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Hey Goggers;

As many of you know, we announced on last Friday that we are going to introduce regional pricing for 3 new games coming up on GOG.com soon. Looking at the amount of reactions (over 3,500 comments at this very moment), it is obvious that this change is making many of you guys worried. We must have failed to clearly explain why our pricing policy for (some) newer games will change and what this means as a matter of fact for our PC & MAC classic games, which account for over 80% of our catalogue.

To be honest, our announcement was a bit vague simply because our future pricing policy is not 100% set in stone yet and we were just worried to make any promises before it was. You know, GOG.com has been growing quickly (thanks to you!), and the more we grow, the more we are worried to make some of you guys disappointed. This is why we were so (over-)cautious with our announcement.

We should have just been upfront about why we've made these changes and what they mean for us in the future and what we're planning. So let's talk. To be clear: what I'm talking about below is our plan. It's a plan that we believe we can accomplish, but while it's what we want to do with GOG, it may change some before it actually sees the light of day. Please don’t blame me for talking open-heartedly today and telling you about the plans and pricing policy we want to fight for and eventually achieve. The below plans aren't sure. The only guarantee I can give you is that we’ll do our best to fight for gamers while still making sure GOG.com as a whole grows (because well, we still want to be around 50 years from now, you know!). So, enough for the introduction, let’s get things started.

Why does GOG.com need to offer newer games at all?

We've been in business for 5 years now, and we've signed a big percentage of all of the classic content that can be legally untangled. There are still some big companies left we're trying to bring into the GOG.com fold, like LucasArts, Microsoft, Take2 and Bethesda, but what classic titles will we sign in the future once we have those partners on-board? We need to sign newer games or else just fire everyone and keep selling the same limited catalog. Either we bring you “not so old” releases from 2010+ or brand-new AAA titles, because these will become classic games tomorrow. It’s as simple as that.

Also, well, we want to expand beyond just classic games, hence the fact we have been offering you brand-new indie releases for almost 2 years now. Why expanding? Well, obviously, because the more games we sell, the more legitimacy we have on the market and the more likely it is that we can achieve our mission: making all PC & MAC video games 100% DRM-free, whether classic or brand-new titles.

To be straightforward (excuse my French):DRM is shit-- we'll never have any of it. It treats legitimate customers like rubbish and pirates don't have to bother with it. It's bad for gamers, and it's also bad for business and our partners. We want to make it easy and convenient for users to buy and play games; rather than give piracy a try. Happy gamers equals a healthy gaming industry; and this is what we fight for. Anyway, I am sure you well know our opinions about DRM.

To make the world of gaming DRM-free, we need to convince top-tier publishers & developers to give us a try with new games, just like they did with classic games. We need to make more case studies for the gaming industry, just like we successfully did back in 2011 with The Witcher 2. It was our first ever 100% DRM-free AAA day-1 release. GOG.com was the 2nd best-selling digital distribution platform worldwide for this title thanks to you guys, despite having regional prices for it. We need more breakthroughs like this to be able to show all the devs and publishers in our industry that DRM-free digital distribution is actually good for their business and their fans. And when I say breakthroughs, I am talking about really kick-ass games, with a potential metacritic score of 85% or more, AA+ and AAA kind of titles.

And this is exactly why we signed those 3 games we told you about last Friday. We believe those 3 games can be massive hits for hardcore gamers, that they can help us spread the DRM-free model among the industry for newer games and we did our best to convince their rights holders to give GOG.com a try. One of those games, as you see already, is Age of Wonders 3. We're planning more titles even beyond these first 3 soon.

Alright, but why is regional pricing needed for those (only 3 so far!) newer games then?

First of all, you have to be aware of an important fact when it comes to newer games: GOG.com cannot really decide what the prices should be. Top-tier developers and publishers usually have contractual obligations with their retail partners that oblige them to offer the game at the same price digitally and in retail. When they don’t have such contractual obligations, they are still encouraged to do so, or else their games might not get any exposure on the shelves in your favorite shops. This will change over time (as digital sales should overtake retail sales in the near future), but as of today, this is still a problem our industry is facing because retail is a big chunk of revenue and there’s nothing GOG.com can do to change that. We need to charge the recommended retail price for the boxed copies of the games in order for developers (or publishers) to either not get sued or at least get their games visible on shelves. You may recall that our sister company CD Projekt RED got sued for that in the past and we don’t want our partners to suffer from that too.

On top of that, you have to know that there are still many top-tier devs and publishers that are scared about DRM-free gaming. They're half-convinced it will make piracy worse, and flat pricing means that we're also asking them to earn less, too. Earn less, you say? Why is that? Well, when we sell a game in the EU or UK, VAT gets deducted from the price before anyone receives any profit. That means we're asking our partners to try out DRM-free gaming and at the same time also earn 19% - 25% less from us. Other stores, such as Steam, price their games regionally and have pricing that's more equitable to developers and publishers. So flat pricing + DRM-Free is something many devs and publishers simply refuse. Can you blame them? The best argument we can make to convince a publisher or developer to try DRM-Free gaming is that it earns money. Telling them to sacrifice income while they try selling a game with no copy protection is not a way to make that argument.

Getting back to those 3 new upcoming games coming up. The first one is Age of Wonders 3, which you can pre-order right now on GOG.com. The next 2 ones will be Divine Divinity: Original Sin and The Witcher 3. We’re very excited to offer those games DRM-free worldwide and we hope you’ll love them.

Still, we know some countries are really being screwed with regional pricing (Western Europe, UK, Australia) and as mentioned above, we’ll do our very best, for every release of a new game, to convince our partners to offer something special for the gamers living there.

And don’t forget guys: if regional pricing for those few big (as in, “AA+”) new games is a problem for you, you can always wait. In a few months. The game will be discounted on sale, and at 60, 70, or 80% off, the price difference will be minimal indeed. In a few years it will become a classic in its own right, and then we have the possibility to to make it flat-priced anyway (read next!) The choice is always yours. All we are after is to present it to you 100% DRM-free. We are sure you will make the best choice for yourself, and let others enjoy their own freedom to make choices as well.

So, what is going to happen with classic games then?

Classic content accounts for about 80% of our catalog, so yes, this is a super important topic. We've mentioned here above that we can’t control prices for new games, but we do have a lot of influence when it comes to classic games. GOG.com is the store that made this market visible and viable digitally, and we're the ones who established the prices we charge. We believe that we have a good record to argue for fair pricing with our partners.

So let's talk about the pricing for classics that we're shooting for. For $5.99 classics, we would like to make the games 3.49 GBP, 4.49 EUR, 199 RUB, and $6.49 AUD. For $9.99 classics, our targets are 5.99 GBP, 7.49 EUR, 349 RUB, and $10.99 AUD. This is what we’ve got in mind at the moment. We’ll do our best to make that happen, and we think it will. How? Well, we have made our partners quite happy with GOG.com's sales for years - thanks to you guys :). We have created a global, legal, successful digital distribution market of classics for them. This market didn't exist 5 years ago. By (re)making all those games compatible with modern operating systems for MAC and PC, we've made forgotten games profitable again. When it comes to classic games, we can tell them that we know more about this market than anyone. :) Being retrogaming freaks ourselves, we know that 5.99 EUR or GBP is crazy expensive for a classic game (compared to 5.99 USD). We have always argued that classic games only sell well if they have reasonable prices. Unfair regional pricing equals piracy and that’s the last thing anybody wants.

What’s next?

We will do our very best to make all of the above happen. This means three things:

First, we will work to make our industry go DRM-free in the future for both classic and new games (that’s our mission!).

Second, we will fight hard to have an attractive offer for those AA+ new games for our European, British and Australian users, despite regional pricing that we have to stick to.

Third, we will switch to fair local pricing for classic games, as I mentioned above.

TheEnigmaticT earlier mentioned that he would eat his hat if we ever brought DRM to GOG.com. I'm going to go one step further: by the end of this year, I'm making the promise that we will have converted our classic catalog over to fair regional pricing as outlined above. If not, we'll set up a record a video of some horrible public shaming for me, TheEnigmaticT, and w0rma. In fact, you know what? Feel free to make suggestions below for something appropriate (but also safe enough that we won't get the video banned on YouTube) so you feel that we're motivated to get this done quickly. I'll pick one that's scary enough from the comments below and we'll let you know which one we're sticking to.

I hope that this explanation has helped ease your worry a bit and help you keep your faith in GOG.com as a place that's different, awesome, and that always fights for what's best for gamers. If you have any questions, comments or ideas, feel free to address them to us below and TheEnigmaticT and I will answer them to the best of our abilities tomorrow. We hear you loud and clear, so please do continue sharing your feedback with us. At the end of the day GOG.com is your place; without you guys it would just be a website where a few crazy people from Europe talk about old games. :)

I end many of my emails with this, but there's rarely a time to use it more appropriately than here:

“Best DRM-free wishes,

Guillaume Rambourg,
(TheFrenchMonk)
Managing Director -- GOG.com”
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dhundahl: How do you know the underlined part? Assumption? Guess? Did someone in the know actually tell you? I'm pretty sure the classics will remain mostly as they are for now. New releases are a different animal but what do you propose GOG does about that, aside from refusing to distribute new release games with no DRM?
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Ichwillnichtmehr: Since GOG.com has abandoned it's rule in the "price"-department, what GOG.com wants to do in the "price"-department is irrelevant.
That's so German of you, Ichwillnichtmehr, arguing that if they're not following a hard rule that is written on high quality paper in just the right shade of ink with a sharpened feather, then what they're doing is irrelevant. :-)

I don't agree, though. Making it a hard rule didn't work out for GOG but that doesn't mean it's not still a general principle. It's not a hard rule in my life that I always go with morality over profit, but I'll do so quite regularly anyway.
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Ichwillnichtmehr: Since GOG.com has abandoned it's rule in the "price"-department, what GOG.com wants to do in the "price"-department is irrelevant.
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dhundahl: That's so German of you, Ichwillnichtmehr, arguing that if they're not following a hard rule that is written on high quality paper in just the right shade of ink with a sharpened feather, then what they're doing is irrelevant. :-)

I don't agree, though. Making it a hard rule didn't work out for GOG but that doesn't mean it's not still a general principle. It's not a hard rule in my life that I always go with morality over profit, but I'll do so quite regularly anyway.
Its not a principle anymore since it has been erased from gog. Does not exist anymore. We can now talk only about light and heavy regional pricing that is all - fair pricing is gone.
Post edited February 27, 2014 by Matruchus
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skeletonbow: Hey... I want BEER that is ONE WORLD FIXED PRICE! This price gouging we have in our beer stores here is unfair! GOG should subsidize Canadian beer prices! ;oP
I strongly disagree. When I mean "strongly" I mean Guiness strong. How about free beer for every purchase above $20.00?

Hey GOG! I would like that in Guiness please!
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TheEnigmaticT: I don't want to eat my hat. ;__;
I can accept that you might not want to eat your hat, but if you tell me that eating your hat would be harder than dealing with this thread, then I'm not going to believe you.
high rated
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Ichwillnichtmehr: Since GOG.com has abandoned it's rule in the "price"-department, what GOG.com wants to do in the "price"-department is irrelevant.
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dhundahl: That's so German of you, Ichwillnichtmehr, arguing that if they're not following a hard rule that is written on high quality paper in just the right shade of ink with a sharpened feather, then what they're doing is irrelevant. :-)

I don't agree, though. Making it a hard rule didn't work out for GOG but that doesn't mean it's not still a general principle. It's not a hard rule in my life that I always go with morality over profit, but I'll do so quite regularly anyway.
- GOG.com made the rule.

- GOG.com promised to follow the rule.

- GOG.com made a point about how bad it is to not follow the rule.

- GOG.com made a point about how great they were for following the rule.

I guess that means that the folks at GOG.com are "so German" too.

And they didn't break the rule, they removed it.
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dhundahl: That's so German of you, Ichwillnichtmehr, arguing that if they're not following a hard rule that is written on high quality paper in just the right shade of ink with a sharpened feather, then what they're doing is irrelevant. :-)

I don't agree, though. Making it a hard rule didn't work out for GOG but that doesn't mean it's not still a general principle. It's not a hard rule in my life that I always go with morality over profit, but I'll do so quite regularly anyway.
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Ichwillnichtmehr: - GOG.com made the rule.

- GOG.com promised to follow the rule.

- GOG.com made a point about how bad it is to not follow the rule.

- GOG.com made a point about how great they were for following the rule.

I guess that means that the folks at GOG.com are "so German" too.

And they didn't break the rule, they removed it.
Agreed all is true. And your user name really fits this moment at gog.
Post edited February 27, 2014 by Matruchus
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dhundahl: And what does the AOW3 list tell us? How GOG wants to price games or how the industry is currently pricing them?
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StormHammer: It tells me that regional pricing is a system that is inherently flawed, and even more unfair to a significant number of countries around the world.

You can continue arguing industry standards as much as you like, but as others have pointed out in this thread, DRM protection is also currently an 'industry standard', and other sites that were wholly DRM-Free (like Humble Store) are now buckling to meet that demand. If GOG.com is willing to compromise a current ethical value (that they themselves trumpeted in various media as champions of the cause), to adopt the industry standard of regional pricing in order to appease publishers, it follows that they thereby reduce their credibility in resisting other industry standards in the future.

I am well aware that they are a business, the market is changing, and they have to adapt to survive. However, it does not change the fact that 45 of the countries where their customers are based are now presented with a higher price from this site (for certain games). It is highly debatable whether their decision was worth it, and the consequences will be seen over the coming months.
That underlined part is of questionable accuracy. 45 of the countries where their customers are based are getting screwed over by the recommended pricing that GOG had nothing to do with. That's a general problem and it would've happened no matter what GOG had done. If GOG had decided to stay out of AOW3 then customers from those 45 countries would still be paying those prices on Steam, but they'd be getting DRM on top.

You're quite right, however, that this does weaken GOG's credibility. But it's way too early to draw any conclusions and as long as they make it their policy to work towards a reasonably flat pricing model then I'm not sure there's anything to complain about. Would you really rather not have AOW3 in a DRM-free version? Must I tell you the joke about the priest who drowned on the roof of his house (or somewhere around it) during a flood? Life is full of compromises and if we refuse anything but perfection then nothing would ever get done.
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dhundahl: That's so German of you, Ichwillnichtmehr, arguing that if they're not following a hard rule that is written on high quality paper in just the right shade of ink with a sharpened feather, then what they're doing is irrelevant. :-)

I don't agree, though. Making it a hard rule didn't work out for GOG but that doesn't mean it's not still a general principle. It's not a hard rule in my life that I always go with morality over profit, but I'll do so quite regularly anyway.
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Matruchus: Its not a principle anymore since it has been erased from gog. Does not exist anymore. We can now talk only about light and heavy regional pricing that is all - fair pricing is gone.
This reminded me of something I found humorous last night. Just to showcase a little bit of how "fly-by-night" this policy change was rolled out: http://www.gog.com/forum/general/letter_from_the_md_about_regional_pricing/post2001

Edit: Apologize for any screw-ups in said post, I passed out shortly there-after.
Post edited February 27, 2014 by tammerwhisk
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StormHammer: It tells me that regional pricing is a system that is inherently flawed, and even more unfair to a significant number of countries around the world.

You can continue arguing industry standards as much as you like, but as others have pointed out in this thread, DRM protection is also currently an 'industry standard', and other sites that were wholly DRM-Free (like Humble Store) are now buckling to meet that demand. If GOG.com is willing to compromise a current ethical value (that they themselves trumpeted in various media as champions of the cause), to adopt the industry standard of regional pricing in order to appease publishers, it follows that they thereby reduce their credibility in resisting other industry standards in the future.

I am well aware that they are a business, the market is changing, and they have to adapt to survive. However, it does not change the fact that 45 of the countries where their customers are based are now presented with a higher price from this site (for certain games). It is highly debatable whether their decision was worth it, and the consequences will be seen over the coming months.
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dhundahl: That underlined part is of questionable accuracy. 45 of the countries where their customers are based are getting screwed over by the recommended pricing that GOG had nothing to do with. That's a general problem and it would've happened no matter what GOG had done. If GOG had decided to stay out of AOW3 then customers from those 45 countries would still be paying those prices on Steam, but they'd be getting DRM on top.

You're quite right, however, that this does weaken GOG's credibility. But it's way too early to draw any conclusions and as long as they make it their policy to work towards a reasonably flat pricing model then I'm not sure there's anything to complain about. Would you really rather not have AOW3 in a DRM-free version? Must I tell you the joke about the priest who drowned on the roof of his house (or somewhere around it) during a flood? Life is full of compromises and if we refuse anything but perfection then nothing would ever get done.
Yeah but there are compromises and there are running over to the enemy.
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Matruchus: Well at this point after two days off rant i would just recommend to gog to close this thread since they dont care about it.
They care about it, at least they care enough to gauge how much damage it'll cause. Otherwise there wouldn't have been warning earlier. They knew it'll piss people off and they're trying to determine how much and do damage control. That's not to say they'll actually change, but they care at least to hear complaints to attempt a positive spin.

However, as found, and [url=http://www.gog.com/forum/general/letter_from_the_md_about_regional_pricing/post1919]MoP noticed and let me know, you can see all staff comments for a thread by taking the base name of the thread and appending "?staff-yes" , or in other words http://www.gog.com/forum/general/letter_from_the_md_about_regional_pricing?staff=yes for this thread will tell you all replies from GoG staff in this thread. I'm not saying their replies will sway you, but they were paying enough attention to notice that link being pointed out and start replying after it. So they care enough to read somewhat at least.

But yeah, if they ever want to have any hope of reading the whole thread, they'll need to close it.
Post edited February 27, 2014 by PaladinWay
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Matruchus: Its not a principle anymore since it has been erased from gog. Does not exist anymore. We can now talk only about light and heavy regional pricing that is all - fair pricing is gone.
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tammerwhisk: This reminded me of something I found humorous last night. Just to showcase a little bit of how "fly-by-night" this policy change was rolled out: http://www.gog.com/forum/general/letter_from_the_md_about_regional_pricing/post2001
Exactly my point. Trust broken.
Post edited February 27, 2014 by Matruchus
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Ichwillnichtmehr: - GOG.com made the rule.

- GOG.com promised to follow the rule.

- GOG.com made a point about how bad it is to not follow the rule.

- GOG.com made a point about how great they were for following the rule.

I guess that means that the folks at GOG.com are "so German" too.

And they didn't break the rule, they removed it.
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Matruchus: Agreed all is true. And your user name really fits this moment at gog.
Damn, I'm psychic!

Just you people wait, I'm going to win the lottery jackpot, buy GOG.com, and turn this ship around! ;)
Post edited February 27, 2014 by Ichwillnichtmehr
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Matruchus: Agreed all is true. And your user name really fits this moment at gog.
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Ichwillnichtmehr: Damn, I'm psychic!

Just you people wait, I'm going to win the lottery jackpot, and buy GOG.com, and turn this ship around! ;)
Well leaving thread, going to bed. Its already 01:53 here.
So anyone else wonder if they regret unveiling regional pricing and "fair local pricing" at the same time? Probably wasn't the best move to create a situation where they will be associated with each other.
high rated
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TheEnigmaticT: Mostly, we couldn't keep up with the number of comments and also figure out sensible replies, so rather than post something sort of coherent late yesterday, we're regrouping and working on this now.
Not being able to keep up with the number of comments on a thread like this is...well...just human. Anyone who expected you to read and reply to everything clearly isn't being rational. Personally, the thing I'd expected you to do is open the forum and look for comments on the current or last page or two and start replying. Saying, "I can't read as fast as all of you are commenting" is very human and very valid and any reasonable person would accept that as valid. No comments at all, when you've already lost trust and know you've lost trust and started the thread because you lost trus, and not starting to comment until AFTER someone points out how to find all the staff comments in a thread...well, that's not going to inspire additional trust.

Can I believe your above statement might be true, sure. Does your above statement reassure me and make me feel that I can rest easy that you haven't slid too far down the slippery slope, not in the slightest. Would statements in the middle of the firestorm have made me believe you were magically sincere, no. Would statements in the middle of the firestorm have made me believe you gave a damn even if people didn't notice that you didn't and were still trying even if you'd perhaps lost your vision and your way, yes.

As a note, this reply is coming from me going through all the staff replies from the above link.