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Hey Goggers;

As many of you know, we announced on last Friday that we are going to introduce regional pricing for 3 new games coming up on GOG.com soon. Looking at the amount of reactions (over 3,500 comments at this very moment), it is obvious that this change is making many of you guys worried. We must have failed to clearly explain why our pricing policy for (some) newer games will change and what this means as a matter of fact for our PC & MAC classic games, which account for over 80% of our catalogue.

To be honest, our announcement was a bit vague simply because our future pricing policy is not 100% set in stone yet and we were just worried to make any promises before it was. You know, GOG.com has been growing quickly (thanks to you!), and the more we grow, the more we are worried to make some of you guys disappointed. This is why we were so (over-)cautious with our announcement.

We should have just been upfront about why we've made these changes and what they mean for us in the future and what we're planning. So let's talk. To be clear: what I'm talking about below is our plan. It's a plan that we believe we can accomplish, but while it's what we want to do with GOG, it may change some before it actually sees the light of day. Please don’t blame me for talking open-heartedly today and telling you about the plans and pricing policy we want to fight for and eventually achieve. The below plans aren't sure. The only guarantee I can give you is that we’ll do our best to fight for gamers while still making sure GOG.com as a whole grows (because well, we still want to be around 50 years from now, you know!). So, enough for the introduction, let’s get things started.

Why does GOG.com need to offer newer games at all?

We've been in business for 5 years now, and we've signed a big percentage of all of the classic content that can be legally untangled. There are still some big companies left we're trying to bring into the GOG.com fold, like LucasArts, Microsoft, Take2 and Bethesda, but what classic titles will we sign in the future once we have those partners on-board? We need to sign newer games or else just fire everyone and keep selling the same limited catalog. Either we bring you “not so old” releases from 2010+ or brand-new AAA titles, because these will become classic games tomorrow. It’s as simple as that.

Also, well, we want to expand beyond just classic games, hence the fact we have been offering you brand-new indie releases for almost 2 years now. Why expanding? Well, obviously, because the more games we sell, the more legitimacy we have on the market and the more likely it is that we can achieve our mission: making all PC & MAC video games 100% DRM-free, whether classic or brand-new titles.

To be straightforward (excuse my French):DRM is shit-- we'll never have any of it. It treats legitimate customers like rubbish and pirates don't have to bother with it. It's bad for gamers, and it's also bad for business and our partners. We want to make it easy and convenient for users to buy and play games; rather than give piracy a try. Happy gamers equals a healthy gaming industry; and this is what we fight for. Anyway, I am sure you well know our opinions about DRM.

To make the world of gaming DRM-free, we need to convince top-tier publishers & developers to give us a try with new games, just like they did with classic games. We need to make more case studies for the gaming industry, just like we successfully did back in 2011 with The Witcher 2. It was our first ever 100% DRM-free AAA day-1 release. GOG.com was the 2nd best-selling digital distribution platform worldwide for this title thanks to you guys, despite having regional prices for it. We need more breakthroughs like this to be able to show all the devs and publishers in our industry that DRM-free digital distribution is actually good for their business and their fans. And when I say breakthroughs, I am talking about really kick-ass games, with a potential metacritic score of 85% or more, AA+ and AAA kind of titles.

And this is exactly why we signed those 3 games we told you about last Friday. We believe those 3 games can be massive hits for hardcore gamers, that they can help us spread the DRM-free model among the industry for newer games and we did our best to convince their rights holders to give GOG.com a try. One of those games, as you see already, is Age of Wonders 3. We're planning more titles even beyond these first 3 soon.

Alright, but why is regional pricing needed for those (only 3 so far!) newer games then?

First of all, you have to be aware of an important fact when it comes to newer games: GOG.com cannot really decide what the prices should be. Top-tier developers and publishers usually have contractual obligations with their retail partners that oblige them to offer the game at the same price digitally and in retail. When they don’t have such contractual obligations, they are still encouraged to do so, or else their games might not get any exposure on the shelves in your favorite shops. This will change over time (as digital sales should overtake retail sales in the near future), but as of today, this is still a problem our industry is facing because retail is a big chunk of revenue and there’s nothing GOG.com can do to change that. We need to charge the recommended retail price for the boxed copies of the games in order for developers (or publishers) to either not get sued or at least get their games visible on shelves. You may recall that our sister company CD Projekt RED got sued for that in the past and we don’t want our partners to suffer from that too.

On top of that, you have to know that there are still many top-tier devs and publishers that are scared about DRM-free gaming. They're half-convinced it will make piracy worse, and flat pricing means that we're also asking them to earn less, too. Earn less, you say? Why is that? Well, when we sell a game in the EU or UK, VAT gets deducted from the price before anyone receives any profit. That means we're asking our partners to try out DRM-free gaming and at the same time also earn 19% - 25% less from us. Other stores, such as Steam, price their games regionally and have pricing that's more equitable to developers and publishers. So flat pricing + DRM-Free is something many devs and publishers simply refuse. Can you blame them? The best argument we can make to convince a publisher or developer to try DRM-Free gaming is that it earns money. Telling them to sacrifice income while they try selling a game with no copy protection is not a way to make that argument.

Getting back to those 3 new upcoming games coming up. The first one is Age of Wonders 3, which you can pre-order right now on GOG.com. The next 2 ones will be Divine Divinity: Original Sin and The Witcher 3. We’re very excited to offer those games DRM-free worldwide and we hope you’ll love them.

Still, we know some countries are really being screwed with regional pricing (Western Europe, UK, Australia) and as mentioned above, we’ll do our very best, for every release of a new game, to convince our partners to offer something special for the gamers living there.

And don’t forget guys: if regional pricing for those few big (as in, “AA+”) new games is a problem for you, you can always wait. In a few months. The game will be discounted on sale, and at 60, 70, or 80% off, the price difference will be minimal indeed. In a few years it will become a classic in its own right, and then we have the possibility to to make it flat-priced anyway (read next!) The choice is always yours. All we are after is to present it to you 100% DRM-free. We are sure you will make the best choice for yourself, and let others enjoy their own freedom to make choices as well.

So, what is going to happen with classic games then?

Classic content accounts for about 80% of our catalog, so yes, this is a super important topic. We've mentioned here above that we can’t control prices for new games, but we do have a lot of influence when it comes to classic games. GOG.com is the store that made this market visible and viable digitally, and we're the ones who established the prices we charge. We believe that we have a good record to argue for fair pricing with our partners.

So let's talk about the pricing for classics that we're shooting for. For $5.99 classics, we would like to make the games 3.49 GBP, 4.49 EUR, 199 RUB, and $6.49 AUD. For $9.99 classics, our targets are 5.99 GBP, 7.49 EUR, 349 RUB, and $10.99 AUD. This is what we’ve got in mind at the moment. We’ll do our best to make that happen, and we think it will. How? Well, we have made our partners quite happy with GOG.com's sales for years - thanks to you guys :). We have created a global, legal, successful digital distribution market of classics for them. This market didn't exist 5 years ago. By (re)making all those games compatible with modern operating systems for MAC and PC, we've made forgotten games profitable again. When it comes to classic games, we can tell them that we know more about this market than anyone. :) Being retrogaming freaks ourselves, we know that 5.99 EUR or GBP is crazy expensive for a classic game (compared to 5.99 USD). We have always argued that classic games only sell well if they have reasonable prices. Unfair regional pricing equals piracy and that’s the last thing anybody wants.

What’s next?

We will do our very best to make all of the above happen. This means three things:

First, we will work to make our industry go DRM-free in the future for both classic and new games (that’s our mission!).

Second, we will fight hard to have an attractive offer for those AA+ new games for our European, British and Australian users, despite regional pricing that we have to stick to.

Third, we will switch to fair local pricing for classic games, as I mentioned above.

TheEnigmaticT earlier mentioned that he would eat his hat if we ever brought DRM to GOG.com. I'm going to go one step further: by the end of this year, I'm making the promise that we will have converted our classic catalog over to fair regional pricing as outlined above. If not, we'll set up a record a video of some horrible public shaming for me, TheEnigmaticT, and w0rma. In fact, you know what? Feel free to make suggestions below for something appropriate (but also safe enough that we won't get the video banned on YouTube) so you feel that we're motivated to get this done quickly. I'll pick one that's scary enough from the comments below and we'll let you know which one we're sticking to.

I hope that this explanation has helped ease your worry a bit and help you keep your faith in GOG.com as a place that's different, awesome, and that always fights for what's best for gamers. If you have any questions, comments or ideas, feel free to address them to us below and TheEnigmaticT and I will answer them to the best of our abilities tomorrow. We hear you loud and clear, so please do continue sharing your feedback with us. At the end of the day GOG.com is your place; without you guys it would just be a website where a few crazy people from Europe talk about old games. :)

I end many of my emails with this, but there's rarely a time to use it more appropriately than here:

“Best DRM-free wishes,

Guillaume Rambourg,
(TheFrenchMonk)
Managing Director -- GOG.com”
i Don't know what to make of that letter ?

look confused that gog wants more AAA games than rather try and capture the ever rising indie games market that's coming up or do something like greenlight to help more indie developers come up

feel sad that they would rather throw out their core principles just to get in 3 games , and retroactively change everything else with it

Feel stumped that gog is not actively trying to push developers/publishers to respect its principles than bend over to their demands. we have seen a lot of threads where gog has rejected games so whats so special about these 3 unreleased games.

you might Hate EA but they walked out on steam when steam refused their principle of selling dlcs on their own rather than through steam.

reading the posts confuses even more whether the community is ok with this or not............
nvm watched this
http://www.youtube.com/watch?v=dvjzg7yiOOQ
now i understand it all
Post edited February 28, 2014 by liquidsnakehpks
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scampywiak: If you visit any game site, Witcher 3 is cited as one of the most anticipated titles for 2014. It won like 55 awards at E3, more than any other game. Trust me, It's a privilege to get it DRM free on GOG.
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Darvond: No, its not a privilege, its the blindingly obvious. Look at the bottom of the site, right of the copyright year.

Also, Wonderful 101 was a highly anticipated game but it fizzled right out. I don't care how many awards something has, you could have the most awards for 'most ugly dog', would that make you more acclaimed?
Yeah if that were the rating system then they can bring Total War: Rome 2 here since it has basically every award posibble and its still crap.
Post edited February 28, 2014 by Matruchus
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Ebany: Real gamers concern themselves with the morality of their purchases
Which is exactly what those who are against regional pricing are doing. Maybe it can be argued that it is not wrong to let customers in Germany or France pay 37,5% more for exactly the same product compared to someone from the US. But I don't think anyone can make a reasonable case that it is okay to charge customers in Eastern Europe, Africa or South America 37,5% more.
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Ebany: Real gamers concern themselves with the morality of their purchases
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silentbob1138: Which is exactly what those who are against regional pricing are doing. Maybe it can be argued that it is not wrong to let customers in Germany or France pay 37,5% more for exactly the same product compared to someone from the US. But I don't think anyone can make a reasonable case that it is okay to charge customers in Eastern Europe, Africa or South America 37,5% more.
Exactly and thats the basic problem. Till now gog was fair for us. After this its a no go. And frankly if you just erase one of your basic principles and behave as you never had it is just plainly wrong.

This what gog was about two days ago: http://www.youtube.com/watch?v=nRdfYwvGTos
This what gog is today: http://www.youtube.com/watch?v=dvjzg7yiOOQ

And basically I agree with people who say that they wont buy here anymore. It really is pointless to buy here since you know they just swallow their basic principles. And mark my words drm games are going to be next.
Post edited February 28, 2014 by Matruchus
Sorry if my demand has been posted or even been answered by some gog employee before...

I'm not happy, of course, that gog accepts market's terms to expand or compete. But the pricing differences are at first caused by it's biggest players on publishers' or dealer's side. If the biggest online dealers like steam or amazon dictate local prizing why should developers or publishers accept one global pricing here. Therefore, concerning the regional pricing for newer titles is something I accept with stomach aches as long as gog keeps "drm and account-binding free only" titles.

But what about the classic games? Well, here gog wants to keep a fair regional pricing system. Fine, but what about the games themselves? Many older titles being translated to my mother tongue German or even developed there were only avaiable in English and one argument for this was being concentrated on the North American market. That's why pricing was set up in $ only and missing translation languages were a cause European distributors not being part of North American licence deals. But soon, € and £ are introduced - for me this means also: European Pricing = European Licencing.

Thus I expect to see several more games being updated if gog really wants me to go that road with them. Even if they promise fair pricing for classics, economy won't let them for long. Fixed prices like €7,49 = $9,99 will stay even if it's equal value would for example be $12,99 in one year. gog needs to make their gaming catalogue more interesting for people like me and one big part of that means localisation and translation.
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Claude80: Sorry if my demand has been posted or even been answered by some gog employee before...

I'm not happy, of course, that gog accepts market's terms to expand or compete. But the pricing differences are at first caused by it's biggest players on publishers' or dealer's side. If the biggest online dealers like steam or amazon dictate local prizing why should developers or publishers accept one global pricing here. Therefore, concerning the regional pricing for newer titles is something I accept with stomach aches as long as gog keeps "drm and account-binding free only" titles.

But what about the classic games? Well, here gog wants to keep a fair regional pricing system. Fine, but what about the games themselves? Many older titles being translated to my mother tongue German or even developed there were only avaiable in English and one argument for this was being concentrated on the North American market. That's why pricing was set up in $ only and missing translation languages were a cause European distributors not being part of North American licence deals. But soon, € and £ are introduced - for me this means also: European Pricing = European Licencing.

Thus I expect to see several more games being updated if gog really wants me to go that road with them. Even if they promise fair pricing for classics, economy won't let them for long. Fixed prices like €7,49 = $9,99 will stay even if it's equal value would for example be $12,99 in one year. gog needs to make their gaming catalogue more interesting for people like me and one big part of that means localisation and translation.
Your demands were not answered by them since now more then two days they did not really show up here.
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Claude80: Sorry if my demand has been posted or even been answered by some gog employee before...

I'm not happy, of course, that gog accepts market's terms to expand or compete. But the pricing differences are at first caused by it's biggest players on publishers' or dealer's side. If the biggest online dealers like steam or amazon dictate local prizing why should developers or publishers accept one global pricing here. Therefore, concerning the regional pricing for newer titles is something I accept with stomach aches as long as gog keeps "drm and account-binding free only" titles.

But what about the classic games? Well, here gog wants to keep a fair regional pricing system. Fine, but what about the games themselves? Many older titles being translated to my mother tongue German or even developed there were only avaiable in English and one argument for this was being concentrated on the North American market. That's why pricing was set up in $ only and missing translation languages were a cause European distributors not being part of North American licence deals. But soon, € and £ are introduced - for me this means also: European Pricing = European Licencing.

Thus I expect to see several more games being updated if gog really wants me to go that road with them. Even if they promise fair pricing for classics, economy won't let them for long. Fixed prices like €7,49 = $9,99 will stay even if it's equal value would for example be $12,99 in one year. gog needs to make their gaming catalogue more interesting for people like me and one big part of that means localisation and translation.
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Matruchus: Your demands were not answered by them since now more then two days they did not really show up here.
Right. Because they didn't manage to pull more German translations out of the ether in two days time, they're totally snubbing that person. Completely unassailable logic there.
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Matruchus: Your demands were not answered by them since now more then two days they did not really show up here.
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CarrionCrow: Right. Because they didn't manage to pull more German translations out of the ether in two days time, they're totally snubbing that person. Completely unassailable logic there.
What is i meant they dont even answer to anything anymore so its really gettting pointless. And dont twist my words.
Post edited February 28, 2014 by Matruchus
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Trilarion: I have an idea what GOG could try to put some contrast between them and other distributors. Worldwide equal prices. Sounds like a very refreshing new idea. Not sure if it has been done before but I would definitely give it a try - maybe it works and people will buy alot.
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dhundahl: And at what purchasing power will you define a game's price? Should all people in the world pay American prices or should the game be set at the price that's fair in Burundi? Having one price for the entire world is rubbish for the same reason that having one Euro for all of EU is rubbish. Conditions are different, politically, socially, and economically, and you just can't reach a fair evaluation when conditions are that wildly different. What's fair one place will not be fair everywhere else. Regional pricing can actually offset this issue but of course it can also be used to screw people over. But what's guaranteed is that many, many people *will* get screwed with a flat price.
I don't need to define a game's price at purchase power, because even with regional pricing this is not a defined 1:1 relationship (Burundi still pays $55 for AoW3) and second because that's what a free market is about - no discrimination for origin and everyone has the same conditions.

The production cost is the same worldwide, so the price should reflect this. And it's much simpler to implement. Economically it's always the same game everywhere: products are sold, people hand over money, they play and they have fun. Regional prices are here to maximize the profit, not to make the world a fairer place.

Anyway it isn't more fair, when you pay more just because you are from somewhere else. Flat prices do indeed disadvantage some people but they do not screw anyone on purpose. But I wouldn't believe for a moment that regional prices set by publishers perform any better - that's the rubbish. It's not the purpose of regional prices, fair prices are just a dream. If we make the correlations between regional prices and purchase power for the AoW3 example we'll see that these things are only extremely loosely correlated. Maybe it could be done better, but I doubt it. I never saw it done good anywhere. Does anyone really think that $1=1€ is fair and justified by purchase power?

So for the sake of simplicity I propose worldwide equal prices.
Post edited February 28, 2014 by Trilarion
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dhundahl: And at what purchasing power will you define a game's price? Should all people in the world pay American prices or should the game be set at the price that's fair in Burundi? Having one price for the entire world is rubbish for the same reason that having one Euro for all of EU is rubbish. Conditions are different, politically, socially, and economically, and you just can't reach a fair evaluation when conditions are that wildly different. What's fair one place will not be fair everywhere else. Regional pricing can actually offset this issue but of course it can also be used to screw people over. But what's guaranteed is that many, many people *will* get screwed with a flat price.
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Trilarion: I don't need to define a game's price at purchase power, because even with regional pricing this is not a defined 1:1 relationship (Burundi still pays $55 for AoW3) and second because that's what a free market is about - no discrimination for origin and everyone has the same conditions.

The production cost is the same worldwide, so the price should reflect this. And it's much simpler to implement. Economically it's always the same game everywhere: products are sold, people hand over money, they play and they have fun. Regional prices are here to maximize the profit, not to make the world a fairer place.

Anyway it isn't more fair, when you pay more just because you are from somewhere else. Flat prices do indeed disadvantage some people but they do not screw anyone on purpose. But I wouldn't believe for a moment that regional prices set by publishers perform any better - that's the rubbish. It's not the purpose of regional prices, fair prices are just a dream. If we make the correlations between regional prices and purchase power for the AoW3 example we'll see that these things are only extremely loosely correlated. Maybe it could be done better, but I doubt it. I never saw it done good anywhere. Does anyone really think that $1=1€ is fair and justified by purchase power?

So for the sake of simplicity I propose worldwide equal prices.
Gog already has those and now is going away from them.
Post edited February 28, 2014 by Matruchus
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CarrionCrow: Right. Because they didn't manage to pull more German translations out of the ether in two days time, they're totally snubbing that person. Completely unassailable logic there.
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Matruchus: What is i meant they dont even answer to anything anymore so its really gettting pointless.
T mentioned earlier that he was staying late trying to get some of the info needed to put the next statement together, so people's questions could be answered more fully. Figuring it'll be up sometime later in the day.

Also, pretty sure I got it right the first time. You've already decided that GOG is nothing but shit, and so you're evidently decided that the response to every scenario is worst-case since you're not happy with them.
Post edited February 28, 2014 by CarrionCrow
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Matruchus: What is i meant they dont even answer to anything anymore so its really gettting pointless.
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CarrionCrow: T mentioned earlier that he was staying late trying to get some of the info needed to put the next statement together, so people's questions could be answered more fully. Figuring it'll be up sometime later in the day.
Well hope that it really happens since he is the guy calling games from moby catalog (at least adventure games) rubish.
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Bloodygoodgames: Come oooooooonnnn -- do we HAVE to put all people over the age of 30 into the 'old box' and relegate them to only being allowed to be one way? I guarantee you, you won't want that to be happening when YOU are my age :)

You might be surprised. Many 'old people' aren't exactly what you think we are.

This is me (and no, I'm not hiding my walking frame :) -- sorry to disappoint your narrow-minded views - LOL

http://beingbritishisawesome.co.uk/about-me-and-british-is-being-awesome/
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dhundahl: For one, I'm pretty close to fitting into the category of what you think I'm dropping into the "old box". For another, you're looking pretty hot for a 50 year old, assuming the photo isn't either old or heavily manipulated. That said, I don't think there's any reason to be ashamed of your age and I don't think it's necessary to talk like the youngsters to avoid feeling old. Heck, the more I listen to them, the more I feel ancient anyway. A third thing, how the heck can you be a writer who loves British culture if you're doing that ".............." thing? Seriously? I'm not British, I'm not sure how much I love British culture, and my grammar isn't all that hot, but that thing is bugging me. The your / you're thing that some people can't figure out doesn't annoy me much, the have / of thing that comes from excessive word snubbing is tolerable, but that ellipsis-abuse thing is just cruel to look at.

I know, it sounds like a I've got a supersized broomstick up my ass, doesn't it? So be it.

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Bloodygoodgames: I always planned on buying the Age of Wonders series on GOG, along with the newest game. I will never buy one of their games now as I don't support greed.
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dhundahl: What do you think capitalism is? And by the way, what exactly is it you do as a marketing professional, if not support greed? Do you think all the customers that you helped discover a need for your employer / client's product actually couldn't have done without whatever junk they ended up buying? You're telling me that you've done marketing for 25 years without helping companies sell junk to people that didn't need it?

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Bloodygoodgames: "Male being the default assumption in English"? Only for sexist twits. :)

Well done. You've managed to prove yourself both sexist and agist in about 10 seconds flat. Add clueless into the mix, and I see I'm wasting my time here. Off to get some actual work done.....have a nice day!
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dhundahl: You're having a laugh, right? You're not trying to seriously suggest that you're an English-American writer who loves English culture who doesn't actually know about the generic he? And god dammit, there's that stick crawling up my ass again, but these little details from people claiming some special authority really do give me pause.
Man, that stick must be incredibly uncomfortable :)

And btw, I do have to report, you failed again (I am yanking your chain, by the way) :) No....I've never been in PR and marketing to 'support greed'. I worked for 25 years as a PR/Marketing execuive/development director for non-profits, so did all the PR and marketing for a variety of children's, homeless and AIDS organizations.

Whether you do PR for a company or a non-profit,though, it is exactly the same principle. In fact, in non-profits you have to be even more careful about how you sell the organization you're working for as, if you use even just one wrong word, that can cause a corporation you're asking 10 million dollars from to suddenly decide they're not giving it to you. So it's the exact same principle as GOG should use when trying to keep its customers.

Oh and I don't 'talk like the youngsters' to avoid feeling old. I use the vocabulary I do as I like it. It's descriptive and useful. I even use the word 'Dude' sometimes, when I'm trying to get someone's attention :)

I'm just not the type of person who is ever going to be told by anyone what vocabulary I should or shouldn't use. There are no laws as to who gets to use certain vocabulary, that's just all in your rigid head. Thankfully, it's not in mine.

And as for the photo - it's a couple of years old. Other than a few more grey hairs though, I look pretty much the same. People usually think I'm in my mid to late 30s. Not my doing, I assure you as I'm too busy playing games to worry about how I look. :) My mother and grandmother are/were exactly the same -- good genes I guess.

EDIT; Sorry to hijack the topic - didn't want it to be all about me, but he keeps going on and on. I'll stop now. :)
Post edited February 28, 2014 by Bloodygoodgames
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Matruchus: ... Gog already has those and now is going away from them.
I know. I just wish they hadn't started the first annoucement with "Good news". If this would have been avoided I probably would have moved on already.

Now just for fun I added a simple wish to the wishlist:

http://www.gog.com/wishlist/site/worldwide_equal_prices_for_all_non_aaa_releases
Post edited February 28, 2014 by Trilarion
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Matruchus: ... Gog already has those and now is going away from them.
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Trilarion: I know. I just wish they hadn't started the first annoucement with "Good news". If this would have been avoided I probably would have moved on already.

Now just for fun I added a simple wish to the wishlist:

http://www.gog.com/wishlist/site/worldwide_equal_prices_for_all_non_aaa_releases
You have my vote on that already.