It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Hey Goggers;

As many of you know, we announced on last Friday that we are going to introduce regional pricing for 3 new games coming up on GOG.com soon. Looking at the amount of reactions (over 3,500 comments at this very moment), it is obvious that this change is making many of you guys worried. We must have failed to clearly explain why our pricing policy for (some) newer games will change and what this means as a matter of fact for our PC & MAC classic games, which account for over 80% of our catalogue.

To be honest, our announcement was a bit vague simply because our future pricing policy is not 100% set in stone yet and we were just worried to make any promises before it was. You know, GOG.com has been growing quickly (thanks to you!), and the more we grow, the more we are worried to make some of you guys disappointed. This is why we were so (over-)cautious with our announcement.

We should have just been upfront about why we've made these changes and what they mean for us in the future and what we're planning. So let's talk. To be clear: what I'm talking about below is our plan. It's a plan that we believe we can accomplish, but while it's what we want to do with GOG, it may change some before it actually sees the light of day. Please don’t blame me for talking open-heartedly today and telling you about the plans and pricing policy we want to fight for and eventually achieve. The below plans aren't sure. The only guarantee I can give you is that we’ll do our best to fight for gamers while still making sure GOG.com as a whole grows (because well, we still want to be around 50 years from now, you know!). So, enough for the introduction, let’s get things started.

Why does GOG.com need to offer newer games at all?

We've been in business for 5 years now, and we've signed a big percentage of all of the classic content that can be legally untangled. There are still some big companies left we're trying to bring into the GOG.com fold, like LucasArts, Microsoft, Take2 and Bethesda, but what classic titles will we sign in the future once we have those partners on-board? We need to sign newer games or else just fire everyone and keep selling the same limited catalog. Either we bring you “not so old” releases from 2010+ or brand-new AAA titles, because these will become classic games tomorrow. It’s as simple as that.

Also, well, we want to expand beyond just classic games, hence the fact we have been offering you brand-new indie releases for almost 2 years now. Why expanding? Well, obviously, because the more games we sell, the more legitimacy we have on the market and the more likely it is that we can achieve our mission: making all PC & MAC video games 100% DRM-free, whether classic or brand-new titles.

To be straightforward (excuse my French):DRM is shit-- we'll never have any of it. It treats legitimate customers like rubbish and pirates don't have to bother with it. It's bad for gamers, and it's also bad for business and our partners. We want to make it easy and convenient for users to buy and play games; rather than give piracy a try. Happy gamers equals a healthy gaming industry; and this is what we fight for. Anyway, I am sure you well know our opinions about DRM.

To make the world of gaming DRM-free, we need to convince top-tier publishers & developers to give us a try with new games, just like they did with classic games. We need to make more case studies for the gaming industry, just like we successfully did back in 2011 with The Witcher 2. It was our first ever 100% DRM-free AAA day-1 release. GOG.com was the 2nd best-selling digital distribution platform worldwide for this title thanks to you guys, despite having regional prices for it. We need more breakthroughs like this to be able to show all the devs and publishers in our industry that DRM-free digital distribution is actually good for their business and their fans. And when I say breakthroughs, I am talking about really kick-ass games, with a potential metacritic score of 85% or more, AA+ and AAA kind of titles.

And this is exactly why we signed those 3 games we told you about last Friday. We believe those 3 games can be massive hits for hardcore gamers, that they can help us spread the DRM-free model among the industry for newer games and we did our best to convince their rights holders to give GOG.com a try. One of those games, as you see already, is Age of Wonders 3. We're planning more titles even beyond these first 3 soon.

Alright, but why is regional pricing needed for those (only 3 so far!) newer games then?

First of all, you have to be aware of an important fact when it comes to newer games: GOG.com cannot really decide what the prices should be. Top-tier developers and publishers usually have contractual obligations with their retail partners that oblige them to offer the game at the same price digitally and in retail. When they don’t have such contractual obligations, they are still encouraged to do so, or else their games might not get any exposure on the shelves in your favorite shops. This will change over time (as digital sales should overtake retail sales in the near future), but as of today, this is still a problem our industry is facing because retail is a big chunk of revenue and there’s nothing GOG.com can do to change that. We need to charge the recommended retail price for the boxed copies of the games in order for developers (or publishers) to either not get sued or at least get their games visible on shelves. You may recall that our sister company CD Projekt RED got sued for that in the past and we don’t want our partners to suffer from that too.

On top of that, you have to know that there are still many top-tier devs and publishers that are scared about DRM-free gaming. They're half-convinced it will make piracy worse, and flat pricing means that we're also asking them to earn less, too. Earn less, you say? Why is that? Well, when we sell a game in the EU or UK, VAT gets deducted from the price before anyone receives any profit. That means we're asking our partners to try out DRM-free gaming and at the same time also earn 19% - 25% less from us. Other stores, such as Steam, price their games regionally and have pricing that's more equitable to developers and publishers. So flat pricing + DRM-Free is something many devs and publishers simply refuse. Can you blame them? The best argument we can make to convince a publisher or developer to try DRM-Free gaming is that it earns money. Telling them to sacrifice income while they try selling a game with no copy protection is not a way to make that argument.

Getting back to those 3 new upcoming games coming up. The first one is Age of Wonders 3, which you can pre-order right now on GOG.com. The next 2 ones will be Divine Divinity: Original Sin and The Witcher 3. We’re very excited to offer those games DRM-free worldwide and we hope you’ll love them.

Still, we know some countries are really being screwed with regional pricing (Western Europe, UK, Australia) and as mentioned above, we’ll do our very best, for every release of a new game, to convince our partners to offer something special for the gamers living there.

And don’t forget guys: if regional pricing for those few big (as in, “AA+”) new games is a problem for you, you can always wait. In a few months. The game will be discounted on sale, and at 60, 70, or 80% off, the price difference will be minimal indeed. In a few years it will become a classic in its own right, and then we have the possibility to to make it flat-priced anyway (read next!) The choice is always yours. All we are after is to present it to you 100% DRM-free. We are sure you will make the best choice for yourself, and let others enjoy their own freedom to make choices as well.

So, what is going to happen with classic games then?

Classic content accounts for about 80% of our catalog, so yes, this is a super important topic. We've mentioned here above that we can’t control prices for new games, but we do have a lot of influence when it comes to classic games. GOG.com is the store that made this market visible and viable digitally, and we're the ones who established the prices we charge. We believe that we have a good record to argue for fair pricing with our partners.

So let's talk about the pricing for classics that we're shooting for. For $5.99 classics, we would like to make the games 3.49 GBP, 4.49 EUR, 199 RUB, and $6.49 AUD. For $9.99 classics, our targets are 5.99 GBP, 7.49 EUR, 349 RUB, and $10.99 AUD. This is what we’ve got in mind at the moment. We’ll do our best to make that happen, and we think it will. How? Well, we have made our partners quite happy with GOG.com's sales for years - thanks to you guys :). We have created a global, legal, successful digital distribution market of classics for them. This market didn't exist 5 years ago. By (re)making all those games compatible with modern operating systems for MAC and PC, we've made forgotten games profitable again. When it comes to classic games, we can tell them that we know more about this market than anyone. :) Being retrogaming freaks ourselves, we know that 5.99 EUR or GBP is crazy expensive for a classic game (compared to 5.99 USD). We have always argued that classic games only sell well if they have reasonable prices. Unfair regional pricing equals piracy and that’s the last thing anybody wants.

What’s next?

We will do our very best to make all of the above happen. This means three things:

First, we will work to make our industry go DRM-free in the future for both classic and new games (that’s our mission!).

Second, we will fight hard to have an attractive offer for those AA+ new games for our European, British and Australian users, despite regional pricing that we have to stick to.

Third, we will switch to fair local pricing for classic games, as I mentioned above.

TheEnigmaticT earlier mentioned that he would eat his hat if we ever brought DRM to GOG.com. I'm going to go one step further: by the end of this year, I'm making the promise that we will have converted our classic catalog over to fair regional pricing as outlined above. If not, we'll set up a record a video of some horrible public shaming for me, TheEnigmaticT, and w0rma. In fact, you know what? Feel free to make suggestions below for something appropriate (but also safe enough that we won't get the video banned on YouTube) so you feel that we're motivated to get this done quickly. I'll pick one that's scary enough from the comments below and we'll let you know which one we're sticking to.

I hope that this explanation has helped ease your worry a bit and help you keep your faith in GOG.com as a place that's different, awesome, and that always fights for what's best for gamers. If you have any questions, comments or ideas, feel free to address them to us below and TheEnigmaticT and I will answer them to the best of our abilities tomorrow. We hear you loud and clear, so please do continue sharing your feedback with us. At the end of the day GOG.com is your place; without you guys it would just be a website where a few crazy people from Europe talk about old games. :)

I end many of my emails with this, but there's rarely a time to use it more appropriately than here:

“Best DRM-free wishes,

Guillaume Rambourg,
(TheFrenchMonk)
Managing Director -- GOG.com”
Ok I have to admit, my initial reaction post to this was, as many others, negative (i.e. "GOG sold out! Whaaa!").

However, after rethinking the issue, it might not necessarily be a bad thing. If it's a necessary move on their part in order to secure more great games in a DRM-free form, I'm all for it as long as they really do mean fair regional pricing.

Hey if it helps with negotiations with Disney to actually get Lucasarts signed, then count me in... If they stick to the suggested pricing in this post for classics then it's not bad on that front.

It's the newer, more expensive games that will mostly be affected. I'm curious to see the price difference on these when the shift is made. I hope someone who can be bothered documents these changes and makes a forum post to test this.
high rated
avatar
TheFrenchMonk: Regional pricing means that your bank will not charge you extra fees to convert your purchase from USD to GBP i.e. we can guarantee that what you see is what you pay. That's good for you guys in my humble opinion.
WHAT? Who tells you that crap? I don't pay extra fee for converting currencies. I have only a small fee off 1,5% for using the card on the internet. That is a huge difference to your 37% plus with regional pricing, and I still have to pay the 1,5%. Thank you very much!
avatar
Trilarion: I also wonder for those who will live in righ priced regions but don't have the money.

Will you still pay it as price for the DRM free games?
Or will you try to get into another region by faking the region if this is easily possible?
Or will you try to pirate the games?
pirate version tbh

im not going to start messing with vpn

although its just as easy to get a friend in the cheap region to buy it for me and gift it over to me.
Although the game would need to be really good AAA title to warrant that sort of behaviour however atm currently there is nothing in the gog catalogue that warrants such spending currently as any new releases lately are ..imo much less than AAA rating.

way too many rpgs appearing on here , which is fine if you like that dsort of thing but for me they are the shittiest of shit games but GOG loves them
avatar
MrAlphaNumeric: Ok I have to admit, my initial reaction post to this was, as many others, negative (i.e. "GOG sold out! Whaaa!").

However, after rethinking the issue, it might not necessarily be a bad thing. If it's a necessary move on their part in order to secure more great games in a DRM-free form, I'm all for it as long as they really do mean fair regional pricing.

Hey if it helps with negotiations with Disney to actually get Lucasarts signed, then count me in... If they stick to the suggested pricing in this post for classics then it's not bad on that front.

It's the newer, more expensive games that will mostly be affected. I'm curious to see the price difference on these when the shift is made. I hope someone who can be bothered documents these changes and makes a forum post to test this.
i initially thought the same and until i see some of these alleged new releases appear i will still look at this as a cash grab
Post edited February 27, 2014 by paulrainer
avatar
CarrionCrow: That was to Matruchus. Thoughts on what you asked would be that the companies are still trying to get more revenue out of the titles, maybe thinking that if certain things come here, they'll be pirated at length. And Square Enix is just weird in general, who knows what they're thinking. They're working on a Hitman mobile game in between shitting on the corpse of Final Fantasy. Their hands are full.
avatar
tammerwhisk: Maybe, still doesn't explain things like Devolver Digital's other Serious Sam titles not being here at all though (especially since the newer Shadow Warrior published by them is here). As for Square I have to concede, I'm not even sure they know what they are doing alternating between mobile shit, running series' into the ground, and releasing the occasional good game. Still love classic Square and most Eidos stuff though.
It seems very hit and miss with properties. Seems like there are some they want to keep away from GOG more than others. But also, there are factors we're not aware of that could be influencing why they aren't available here. Theory of the moment is that they try to squeeze every penny they feel they can under the perceived shield of DRM, only releasing the newer items when they feel it's time to revitalize sales for a bit.

Additional - pirating games or trying to spoof the system to get what you feel you deserve will be a really, really good way of helping companies to take more of a hard line stance. Self-fulfilling prophecy. More theft, lack of control, met with increased restriction. And I'm pretty damn sure that's a big goddamn hurdle for GOG to keep having to leap over as it is. Every paranoid executive who can't tell the difference ends up gunning for everyone. (And of course, that shit doesn't do anything in the end but screw the legit customers over. Not that the companies that are so DRM-trigger happy seem to notice.)
Post edited February 27, 2014 by CarrionCrow
avatar
TheEnigmaticT: There are a whole lot of comments. We're posting our reply to the most common answers today, but reading fast enough to keep up with them wasn't very feasible yesterday. Indeed, you can see how far behind I still am this morning.
avatar
skeletonbow: Sure is a lot of reading/thinking to take on, you've got your work cut out for you for sure! :o) If I might pass along one suggestion to save away somewhere should it ever be needed... If this regional pricing thing doesn't end up working out due to complaints etc. and you find yourselves in the position to need to consider reverting it - CD Projekt parent company could always start up a brand new subsidiary that focuses solely on newer games made in the last n years which are DRM-free but do have regional pricing from the start. There would be no promises to the otherwise for people to complain about and people could have their GOG and eat it too, and people could opt into buying newer releases from GNG.com (Good New Games) if they're ok with regional pricing. Just an idea, although personally I hope this whole thing works out on gog.com without that as it's an established brand. Having said that, I'm sure CD Projekt/GOG people are smart enough to have considered that as an option already too and it's always an option in the future regardless of what happens now. Count me in as a customer either way. ;)
This.

This is a way to have your cake and eat it.
NGOG (New GOG), or whatever you wish to call it, will carry DRM Free, region restricted, region locked etc. games.
You can also have the option to combine GOG and NGOG shelves if the user desires and have tons of cross promotions.
After a certain time has passed, you can then re-negotiate with the publisher to 'upgrade' to the more beloved GOG.com, at which point they waive their region restrictions (because it's a classy, highly respected club that only worthwhile titles are allowed to enter), this will probably allow them to also have more revenue for a now less shiny title.
avatar
tammerwhisk: Maybe, still doesn't explain things like Devolver Digital's other Serious Sam titles not being here at all though (especially since the newer Shadow Warrior published by them is here). As for Square I have to concede, I'm not even sure they know what they are doing alternating between mobile shit, running series' into the ground, and releasing the occasional good game. Still love classic Square and most Eidos stuff though.
avatar
CarrionCrow: It seems very hit and miss with properties. Seems like there are some they want to keep away from GOG more than others. But also, there are factors we're not aware of that could be influencing why they aren't available here. Theory of the moment is that they try to squeeze every penny they feel they can under the perceived shield of DRM, only releasing the newer items when they feel it's time to revitalize sales for a bit.
if its another fantasy rpg type the GOG guys are a sure bet on a fixed odd to add it to their catalogue
if its a proper classic then forget it..it wont happen
avatar
CarrionCrow: It seems very hit and miss with properties. Seems like there are some they want to keep away from GOG more than others. But also, there are factors we're not aware of that could be influencing why they aren't available here. Theory of the moment is that they try to squeeze every penny they feel they can under the perceived shield of DRM, only releasing the newer items when they feel it's time to revitalize sales for a bit.
avatar
paulrainer: if its another fantasy rpg type the GOG guys are a sure bet on a fixed odd to add it to their catalogue
if its a proper classic then forget it..it wont happen
Yeah where are classics like Dune 2, Dune 2000, Emperor Battle for Dune, Red Alert, Starcraft or other games.
Oh, i completely forgot about something. You know who has games that are equally priced around the globe?

Cmon guess.

Its not GOG. Its better.

Pirates.
avatar
paulrainer: if its another fantasy rpg type the GOG guys are a sure bet on a fixed odd to add it to their catalogue
if its a proper classic then forget it..it wont happen
avatar
Matruchus: Yeah where are classics like Dune 2, Dune 2000, Emperor Battle for Dune, Red Alert, Starcraft or other games.
Starcraft, lol. glhf with that suggestion.

WHERE IS MY MGS1 GOG?!?!
Post edited February 27, 2014 by zels
avatar
PewSquare: Oh, i completely forgot about something. You know who has games that are equally priced around the globe?

Cmon guess.

Its not GOG. Its better.

Pirates.
Good joke -Dobra fora.
avatar
TheEnigmaticT: Dude, if a dead cat scratched me I would freak out.

Mostly, we couldn't keep up with the number of comments and also figure out sensible replies, so rather than post something sort of coherent late yesterday, we're regrouping and working on this now.
avatar
CarrionCrow: Damn it, T, you and the rest of the staff are supposed to be sitting in a bunker devising new ways to rip people off while lying to them, counting your stacks of ill-gotten money and twirling your long moustaches while laughing dastardly. Talking rationally and politely is pissing on that whole idea!
Well, I can't resist but tell you how childish your attitude is. The Hitler clip might be a bit harsh sarcasm, but it is also funny and fun it was for sure. At least as long as the people you disagree on GOGs newest stunt can somehow laugh about it there is hope for something that would suite everyone. This means we don't need people trying to drive a wedge between "us" and "them". Your lame try to kiss some ass is so obvious, it's hard to ignore. I wouldn't care if you wouldn't try to belittle everyone with an other opinion by pointing out these people are unreasonable fools. Have a nice day.
avatar
paulrainer: if its another fantasy rpg type the GOG guys are a sure bet on a fixed odd to add it to their catalogue
if its a proper classic then forget it..it wont happen
avatar
Matruchus: Yeah where are classics like Dune 2, Dune 2000, Emperor Battle for Dune, Red Alert, Starcraft or other games.
add these to that list of great games that you will never see on here doom series, black &white , homeworld , quake series,
avatar
Matruchus: Yeah where are classics like Dune 2, Dune 2000, Emperor Battle for Dune, Red Alert, Starcraft or other games.
avatar
paulrainer: add these to that list of great games that you will never see on here doom series, black &white , homeworld , quake series,
Yeah vote for black&white - can't be found anywhere but retail possibly.
Doublepost because of site hang. Sorry.
Post edited February 27, 2014 by wintermute.
avatar
skeletonbow: Sure is a lot of reading/thinking to take on, you've got your work cut out for you for sure! :o) If I might pass along one suggestion to save away somewhere should it ever be needed... If this regional pricing thing doesn't end up working out due to complaints etc. and you find yourselves in the position to need to consider reverting it - CD Projekt parent company could always start up a brand new subsidiary that focuses solely on newer games made in the last n years which are DRM-free but do have regional pricing from the start. There would be no promises to the otherwise for people to complain about and people could have their GOG and eat it too, and people could opt into buying newer releases from GNG.com (Good New Games) if they're ok with regional pricing. Just an idea, although personally I hope this whole thing works out on gog.com without that as it's an established brand. Having said that, I'm sure CD Projekt/GOG people are smart enough to have considered that as an option already too and it's always an option in the future regardless of what happens now. Count me in as a customer either way. ;)
avatar
sbenrap: This.

This is a way to have your cake and eat it.
NGOG (New GOG), or whatever you wish to call it, will carry DRM Free, region restricted, region locked etc. games.
You can also have the option to combine GOG and NGOG shelves if the user desires and have tons of cross promotions.
After a certain time has passed, you can then re-negotiate with the publisher to 'upgrade' to the more beloved GOG.com, at which point they waive their region restrictions (because it's a classy, highly respected club that only worthwhile titles are allowed to enter), this will probably allow them to also have more revenue for a now less shiny title.
I vote it be named Magog :P (Sorry... couldn't resist. Edit: Just to be safe anyone reading this don't over-think it too much.)
Post edited February 27, 2014 by tammerwhisk