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Hey Goggers;

As many of you know, we announced on last Friday that we are going to introduce regional pricing for 3 new games coming up on GOG.com soon. Looking at the amount of reactions (over 3,500 comments at this very moment), it is obvious that this change is making many of you guys worried. We must have failed to clearly explain why our pricing policy for (some) newer games will change and what this means as a matter of fact for our PC & MAC classic games, which account for over 80% of our catalogue.

To be honest, our announcement was a bit vague simply because our future pricing policy is not 100% set in stone yet and we were just worried to make any promises before it was. You know, GOG.com has been growing quickly (thanks to you!), and the more we grow, the more we are worried to make some of you guys disappointed. This is why we were so (over-)cautious with our announcement.

We should have just been upfront about why we've made these changes and what they mean for us in the future and what we're planning. So let's talk. To be clear: what I'm talking about below is our plan. It's a plan that we believe we can accomplish, but while it's what we want to do with GOG, it may change some before it actually sees the light of day. Please don’t blame me for talking open-heartedly today and telling you about the plans and pricing policy we want to fight for and eventually achieve. The below plans aren't sure. The only guarantee I can give you is that we’ll do our best to fight for gamers while still making sure GOG.com as a whole grows (because well, we still want to be around 50 years from now, you know!). So, enough for the introduction, let’s get things started.

Why does GOG.com need to offer newer games at all?

We've been in business for 5 years now, and we've signed a big percentage of all of the classic content that can be legally untangled. There are still some big companies left we're trying to bring into the GOG.com fold, like LucasArts, Microsoft, Take2 and Bethesda, but what classic titles will we sign in the future once we have those partners on-board? We need to sign newer games or else just fire everyone and keep selling the same limited catalog. Either we bring you “not so old” releases from 2010+ or brand-new AAA titles, because these will become classic games tomorrow. It’s as simple as that.

Also, well, we want to expand beyond just classic games, hence the fact we have been offering you brand-new indie releases for almost 2 years now. Why expanding? Well, obviously, because the more games we sell, the more legitimacy we have on the market and the more likely it is that we can achieve our mission: making all PC & MAC video games 100% DRM-free, whether classic or brand-new titles.

To be straightforward (excuse my French):DRM is shit-- we'll never have any of it. It treats legitimate customers like rubbish and pirates don't have to bother with it. It's bad for gamers, and it's also bad for business and our partners. We want to make it easy and convenient for users to buy and play games; rather than give piracy a try. Happy gamers equals a healthy gaming industry; and this is what we fight for. Anyway, I am sure you well know our opinions about DRM.

To make the world of gaming DRM-free, we need to convince top-tier publishers & developers to give us a try with new games, just like they did with classic games. We need to make more case studies for the gaming industry, just like we successfully did back in 2011 with The Witcher 2. It was our first ever 100% DRM-free AAA day-1 release. GOG.com was the 2nd best-selling digital distribution platform worldwide for this title thanks to you guys, despite having regional prices for it. We need more breakthroughs like this to be able to show all the devs and publishers in our industry that DRM-free digital distribution is actually good for their business and their fans. And when I say breakthroughs, I am talking about really kick-ass games, with a potential metacritic score of 85% or more, AA+ and AAA kind of titles.

And this is exactly why we signed those 3 games we told you about last Friday. We believe those 3 games can be massive hits for hardcore gamers, that they can help us spread the DRM-free model among the industry for newer games and we did our best to convince their rights holders to give GOG.com a try. One of those games, as you see already, is Age of Wonders 3. We're planning more titles even beyond these first 3 soon.

Alright, but why is regional pricing needed for those (only 3 so far!) newer games then?

First of all, you have to be aware of an important fact when it comes to newer games: GOG.com cannot really decide what the prices should be. Top-tier developers and publishers usually have contractual obligations with their retail partners that oblige them to offer the game at the same price digitally and in retail. When they don’t have such contractual obligations, they are still encouraged to do so, or else their games might not get any exposure on the shelves in your favorite shops. This will change over time (as digital sales should overtake retail sales in the near future), but as of today, this is still a problem our industry is facing because retail is a big chunk of revenue and there’s nothing GOG.com can do to change that. We need to charge the recommended retail price for the boxed copies of the games in order for developers (or publishers) to either not get sued or at least get their games visible on shelves. You may recall that our sister company CD Projekt RED got sued for that in the past and we don’t want our partners to suffer from that too.

On top of that, you have to know that there are still many top-tier devs and publishers that are scared about DRM-free gaming. They're half-convinced it will make piracy worse, and flat pricing means that we're also asking them to earn less, too. Earn less, you say? Why is that? Well, when we sell a game in the EU or UK, VAT gets deducted from the price before anyone receives any profit. That means we're asking our partners to try out DRM-free gaming and at the same time also earn 19% - 25% less from us. Other stores, such as Steam, price their games regionally and have pricing that's more equitable to developers and publishers. So flat pricing + DRM-Free is something many devs and publishers simply refuse. Can you blame them? The best argument we can make to convince a publisher or developer to try DRM-Free gaming is that it earns money. Telling them to sacrifice income while they try selling a game with no copy protection is not a way to make that argument.

Getting back to those 3 new upcoming games coming up. The first one is Age of Wonders 3, which you can pre-order right now on GOG.com. The next 2 ones will be Divine Divinity: Original Sin and The Witcher 3. We’re very excited to offer those games DRM-free worldwide and we hope you’ll love them.

Still, we know some countries are really being screwed with regional pricing (Western Europe, UK, Australia) and as mentioned above, we’ll do our very best, for every release of a new game, to convince our partners to offer something special for the gamers living there.

And don’t forget guys: if regional pricing for those few big (as in, “AA+”) new games is a problem for you, you can always wait. In a few months. The game will be discounted on sale, and at 60, 70, or 80% off, the price difference will be minimal indeed. In a few years it will become a classic in its own right, and then we have the possibility to to make it flat-priced anyway (read next!) The choice is always yours. All we are after is to present it to you 100% DRM-free. We are sure you will make the best choice for yourself, and let others enjoy their own freedom to make choices as well.

So, what is going to happen with classic games then?

Classic content accounts for about 80% of our catalog, so yes, this is a super important topic. We've mentioned here above that we can’t control prices for new games, but we do have a lot of influence when it comes to classic games. GOG.com is the store that made this market visible and viable digitally, and we're the ones who established the prices we charge. We believe that we have a good record to argue for fair pricing with our partners.

So let's talk about the pricing for classics that we're shooting for. For $5.99 classics, we would like to make the games 3.49 GBP, 4.49 EUR, 199 RUB, and $6.49 AUD. For $9.99 classics, our targets are 5.99 GBP, 7.49 EUR, 349 RUB, and $10.99 AUD. This is what we’ve got in mind at the moment. We’ll do our best to make that happen, and we think it will. How? Well, we have made our partners quite happy with GOG.com's sales for years - thanks to you guys :). We have created a global, legal, successful digital distribution market of classics for them. This market didn't exist 5 years ago. By (re)making all those games compatible with modern operating systems for MAC and PC, we've made forgotten games profitable again. When it comes to classic games, we can tell them that we know more about this market than anyone. :) Being retrogaming freaks ourselves, we know that 5.99 EUR or GBP is crazy expensive for a classic game (compared to 5.99 USD). We have always argued that classic games only sell well if they have reasonable prices. Unfair regional pricing equals piracy and that’s the last thing anybody wants.

What’s next?

We will do our very best to make all of the above happen. This means three things:

First, we will work to make our industry go DRM-free in the future for both classic and new games (that’s our mission!).

Second, we will fight hard to have an attractive offer for those AA+ new games for our European, British and Australian users, despite regional pricing that we have to stick to.

Third, we will switch to fair local pricing for classic games, as I mentioned above.

TheEnigmaticT earlier mentioned that he would eat his hat if we ever brought DRM to GOG.com. I'm going to go one step further: by the end of this year, I'm making the promise that we will have converted our classic catalog over to fair regional pricing as outlined above. If not, we'll set up a record a video of some horrible public shaming for me, TheEnigmaticT, and w0rma. In fact, you know what? Feel free to make suggestions below for something appropriate (but also safe enough that we won't get the video banned on YouTube) so you feel that we're motivated to get this done quickly. I'll pick one that's scary enough from the comments below and we'll let you know which one we're sticking to.

I hope that this explanation has helped ease your worry a bit and help you keep your faith in GOG.com as a place that's different, awesome, and that always fights for what's best for gamers. If you have any questions, comments or ideas, feel free to address them to us below and TheEnigmaticT and I will answer them to the best of our abilities tomorrow. We hear you loud and clear, so please do continue sharing your feedback with us. At the end of the day GOG.com is your place; without you guys it would just be a website where a few crazy people from Europe talk about old games. :)

I end many of my emails with this, but there's rarely a time to use it more appropriately than here:

“Best DRM-free wishes,

Guillaume Rambourg,
(TheFrenchMonk)
Managing Director -- GOG.com”
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Bloodygoodgames: I dumped all my American email and cloud service accounts as soon as I heard about the NSA spying on everyone and immediately switched to European ones.

I now use German, Spanish and Icelandic services. Wouldn't touch an American email service with a 10 foot pole :)
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spindown: Unless you encrypt all your emails and cloud data, simply switching to European services will not make any difference.
Even encryption will not help you. The NSA, and who knows who else (especially the Chinese), have spent years infiltrating and influencing the cryptographic and software development community to create back-doors and weaknesses in popular software, operating systems, and encryption algorithms.
Post edited February 28, 2014 by lunah
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Cavalary: To Australians and the less wealthy European countries, actually, who otherwise end up paying the same hiked up EU price as the wealthy ones.
Which is a darn shame if you ask me.

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Cavalary: In extreme circumstances, true (though not sure about family in my case...). However, now they chose to do it to get more games, chose to say that DRM free "beats" flat price among their principles. Or, at least, as far as we know they didn't have the Russian Mafia holding their families hostage because Russians get games at higher prices on GOG than they do on other services.
ROLF. Doubtful that the Russian Mafia has their families ;).

It's a coin toss, but overall, if there is no way to get a game fairly priced, I figure we might as well at least get it DRM-free.

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silentbob1138: Feel free to dig up all my previous posts. I'm fairly certain that I mentioned that I wouldn't mind a worldwide flat price with different VAT added or truly fair regional pricing. And if you read the post you quoted, you'll see that I specifically pointed out the extra unfairness for people in Africa, South America and Eastern Europe.
Cool, so we are indeed on the same page that flat pricing is not the best way to go.

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kaileeena: It seems that GOG is betting (maybe you have statistics supporting that), that people buy from GOG instead from Steam and others because of the value (better deal, more extras, maybe DRM-free)
*Raise Hand Here*

That's pretty much it for me. That and sending the message to publishers that some people want it DRM-Free.

GOG is awesome and all, but for me, it's a coin toss between the various DRM-free offerings.

GOG is simply the biggest more centralized of them and they offer long term support to boot.

Not much of a brand fanboy here I'm afraid.

But given the alternatives, I'll just say: Enjoy your DRM at Steam or your spreadsheet to figure out where your games are :).
Post edited February 28, 2014 by Magnitus
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Senteria: Guys, I am content in the answers TeT has provided. Who's with me?

Basically:

1. You want the newest releases? You can buy them from GOG now but it will cost the same as in other stores but you get bonus content and a free game
2. You don't care about the new releases, but like the classic games & indies? Well the regional pricing is going to be fair and they will keep an eye out on the exchange rates so people will not pay a lot more than others.

I have to applaud TeT and other staff for listening to their customer response and answering them.
I'm fine with it.

Bloodygoodgames is apparently fine with it too. After all her rants about how she was going to leave GOG for good, she's still hanging around.
I think Triumph, Larian and whoever is distributor of The Witcher 3 are quite a lot to be blamed for current situation too.
All these games were more or less confirmed to appear here, with Larian offering to pick GOG codes almost as soon as Original Sin was funded. Now if they decided they only want to sell it with unfair regional prices (because it makes them popular among girls) and they approached GOG asking to do it, GOG had choice of either refusing to sell these games, which were expected to appear here by customers with almost 100% certainity, and thus people would be upset a lot for the games not appearing here after all, or they could agree to unfair regional prices (because it makes you popular among girls), getting these already expected games here and possibly using this change in policy to get more, formerly unattainable available here too.
I still don't like this change but I suspect they were quite pushed into it.
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Senteria: Guys, I am content in the answers TeT has provided. Who's with me?

Basically:

1. You want the newest releases? You can buy them from GOG now but it will cost the same as in other stores but you get bonus content and a free game
2. You don't care about the new releases, but like the classic games & indies? Well the regional pricing is going to be fair and they will keep an eye out on the exchange rates so people will not pay a lot more than others.

I have to applaud TeT and other staff for listening to their customer response and answering them.
We can't do much about it... so yeah I am content for now. However on the first sign of region lock or other shady business I'm out of here. Until then I will give them the benefit of doubt.
Sad. But had to happen really. I'm surprised its not been done sooner. GOG want to get bigger and why not. Not all their principles appear to be compromised. Good luck.
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TheEnigmaticT: That's...actually pretty awesome. I hope you won't mind if we reply in kind. ;)
This is awesome, thank's for that. Can't image Gabe doin' that.

I want to finish Cannon Fodder ROFLMAO.
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Vitek: I think Triumph, Larian and whoever is distributor of The Witcher 3 are quite a lot to be blamed for current situation too.
All these games were more or less confirmed to appear here, with Larian offering to pick GOG codes almost as soon as Original Sin was funded. Now if they decided they only want to sell it with unfair regional prices (because it makes them popular among girls) and they approached GOG asking to do it, GOG had choice of either refusing to sell these games, which were expected to appear here by customers with almost 100% certainity, and thus people would be upset a lot for the games not appearing here after all, or they could agree to unfair regional prices (because it makes you popular among girls), getting these already expected games here and possibly using this change in policy to get more, formerly unattainable available here too.
I still don't like this change but I suspect they were quite pushed into it.
Absolutely, most of all Namco Bandai, who insisted on DRM and regional pricing for Witcher 2. I'm not sure Larian would care either way, those guys are very cool.
Post edited February 28, 2014 by scampywiak
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Senteria: Guys, I am content in the answers TeT has provided. Who's with me?

Basically:

1. You want the newest releases? You can buy them from GOG now but it will cost the same as in other stores but you get bonus content and a free game
2. You don't care about the new releases, but like the classic games & indies? Well the regional pricing is going to be fair and they will keep an eye out on the exchange rates so people will not pay a lot more than others.

I have to applaud TeT and other staff for listening to their customer response and answering them.
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blotunga: We can't do much about it... so yeah I am content for now. However on the first sign of region lock or other shady business I'm out of here. Until then I will give them the benefit of doubt.
Region lock would not be a good thing. I wonder whether GOG will resist that pressure from the publishers.
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Tooms: If you guys could cut out the America hate based on your ignorance of American values, that would be great. It is hardly a solely American idea that companies tend to choose profit over people. We don't need a health care or capitalism debate in this thread. Stay on topic.
Indeed, especially seeing as this is a European site and the publishers that we know are gouging the worst are all European as well.
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scampywiak: Absolutely, most of all Namco Bandai, who insisted on DRM and regional pricing for Witcher 2. I'm not sure Larian would care either way, those guys are very cool.
I have the same opinion about them, but apparently Original Sin is going to be priced variously too.
Do they have publisher who would make them do it?
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Senteria: Guys, I am content in the answers TeT has provided. Who's with me?
Mostly. My biggest question is exactly how it happened that three games already confirmed for GOG many months ago ended up being regionally priced, and why the situation with those games wasn't just explained clearly up front. As I've said before, and indeed as I've said about other missteps GOG has made in the past, my biggest problem here is mainly in how all this has been handled and communicated.

Still, on the subject of communication, a big plus to T for spending so much time fielding questions. I wish more of what he has written had been included in the original announcements.
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Senteria: Guys, I am content in the answers TeT has provided. Who's with me?

Basically:

1. You want the newest releases? You can buy them from GOG now but it will cost the same as in other stores but you get bonus content and a free game
2. You don't care about the new releases, but like the classic games & indies? Well the regional pricing is going to be fair and they will keep an eye out on the exchange rates so people will not pay a lot more than others.

I have to applaud TeT and other staff for listening to their customer response and answering them.
Yes, I am getting that message too - we will have to see how the old game pricing works out when it comes into force of course...
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TheEnigmaticT: There are a variety of reasons why you don't see some games from already-agreed upon partners in our catalog. Rights is often one of them (maybe the soundtrack was only licensed for 10 years, maybe the in-game cinematics were contracted out and no one knows if the rights got transferred to the new IP holder, etc. etc. etc.). Sometimes it's because you, an external person, may think that it's clear who holds the rights, but in truth it is not actually that clear at all. Other times who knows why? Because ponies, or any other reason. Sometimes we have permission to sell the game, but it is a completely broken mess. We had a hell of a lot of trouble with Carmageddon 2 and Theme Hospital, and it took over a year to release each of them due to how long fixes took. Some games have been in our "graveyard" for 4+ years because of technical problems.
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mnietek: Haven't I mentioned already that software market is sick?
Your relating physical product to digital product is where you're falling down. Yes, there are problems in rights management. But your correlation is not outlining the problem.
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cunt_munch: most Americans are obnoxious, loud and fat. Comments from some of the USA people here fit this stereotype very good
We also have trouble with adverbs.