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Hey Goggers;

As many of you know, we announced on last Friday that we are going to introduce regional pricing for 3 new games coming up on GOG.com soon. Looking at the amount of reactions (over 3,500 comments at this very moment), it is obvious that this change is making many of you guys worried. We must have failed to clearly explain why our pricing policy for (some) newer games will change and what this means as a matter of fact for our PC & MAC classic games, which account for over 80% of our catalogue.

To be honest, our announcement was a bit vague simply because our future pricing policy is not 100% set in stone yet and we were just worried to make any promises before it was. You know, GOG.com has been growing quickly (thanks to you!), and the more we grow, the more we are worried to make some of you guys disappointed. This is why we were so (over-)cautious with our announcement.

We should have just been upfront about why we've made these changes and what they mean for us in the future and what we're planning. So let's talk. To be clear: what I'm talking about below is our plan. It's a plan that we believe we can accomplish, but while it's what we want to do with GOG, it may change some before it actually sees the light of day. Please don’t blame me for talking open-heartedly today and telling you about the plans and pricing policy we want to fight for and eventually achieve. The below plans aren't sure. The only guarantee I can give you is that we’ll do our best to fight for gamers while still making sure GOG.com as a whole grows (because well, we still want to be around 50 years from now, you know!). So, enough for the introduction, let’s get things started.

Why does GOG.com need to offer newer games at all?

We've been in business for 5 years now, and we've signed a big percentage of all of the classic content that can be legally untangled. There are still some big companies left we're trying to bring into the GOG.com fold, like LucasArts, Microsoft, Take2 and Bethesda, but what classic titles will we sign in the future once we have those partners on-board? We need to sign newer games or else just fire everyone and keep selling the same limited catalog. Either we bring you “not so old” releases from 2010+ or brand-new AAA titles, because these will become classic games tomorrow. It’s as simple as that.

Also, well, we want to expand beyond just classic games, hence the fact we have been offering you brand-new indie releases for almost 2 years now. Why expanding? Well, obviously, because the more games we sell, the more legitimacy we have on the market and the more likely it is that we can achieve our mission: making all PC & MAC video games 100% DRM-free, whether classic or brand-new titles.

To be straightforward (excuse my French):DRM is shit-- we'll never have any of it. It treats legitimate customers like rubbish and pirates don't have to bother with it. It's bad for gamers, and it's also bad for business and our partners. We want to make it easy and convenient for users to buy and play games; rather than give piracy a try. Happy gamers equals a healthy gaming industry; and this is what we fight for. Anyway, I am sure you well know our opinions about DRM.

To make the world of gaming DRM-free, we need to convince top-tier publishers & developers to give us a try with new games, just like they did with classic games. We need to make more case studies for the gaming industry, just like we successfully did back in 2011 with The Witcher 2. It was our first ever 100% DRM-free AAA day-1 release. GOG.com was the 2nd best-selling digital distribution platform worldwide for this title thanks to you guys, despite having regional prices for it. We need more breakthroughs like this to be able to show all the devs and publishers in our industry that DRM-free digital distribution is actually good for their business and their fans. And when I say breakthroughs, I am talking about really kick-ass games, with a potential metacritic score of 85% or more, AA+ and AAA kind of titles.

And this is exactly why we signed those 3 games we told you about last Friday. We believe those 3 games can be massive hits for hardcore gamers, that they can help us spread the DRM-free model among the industry for newer games and we did our best to convince their rights holders to give GOG.com a try. One of those games, as you see already, is Age of Wonders 3. We're planning more titles even beyond these first 3 soon.

Alright, but why is regional pricing needed for those (only 3 so far!) newer games then?

First of all, you have to be aware of an important fact when it comes to newer games: GOG.com cannot really decide what the prices should be. Top-tier developers and publishers usually have contractual obligations with their retail partners that oblige them to offer the game at the same price digitally and in retail. When they don’t have such contractual obligations, they are still encouraged to do so, or else their games might not get any exposure on the shelves in your favorite shops. This will change over time (as digital sales should overtake retail sales in the near future), but as of today, this is still a problem our industry is facing because retail is a big chunk of revenue and there’s nothing GOG.com can do to change that. We need to charge the recommended retail price for the boxed copies of the games in order for developers (or publishers) to either not get sued or at least get their games visible on shelves. You may recall that our sister company CD Projekt RED got sued for that in the past and we don’t want our partners to suffer from that too.

On top of that, you have to know that there are still many top-tier devs and publishers that are scared about DRM-free gaming. They're half-convinced it will make piracy worse, and flat pricing means that we're also asking them to earn less, too. Earn less, you say? Why is that? Well, when we sell a game in the EU or UK, VAT gets deducted from the price before anyone receives any profit. That means we're asking our partners to try out DRM-free gaming and at the same time also earn 19% - 25% less from us. Other stores, such as Steam, price their games regionally and have pricing that's more equitable to developers and publishers. So flat pricing + DRM-Free is something many devs and publishers simply refuse. Can you blame them? The best argument we can make to convince a publisher or developer to try DRM-Free gaming is that it earns money. Telling them to sacrifice income while they try selling a game with no copy protection is not a way to make that argument.

Getting back to those 3 new upcoming games coming up. The first one is Age of Wonders 3, which you can pre-order right now on GOG.com. The next 2 ones will be Divine Divinity: Original Sin and The Witcher 3. We’re very excited to offer those games DRM-free worldwide and we hope you’ll love them.

Still, we know some countries are really being screwed with regional pricing (Western Europe, UK, Australia) and as mentioned above, we’ll do our very best, for every release of a new game, to convince our partners to offer something special for the gamers living there.

And don’t forget guys: if regional pricing for those few big (as in, “AA+”) new games is a problem for you, you can always wait. In a few months. The game will be discounted on sale, and at 60, 70, or 80% off, the price difference will be minimal indeed. In a few years it will become a classic in its own right, and then we have the possibility to to make it flat-priced anyway (read next!) The choice is always yours. All we are after is to present it to you 100% DRM-free. We are sure you will make the best choice for yourself, and let others enjoy their own freedom to make choices as well.

So, what is going to happen with classic games then?

Classic content accounts for about 80% of our catalog, so yes, this is a super important topic. We've mentioned here above that we can’t control prices for new games, but we do have a lot of influence when it comes to classic games. GOG.com is the store that made this market visible and viable digitally, and we're the ones who established the prices we charge. We believe that we have a good record to argue for fair pricing with our partners.

So let's talk about the pricing for classics that we're shooting for. For $5.99 classics, we would like to make the games 3.49 GBP, 4.49 EUR, 199 RUB, and $6.49 AUD. For $9.99 classics, our targets are 5.99 GBP, 7.49 EUR, 349 RUB, and $10.99 AUD. This is what we’ve got in mind at the moment. We’ll do our best to make that happen, and we think it will. How? Well, we have made our partners quite happy with GOG.com's sales for years - thanks to you guys :). We have created a global, legal, successful digital distribution market of classics for them. This market didn't exist 5 years ago. By (re)making all those games compatible with modern operating systems for MAC and PC, we've made forgotten games profitable again. When it comes to classic games, we can tell them that we know more about this market than anyone. :) Being retrogaming freaks ourselves, we know that 5.99 EUR or GBP is crazy expensive for a classic game (compared to 5.99 USD). We have always argued that classic games only sell well if they have reasonable prices. Unfair regional pricing equals piracy and that’s the last thing anybody wants.

What’s next?

We will do our very best to make all of the above happen. This means three things:

First, we will work to make our industry go DRM-free in the future for both classic and new games (that’s our mission!).

Second, we will fight hard to have an attractive offer for those AA+ new games for our European, British and Australian users, despite regional pricing that we have to stick to.

Third, we will switch to fair local pricing for classic games, as I mentioned above.

TheEnigmaticT earlier mentioned that he would eat his hat if we ever brought DRM to GOG.com. I'm going to go one step further: by the end of this year, I'm making the promise that we will have converted our classic catalog over to fair regional pricing as outlined above. If not, we'll set up a record a video of some horrible public shaming for me, TheEnigmaticT, and w0rma. In fact, you know what? Feel free to make suggestions below for something appropriate (but also safe enough that we won't get the video banned on YouTube) so you feel that we're motivated to get this done quickly. I'll pick one that's scary enough from the comments below and we'll let you know which one we're sticking to.

I hope that this explanation has helped ease your worry a bit and help you keep your faith in GOG.com as a place that's different, awesome, and that always fights for what's best for gamers. If you have any questions, comments or ideas, feel free to address them to us below and TheEnigmaticT and I will answer them to the best of our abilities tomorrow. We hear you loud and clear, so please do continue sharing your feedback with us. At the end of the day GOG.com is your place; without you guys it would just be a website where a few crazy people from Europe talk about old games. :)

I end many of my emails with this, but there's rarely a time to use it more appropriately than here:

“Best DRM-free wishes,

Guillaume Rambourg,
(TheFrenchMonk)
Managing Director -- GOG.com”
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GabiMoro: So you aren't actually ripped off?
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Ichwillnichtmehr: You know what, you are right, only you are getting ripped off.
Wow that sucks. GabiMoro gave GOG money without anything in return? That's not good.
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Ichwillnichtmehr: You know what, you are right, only you are getting ripped off.
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1322: Wow that sucks. GabiMoro gave GOG money without anything in return? That's not good.
Nope, he got something in return all right.
low rated
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Matruchus: Well im still waiting for Gog to make an official response to this thread. Since they did not do that I still really dont know where I am. And I just said the truth about your country. And besides mine is not far away from yours when comes to status.
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JudasIscariot: We've made several responses, actually :)

http://www.gog.com/forum/general/letter_from_the_md_about_regional_pricing?staff=yes
Yeah you made responses with that "incompetent" TEnigmaticT how was insulting us whole day long. Where is a letter simular to what you have above to explain why the changes. Why is this good for us and why no worldwide flat pricing anymore. And no that answer like french guys dont know how to read currencies shit. Come on are you kidding me. Im now almoust three years here and nothing what you changed has pissed me off till now and you are behaving like we dont exist at all.
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Ichwillnichtmehr: You know what, you are right, only you are getting ripped off.
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1322: Wow that sucks. GabiMoro gave GOG money without anything in return? That's not good.
Should I call the police from Romania? Or Cyprus? Oh no, perhaps Poland? Somebody give me a clue, please.
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1322: Wow that sucks. GabiMoro gave GOG money without anything in return? That's not good.
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GabiMoro: Should I call the police from Romania? Or Cyprus? Oh no, perhaps Poland? Somebody give me a clue, please.
I tried to.
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dhundahl: GOG is charging you what every distributor out there is charging you. They didn't choose the 1€ = 1$ rate just to screw you over, they chose it because it was a condition to offer DRM-free AAA games on release day.

To find the real margin you're being "screwed" for, you'll have to look at their classic pricing. Which we don't really know yet. The numbers GOG have suggested involve ripping you off for a few cents, which strikes me as a hugely draconian display of greed that should have us lobby our politicians for military intervention in Poland. But until we actually know, then we don't know at all.
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Kristian: The games that triggered this aren't AAA games.
I'm not going to venture a guess as to what actually triggered this, but the percentages people are complaining about, and the dollar equals euro thing, are based on the price of AOW3. AOW3 is made by Triumph, a developer founded all the way back in 97, with what I'm guessing is a solid production budget and probably with a fairly high expectation of sales. You might argue that AOW3 isn't actually AAA, that it's only AA or something, but it's a refined and polished game by a large studio with a good deal of experience doing what they do, and it is by no means comparable to an indie release from a dev team hoping for a breakthrough.

As for D:OS and TW3, I'm pretty sure we don't know their prices just yet. And I'm pretty sure they're also not just your regular indie game. What you want to call them is up to you, but we're certainly not talking about obscure titles from unknown developers.
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JudasIscariot: We've made several responses, actually :)

http://www.gog.com/forum/general/letter_from_the_md_about_regional_pricing?staff=yes
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Matruchus: Yeah you made responses with that "incompetent" TEnigmaticT how was insulting us whole day long. Where is a letter simular to what you have above to explain why the changes. Why is this good for us and why no worldwide flat pricing anymore. And no that answer like french guys dont know how to read currencies shit. Come on are you kidding me. Im now almoust three years here and nothing what you changed has pissed me off till now and you are behaving like we dont exist at all.
You don't want answers. You just try to steer away as much customers as you can.
You try to hurt GOG by spreading lies and twisting facts.
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dhundahl: I'm not sure if this qualifies as fraud, but it definitely is a good way of showing that the DRM-drones are right not to trust you. If you want the game cheaper then just pirate the damn thing. It's not particularly hard. If you want the game legally then buy the game legally. That's not particularly hard either. Going through hoops to pretend to buy the game legally by spoofing your country of origin to not pay the price it actually costs to buy the game legally in your country seems like too much effort for practically no gain.
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PixelBoy: Crossing borders to buy something that is cheaper in a foreign country happens every day IRL.

If Denmark is your real country, you should know that much, as people are crossing Swedish/Danish and German/Danish borders on daily basis to buy things which are cheaper on the other side of the border.

Why something that is legal with physical items and physical locations would be illegal over the Internet?
Just because publishers don't like it, doesn't make it illegal.

If there's any frauds involved here, the real fraud is the regional pricing, which includes fees which are not clearly stated in the receipt. For instance, even today, GOG's order confirmation doesn't give a clear answer to what taxes were paid, and how much. In many European countries not showing that information clearly IS illegal.

Something to consider.
The answer is that it probably isn't legal with those physical goods either. People around here do that with cigarettes because the taxes are much higher in this state than on reservations or in other states. It's illegal and when the cops catch people there are penalties, but most people who do it are probably never caught. And the ones that are probably had to do it a few dozen times typically before being caught.

I wouldn't be surprised if that was what's going on here. The EU like US states doesn't stop everybody when moving between states, so I'm sure there's a ton of this sort of thing happening because nobody's paying attention to that.
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Matruchus: Yeah you made responses with that "incompetent" TEnigmaticT how was insulting us whole day long. Where is a letter simular to what you have above to explain why the changes. Why is this good for us and why no worldwide flat pricing anymore. And no that answer like french guys dont know how to read currencies shit. Come on are you kidding me. Im now almoust three years here and nothing what you changed has pissed me off till now and you are behaving like we dont exist at all.
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GabiMoro: You don't want answers. You just try to steer away as much customers as you can.
You try to hurt GOG by spreading lies and twisting facts.
Are you kidding me. Read the bloody letter above and think about what it says about regional pricing and then talk about steering people away from gog. I like gog but what it is becoming is not what it was. Another capitalist piece of crap.
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Matruchus: Well im still waiting for Gog to make an official response to this thread. Since they did not do that I still really dont know where I am. And I just said the truth about your country. And besides mine is not far away from yours when comes to status.
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JudasIscariot: We've made several responses, actually :)

http://www.gog.com/forum/general/letter_from_the_md_about_regional_pricing?staff=yes
Judas! your alive? however did you remain unmaimed through TeT's chainsaw juggling lessons?
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GabiMoro: You don't want answers. You just try to steer away as much customers as you can.
You try to hurt GOG by spreading lies and twisting facts.
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Matruchus: Are you kidding me. Read the bloody letter above and think about what it says about regional pricing and then talk about steering people away from gog. I like gog but what it is becoming is not what it was. Another capitalist piece of crap.
Then goodbye and let us be!
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JudasIscariot: We've made several responses, actually :)

http://www.gog.com/forum/general/letter_from_the_md_about_regional_pricing?staff=yes
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jazmyselfandi: Judas! your alive? however did you remain unmaimed through TeT's chainsaw juggling lessons?
Ducking helps :P
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Ichwillnichtmehr: I would direct you to the AoW3 "fair local price"-thread, but I guess you will then say "You don't have to buy it if you don't like it!"
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GabiMoro: So you aren't actually ripped off?
You have a very strange definition of a rip-off if it has to involve forcibly taking money, i.e. robbing. Was GOG talking out of its ass in this video when it mentions rip-offs?
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Matruchus: Are you kidding me. Read the bloody letter above and think about what it says about regional pricing and then talk about steering people away from gog. I like gog but what it is becoming is not what it was. Another capitalist piece of crap.
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GabiMoro: Then goodbye and let us be!
I did not start this with you. You were the one who didnt leave me alone.
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GabiMoro: So you aren't actually ripped off?
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Selderij: You have a very strange definition of a rip-off if it has to involve forcibly taking money, i.e. robbing. Was GOG talking out of its ass in this video when it mentions rip-offs?
A rip-off is when you pay in the same store for the same product at the same conditions more than other customers.
Post edited March 01, 2014 by Matruchus
low rated
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GabiMoro: So you aren't actually ripped off?
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Selderij: You have a very strange definition of a rip-off if it has to involve forcibly taking money, i.e. robbing. Was GOG talking out of its ass in this video when it mentions rip-offs?
Well, at least did you buy AOW 3?