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Hey Goggers;

As many of you know, we announced on last Friday that we are going to introduce regional pricing for 3 new games coming up on GOG.com soon. Looking at the amount of reactions (over 3,500 comments at this very moment), it is obvious that this change is making many of you guys worried. We must have failed to clearly explain why our pricing policy for (some) newer games will change and what this means as a matter of fact for our PC & MAC classic games, which account for over 80% of our catalogue.

To be honest, our announcement was a bit vague simply because our future pricing policy is not 100% set in stone yet and we were just worried to make any promises before it was. You know, GOG.com has been growing quickly (thanks to you!), and the more we grow, the more we are worried to make some of you guys disappointed. This is why we were so (over-)cautious with our announcement.

We should have just been upfront about why we've made these changes and what they mean for us in the future and what we're planning. So let's talk. To be clear: what I'm talking about below is our plan. It's a plan that we believe we can accomplish, but while it's what we want to do with GOG, it may change some before it actually sees the light of day. Please don’t blame me for talking open-heartedly today and telling you about the plans and pricing policy we want to fight for and eventually achieve. The below plans aren't sure. The only guarantee I can give you is that we’ll do our best to fight for gamers while still making sure GOG.com as a whole grows (because well, we still want to be around 50 years from now, you know!). So, enough for the introduction, let’s get things started.

Why does GOG.com need to offer newer games at all?

We've been in business for 5 years now, and we've signed a big percentage of all of the classic content that can be legally untangled. There are still some big companies left we're trying to bring into the GOG.com fold, like LucasArts, Microsoft, Take2 and Bethesda, but what classic titles will we sign in the future once we have those partners on-board? We need to sign newer games or else just fire everyone and keep selling the same limited catalog. Either we bring you “not so old” releases from 2010+ or brand-new AAA titles, because these will become classic games tomorrow. It’s as simple as that.

Also, well, we want to expand beyond just classic games, hence the fact we have been offering you brand-new indie releases for almost 2 years now. Why expanding? Well, obviously, because the more games we sell, the more legitimacy we have on the market and the more likely it is that we can achieve our mission: making all PC & MAC video games 100% DRM-free, whether classic or brand-new titles.

To be straightforward (excuse my French):DRM is shit-- we'll never have any of it. It treats legitimate customers like rubbish and pirates don't have to bother with it. It's bad for gamers, and it's also bad for business and our partners. We want to make it easy and convenient for users to buy and play games; rather than give piracy a try. Happy gamers equals a healthy gaming industry; and this is what we fight for. Anyway, I am sure you well know our opinions about DRM.

To make the world of gaming DRM-free, we need to convince top-tier publishers & developers to give us a try with new games, just like they did with classic games. We need to make more case studies for the gaming industry, just like we successfully did back in 2011 with The Witcher 2. It was our first ever 100% DRM-free AAA day-1 release. GOG.com was the 2nd best-selling digital distribution platform worldwide for this title thanks to you guys, despite having regional prices for it. We need more breakthroughs like this to be able to show all the devs and publishers in our industry that DRM-free digital distribution is actually good for their business and their fans. And when I say breakthroughs, I am talking about really kick-ass games, with a potential metacritic score of 85% or more, AA+ and AAA kind of titles.

And this is exactly why we signed those 3 games we told you about last Friday. We believe those 3 games can be massive hits for hardcore gamers, that they can help us spread the DRM-free model among the industry for newer games and we did our best to convince their rights holders to give GOG.com a try. One of those games, as you see already, is Age of Wonders 3. We're planning more titles even beyond these first 3 soon.

Alright, but why is regional pricing needed for those (only 3 so far!) newer games then?

First of all, you have to be aware of an important fact when it comes to newer games: GOG.com cannot really decide what the prices should be. Top-tier developers and publishers usually have contractual obligations with their retail partners that oblige them to offer the game at the same price digitally and in retail. When they don’t have such contractual obligations, they are still encouraged to do so, or else their games might not get any exposure on the shelves in your favorite shops. This will change over time (as digital sales should overtake retail sales in the near future), but as of today, this is still a problem our industry is facing because retail is a big chunk of revenue and there’s nothing GOG.com can do to change that. We need to charge the recommended retail price for the boxed copies of the games in order for developers (or publishers) to either not get sued or at least get their games visible on shelves. You may recall that our sister company CD Projekt RED got sued for that in the past and we don’t want our partners to suffer from that too.

On top of that, you have to know that there are still many top-tier devs and publishers that are scared about DRM-free gaming. They're half-convinced it will make piracy worse, and flat pricing means that we're also asking them to earn less, too. Earn less, you say? Why is that? Well, when we sell a game in the EU or UK, VAT gets deducted from the price before anyone receives any profit. That means we're asking our partners to try out DRM-free gaming and at the same time also earn 19% - 25% less from us. Other stores, such as Steam, price their games regionally and have pricing that's more equitable to developers and publishers. So flat pricing + DRM-Free is something many devs and publishers simply refuse. Can you blame them? The best argument we can make to convince a publisher or developer to try DRM-Free gaming is that it earns money. Telling them to sacrifice income while they try selling a game with no copy protection is not a way to make that argument.

Getting back to those 3 new upcoming games coming up. The first one is Age of Wonders 3, which you can pre-order right now on GOG.com. The next 2 ones will be Divine Divinity: Original Sin and The Witcher 3. We’re very excited to offer those games DRM-free worldwide and we hope you’ll love them.

Still, we know some countries are really being screwed with regional pricing (Western Europe, UK, Australia) and as mentioned above, we’ll do our very best, for every release of a new game, to convince our partners to offer something special for the gamers living there.

And don’t forget guys: if regional pricing for those few big (as in, “AA+”) new games is a problem for you, you can always wait. In a few months. The game will be discounted on sale, and at 60, 70, or 80% off, the price difference will be minimal indeed. In a few years it will become a classic in its own right, and then we have the possibility to to make it flat-priced anyway (read next!) The choice is always yours. All we are after is to present it to you 100% DRM-free. We are sure you will make the best choice for yourself, and let others enjoy their own freedom to make choices as well.

So, what is going to happen with classic games then?

Classic content accounts for about 80% of our catalog, so yes, this is a super important topic. We've mentioned here above that we can’t control prices for new games, but we do have a lot of influence when it comes to classic games. GOG.com is the store that made this market visible and viable digitally, and we're the ones who established the prices we charge. We believe that we have a good record to argue for fair pricing with our partners.

So let's talk about the pricing for classics that we're shooting for. For $5.99 classics, we would like to make the games 3.49 GBP, 4.49 EUR, 199 RUB, and $6.49 AUD. For $9.99 classics, our targets are 5.99 GBP, 7.49 EUR, 349 RUB, and $10.99 AUD. This is what we’ve got in mind at the moment. We’ll do our best to make that happen, and we think it will. How? Well, we have made our partners quite happy with GOG.com's sales for years - thanks to you guys :). We have created a global, legal, successful digital distribution market of classics for them. This market didn't exist 5 years ago. By (re)making all those games compatible with modern operating systems for MAC and PC, we've made forgotten games profitable again. When it comes to classic games, we can tell them that we know more about this market than anyone. :) Being retrogaming freaks ourselves, we know that 5.99 EUR or GBP is crazy expensive for a classic game (compared to 5.99 USD). We have always argued that classic games only sell well if they have reasonable prices. Unfair regional pricing equals piracy and that’s the last thing anybody wants.

What’s next?

We will do our very best to make all of the above happen. This means three things:

First, we will work to make our industry go DRM-free in the future for both classic and new games (that’s our mission!).

Second, we will fight hard to have an attractive offer for those AA+ new games for our European, British and Australian users, despite regional pricing that we have to stick to.

Third, we will switch to fair local pricing for classic games, as I mentioned above.

TheEnigmaticT earlier mentioned that he would eat his hat if we ever brought DRM to GOG.com. I'm going to go one step further: by the end of this year, I'm making the promise that we will have converted our classic catalog over to fair regional pricing as outlined above. If not, we'll set up a record a video of some horrible public shaming for me, TheEnigmaticT, and w0rma. In fact, you know what? Feel free to make suggestions below for something appropriate (but also safe enough that we won't get the video banned on YouTube) so you feel that we're motivated to get this done quickly. I'll pick one that's scary enough from the comments below and we'll let you know which one we're sticking to.

I hope that this explanation has helped ease your worry a bit and help you keep your faith in GOG.com as a place that's different, awesome, and that always fights for what's best for gamers. If you have any questions, comments or ideas, feel free to address them to us below and TheEnigmaticT and I will answer them to the best of our abilities tomorrow. We hear you loud and clear, so please do continue sharing your feedback with us. At the end of the day GOG.com is your place; without you guys it would just be a website where a few crazy people from Europe talk about old games. :)

I end many of my emails with this, but there's rarely a time to use it more appropriately than here:

“Best DRM-free wishes,

Guillaume Rambourg,
(TheFrenchMonk)
Managing Director -- GOG.com”
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silentbob1138: ...There are quite a few answers by Gog staff in the thread where regional pricing was introduced last week that more regionally priced games (including older games when contracts get renegotiated) are possible. ...
The funny thing about this is that they said it was possible on friday and now they say it is sure to come. Somehow I doubt it was less sure then.
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_Bruce_: I have three important questions that go unanswered in this:

1: What measures will be used to prevent users from purchasing the wrong ('unfair' if regional price is 'fair'?) price?

2: How will this impact gifting, users moving countries, and under what conditions could games be removed or accounts locked?

3: Do you intent to keep these prices regardless of currency rates? I know that when the Australian dollar went up in value a while ago very few prices in such services moved, but when the dollar falls the price is quick to jump to make up the difference. How do you intend to handle this? You can't possibly expect to just stick to one price at a different currency when the value of that currency will change.
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wpegg: I would also like answers to all these questions.
That makes three of us.
Probably they haven't sorted this out though.
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Chacranajxy: Man... some people are just impossible to please or reason with.

Anyway, I think this change is for the best, now more than ever. It'll be nice to be able to buy newer games on GOG rather than Steam, because if I'm shelling out more than $40 for a game, I really don't want it to come saddled with DRM, too.

Naturally, I'll be preordering AoW III, if only to support this effort on GOG's part.
And you really don't care that people who earn about 10% what you do have to pay 40% more?
OK... I am dissapointed with you. The whole catalogue will be transfered to regional pricing... so this means that even if it is a small difference for old games they will still become more expensive... And also what will happen if you are living in Europe but your country does not have the euro... do we still need to pay in euro? Because often the fees are better when paying in $.
I am also still quite concerned, that there is nothing in this letter in regard to our fear of having different game versions / censored versions for different countries, which TET said could happen...
Honestly I feel this new games are not worth this mess... and of course at the moment a lot of people would say what I am complaining about since the Swiss price for AoW is ok, but since I lived most of my life in germany and probably will return there in 1-2 years, I really feel the need to say that this whole thing sucks big time.
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Trilarion: The revolution came already today to russia in form of a rebate. Russians are always the first to receive revolutions. But who knows, maybe tomorrow it is someone else.
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Sanjuro: Whoa, now. We didn't ask for it, you know (not that I'm complaining though).
Also, we have a neighbor called Ukraine so right now we're feeling a little nervous about the very word "revolution".
Sorry, I didn't mean it in a bad way. Please forgive me. I wasn't interested in the game so much anyway. I just wanted to tease a bit. :)
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cmdr_flashheart: But seriously, GOG did not invent regional pricing. It's a big deal in and of itself that we're getting DRM-free versions of such games, which might encourage other big titles to come here as well.

It just seems to me like there's not enough consideration of people who want DRM-free non-indie, non-classic games.
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Mr_GeO: Or, which is much more possible it will show "other big titles" that GOG will agree on their terms if they drop some extra bucks as a lure. And if have absolutely no problem at all to sending to the crapper their own promises that they publicly annouced as "core principles" just few months ago - like, you know, "no DRM".
And please, spare me "but they don't do this!", because it's already happened, right here, right now. And no, Facebook-tier giggles "we make a movie of us eating cockroaches if we lied" are not convincing me either.

What make it extra hilarious is using a game that NEVER suppose to have any form of DRM (D:OS) as an excuse for "sacrifices" to keep DRM away.

Long story short - what I see in this letter is a collection of platitudes and PR BS. That's not what I'm eager to pay with my hard earned money.
If GOG lets go of DRM-free, then they'll won't have anything else.

They may or may not become like the Humble Store, or like Steam, or whatever, but there's no reason to continue business as usual till that happens.

Personally, I already got so many games here, and I would rather that GOG survives in the long run so they can continue safekeeping my installers way into the future.

But most importantly, there needs to be a safe, reliable place for DRM-free game purchases, and especially more big title or AAA DRM-free games.
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haydenaurion: I have a question:

I'm in the US and my bank charges a fee for each time I use my card to purchase on GOG because it's considered a foreign purchase, would this change eliminate that fee?
Not unless GOG routes its payments though a new area.
Honestly, I'm even more pissed now than I was before I read the letter. So, we get 3 titles that I'm not even the slightest bit giddy about, but the first title even has exclusive day one DLC.

Not to mention that the letter doesn't actually do much to clarify things. I see that they're not going to be doing a dollar is a euro, but I take from the letter that VAT will be added on top, but there's very little clarity about what the pricing is going to be like in the future.

Other than that, there's very little detail here and it just comes off as condescending "we know what's best for you" bullshit.
high rated
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TheFrenchMonk: Regional pricing means that your bank will not charge you extra fees to convert your purchase from USD to GBP i.e. we can guarantee that what you see is what you pay. That's good for you guys in my humble opinion.
So, now that you're changing your pricing scheme so that instead of paying a flat price in $ (a foreign currency to me), I'll pay a slightly higher price in € (also a foreign currency to me), how does that benefit me exactly?
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TheFrenchMonk: On top of that, well, there are lots of European/British/Australian gamers out there who are worried to buy anything in USD on the internet, because their bank account is in a different currency. By having local currencies, we will be able to make them feel safer about GOG and have more retrogaming fans on GOG. Even among my circle of French friends, there are people who constantly tell me "5.99 EUR for a classic game, really?" and I am like "no, it's 5.99 USD, which is 4.something EUR". These are exactly the kind of people we also need to make feel more comfortable about GOG.com.
What, morons, you mean? You know, people who can't tell the difference between dollars and euros? Rather like yourself in fact, going by today's pre-order announcement.
"1World,FairPrice" fits just within the 16 character limit for the forum title which appears under your username. You can change your title by clicking the "My Account" menu and selecting "Forum replies" and then the "My settings" tab. Also, if you weren't aware of it, there is a wishlist "feature request" item you can vote for.
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Professor_Cake: ...although the number of posts do indicate a strength of feeling that may translate into a problem in terms of future sales...
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cmdr_flashheart: If history tells us anything, most likely not.

But seriously, GOG did not invent regional pricing. It's a big deal in and of itself that we're getting DRM-free versions of such games, which might encourage other big titles to come here as well.

It just seems to me like there's not enough consideration of people who want DRM-free non-indie, non-classic games.
As I mention in the rest of the post you quote, there may be no problem with future sales at all. Time will tell, though I strongly suspect that you are correct.

Non indie, non classic games tend to be released on sites and in stores where customers typically have a different set of priorities in terms of what they value when making a purchase to the average GOG customer. I would wager that most go for price. It will be interesting to see if GOG is successful in attracting a significant amount of customers in on the basis of DRM free gaming as, if AoW3 is anything to go by, their regional pricing has made them uncompetitve in terms of price compared to some of its new competition. That being said, they already have customers here that only buy DRM free, but will it be enough to get more companies to take the chance as GOG have stated they wanted? Again, time will tell.
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Snickersnack: I'm surprised so many gamers are outright rejecting GOG for price increases. I guess their remaining differentiators aren't as widely valued as I thought. :/
Right.

It has nothing to do with GOG.com breaking their promise, that they would stick with their core values.
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Chacranajxy: Man... some people are just impossible to please or reason with.

Anyway, I think this change is for the best, now more than ever. It'll be nice to be able to buy newer games on GOG rather than Steam, because if I'm shelling out more than $40 for a game, I really don't want it to come saddled with DRM, too.

Naturally, I'll be preordering AoW III, if only to support this effort on GOG's part.
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blotunga: And you really don't care that people who earn about 10% what you do have to pay 40% more?
As of now (nothing can be said about the future, even though their intentions seem good), I don't see how you will be paying 40% more.
You will if you'll buy some of the new games, which you wouldn't be able to buy if this decision had not been taken; for the rest of the catalog you will be paying what I presume is a negligible difference (correct me if I'm wrong, but it should be around 15 cents).
Edit: of course, negligible is subjective, I guess it may make a difference for some people who live in different conditions, but let's not overestimate it's impact by saying it will be 40% more expensive.
Post edited February 25, 2014 by Shambhala
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Shambhala: Someone made a valid point that, as not all currencies are supported, many poorer countries will just find themselves having to convert from a different currency. Eg: Hungarians will now pay in euro, thus having to pay more since the initial price is higher and they will still have to convert (to whatever currency they use, I am ignorant on the matter).
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IAmSinistar: That makes sense. Though didn't they have to convert to USD as well? I know some countries accept USDs alongside their own currency (such as Costa Rica), so in those cases it was probably more convenient.
Some countries only accept USD for transactions, I believe that Zimbabwe was that after their local currency wound up being a few trillion to buy a loaf of bread. Damn that corrupt madman Mugabe.
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Chacranajxy: Man... some people are just impossible to please or reason with.

Anyway, I think this change is for the best, now more than ever. It'll be nice to be able to buy newer games on GOG rather than Steam, because if I'm shelling out more than $40 for a game, I really don't want it to come saddled with DRM, too.

Naturally, I'll be preordering AoW III, if only to support this effort on GOG's part.
And just couple of hours ago you have absolutely nothing against GOG changing into dumbed-down version of Steam.
Whoa, some people changes their opinions more often than civilised human being changing his/her underwear...