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Hey Goggers;

As many of you know, we announced on last Friday that we are going to introduce regional pricing for 3 new games coming up on GOG.com soon. Looking at the amount of reactions (over 3,500 comments at this very moment), it is obvious that this change is making many of you guys worried. We must have failed to clearly explain why our pricing policy for (some) newer games will change and what this means as a matter of fact for our PC & MAC classic games, which account for over 80% of our catalogue.

To be honest, our announcement was a bit vague simply because our future pricing policy is not 100% set in stone yet and we were just worried to make any promises before it was. You know, GOG.com has been growing quickly (thanks to you!), and the more we grow, the more we are worried to make some of you guys disappointed. This is why we were so (over-)cautious with our announcement.

We should have just been upfront about why we've made these changes and what they mean for us in the future and what we're planning. So let's talk. To be clear: what I'm talking about below is our plan. It's a plan that we believe we can accomplish, but while it's what we want to do with GOG, it may change some before it actually sees the light of day. Please don’t blame me for talking open-heartedly today and telling you about the plans and pricing policy we want to fight for and eventually achieve. The below plans aren't sure. The only guarantee I can give you is that we’ll do our best to fight for gamers while still making sure GOG.com as a whole grows (because well, we still want to be around 50 years from now, you know!). So, enough for the introduction, let’s get things started.

Why does GOG.com need to offer newer games at all?

We've been in business for 5 years now, and we've signed a big percentage of all of the classic content that can be legally untangled. There are still some big companies left we're trying to bring into the GOG.com fold, like LucasArts, Microsoft, Take2 and Bethesda, but what classic titles will we sign in the future once we have those partners on-board? We need to sign newer games or else just fire everyone and keep selling the same limited catalog. Either we bring you “not so old” releases from 2010+ or brand-new AAA titles, because these will become classic games tomorrow. It’s as simple as that.

Also, well, we want to expand beyond just classic games, hence the fact we have been offering you brand-new indie releases for almost 2 years now. Why expanding? Well, obviously, because the more games we sell, the more legitimacy we have on the market and the more likely it is that we can achieve our mission: making all PC & MAC video games 100% DRM-free, whether classic or brand-new titles.

To be straightforward (excuse my French):DRM is shit-- we'll never have any of it. It treats legitimate customers like rubbish and pirates don't have to bother with it. It's bad for gamers, and it's also bad for business and our partners. We want to make it easy and convenient for users to buy and play games; rather than give piracy a try. Happy gamers equals a healthy gaming industry; and this is what we fight for. Anyway, I am sure you well know our opinions about DRM.

To make the world of gaming DRM-free, we need to convince top-tier publishers & developers to give us a try with new games, just like they did with classic games. We need to make more case studies for the gaming industry, just like we successfully did back in 2011 with The Witcher 2. It was our first ever 100% DRM-free AAA day-1 release. GOG.com was the 2nd best-selling digital distribution platform worldwide for this title thanks to you guys, despite having regional prices for it. We need more breakthroughs like this to be able to show all the devs and publishers in our industry that DRM-free digital distribution is actually good for their business and their fans. And when I say breakthroughs, I am talking about really kick-ass games, with a potential metacritic score of 85% or more, AA+ and AAA kind of titles.

And this is exactly why we signed those 3 games we told you about last Friday. We believe those 3 games can be massive hits for hardcore gamers, that they can help us spread the DRM-free model among the industry for newer games and we did our best to convince their rights holders to give GOG.com a try. One of those games, as you see already, is Age of Wonders 3. We're planning more titles even beyond these first 3 soon.

Alright, but why is regional pricing needed for those (only 3 so far!) newer games then?

First of all, you have to be aware of an important fact when it comes to newer games: GOG.com cannot really decide what the prices should be. Top-tier developers and publishers usually have contractual obligations with their retail partners that oblige them to offer the game at the same price digitally and in retail. When they don’t have such contractual obligations, they are still encouraged to do so, or else their games might not get any exposure on the shelves in your favorite shops. This will change over time (as digital sales should overtake retail sales in the near future), but as of today, this is still a problem our industry is facing because retail is a big chunk of revenue and there’s nothing GOG.com can do to change that. We need to charge the recommended retail price for the boxed copies of the games in order for developers (or publishers) to either not get sued or at least get their games visible on shelves. You may recall that our sister company CD Projekt RED got sued for that in the past and we don’t want our partners to suffer from that too.

On top of that, you have to know that there are still many top-tier devs and publishers that are scared about DRM-free gaming. They're half-convinced it will make piracy worse, and flat pricing means that we're also asking them to earn less, too. Earn less, you say? Why is that? Well, when we sell a game in the EU or UK, VAT gets deducted from the price before anyone receives any profit. That means we're asking our partners to try out DRM-free gaming and at the same time also earn 19% - 25% less from us. Other stores, such as Steam, price their games regionally and have pricing that's more equitable to developers and publishers. So flat pricing + DRM-Free is something many devs and publishers simply refuse. Can you blame them? The best argument we can make to convince a publisher or developer to try DRM-Free gaming is that it earns money. Telling them to sacrifice income while they try selling a game with no copy protection is not a way to make that argument.

Getting back to those 3 new upcoming games coming up. The first one is Age of Wonders 3, which you can pre-order right now on GOG.com. The next 2 ones will be Divine Divinity: Original Sin and The Witcher 3. We’re very excited to offer those games DRM-free worldwide and we hope you’ll love them.

Still, we know some countries are really being screwed with regional pricing (Western Europe, UK, Australia) and as mentioned above, we’ll do our very best, for every release of a new game, to convince our partners to offer something special for the gamers living there.

And don’t forget guys: if regional pricing for those few big (as in, “AA+”) new games is a problem for you, you can always wait. In a few months. The game will be discounted on sale, and at 60, 70, or 80% off, the price difference will be minimal indeed. In a few years it will become a classic in its own right, and then we have the possibility to to make it flat-priced anyway (read next!) The choice is always yours. All we are after is to present it to you 100% DRM-free. We are sure you will make the best choice for yourself, and let others enjoy their own freedom to make choices as well.

So, what is going to happen with classic games then?

Classic content accounts for about 80% of our catalog, so yes, this is a super important topic. We've mentioned here above that we can’t control prices for new games, but we do have a lot of influence when it comes to classic games. GOG.com is the store that made this market visible and viable digitally, and we're the ones who established the prices we charge. We believe that we have a good record to argue for fair pricing with our partners.

So let's talk about the pricing for classics that we're shooting for. For $5.99 classics, we would like to make the games 3.49 GBP, 4.49 EUR, 199 RUB, and $6.49 AUD. For $9.99 classics, our targets are 5.99 GBP, 7.49 EUR, 349 RUB, and $10.99 AUD. This is what we’ve got in mind at the moment. We’ll do our best to make that happen, and we think it will. How? Well, we have made our partners quite happy with GOG.com's sales for years - thanks to you guys :). We have created a global, legal, successful digital distribution market of classics for them. This market didn't exist 5 years ago. By (re)making all those games compatible with modern operating systems for MAC and PC, we've made forgotten games profitable again. When it comes to classic games, we can tell them that we know more about this market than anyone. :) Being retrogaming freaks ourselves, we know that 5.99 EUR or GBP is crazy expensive for a classic game (compared to 5.99 USD). We have always argued that classic games only sell well if they have reasonable prices. Unfair regional pricing equals piracy and that’s the last thing anybody wants.

What’s next?

We will do our very best to make all of the above happen. This means three things:

First, we will work to make our industry go DRM-free in the future for both classic and new games (that’s our mission!).

Second, we will fight hard to have an attractive offer for those AA+ new games for our European, British and Australian users, despite regional pricing that we have to stick to.

Third, we will switch to fair local pricing for classic games, as I mentioned above.

TheEnigmaticT earlier mentioned that he would eat his hat if we ever brought DRM to GOG.com. I'm going to go one step further: by the end of this year, I'm making the promise that we will have converted our classic catalog over to fair regional pricing as outlined above. If not, we'll set up a record a video of some horrible public shaming for me, TheEnigmaticT, and w0rma. In fact, you know what? Feel free to make suggestions below for something appropriate (but also safe enough that we won't get the video banned on YouTube) so you feel that we're motivated to get this done quickly. I'll pick one that's scary enough from the comments below and we'll let you know which one we're sticking to.

I hope that this explanation has helped ease your worry a bit and help you keep your faith in GOG.com as a place that's different, awesome, and that always fights for what's best for gamers. If you have any questions, comments or ideas, feel free to address them to us below and TheEnigmaticT and I will answer them to the best of our abilities tomorrow. We hear you loud and clear, so please do continue sharing your feedback with us. At the end of the day GOG.com is your place; without you guys it would just be a website where a few crazy people from Europe talk about old games. :)

I end many of my emails with this, but there's rarely a time to use it more appropriately than here:

“Best DRM-free wishes,

Guillaume Rambourg,
(TheFrenchMonk)
Managing Director -- GOG.com”
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GabiMoro: You do realise that "one price for every one" is not only unfair (because of different country taxations ) but it's also out of GOG's hands, right?

If my country impose an aditional tax of 50% for every game sold to a customer in Romania, tax that is payed by the buyer what should GOG do? Pay it from his own pocket, not only gaining anything from a sale, but in fact losing money?

Or pehaps they should increase the price for my country and for the whole world to stick to their principle? One price for all, right?

Not that I'm ok with 1$=1 euro, but one flat price is unfair for both GOG and the developers.

So I would like you all guys to stop this "stick to your principles" nonsense, as GOG can't control each country legislation. In fact I wonder how did they keep this for, how many, a few years now, right?
Not that I'm an expert on the pricing in other regions, but how does this explain the situations where the markup is more than the game+tax or the situations for some countries like the Aussies (those poor bastards...).
With all the crap flying around here the blues are staying with their heads very low. I wonder if they can do/say anything to turn the momentum around.
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tammerwhisk: Not that I'm an expert on the pricing in other regions, but how does this explain the situations where the markup is more than the game+tax or the situations for some countries like the Aussies (those poor bastards...).
The current regional pricing is completely unfair (at least how it is for AOW3) as it seems to be completely arbitrary. It makes me fell like if someone gave me the middle finger.
Post edited February 28, 2014 by blotunga
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Wishbone: I don't believe I ever told you to shut up. I told you to consider that we may have good reasons for feeling like we do. Reasons you cannot emotionally understand simply because you haven't had time to develop any strong attachments to the company and their principles.

For you, this may seem like a prudent course of action with the market looking like it does. But for someone who has been a customer here for more than 5 years, supporting the company because they adhered to certain principles that they said they would never abandon, this feels like a kick in the teeth, quite frankly.

You also have to ask yourself: If doing this means alienating large parts of your existing user base, the people who got you to where you are today, is it really worth it? Will this change bring in more new customers than it drives away?
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GabiMoro: You do realise that "one price for every one" is not only unfair (because of different country taxations ) but it's also out of GOG's hands, right?

If my country impose an aditional tax of 50% for every game sold to a customer in Romania, tax that is payed by the buyer what should GOG do? Pay it from his own pocket, not only gaining anything from a sale, but in fact losing money?

Or pehaps they should increase the price for my country and for the whole world to stick to their principle? One price for all, right?

Not that I'm ok with 1$=1 euro, but one flat price is unfair for both GOG and the developers.

So I would like you all guys to stop this "stick to your principles" nonsense, as GOG can't control each country legislation. In fact I wonder how did they keep this for, how many, a few years now, right?
Well, I guess you are good at math? Please calculate the difference between the taxes and the higher prices. It's so fair and what could be done about it? It isn't about ripoff, it's about .. taxes. Yeah, sure.
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GabiMoro: You do realise that "one price for every one" is not only unfair (because of different country taxations ) but it's also out of GOG's hands, right?

If my country impose an aditional tax of 50% for every game sold to a customer in Romania, tax that is payed by the buyer what should GOG do? Pay it from his own pocket, not only gaining anything from a sale, but in fact losing money?

Or pehaps they should increase the price for my country and for the whole world to stick to their principle? One price for all, right?

Not that I'm ok with 1$=1 euro, but one flat price is unfair for both GOG and the developers.

So I would like you all guys to stop this "stick to your principles" nonsense, as GOG can't control each country legislation. In fact I wonder how did they keep this for, how many, a few years now, right?
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wintermute.: Well, I guess you are good at math? Please calculate the difference between the taxes and the higher prices. It's so fair and what could be done about it? It isn't about ripoff, it's about .. taxes. Yeah, sure.
You are all aware GOG hasn't yet announced the new prices yet?
Post edited February 28, 2014 by scampywiak
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GabiMoro: You do realise that "one price for every one" is not only unfair (because of different country taxations ) but it's also out of GOG's hands, right?

If my country impose an aditional tax of 50% for every game sold to a customer in Romania, tax that is payed by the buyer what should GOG do? Pay it from his own pocket, not only gaining anything from a sale, but in fact losing money?

Or pehaps they should increase the price for my country and for the whole world to stick to their principle? One price for all, right?

Not that I'm ok with 1$=1 euro, but one flat price is unfair for both GOG and the developers.

So I would like you all guys to stop this "stick to your principles" nonsense, as GOG can't control each country legislation. In fact I wonder how did they keep this for, how many, a few years now, right?
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tammerwhisk: Not that I'm an expert on the pricing in other regions, but how does this explain the situations where the markup is more than the game+tax or the situations for some countries like the Aussies (those poor bastards...).
Fistly I just want this stupid "stick with one price" argue to stop. 3 years ago Romania increased VAT from 19% to 24%. Did they raise the prices? No. Should they? Probably, and for all countries, to stick with their principles.

The price for aussies is high because the physical distribution price is high. The price for games on DVD is high (an abuse from the publisher) and the digital distributors have to keep the same price to respect the contract the developer has with the physical distibutor. It seems the physical sales are too important, too many people still buy games on DVDs and the publisher force the developers to agree to their terms.

When physical sales will become unimportant in revenues then the digital seller will be free to offer the game at any price he wants or at the refugar price + local tax.
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wintermute.: Well, I guess you are good at math? Please calculate the difference between the taxes and the higher prices. It's so fair and what could be done about it? It isn't about ripoff, it's about .. taxes. Yeah, sure.
Off course it is a ripoff, but that doesn't make "one flat price" to be fair!

The publishers are doing the ripoff and they force the digital sellers (GOG, Steam) to match the prices with their physical disk prices otherwise the game won't be available on that digital store.
Post edited February 28, 2014 by GabiMoro
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Bloodygoodgames: Now GOG has changed their principles and ethics, they lost those two sales from me and hundreds more over the next couple of years.

I'm only one person. Times that by the couple of hundred who have said they're not buying on GOG anymore, plus the 'silent majority', and it's going to be a big hit in sales for GOG, IMO.
I think you're right. I know that I will buy considerably less at Gog now. I bought quite a few games here that I already owned both for the convenience of not having to dig out the physical copies and to support Gog. I waited for games to be available here instead of buying them earlier at other stores. I won't do that again. I might still buy here, but not as much as I used to.

Still, it's probably too early to tell with certainty how this will turn out. I expect it to be bad for Gog, though. Which is a shame, but if this backfires for Gog it is their own fault.
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GabiMoro: Fistly I just want this stupid "stick with one price" argue to stop. 3 years ago Romania increased VAT from 19% to 24%. Did they raise the prices? No. Should they? Probably, and for all countries, to stick with their principles.
When physical sales will become unimportant in revenues then the digital seller will be free to offer the game at any price he wants or at the refugar price + local tax.
Price is usually a result of supply and demand. And for many goods it doesn't depends on taxes. Meaning that taxes won't necessarily rise the price. Read: http://mises.org/books/economics_in_one_lesson_hazlitt.pdf
Games are not something that people need to live. So if the price is higher (because of taxes) they won't buy them. This is why gog was keeping the flat price structure.
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tammerwhisk: Not that I'm an expert on the pricing in other regions, but how does this explain the situations where the markup is more than the game+tax or the situations for some countries like the Aussies (those poor bastards...).
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GabiMoro: Fistly I just want this stupid "stick with one price" argue to stop. 3 years ago Romania increased VAT from 19% to 24%. Did they raise the prices? No. Should they? Probably, and for all countries, to stick with their principles.

The price for aussies is high because the physical distribution price is high. The price for games on DVD is high (an abuse from the publisher) and the digital distributors have to keep the same price to respect the contract the developer has with the physical distibutor. It seems the physical sales are too important, too many people still buy games on DVDs and the publisher force the developers to agree to their terms.

When physical sales will become unimportant in revenues then the digital seller will be free to offer the game at any price he wants or at the refugar price + local tax.
A bit off topic but still.
There is one thing which we forget that is illegal in EU and that is gifting games without paying VAT when you gift the game. For gifting a game is a contract although not written and taxes still apply. Nobody thinks about that. Not here and not on steam or any other platform. And no im not joking about this since the tax office in slovenia started to enforce this (paying vat when gifting something).
Post edited February 28, 2014 by Matruchus
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Bloodygoodgames: Age of Wonders 3 ... same thing with The Guild ... which says to me a large percentage of GOG's customers are not buying.
Same for Carmageddon and Volgarr the Viking promos.

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GabiMoro: doesn't make "one flat price" to be fair
Yes, both flat and regional pricing are unfair to some extent. But it is 100% sure that the current implementation of regional pricing is more unfair that flat pricing. Thats a fact.

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GabiMoro: If my country impose an aditional tax of 50% for every game sold to a customer in Romania, tax that is payed by the buyer what should GOG do? Pay it from his own pocket, not only gaining anything from a sale, but in fact losing money?
Big strawman you got there.

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GabiMoro: one flat price is unfair for both GOG and the developers
You can't say that, at maximum you can say that they make less money from selling to vat customers in eu.
Their are making money anyways.
Besides, i'm pretty confident that the whole taxation process is intentionally made cloudy/muddy so everyone gives a benefit of the doubt. I'm not so sure they're losing (that much) money.
Besides again, they'd payed 18% vat in Cyprus and from now 19% from selling to eu customers. And zero vat for selling outside eu.
from 2015 vat in eu will be variable from state to state. Still there is a difference between eur and usd which is now approx 40%. No vat in eu can cover that.
Post edited February 28, 2014 by mobutu
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dhundahl: Well, if you're claiming to have worked PR for 25 years then I'm sure you have. Why would you lie about it? But it does give me pause that you're inclined to write "LOL", which is not something I've seen from 40+ year old veterans in the communication business, and you're also displaying a very odd use of the ellipsis. Then again, I don't know anyone with 25 years of experience from marketing in Thailand, so admittedly my instincts aren't exactly super accurate.

By the way, I'm also not sure many 40 year olds are busy trying to troll like you are. Accusing people of being fanboys, looking forward to their outrage, and so on. Yada, yada. A guy who has been doing marketing for 25 years should know better, shouldn't he?

In any case, as long as GOG is offering DRM-free games at a good price then I'm game. When they stop doing that, I'm gone. That's business. DRM-free they have a fairly solid niche. With DRM they're a miniature version of Steam with angry customers and no competitive advantages. If your 25 years of experience is telling you that they'll think it's a smart decision to go with DRM then I think your 25 years of experience aren't serving you too well.
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monkeydelarge: I can't believe you are putting someone down for using "LOL".
He does seem like a bit of a troll. How about we not feed him anymore..
high rated
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Matruchus: There is one thing which we forget that is illegal in EU and that is gifting games without paying VAT when you gift the game For gifting a game is a contract although not written and taxes still apply. Nobody thinks about that. Not here and not on steam or any other platform. And no im not joking about this since the tax office in slovenia started to enforce this.
That is plain wrong. Transactions between private individuals were never subject of VAT.
However when gifting from outside the EU to the EU, you might be subjected to pay VAT if the value of the goods is over $15 if I remember right.
Post edited February 28, 2014 by blotunga
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Bloodygoodgames: Even if you just look at me, while I wouldn't have pre-ordered Age of Reason, as I think pre-ordering any game is the dumbest thing a gamer can do on digital, I would have bought both The Guilds as I already own them on GamersGate (where I bought them cheaper, I might add) but would have loved a copy on GOG.

Now GOG has changed their principles and ethics, they lost those two sales from me and hundreds more over the next couple of years.
I am sorry, but your reasoning looks illogical to me.

If I understand what you are saying, you buy games on GoG because GoG was such nice guy, and you don't need those games to begin with? And you are saying that The Guild 2 was a pretty good deal for you, but you don't buy it, because a totally different game is differently prized than you like it? You are saying that because you don't like how certain games on the site are priced you would shoot down the whole service? You are do aware that all your purchases you did would gone away with that? And you are aware that the good thing in GoG, that it doesn't matter, because the installers are usable without GoG? And you are saying it is better not having games in the store than having games individually priced by region? Are you aware if there isn't regional pricing there isn't AoW3, so you were unable to buy it anyway?

If you don't like a price of a game don't buy it. But ignoring the whole service because you don't like the price of some of the games sound stupid to me.
Post edited February 28, 2014 by feamatar
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Matruchus: There is one thing which we forget that is illegal in EU and that is gifting games without paying VAT when you gift the game For gifting a game is a contract although not written and taxes still apply. Nobody thinks about that. Not here and not on steam or any other platform. And no im not joking about this since the tax office in slovenia started to enforce this.
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blotunga: That is plain wrong. Transactions between private individuals were never subject of VAT.
However when gifting from outside the EU to the EU, you might be subjected to pay VAT if the value of the goods is over $15 if I remember right.
Not by EU law valid for EU citizens. Private gifting without paying tax for some time now (i can speak only my country really) is illegal.
Post edited February 28, 2014 by Matruchus
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feamatar: I am sorry, but your reasoning looks illogical to me.

If I understand what you are saying, you buy games on GoG because GoG was such nice guy, and you don't need those games to begin with? And you are saying that The Guild 2 was a pretty good deal for you, but you don't buy it, because a totally different game is differently prized than you like it? You are saying that because you don't like how certain games on the site are priced you would shoot down the whole service? You are do aware that all your purchases you did would gone away with that? And you are aware that the good thing in GoG, that it doesn't matter, because the installers are usable without GoG? And you are saying it is better not having games in the store than having games individually priced by region? Are you aware if there isn't regional pricing there isn't AoW3, so you were unable to buy it anyway?

If you don't like a price of a game don't buy it. But ignoring the whole service because you don't like the price of some of the games sound stupid to me.
I think it's because many of us were buying on GOG (even if the games were more expensive) because we liked the company's ethics and treatment of customers. But them making a U turn on one of their "core values" made many of us question that reputation.
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blotunga: That is plain wrong. Transactions between private individuals were never subject of VAT.
However when gifting from outside the EU to the EU, you might be subjected to pay VAT if the value of the goods is over $15 if I remember right.
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Matruchus: Not by EU law valid for EU citizens. Private gifting without paying tax for some time now (i can speak only my country really) is illegal.
It isn't an EU law, it's a local law in your country. In germany we have something like this for goods or money above a certain limit (several thousand euro). But it's an entire different tax, not the VAT.
Post edited February 28, 2014 by wintermute.