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Hey Goggers;

As many of you know, we announced on last Friday that we are going to introduce regional pricing for 3 new games coming up on GOG.com soon. Looking at the amount of reactions (over 3,500 comments at this very moment), it is obvious that this change is making many of you guys worried. We must have failed to clearly explain why our pricing policy for (some) newer games will change and what this means as a matter of fact for our PC & MAC classic games, which account for over 80% of our catalogue.

To be honest, our announcement was a bit vague simply because our future pricing policy is not 100% set in stone yet and we were just worried to make any promises before it was. You know, GOG.com has been growing quickly (thanks to you!), and the more we grow, the more we are worried to make some of you guys disappointed. This is why we were so (over-)cautious with our announcement.

We should have just been upfront about why we've made these changes and what they mean for us in the future and what we're planning. So let's talk. To be clear: what I'm talking about below is our plan. It's a plan that we believe we can accomplish, but while it's what we want to do with GOG, it may change some before it actually sees the light of day. Please don’t blame me for talking open-heartedly today and telling you about the plans and pricing policy we want to fight for and eventually achieve. The below plans aren't sure. The only guarantee I can give you is that we’ll do our best to fight for gamers while still making sure GOG.com as a whole grows (because well, we still want to be around 50 years from now, you know!). So, enough for the introduction, let’s get things started.

Why does GOG.com need to offer newer games at all?

We've been in business for 5 years now, and we've signed a big percentage of all of the classic content that can be legally untangled. There are still some big companies left we're trying to bring into the GOG.com fold, like LucasArts, Microsoft, Take2 and Bethesda, but what classic titles will we sign in the future once we have those partners on-board? We need to sign newer games or else just fire everyone and keep selling the same limited catalog. Either we bring you “not so old” releases from 2010+ or brand-new AAA titles, because these will become classic games tomorrow. It’s as simple as that.

Also, well, we want to expand beyond just classic games, hence the fact we have been offering you brand-new indie releases for almost 2 years now. Why expanding? Well, obviously, because the more games we sell, the more legitimacy we have on the market and the more likely it is that we can achieve our mission: making all PC & MAC video games 100% DRM-free, whether classic or brand-new titles.

To be straightforward (excuse my French):DRM is shit-- we'll never have any of it. It treats legitimate customers like rubbish and pirates don't have to bother with it. It's bad for gamers, and it's also bad for business and our partners. We want to make it easy and convenient for users to buy and play games; rather than give piracy a try. Happy gamers equals a healthy gaming industry; and this is what we fight for. Anyway, I am sure you well know our opinions about DRM.

To make the world of gaming DRM-free, we need to convince top-tier publishers & developers to give us a try with new games, just like they did with classic games. We need to make more case studies for the gaming industry, just like we successfully did back in 2011 with The Witcher 2. It was our first ever 100% DRM-free AAA day-1 release. GOG.com was the 2nd best-selling digital distribution platform worldwide for this title thanks to you guys, despite having regional prices for it. We need more breakthroughs like this to be able to show all the devs and publishers in our industry that DRM-free digital distribution is actually good for their business and their fans. And when I say breakthroughs, I am talking about really kick-ass games, with a potential metacritic score of 85% or more, AA+ and AAA kind of titles.

And this is exactly why we signed those 3 games we told you about last Friday. We believe those 3 games can be massive hits for hardcore gamers, that they can help us spread the DRM-free model among the industry for newer games and we did our best to convince their rights holders to give GOG.com a try. One of those games, as you see already, is Age of Wonders 3. We're planning more titles even beyond these first 3 soon.

Alright, but why is regional pricing needed for those (only 3 so far!) newer games then?

First of all, you have to be aware of an important fact when it comes to newer games: GOG.com cannot really decide what the prices should be. Top-tier developers and publishers usually have contractual obligations with their retail partners that oblige them to offer the game at the same price digitally and in retail. When they don’t have such contractual obligations, they are still encouraged to do so, or else their games might not get any exposure on the shelves in your favorite shops. This will change over time (as digital sales should overtake retail sales in the near future), but as of today, this is still a problem our industry is facing because retail is a big chunk of revenue and there’s nothing GOG.com can do to change that. We need to charge the recommended retail price for the boxed copies of the games in order for developers (or publishers) to either not get sued or at least get their games visible on shelves. You may recall that our sister company CD Projekt RED got sued for that in the past and we don’t want our partners to suffer from that too.

On top of that, you have to know that there are still many top-tier devs and publishers that are scared about DRM-free gaming. They're half-convinced it will make piracy worse, and flat pricing means that we're also asking them to earn less, too. Earn less, you say? Why is that? Well, when we sell a game in the EU or UK, VAT gets deducted from the price before anyone receives any profit. That means we're asking our partners to try out DRM-free gaming and at the same time also earn 19% - 25% less from us. Other stores, such as Steam, price their games regionally and have pricing that's more equitable to developers and publishers. So flat pricing + DRM-Free is something many devs and publishers simply refuse. Can you blame them? The best argument we can make to convince a publisher or developer to try DRM-Free gaming is that it earns money. Telling them to sacrifice income while they try selling a game with no copy protection is not a way to make that argument.

Getting back to those 3 new upcoming games coming up. The first one is Age of Wonders 3, which you can pre-order right now on GOG.com. The next 2 ones will be Divine Divinity: Original Sin and The Witcher 3. We’re very excited to offer those games DRM-free worldwide and we hope you’ll love them.

Still, we know some countries are really being screwed with regional pricing (Western Europe, UK, Australia) and as mentioned above, we’ll do our very best, for every release of a new game, to convince our partners to offer something special for the gamers living there.

And don’t forget guys: if regional pricing for those few big (as in, “AA+”) new games is a problem for you, you can always wait. In a few months. The game will be discounted on sale, and at 60, 70, or 80% off, the price difference will be minimal indeed. In a few years it will become a classic in its own right, and then we have the possibility to to make it flat-priced anyway (read next!) The choice is always yours. All we are after is to present it to you 100% DRM-free. We are sure you will make the best choice for yourself, and let others enjoy their own freedom to make choices as well.

So, what is going to happen with classic games then?

Classic content accounts for about 80% of our catalog, so yes, this is a super important topic. We've mentioned here above that we can’t control prices for new games, but we do have a lot of influence when it comes to classic games. GOG.com is the store that made this market visible and viable digitally, and we're the ones who established the prices we charge. We believe that we have a good record to argue for fair pricing with our partners.

So let's talk about the pricing for classics that we're shooting for. For $5.99 classics, we would like to make the games 3.49 GBP, 4.49 EUR, 199 RUB, and $6.49 AUD. For $9.99 classics, our targets are 5.99 GBP, 7.49 EUR, 349 RUB, and $10.99 AUD. This is what we’ve got in mind at the moment. We’ll do our best to make that happen, and we think it will. How? Well, we have made our partners quite happy with GOG.com's sales for years - thanks to you guys :). We have created a global, legal, successful digital distribution market of classics for them. This market didn't exist 5 years ago. By (re)making all those games compatible with modern operating systems for MAC and PC, we've made forgotten games profitable again. When it comes to classic games, we can tell them that we know more about this market than anyone. :) Being retrogaming freaks ourselves, we know that 5.99 EUR or GBP is crazy expensive for a classic game (compared to 5.99 USD). We have always argued that classic games only sell well if they have reasonable prices. Unfair regional pricing equals piracy and that’s the last thing anybody wants.

What’s next?

We will do our very best to make all of the above happen. This means three things:

First, we will work to make our industry go DRM-free in the future for both classic and new games (that’s our mission!).

Second, we will fight hard to have an attractive offer for those AA+ new games for our European, British and Australian users, despite regional pricing that we have to stick to.

Third, we will switch to fair local pricing for classic games, as I mentioned above.

TheEnigmaticT earlier mentioned that he would eat his hat if we ever brought DRM to GOG.com. I'm going to go one step further: by the end of this year, I'm making the promise that we will have converted our classic catalog over to fair regional pricing as outlined above. If not, we'll set up a record a video of some horrible public shaming for me, TheEnigmaticT, and w0rma. In fact, you know what? Feel free to make suggestions below for something appropriate (but also safe enough that we won't get the video banned on YouTube) so you feel that we're motivated to get this done quickly. I'll pick one that's scary enough from the comments below and we'll let you know which one we're sticking to.

I hope that this explanation has helped ease your worry a bit and help you keep your faith in GOG.com as a place that's different, awesome, and that always fights for what's best for gamers. If you have any questions, comments or ideas, feel free to address them to us below and TheEnigmaticT and I will answer them to the best of our abilities tomorrow. We hear you loud and clear, so please do continue sharing your feedback with us. At the end of the day GOG.com is your place; without you guys it would just be a website where a few crazy people from Europe talk about old games. :)

I end many of my emails with this, but there's rarely a time to use it more appropriately than here:

“Best DRM-free wishes,

Guillaume Rambourg,
(TheFrenchMonk)
Managing Director -- GOG.com”
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Ichwillnichtmehr: Of topic: Your gamer tag says "Russian Federation", can you tell us what your local media says about the situation in the Ukraine/Krim?
Well, he is in the wrong Russian Federation for that ( the virtual one, that saw some extension on GOG as a sign of protest to regional pricing raising its ugly head here ) .
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Brasas: GOG likes to keep things simple and I think this is a case where they haven't thought it through to the end. Also let's not forget they are not a huge operation in terms of HC.

The more I think on this the more I see it as great solution:
A: Every game has fixed prices in whatever currencies GOG serves - different fields in the DB basically as agreed with the publisher.

Now let's think of the classic games:
B: All prices remain equivalent (within some % range, but that's going to be mostly irrelevant)
C: Dropdown for currency selection in the checkout, with predefined option based on region / IP (whatever method they are planning to implement really)

Possible downsides - the interface will have to be more robust, the sales reporting will be more complex but theoretically speaking nothing that cannot be automated.
Upsides - customer empowerment in particular for countries where the currency is not served, marketing prices less likely to change as you can pretty much wait for the community to highlight huge FX swings which distorted the market, and you can even say this is Worldwide Pricing 2.0 with Worldwide Prices rather than Worldwide Price which is at least as fair as what we have today - just giving more options.

Then for regionaly priced games (in the sense of pricing discrimination due to PP considerations or distribuion contracts or whatever):
D: Lock the appropriate options from the purchase interface as defined by the region / IP determination method.

Downsides are same as above. The mixed bag is getting DRM free but without the equivalent Worldwide Prices. An upside would be you can actually leave the higher prices available, and customers can use that as a PWYW mechanism, rewarding you if they want.
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wintermute.: Funny. People don't understand how pointless their ideas are. They don't care, how hard is to get this? They don't want to loose their customers and therefor they use nice words to say basically the same on and on: "we made a decision, eat what we feed!". Gog isn't interested in some other way to handle this, they don't would step back and say "Ok, this was a bad move and a bad idea either". They only care to increase their business and thats fine, it's up to you if you show them the middle finger or if you bow down let them treat you with disrespect, because this is exactly happen. You only see the calm words but not what they are telling you. There is no compromise, there is no interest in finding a solution which would even partially hold true to their oh so holy core principals. And this is only the beginning, it's the same over and over again. They don't care, they don't care fr the guys who can't afford the prices for new titles and they don't care for the people who believed them when they promised to be the nicer company caring about fairness and being best friends with us gamers.
So deal with it. Gog will loose customers by this stunt but the facepalm part is how enough people will bow before them without understanding how they got betrayed. Yes, betrayed. It is business if some tells a price for a good and you accept it, but they went another road. They tried to befriend with their customers, told them how they understand them and how they are the good guys, how the others are bad and made mockery of business practices of other companies, told the customers how they try to change the game in their favor. So, how much do you need to get it into your head that you get fucked right now? I made my decision, make your own. But it's pathetic to see people making a decision without even understanding the facts.
"Silence the disCORD!" "We are Many, and you... are one. How can you hope to prevail against us?" "The Many are STRONG!" "You are alone." "We are, we are, we are, we are."

System Shock 2 quotes that fits here like a glove. +1 Good post. :-)
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Davane: After all, you can put prices in as many currencies as you wish, but what is to stop me from simply selecting the most favourable currency for me?

Regional Pricing only works if I cannot pay in a currency other than that of my own nation. otherwise, all you really have is a rather cumbersome way of hiding the real value of the product for the consumer.
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TheEnigmaticT: Regional pricing only works if the pricing difference is enough that you can be arsed to bother. For, I would hazard to guess, 99% of users, getting a VPN configured is not worth it for a few pennies.
I have 500+ games on GOG.com, with another 200+ to go. If all those 200+ games are regionally priced, and the Russians are getting those for half price, then you can quickly see how the savings mount up.

More importantly, you are dealing with an internet community who have no qualms in sharing information. Getting VPNs set up would get quicker and easier as more people do them, and share their results with each other.

Look at the internet today - there's more people making music with floppy drives and dot matrix printers than you would have expected. You should NEVER underestimate the amount of effort that people will go to, to do anything. That is how companies think, not consumers.

How long do you think it will be before I could download a Russian VPN installation kit that will do everything for me within 30 seconds? The main reason it isn't here yet, is because there is very little incentive to do so. If you provide that incentive, then the situation will change.

GOG's classic games catalogue exists because GOG was given the incentive to configure classic games quick and easy. This is how GOG slowed down piracy of classic games - by being more convenient than piracy. Before this, people were doing it for themselves, and quite often, fairly easily and cheaply too.
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DubConqueror: That's some of the world's poorest countries there and they dare charge 54,99? Wouldn't it be fairer if prices were lower there than in the US, like in Russia: $16.99/$19.99. That would be fair pricing!
Yes, but "It's out of their hands, you see. The publisher decides those prices, and GOG has no control over it". Yes, GOG willingly put themselves in a situation where this would be the case. Fair indeed!
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wintermute.: (...)Gog will loose customers by this stunt but the facepalm part is how enough people will bow before them without understanding how they got betrayed. Yes, betrayed.(...)
You are projecting your own emotional reactions on other people. I didn't accept any personal vows from GOG. I didn't sign any contract with them. I will continue doing what I have been doing - buying a game from a store having the best offer for me. When I want to buy a particular game and GOG has the best offer - I will buy it from GOG; if some other store has the best offer - I will buy it there. It's that simple.
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oneworldoneprice: *snip*.
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Niggles: Anyone else wonder about this user

a) signed up in Feb 2014
b) awfully negative when replying to TeT's comments?.

Are you actually new to GOG or a regular who set up a new account just for this reason?. Sorry have to ask - your comments seem very sure footed for someone new to GOG forums.
What does it matter, if the arguments being made have merit?

Debate 101 - Attack the arguments, not the arguer.

Sounds to me like you "have suspicions" so that you can justify to yourself the fact that you can ignore this user, while still considering yourself as reasonable.
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Matruchus: Well all you said is true. And especially all TEnigmaticTs comments yesterday confirmed that the decision is fixed for regional fair pricing in each country. The prices for games in dollars won't be visible anymore when we get local prices in euros - confirmed by TEnigmaticT - so no transparency anymore. Nobody is going to know anymore if he pays that same as everybod else.
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wintermute.: Gets even better: some people are running around like squirrels "Oh gosh, oh gosh, someone of the staff talked to us!". Omfg, it's their job esp. to keep you calm and there is a reason why there aren't many real answers anyway. They don't keep much time here in the thread so things don't escalate and because it would get quite obvious how little they have to say. There are no answers, there is no compromise, there is nothing to take a new course. The few posts are only there to quench the fire and not to explain the real issues. Some parts of the posts are outright lies, the part with the "the shop will get to complicated" is even an insult. However, wanted to make this point also. But now good bye for real. ;) I'm keeping my account for my games, but I make no business with got any further and I don't participate in the community. Good luck you all, no matter which decision you find for your own. :)
Yeah the same keeping the account but won't buy here anymore.
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Matruchus: Well all you said is true. And especially all TEnigmaticTs comments yesterday confirmed that the decision is fixed for regional fair pricing in each country. The prices for games in dollars won't be visible anymore when we get local prices in euros - confirmed by TEnigmaticT - so no transparency anymore. Nobody is going to know anymore if he pays that same as everybod else.
There is one way to know if you are paying the same as anyone else.

Simply don't pay. Nothing is still nothing, regardless of what currency it is in.

Shame really, because I would have spent another $19.73 on 7 games from this promo alone, if I wasn't so wary of supporting a company that doesn't seem to believe in their own core principles any more, and is content with trying to convince everybody that selling out on them is in our own best interests.

I could swallow Regional Pricing on new releases, even newly released classic games, if that is what it takes to get them on board. I wouldn't be happy about it, but I could always ignore the new games until they had Worldwide Pricing. But, by switching the entire EXISTING catalogue to Regional Pricing, I can't even do that.

And, if the M.D.'s words are to be taken as read - it gives the impression that Worldwide Pricing will be used a promotional feature for GOG.

Otherwise, the fact that we "can wait" for games to have Worldwide Pricing is an outright lie. I am pretty lenient, and can accept the idea that sometimes things might be miscommunicated, or sometimes experiments go wrong, but I cannot accept that a company that has prided itself of it's customer service and community spirit would go so far as to blatantly lie to me. Marketing spin is one thing, but such falsehoods are another thing entirely.
200 page threshold met! ;)
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wintermute.: snip...
Funny, I'd say you are taking a lot of meaning from their posts which is not there at all... My personal opinion is I did not interpret them more positively then they say, although yes, I felt some sadness about their decision. Whereas you interpret them more negatively then what they say.

Decision to implement differentiated regional pricing for new titles - I don't say good nor bad, I say mixed, just like them. You can disagree of course.
Idea to implement worldwide prices for all catalog - I say removes choice and is bad, but since they have said this is not yet 100% finalized in details, I offer an idea that to me would be win/win. Point to me where they say absolutely they are not open to change in this area. I must have missed it.

It's all very fine to feel bad about someone "breaking up with you" but like you say: deal with it, that's life and this is afterall business and professional decisions. I can say I will for sure continue to buy from GOG where I see them offering better value, from HIB or Steam when I see those as better value, etc... I do that today already - I'm not making those decisions emotionally.
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Matruchus: Well all you said is true. And especially all TEnigmaticTs comments yesterday confirmed that the decision is fixed for regional fair pricing in each country. The prices for games in dollars won't be visible anymore when we get local prices in euros - confirmed by TEnigmaticT - so no transparency anymore. Nobody is going to know anymore if he pays that same as everybod else.
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Davane: There is one way to know if you are paying the same as anyone else.

Simply don't pay. Nothing is still nothing, regardless of what currency it is in.

Shame really, because I would have spent another $19.73 on 7 games from this promo alone, if I wasn't so wary of supporting a company that doesn't seem to believe in their own core principles any more, and is content with trying to convince everybody that selling out on them is in our own best interests.

I could swallow Regional Pricing on new releases, even newly released classic games, if that is what it takes to get them on board. I wouldn't be happy about it, but I could always ignore the new games until they had Worldwide Pricing. But, by switching the entire EXISTING catalogue to Regional Pricing, I can't even do that.

And, if the M.D.'s words are to be taken as read - it gives the impression that Worldwide Pricing will be used a promotional feature for GOG.

Otherwise, the fact that we "can wait" for games to have Worldwide Pricing is an outright lie. I am pretty lenient, and can accept the idea that sometimes things might be miscommunicated, or sometimes experiments go wrong, but I cannot accept that a company that has prided itself of it's customer service and community spirit would go so far as to blatantly lie to me. Marketing spin is one thing, but such falsehoods are another thing entirely.
Worldwide fair pricing does not exist anymore for new games and the whole catalog will be converted to regional prices without transparency what the base price is in dollars and thats the biggest problem. There will be a need for those who do (probably no Europeans there) stay here to put up a website similar to steamprices.com to see when gog is ripping you off.

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wintermute.: snip...
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Brasas: Funny, I'd say you are taking a lot of meaning from their posts which is not there at all... My personal opinion is I did not interpret them more positively then they say, although yes, I felt some sadness about their decision. Whereas you interpret them more negatively then what they say.

Decision to implement differentiated regional pricing for new titles - I don't say good nor bad, I say mixed, just like them. You can disagree of course.
Idea to implement worldwide prices for all catalog - I say removes choice and is bad, but since they have said this is not yet 100% finalized in details, I offer an idea that to me would be win/win. Point to me where they say absolutely they are not open to change in this area. I must have missed it.

It's all very fine to feel bad about someone "breaking up with you" but like you say: deal with it, that's life and this is afterall business and professional decisions. I can say I will for sure continue to buy from GOG where I see them offering better value, from HIB or Steam when I see those as better value, etc... I do that today already - I'm not making those decisions emotionally.
TEnigmaticT said in one of the posts on this thread that decision is final. They might not quite know how they will do it but it is finihsed. And I dont see anymore what gog offers more then any platform now. Sure games mights be drm free for now but you have a lot of drm free games on other platforms.

Oh and for anybody in interested in offtopic thing - now 6000 russian troops confirmed on Crimea. Ukraine mobilises army.
Post edited March 01, 2014 by Matruchus
Here is a thought GOG and Triumph... Do something amazing on March 31st 2014.... Change the way the industry and the world thinks and put AOW 3 out there DRM free and no regional pricing and see what happens.....
Now there's a case study for you..... don't you think?
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Ace1rimer: Here is a thought GOG and Triumph... Do something amazing on March 31st 2014.... Change the way the industry and the world thinks and put AOW 3 out there DRM free and no regional pricing and see what happens.....
Now there's a case study for you..... don't you think?
Yeah I think everybody would be fine with that. Especially since Triumph is company from Netherlands and they are ripping us off together with gog.
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Matruchus: TEnigmaticT said in one of the posts on this thread that decision is final. They might not quite know how they will do it but it is finihsed.
This is the most disconcerting thing about this whole issue, and how you know that it is basically selling out on their own core principles.

They know what they want to do, but they don't know how best to implement it. They are hammering out the details, but ultimately, they started with the idea of Regional Pricing and then went from there.

This means most of their arguments are justifying a massive principle change. This isn't about whether Regional Pricing or Worldwide Pricing is better for us. They've already decided that Regional Pricing is better.

Now they are trying to sell that to the rest of us. Such a principle change is dangerous for any business, because it undermines all their principles. In fact, it almost represents destroying a company and creating a new one.

This is the new GOG 2.0! I guess that they really want to have to rebuild their entire core fan base from scratch after essentially devastating their previous branding.
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Matruchus: TEnigmaticT said in one of the posts on this thread that decision is final. They might not quite know how they will do it but it is finihsed.
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Davane: This is the most disconcerting thing about this whole issue, and how you know that it is basically selling out on their own core principles.

They know what they want to do, but they don't know how best to implement it. They are hammering out the details, but ultimately, they started with the idea of Regional Pricing and then went from there.

This means most of their arguments are justifying a massive principle change. This isn't about whether Regional Pricing or Worldwide Pricing is better for us. They've already decided that Regional Pricing is better.

Now they are trying to sell that to the rest of us. Such a principle change is dangerous for any business, because it undermines all their principles. In fact, it almost represents destroying a company and creating a new one.

This is the new GOG 2.0! I guess that they really want to have to rebuild their entire core fan base from scratch after essentially devastating their previous branding.
Yeah well as i said several times on this thread the basic principle of gog worldwide flat price, besides no drm principle has been erased from this site were it was written. It just shows that the decision is final and EU and a lot other countries will have to pay more.

Oh and dont forget their false adverts for AOW3 on main site where the price is 39.99$ and when you click on it, it is 39.99€
Post edited March 01, 2014 by Matruchus