, but with flat pricing gone I've become sceptical.
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Matruchus: Look just stop this and argument your case for regional pricins this is a thread for regional pricing and not about that.
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GabiMoro: Really? Then why did you said in this thread which is about regional pricing, I quote: "Yeah as if that is a consolation since gog never has real discount. Only buy five games where you like only one and get 80% off and at the end pay 50% more."
http://www.gog.com/forum/general/letter_from_the_md_about_regional_pricing/post3147

If this is not trolling then I dont know what it is.
You are clearly just an agitator, trying to make people leave GOG. You say you care for GOG but it seems you don't know nothing about it.

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Matruchus: Its no use to open wounds all the time. Your really trolling all the time now.
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GabiMoro: yeah, see above.
I dont know anything about gog, you must be kidding. GOG is or was following 1. worldwide flat price, 2. no drm 3. good communication 4. no clients 5. free goodies 6. free games and so on.

Tell me where is number one now, mh ?
As always with you no arguments and no understanding of the stuff. Seems to me as if you just arrived on gog yesterday.
Post edited March 01, 2014 by Matruchus
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Selderij: Because it would be too complicated for us to choose a currency at checkout, hurr durr.
The let us pick our currency for classic games in our account settings.
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peixoto: Resuming: in many ways the fact they went back on their word despite their users anger made it unpleasant to spend more of my money here.
This I agree with. They're repositioning and we don't know where they'll end up. The solution, as I see it, is to wait and see what happens before coming to any conclusions. I don't think they'll do something off-the-scale crazy but you never actually know anything for sure where money is involved.