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Hey Goggers;

As many of you know, we announced on last Friday that we are going to introduce regional pricing for 3 new games coming up on GOG.com soon. Looking at the amount of reactions (over 3,500 comments at this very moment), it is obvious that this change is making many of you guys worried. We must have failed to clearly explain why our pricing policy for (some) newer games will change and what this means as a matter of fact for our PC & MAC classic games, which account for over 80% of our catalogue.

To be honest, our announcement was a bit vague simply because our future pricing policy is not 100% set in stone yet and we were just worried to make any promises before it was. You know, GOG.com has been growing quickly (thanks to you!), and the more we grow, the more we are worried to make some of you guys disappointed. This is why we were so (over-)cautious with our announcement.

We should have just been upfront about why we've made these changes and what they mean for us in the future and what we're planning. So let's talk. To be clear: what I'm talking about below is our plan. It's a plan that we believe we can accomplish, but while it's what we want to do with GOG, it may change some before it actually sees the light of day. Please don’t blame me for talking open-heartedly today and telling you about the plans and pricing policy we want to fight for and eventually achieve. The below plans aren't sure. The only guarantee I can give you is that we’ll do our best to fight for gamers while still making sure GOG.com as a whole grows (because well, we still want to be around 50 years from now, you know!). So, enough for the introduction, let’s get things started.

Why does GOG.com need to offer newer games at all?

We've been in business for 5 years now, and we've signed a big percentage of all of the classic content that can be legally untangled. There are still some big companies left we're trying to bring into the GOG.com fold, like LucasArts, Microsoft, Take2 and Bethesda, but what classic titles will we sign in the future once we have those partners on-board? We need to sign newer games or else just fire everyone and keep selling the same limited catalog. Either we bring you “not so old” releases from 2010+ or brand-new AAA titles, because these will become classic games tomorrow. It’s as simple as that.

Also, well, we want to expand beyond just classic games, hence the fact we have been offering you brand-new indie releases for almost 2 years now. Why expanding? Well, obviously, because the more games we sell, the more legitimacy we have on the market and the more likely it is that we can achieve our mission: making all PC & MAC video games 100% DRM-free, whether classic or brand-new titles.

To be straightforward (excuse my French):DRM is shit-- we'll never have any of it. It treats legitimate customers like rubbish and pirates don't have to bother with it. It's bad for gamers, and it's also bad for business and our partners. We want to make it easy and convenient for users to buy and play games; rather than give piracy a try. Happy gamers equals a healthy gaming industry; and this is what we fight for. Anyway, I am sure you well know our opinions about DRM.

To make the world of gaming DRM-free, we need to convince top-tier publishers & developers to give us a try with new games, just like they did with classic games. We need to make more case studies for the gaming industry, just like we successfully did back in 2011 with The Witcher 2. It was our first ever 100% DRM-free AAA day-1 release. GOG.com was the 2nd best-selling digital distribution platform worldwide for this title thanks to you guys, despite having regional prices for it. We need more breakthroughs like this to be able to show all the devs and publishers in our industry that DRM-free digital distribution is actually good for their business and their fans. And when I say breakthroughs, I am talking about really kick-ass games, with a potential metacritic score of 85% or more, AA+ and AAA kind of titles.

And this is exactly why we signed those 3 games we told you about last Friday. We believe those 3 games can be massive hits for hardcore gamers, that they can help us spread the DRM-free model among the industry for newer games and we did our best to convince their rights holders to give GOG.com a try. One of those games, as you see already, is Age of Wonders 3. We're planning more titles even beyond these first 3 soon.

Alright, but why is regional pricing needed for those (only 3 so far!) newer games then?

First of all, you have to be aware of an important fact when it comes to newer games: GOG.com cannot really decide what the prices should be. Top-tier developers and publishers usually have contractual obligations with their retail partners that oblige them to offer the game at the same price digitally and in retail. When they don’t have such contractual obligations, they are still encouraged to do so, or else their games might not get any exposure on the shelves in your favorite shops. This will change over time (as digital sales should overtake retail sales in the near future), but as of today, this is still a problem our industry is facing because retail is a big chunk of revenue and there’s nothing GOG.com can do to change that. We need to charge the recommended retail price for the boxed copies of the games in order for developers (or publishers) to either not get sued or at least get their games visible on shelves. You may recall that our sister company CD Projekt RED got sued for that in the past and we don’t want our partners to suffer from that too.

On top of that, you have to know that there are still many top-tier devs and publishers that are scared about DRM-free gaming. They're half-convinced it will make piracy worse, and flat pricing means that we're also asking them to earn less, too. Earn less, you say? Why is that? Well, when we sell a game in the EU or UK, VAT gets deducted from the price before anyone receives any profit. That means we're asking our partners to try out DRM-free gaming and at the same time also earn 19% - 25% less from us. Other stores, such as Steam, price their games regionally and have pricing that's more equitable to developers and publishers. So flat pricing + DRM-Free is something many devs and publishers simply refuse. Can you blame them? The best argument we can make to convince a publisher or developer to try DRM-Free gaming is that it earns money. Telling them to sacrifice income while they try selling a game with no copy protection is not a way to make that argument.

Getting back to those 3 new upcoming games coming up. The first one is Age of Wonders 3, which you can pre-order right now on GOG.com. The next 2 ones will be Divine Divinity: Original Sin and The Witcher 3. We’re very excited to offer those games DRM-free worldwide and we hope you’ll love them.

Still, we know some countries are really being screwed with regional pricing (Western Europe, UK, Australia) and as mentioned above, we’ll do our very best, for every release of a new game, to convince our partners to offer something special for the gamers living there.

And don’t forget guys: if regional pricing for those few big (as in, “AA+”) new games is a problem for you, you can always wait. In a few months. The game will be discounted on sale, and at 60, 70, or 80% off, the price difference will be minimal indeed. In a few years it will become a classic in its own right, and then we have the possibility to to make it flat-priced anyway (read next!) The choice is always yours. All we are after is to present it to you 100% DRM-free. We are sure you will make the best choice for yourself, and let others enjoy their own freedom to make choices as well.

So, what is going to happen with classic games then?

Classic content accounts for about 80% of our catalog, so yes, this is a super important topic. We've mentioned here above that we can’t control prices for new games, but we do have a lot of influence when it comes to classic games. GOG.com is the store that made this market visible and viable digitally, and we're the ones who established the prices we charge. We believe that we have a good record to argue for fair pricing with our partners.

So let's talk about the pricing for classics that we're shooting for. For $5.99 classics, we would like to make the games 3.49 GBP, 4.49 EUR, 199 RUB, and $6.49 AUD. For $9.99 classics, our targets are 5.99 GBP, 7.49 EUR, 349 RUB, and $10.99 AUD. This is what we’ve got in mind at the moment. We’ll do our best to make that happen, and we think it will. How? Well, we have made our partners quite happy with GOG.com's sales for years - thanks to you guys :). We have created a global, legal, successful digital distribution market of classics for them. This market didn't exist 5 years ago. By (re)making all those games compatible with modern operating systems for MAC and PC, we've made forgotten games profitable again. When it comes to classic games, we can tell them that we know more about this market than anyone. :) Being retrogaming freaks ourselves, we know that 5.99 EUR or GBP is crazy expensive for a classic game (compared to 5.99 USD). We have always argued that classic games only sell well if they have reasonable prices. Unfair regional pricing equals piracy and that’s the last thing anybody wants.

What’s next?

We will do our very best to make all of the above happen. This means three things:

First, we will work to make our industry go DRM-free in the future for both classic and new games (that’s our mission!).

Second, we will fight hard to have an attractive offer for those AA+ new games for our European, British and Australian users, despite regional pricing that we have to stick to.

Third, we will switch to fair local pricing for classic games, as I mentioned above.

TheEnigmaticT earlier mentioned that he would eat his hat if we ever brought DRM to GOG.com. I'm going to go one step further: by the end of this year, I'm making the promise that we will have converted our classic catalog over to fair regional pricing as outlined above. If not, we'll set up a record a video of some horrible public shaming for me, TheEnigmaticT, and w0rma. In fact, you know what? Feel free to make suggestions below for something appropriate (but also safe enough that we won't get the video banned on YouTube) so you feel that we're motivated to get this done quickly. I'll pick one that's scary enough from the comments below and we'll let you know which one we're sticking to.

I hope that this explanation has helped ease your worry a bit and help you keep your faith in GOG.com as a place that's different, awesome, and that always fights for what's best for gamers. If you have any questions, comments or ideas, feel free to address them to us below and TheEnigmaticT and I will answer them to the best of our abilities tomorrow. We hear you loud and clear, so please do continue sharing your feedback with us. At the end of the day GOG.com is your place; without you guys it would just be a website where a few crazy people from Europe talk about old games. :)

I end many of my emails with this, but there's rarely a time to use it more appropriately than here:

“Best DRM-free wishes,

Guillaume Rambourg,
(TheFrenchMonk)
Managing Director -- GOG.com”
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synfresh: *snip*
But at some point the question they need to ask is, do they just want to be like Desura or DotEmu or do they want to compete with the big boys, specifically Steam?
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Niggles: Its been pointed out in the past GOG is second only to Steam.
That might be true but if GOG will really try to compete with Steam then they bit off more than they can chew.
Post edited February 27, 2014 by Impaler26
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wintermute.: Oh, warner hold CDP hostage and forced them to sign a deal to the terms of warner because there is no alternative out there? Well, every day I learn new things ... :)
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Lilim: I think you've missed my point - all I did was correct the mistake jamotide did, by mixing up who the publisher for W3 is, that's all. As for the reason why CDP chose WB - I have no information in that matter, so you'll have to ask them yourself.
I don't know if anger is the right answer, I would rather complaint, but I'm sure CDP would be the right address as Warner is well known for their policies and I guess no one could have forced CDP to make a contract with them. I guess it was either the easiest or the most lucrative way.
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CarrionCrow: Being honest, I feel the exact same way about them. That feeling is part of the reason why I'm getting more than a little perturbed. (Avert your eyes, oh delicate squeamish masses, I'm not just ass-kissing here, I'm on the verge of virtually rimming every single GOG staff member. It'll be sloppy, but I'll try to make it sexy as well. ;) ) I too think they're good, cool people trying their best in a shitty system, hanging on to everything they can while the odds are against them. It sure as hell can't be easy in such a situation. And as such, seeing them get slammed from one end to the other isn't exactly fun. They aren't going to get into forum fighting, their level of professionalism is higher than that. They just get blasted. So yes, long story still just as long, all those comments are meant strictly as humor.
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tammerwhisk: That imagery, damn you for making me picture this lol.
----
Personally GOG is my favorite digital distributor, I still like them; but I'd be lying if i said the way they handled this didn't make me share some of the concerns others have.
Whatever you do, don't add T's voice from an episode of This Week on GOG to the image. That'll probably really mess with your head....;)
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synfresh: What everyone continues to miss is the very basic principle that GoG is a business first. They are in the digital distribution business where there is a lot of competition. Yes, they can continue on the path they are on and simply stick to (mostly) classic and indie games. Yes other distributors such as Desura and DotEmu do this to an extent and are successful. But at some point the question they need to ask is, do they just want to be like Desura or DotEmu or do they want to compete with the big boys, specifically Steam? There is no way they can if they don't offer new titles. There is only so much 9.99 and 5.99 titles you can sell and yet still be in the conversation when talking about the big boy distributors. GoG wants to advance, they want to be at that table. They are not there now (no matter what people here think). New releases come out every week and GoG isn't even in that conversation in terms of sales. Meanwhile millions of dollars are getting generated for Steam, for Origin, for Gamersgate, for Amazon.
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wintermute.: I got news for you: it aint business if there aren't enough customers left. Just giving a hint.
True, although I think people will buy here no matter what based on the DRM-free aspect alone. I'm sure they have some sort of metric or polling where they can get a feel of why people buy off their site and while i'm sure pricing is up there, it probably doesn't surpass DRM-Free. They are actually kind of in a no win situation. Because unless you are really hardcore on the DRM-Free aspect (as I'm sure there are many), I don't see the benefit of buying a new release here vs. anywhere else (Steam). When this site got started, it was never looked at as a direct competitor of steam (in fact the M.D. even mentioned this back in 20011 saying their main competitor was piracy, not Steam) because they offered (for the most part) different libraries. That has blurred now with GoG offering indie games. It will get blurred even further once they offer new releases.

So I see both sides of it. From a gamer perspective and a business one.
the problem with GOG is its long term vision and the plan in place to achieve that goal.

It feels like there is no planning or contingencies in place.

sad really but its everywhere these days
If it's any consolation to anyone, I'm pretty sure that in the wake of all this, the good people at GOG won't be willing to give you a set-in-stone answer to much of anything beyond what time it is. From here on out, it'll be all about "we'll do absolutely everything we can" in regards to a particular subject.
high rated
Looking at AoW, prices are everything but fair. I know it's not in GOG's hands, but you guys should really try and reason with producers. It can't be that Romania/Serbia/Ukraine (and many other) have to pay more for a fucking game the the Swiss. Dammit.
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SimpleUser: A download service is a download service is a download service.

A companys principles on the other hand are totally different.

Do you think people who buy shoes from Toms Shoes - One-for-One movement would continue to buy shoes from them if they stopped sending out that second pair of shoes?

If you have the view of companies as faceless soulless entities that simply fulfil your need for a commodity then thats fine, you take what they offer, you go else where, you feel nothing for where or from whom you get your things as long as you get them. Thats fine, its not me to judge.

But if you invest in more than the stuff they offer and in the company themselves and what they stand/stood for then I think people are entitled to a little bit of "childish rage stupidity"

Everyone is different, and I like it that way :)
Never heard of Tom's shoes so I honestly can't give a properly considered answer to that one. I do view some companies as soulless entities that care about nothing but money and have no dignity, no respect for their customers whatsoever. Ubisoft and EA Games come to mind. I see companies like GOG.com, Red Hat Inc. however to have a set of high values and company ethics which I agree with and whom are "the good guys", fighting the good fight for a better world. Better in the ways they are able to try to make it better under the constraints of what they can or can not control or change anyway. Of course various people will have their own opinions on that based on their own understanding of such companies which may or may not be right or wrong also.

Having said that, I need to buy stuff, food, clothes, all the various things everyone has to buy, and I go out and buy them where it is convenient to me and where I've had good experiences and not had any major bad experiences that outweigh my good experiences. I shop at certain retailers which are largely chastised for having some bad business practices against their employees sometimes for I have evaluated the data that is out there and weighed it in my own mind with my own perspectives and ended up deciding that while I don't like everything a given company does, if I have no way to make the same evaluations over all of their competition, how can I decide to switch to someone else and possibly end up choosing a company that is even worse? If I make a stand against every injustice I see in the world, every greedy company decision I see, if I stop buying food from companies that spray it with pesticides and crap, if I stop spending money on every possible product or service that could be doing anything at all wrong, I'd end up not buying anything from anyone ever likely, and probably starving too.

But I want to live, and I want to enjoy life and even though the world is a huge shithole of sorts with lots of nasty evil crap going on everywhere, my brain can't even absorb let alone digest all of it, and I'm left to have to make decisions every day about what products to buy to serve my needs and my desires, knowing full well that many of my purchases either are ending up in some selfish jackass's hands, or that my money might possibly be going to someone whom is making decisions not in my interest or not in the interest of the world being a better place - and I might be cluelessly in the dark about it because the information is simply unknown to me and possibly unknown to everyone out there.

In order for me to sleep at night, I have to spend my money on some things at least knowing that I need to either make some compromises about things, or I might have to obsess about such things to the point where I'd rightfully be diagnosed with mental illness. Instead, I choose to accept the fact that "shit happens" and that various companies do bad things and sometimes I can boycott them (Yes I'm speaking to you Ubisoft and EA, oh and you too Rockstar Games! Bell Canada, you're on the list too!) and sometimes I just spend no more money than I absolutely need to without greatly inconveniencing myself. Other times I need to try to see what's behind a company's decision and see if what's best for me personally is bad for them and that perhaps I'm being selfish and I should be more flexible.

People are free to have "childish rage stupidity" as they like. I'm just saying that doing so is more harmful to them than it is helpful, and it will never make their situation better. While I myself sometimes get angry about things, it is never healthy and I've found that making decisions based on anger or other strong negative emotions leads to bad decision making more often than not. Emotions can be a prison that work against us if we can't learn to rationalize things and separate our emotions from logic before we make decisions. That's something I've learned the hard way over many years, and while I'm still as human and the next guy and sometimes make rash decisions based on emotion, I know I'll have a better experience if I can get that in check and defer decision making until my mind is calm and clear and I have time to rationalize things and consider other viewpoints, and other people's needs and not just my own exclusively. So I wouldn't want to rob someone from their right to have a tantrum about something as I'd like to reserve my right to do so as well... I just admit that it is unhealthy for me to do such a thing and I think it's unhealthy for others too. ;o)
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synfresh: True, although I think people will buy here no matter what based on the DRM-free aspect alone. I'm sure they have some sort of metric or polling where they can get a feel of why people buy off their site and while i'm sure pricing is up there, it probably doesn't surpass DRM-Free. They are actually kind of in a no win situation. Because unless you are really hardcore on the DRM-Free aspect (as I'm sure there are many), I don't see the benefit of buying a new release here vs. anywhere else (Steam). When this site got started, it was never looked at as a direct competitor of steam (in fact the M.D. even mentioned this back in 20011 saying their main competitor was piracy, not Steam) because they offered (for the most part) different libraries. That has blurred now with GoG offering indie games. It will get blurred even further once they offer new releases.

So I see both sides of it. From a gamer perspective and a business one.
I'm not sure if they really can handle the backlash. Sure, Non-DRM is a very important point, but there are also other digital distributors with DRM free titles (but not exclusively so) plus most people tend to have lost faith in GOG and in their promise of DRM free titles. I will indeed stop buying gog games and I'm someone who spend good amount of money in games, and I'm sure I'm not the only one with a quite big gog shelf stopping to buy games here. I feel betrayed as many others do, it's not about the money, it's about the treatment and the broken promises.
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CarrionCrow: The more Steam has classic games, the more GOG has got to feel the pressure to bring more to the table.
I'm not so sure about that. I might be wrong, but I think Steam just sells old games as they are. Gog makes sure they run on modern computers. For classics I don't see Steam as a good alternative and therefore not as a huge threat to that part of Gog's business.
In the end the only thing that will matter is "Is GOG.com the place where I could buy my game for the lowest price?"
If the answer will be "yes", I will buy from them, otherwise I'll buy from someone else, or I will not buy at all, as I have done for a long time before I discovered GOG.
Still I prefer gog to steam, first of all because it has a small selection of wonderfull games, insted of the tons of crap that you must rummage trhough on steam; then I actually download the game, not some sort of fancy installer that need an internet link and an active account to be used. You can even burn a CD or a DVD to get your physical copy, if you have this kind of fetish. Last, but not least, I dont want the world to know what and when I'm playing
I just wanted to say that you've lost me as a customer with this change. I get screwed enough by other online services with their regional pricing bull, and I certainly don't need that from GOG as well. I might have understood this change for a handful of newer titles, but changing the prices of the existing catalog is the same as telling me that you don't want my business anymore. And that's fine, I'll just take it elsewhere.
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PixelBoy: UUuuuhhhmmm....
Have you guys even bothered to read what those GOG people are saying?

They are removing flat prices on ALL games in the catalogue!

So how is this supposed to help getting new games into flat pricing model? It is not. It will not. Those prices are gone soon. I suppose it may happen that once newer titles become older titles, the completely unfair ripoff prices get a bit more even, yet unfair conversion.

Of course, if that happens, it will only make the unfairness of the system all the more obvious, and will hardly receive any sympathy from GOG userbase.
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Magnitus: Actually, my understanding is that they are doing currency conversion, but otherwise keeping a flat price (just displayed in a different currency depending on where you live).

Obviously, the numbers will differ as 10 USD != 10 EURO for example.

I think it's a step up as most like to view prices in their own currency.

One guy even complained that he was charged an extra 2% when it's Paypal who does the conversion in his currency.

Only the 3 new games and some future AAA/AA+ games will be regionally priced (as in, different prices even after currency conversion).
I'm not so optimistic. Once you open that box it should be hard to close again, I think. I expect a considerable part (newly released games, better games, renegotiated older games) to have quite variable regional pricing and the rest of the catelogque a pricing that may soon become out of sync when real currency rates do not play along with what GOG had in mind. It's only a matter of time until the regional prices of classics mean that somebody will be ripped off.

I still don't understand why they are so eager to have each game in their cataloque with a regional price. It seems to be an invitation to screw somebody. Why are they embracing something now so completely that they fighted against in the past?

I think compared to what they said in the past, they now do more harm than good with their announced regional pricing. I wonder if they really believe that this is a good thing or if they are just convinced by the possibility to maybe make more money.

What I would have done instead: Give everyone the choice to pay in $ or in local currency for each game. That should minimize the hassle of transaction fees (I would have fees regardless of the currency).

And I would have not dared to touch the worldwide equal prices of classics unless a company comes and request that. GOG really made without immediate need a 180 degree move on their pricing policy of classics. Very, very strange.
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Leucius: Hate to break it to you, but if you re-read the letter, ALL games are going to be regionally priced by year's end.
From the announcement:

So let's talk about the pricing for classics that we're shooting for. For $5.99 classics, we would like to make the games 3.49 GBP, 4.49 EUR, 199 RUB, and $6.49 AUD. For $9.99 classics, our targets are 5.99 GBP, 7.49 EUR, 349 RUB, and $10.99 AUD. This is what we’ve got in mind at the moment.

And lower:

Third, we will switch to fair local pricing for classic games, as I mentioned above

Now surely, as someone who wasn't born under a rock, you know that various currencies don't translate one-to-one.

I believe 1 EURO is like 1.2-1.25 USD and an Australian dollar is just a tad less than an American dollar.

Now, look at the suggested pricing with the above in mind and basic math will suggest that once you convert currencies, the prices are roughtly the same.
Post edited February 27, 2014 by Magnitus
2 days have passed and I feel we're finally coming to more reasonable comments leaving the black and white world of:

GOG is the devil and I'll burn all my HDD having files from them on it.
or
GOG is the new Messiah that will save us all and I trust everything they do.

We're talking business here and it's a business decision. And, to my personal sadness, we live in a world where a business has to grow or quit the game. I'd rather not see GOG quit the game, so I can understand them trying solutions to have this growth.

On a side note, management by consensus is probably the worst way to manage a company which try to innovate (and selling DRM-free game is sadly an innovation in this IP world) , in other medias, it gave us Die Hard 5, Star Wars Episode 1, 2 and 3 or Indiana Jones 4 :) so stick to your choices GOG if you feel they are the right ones for your company.

I'll stick to mine which are to buy DRM-Free games only at a fair price. When I feel the price is not fair, I'll simply wait for a sale without any resentment against GOG (why should I anyway ?).