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Hey Goggers;

As many of you know, we announced on last Friday that we are going to introduce regional pricing for 3 new games coming up on GOG.com soon. Looking at the amount of reactions (over 3,500 comments at this very moment), it is obvious that this change is making many of you guys worried. We must have failed to clearly explain why our pricing policy for (some) newer games will change and what this means as a matter of fact for our PC & MAC classic games, which account for over 80% of our catalogue.

To be honest, our announcement was a bit vague simply because our future pricing policy is not 100% set in stone yet and we were just worried to make any promises before it was. You know, GOG.com has been growing quickly (thanks to you!), and the more we grow, the more we are worried to make some of you guys disappointed. This is why we were so (over-)cautious with our announcement.

We should have just been upfront about why we've made these changes and what they mean for us in the future and what we're planning. So let's talk. To be clear: what I'm talking about below is our plan. It's a plan that we believe we can accomplish, but while it's what we want to do with GOG, it may change some before it actually sees the light of day. Please don’t blame me for talking open-heartedly today and telling you about the plans and pricing policy we want to fight for and eventually achieve. The below plans aren't sure. The only guarantee I can give you is that we’ll do our best to fight for gamers while still making sure GOG.com as a whole grows (because well, we still want to be around 50 years from now, you know!). So, enough for the introduction, let’s get things started.

Why does GOG.com need to offer newer games at all?

We've been in business for 5 years now, and we've signed a big percentage of all of the classic content that can be legally untangled. There are still some big companies left we're trying to bring into the GOG.com fold, like LucasArts, Microsoft, Take2 and Bethesda, but what classic titles will we sign in the future once we have those partners on-board? We need to sign newer games or else just fire everyone and keep selling the same limited catalog. Either we bring you “not so old” releases from 2010+ or brand-new AAA titles, because these will become classic games tomorrow. It’s as simple as that.

Also, well, we want to expand beyond just classic games, hence the fact we have been offering you brand-new indie releases for almost 2 years now. Why expanding? Well, obviously, because the more games we sell, the more legitimacy we have on the market and the more likely it is that we can achieve our mission: making all PC & MAC video games 100% DRM-free, whether classic or brand-new titles.

To be straightforward (excuse my French):DRM is shit-- we'll never have any of it. It treats legitimate customers like rubbish and pirates don't have to bother with it. It's bad for gamers, and it's also bad for business and our partners. We want to make it easy and convenient for users to buy and play games; rather than give piracy a try. Happy gamers equals a healthy gaming industry; and this is what we fight for. Anyway, I am sure you well know our opinions about DRM.

To make the world of gaming DRM-free, we need to convince top-tier publishers & developers to give us a try with new games, just like they did with classic games. We need to make more case studies for the gaming industry, just like we successfully did back in 2011 with The Witcher 2. It was our first ever 100% DRM-free AAA day-1 release. GOG.com was the 2nd best-selling digital distribution platform worldwide for this title thanks to you guys, despite having regional prices for it. We need more breakthroughs like this to be able to show all the devs and publishers in our industry that DRM-free digital distribution is actually good for their business and their fans. And when I say breakthroughs, I am talking about really kick-ass games, with a potential metacritic score of 85% or more, AA+ and AAA kind of titles.

And this is exactly why we signed those 3 games we told you about last Friday. We believe those 3 games can be massive hits for hardcore gamers, that they can help us spread the DRM-free model among the industry for newer games and we did our best to convince their rights holders to give GOG.com a try. One of those games, as you see already, is Age of Wonders 3. We're planning more titles even beyond these first 3 soon.

Alright, but why is regional pricing needed for those (only 3 so far!) newer games then?

First of all, you have to be aware of an important fact when it comes to newer games: GOG.com cannot really decide what the prices should be. Top-tier developers and publishers usually have contractual obligations with their retail partners that oblige them to offer the game at the same price digitally and in retail. When they don’t have such contractual obligations, they are still encouraged to do so, or else their games might not get any exposure on the shelves in your favorite shops. This will change over time (as digital sales should overtake retail sales in the near future), but as of today, this is still a problem our industry is facing because retail is a big chunk of revenue and there’s nothing GOG.com can do to change that. We need to charge the recommended retail price for the boxed copies of the games in order for developers (or publishers) to either not get sued or at least get their games visible on shelves. You may recall that our sister company CD Projekt RED got sued for that in the past and we don’t want our partners to suffer from that too.

On top of that, you have to know that there are still many top-tier devs and publishers that are scared about DRM-free gaming. They're half-convinced it will make piracy worse, and flat pricing means that we're also asking them to earn less, too. Earn less, you say? Why is that? Well, when we sell a game in the EU or UK, VAT gets deducted from the price before anyone receives any profit. That means we're asking our partners to try out DRM-free gaming and at the same time also earn 19% - 25% less from us. Other stores, such as Steam, price their games regionally and have pricing that's more equitable to developers and publishers. So flat pricing + DRM-Free is something many devs and publishers simply refuse. Can you blame them? The best argument we can make to convince a publisher or developer to try DRM-Free gaming is that it earns money. Telling them to sacrifice income while they try selling a game with no copy protection is not a way to make that argument.

Getting back to those 3 new upcoming games coming up. The first one is Age of Wonders 3, which you can pre-order right now on GOG.com. The next 2 ones will be Divine Divinity: Original Sin and The Witcher 3. We’re very excited to offer those games DRM-free worldwide and we hope you’ll love them.

Still, we know some countries are really being screwed with regional pricing (Western Europe, UK, Australia) and as mentioned above, we’ll do our very best, for every release of a new game, to convince our partners to offer something special for the gamers living there.

And don’t forget guys: if regional pricing for those few big (as in, “AA+”) new games is a problem for you, you can always wait. In a few months. The game will be discounted on sale, and at 60, 70, or 80% off, the price difference will be minimal indeed. In a few years it will become a classic in its own right, and then we have the possibility to to make it flat-priced anyway (read next!) The choice is always yours. All we are after is to present it to you 100% DRM-free. We are sure you will make the best choice for yourself, and let others enjoy their own freedom to make choices as well.

So, what is going to happen with classic games then?

Classic content accounts for about 80% of our catalog, so yes, this is a super important topic. We've mentioned here above that we can’t control prices for new games, but we do have a lot of influence when it comes to classic games. GOG.com is the store that made this market visible and viable digitally, and we're the ones who established the prices we charge. We believe that we have a good record to argue for fair pricing with our partners.

So let's talk about the pricing for classics that we're shooting for. For $5.99 classics, we would like to make the games 3.49 GBP, 4.49 EUR, 199 RUB, and $6.49 AUD. For $9.99 classics, our targets are 5.99 GBP, 7.49 EUR, 349 RUB, and $10.99 AUD. This is what we’ve got in mind at the moment. We’ll do our best to make that happen, and we think it will. How? Well, we have made our partners quite happy with GOG.com's sales for years - thanks to you guys :). We have created a global, legal, successful digital distribution market of classics for them. This market didn't exist 5 years ago. By (re)making all those games compatible with modern operating systems for MAC and PC, we've made forgotten games profitable again. When it comes to classic games, we can tell them that we know more about this market than anyone. :) Being retrogaming freaks ourselves, we know that 5.99 EUR or GBP is crazy expensive for a classic game (compared to 5.99 USD). We have always argued that classic games only sell well if they have reasonable prices. Unfair regional pricing equals piracy and that’s the last thing anybody wants.

What’s next?

We will do our very best to make all of the above happen. This means three things:

First, we will work to make our industry go DRM-free in the future for both classic and new games (that’s our mission!).

Second, we will fight hard to have an attractive offer for those AA+ new games for our European, British and Australian users, despite regional pricing that we have to stick to.

Third, we will switch to fair local pricing for classic games, as I mentioned above.

TheEnigmaticT earlier mentioned that he would eat his hat if we ever brought DRM to GOG.com. I'm going to go one step further: by the end of this year, I'm making the promise that we will have converted our classic catalog over to fair regional pricing as outlined above. If not, we'll set up a record a video of some horrible public shaming for me, TheEnigmaticT, and w0rma. In fact, you know what? Feel free to make suggestions below for something appropriate (but also safe enough that we won't get the video banned on YouTube) so you feel that we're motivated to get this done quickly. I'll pick one that's scary enough from the comments below and we'll let you know which one we're sticking to.

I hope that this explanation has helped ease your worry a bit and help you keep your faith in GOG.com as a place that's different, awesome, and that always fights for what's best for gamers. If you have any questions, comments or ideas, feel free to address them to us below and TheEnigmaticT and I will answer them to the best of our abilities tomorrow. We hear you loud and clear, so please do continue sharing your feedback with us. At the end of the day GOG.com is your place; without you guys it would just be a website where a few crazy people from Europe talk about old games. :)

I end many of my emails with this, but there's rarely a time to use it more appropriately than here:

“Best DRM-free wishes,

Guillaume Rambourg,
(TheFrenchMonk)
Managing Director -- GOG.com”
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bmihoric: I return to GoG. See the open letter.
Read it, cool, nice!
Look at comments. What the...

Are you people for real?
^ This. GOG came out, took the time to try to explain everything behind their decision (which, as the decision is still somewhat in limbo, is a very risky move, as now if everything doesn't go according to plan they'll have to risk even more backlash). I find that very respectable in itself. Furthermore, is everyone really this angry about regional pricing on a select few of hundreds of games? I mean...really? Maybe I read the letter wrong, but it seems really simple. Three games have regional pricing (because that was the only way GOG could negotiate them into the mix of games available here). If you don't want to support that, fine! The best way to handle it would be to elect NOT to purchase those games, but to still support the other games without regional pricing or DRM if that is important to you. By getting this angry about regional pricing and choosing not to support GOG at all, you are deciding NOT to support games that are DRM-free, which seems massively counter-productive to me if you care at all for the gaming industry.

While I understand feeling disappointed or sad that a business such as GOG has to compromise on either a promise or some value in order to stay competitive, that's life. I own a business myself...have for over ten years now. Sometimes I have to do something differently or consider something I never would have in order to stay relevant or competitive. If businesses don't evolve, they can't last or grow. This would be true even IF they decided to enforce regional pricing on all of their games, which they aren't!

I really didn't want to get involved in all this drama, and I'm not trying to tell anyone that they are wrong for feeling hurt over something like this...however, I am just flabbergasted at how many people are swearing to stop supporting GOG altogether because of a super minority of games that can only be offered by the website if they do so under regional pricing. Meanwhile, all of the DRM-free games that do not have regional pricing aren't being supported, either, and the main goal of GOG will begin to look unattainable. Without obtaining access to triple A titles, GOG will never be truly competitive in the digital gaming market. And without being truly competitive, it will have little to no say in how the industry views DRM-free games. If it has little say in how DRM-free games are viewed in the industry, DRM will continue to exist. Is this truly what gamers want? I mean...if so, by all means, keep brewing up a storm. But I sense no BS from this open letter, I understand the move from a business standpoint, and I will continue supporting GOG because I believe fully in their main mission, which now seems one step closer to fruition.
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IAmSinistar: This is a lot to process and I think only time will make it clear to me how this decision culminates.

I'm curious about one thing from my fellow GOGnards in other countries - with all prices in USD, didn't you end up paying a different amount for games that were technically the same price, depending on what day you bought them (and thus was the exchange rate was)? If so, isn't having a fixed price in your own currency an improvement? That way you aren't dealing with the fluctuations between your currency and the dollar. Or am I misunderstanding how the payments worked?
Sure, the conversion rate differed from day to day, and every once in a while I even thought I should check what difference it may make, but I never actually bothered enough to actually check, the difference isn't big enough to matter (though I always check the approximate current rate before paying, and I can easily get bank statements of what I paid in SEK, I've never kept history of what I paid in USD). Besides, I'm the type who don't care whatsoever if something I bought yesterday at full price is off 90% today - I thought it was worth the price I paid, else I wouldn't have paid it, I've even skipped promos because I couldn't consider such low prices fair for the games in question (even if I really did want to buy the games at release).

With regional pricing however, many prices are raised more than could ever be rationalised. I can accept adding country-specific VAT (if applicable for digital goods) on top of the base price, I could even accept adjusting base prices for each country's BNP, and displaying an automatic conversion from the base currency (say USD) to a user-decided currency would be great (together with base currency, with a notice that the local is only for display and that the customer's bank may use a different rate). But I can never accept excuses for setting fixed prices in other currencies that make the price way higher than the above would give.
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tammerwhisk: Being in 'MURIKA, so this doesn't effect me (other than making me ponder various "slippery slope" scenarios").

That said I can't see how this is a good idea (especially the way they are introducing it), when their primary userbase appears to be comprised of quite a few very cautious and jaded individuals that watch the game industry (and its business practices) like a hawk. I'm not sure treating this audience and storefront like other DD sites is very wise.

Can GOG risk alienating customers in certain regions and contradicting past statements they've made?

If GOG is truly (and not exaggerating about) trying to avoid running into a financial wall by 'running out of classics to release', what happens if this experiment is a failure? If the financial future is at risk without courting publishers for new games, how can they reasonably expect to stick it out with drm-free releases in the face of adversity?

(I apologize if any of this is oddly worded or incoherent, I'm rather heavily medicated.)
Do keep in mind that those of us active on the forums are the vocal minority of the much larger customer base. The vast majority of the customers don't give a rat's ass about regional pricing, and likely not about DRM either, or extras, to them its always been just another game store with no extra value and less intuitivity than Steam (I have to download the (multipart) installers and run them manually? Alright, I'll accept that since this game is cheaper here, or isn't on Steam).
Post edited February 26, 2014 by Maighstir
It is good that you are concerned with regional pricing. Until now, I did not really pay attention to it, not that I accept it but you provide us benefits (DRM-free games and goodies) that other publishers or game distribution services don't for the same price. Plus, they don't seem bothered about this regional pricing thing and I am aware that it is a complicated problem : responsability of it is shared. It would be hypocritical to get unauthorized copies of games availabe on your website only because of regional pricing.

So I thank you for your service and your respect of the honest players and buyers. And for Divinity : Original Sin. I knew I should wait before buying early access to it on Steam ! I will pre-order it on GOG.com. It seems good and if it can convince publishers or retailers that DRM-free AA/AAA games can be sold and make money, I will be glad to do it.
Post edited February 26, 2014 by Nanoloque
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GreenManGaming did the same recently. they also said "growth" was the main reason to rip people off. Now GOG is doing the same, prices go up for the same damn content. Fair? Fuck no.
I can understand everything else, as much as I dislike it, and I'm very happy to hear that the aim is indeed to have regionally priced games go to 'regionless' pricing eventually. That said, there's one thing I'm EXTREMELY unhappy about.

That this is converting old games to regional pricing. It's a slippery slope and no one EVER guards it against changes in currency exchange rates. Also, I'm expecting publishers to put even more pressure on this front because the first step has already been taken: In a few years, we'll have the prices decided in USD, then converted to EUR simply by replacing $ with €, and we all know that's not fair. Don't get me wrong; I'm happy you're trying to keep it fair but it's a very slippery slope.

Also, I saw absolutely no reasoning for that change. I get everything else like I said, but that one part I don't.
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bmihoric: ...
So much win! :D
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bmihoric: I return to GoG. See the open letter.
Read it, cool, nice!
Look at comments. What the...

Are you people for real?

So, GoG has removed their one-price guarantee.
But such childish, immature reactions. Boohoo-ing and raging all over the place.
You people just see what you lost - completely blind to what you STILL HAVE.
I am disgusted by many of the comments. You were "betrayed"?

First thing's first.

The primary pillar of GoG was always the no-DRM.
This is the foundation of GoG. Take that away, and there is no more GoG, just another Steam.
So all of you fearing how GoG can just cancel the no-DRM as well, can calm down.
GoG will never become DRM infested, because at that point it's purpose would cease to exist.

I supported GoG for a long time.
Joined for the no-DRM promise, and it's been great. Still is. In fact, it just got better.

Because, you see, no-DRM with just the old game base is not enough.
The goal must be that all games (and other software) become available DRM-free.
And this is why the one-price had to go (as explained in the letter).
To enable pushing the no-DRM even further.

And about the old games' prices now in local currencies, you immediately go and start complaining because of a couple of cents.
Again, what in the world are you people raging for?

Let me teach you whiners a simple, sophisticated approach.
You see a game. Want it. Look at price. Decide if worth it.
Price too high, but still like the game? Put it's name on a list somewhere. WAIT TILL THE PRICE DROPS (possibly on a promo).
Everyone wins. You get the game for a fair price, without resorting to piracy, and with no rootkit (DRM) on your machine.
The publisher gets the idea what price is most acceptable for what kind of title (how many people buy the game at what price). And they sell the game for all it is actually worth.

Because if the new pricing scheme is such a problem, let me ask you a simple queation:
Would you buy a DRM version of that game elsewhere just because it would be a few bucks cheaper?
Then leave if you so please. You were never a true supporter of GoG.

Ultimately, you can get any game dirt-cheap on GoG. Legal and DRM-free.
This did not change with the above announcement.
What in the world are you people raging about, again?
Some hurt emotions? Grow up.
We're all here exactly because most publishers don't care about our emotions!
Proof: there isn't one sane person in this world that would feel good about DRM.
But until we keep buying DRM games they will stuff them with all the DRM they can think of.
That's why DRM is all around us and this here is the last stand.
So wipe those tears, soldier, and pick up your wallet.
Do you want the gaming world of tomorrow to be barren (choose piracy), chained (choose DRM) or thriving and fair (choose GoG)?
Your choice.

Now I raged a little.
Sorry about that ;)
If you go on stating on your homepage that GOG IS

1. DRM-free games
2. Fair, worldwide price
etc.

and then suddenly strike out item 2 from the list, you can't expect that customers won't complain, and you can't expect that people will trust you not to strike other items from the list, e.g. item 1, DRM free.
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I would rather this not exist for the other people here that this does affect, even if it doesn't affect me because I live in the US, but I still have a problem - the AoW3 preorder. Exclusive DLC doesn't paint a very good sign. ever :/ In fact, it kind of contradicts the reason I buy games from this site in the first place...
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Maighstir: Do keep in mind that those of us active on the forums are the vocal minority of the much larger customer base. The vast majority of the customers don't give a rat's ass about regional pricing, and likely not about DRM either, or extras, to them its always been just another game store with no extra value and less intuitivity than Steam (I have to download the (multipart) installers and run them manually? Alright, I'll accept that since this game is cheaper here, or isn't on Steam).
There is no public statistics either way to my knowledge, but how many of them are return customers. The people I know that don't give a rat's ass, only own generally one or two games here with most being on Steam (or something similar) out of convenience. The people I know that own a good amount of games with GOG though, generally seem to care. Granted this is based on my limited perspective and there aren't any public stats either way, but in many ways this is a niche storefront. It doesn't get games the quickest always nor the cheapest, but it has generally always provided a great service.

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bouncedk: GreenManGaming did the same recently. they also said "growth" was the main reason to rip people off. Now GOG is doing the same, prices go up for the same damn content. Fair? Fuck no.
God, I had forgotten about GMG. Always used to get pre-orders there for the Steamworks games, until they "grew" to be just another storefront with hoops to jump through and the same bullshit prices. I regret referring people to them.
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Maighstir: ...and likely not about DRM either, or extras, to them its always been just another game store with no extra value and less intuitivity than Steam (I have to download the (multipart) installers and run them manually? Alright, I'll accept that since this game is cheaper here, or isn't on Steam).
I think DRM-free gaming is only as appealing as it's marketed. For example, I had to travel to another state on a bus, and I played my PC games w/o internet while I was traveling. Not really possible with DRM-restricted PC games :]
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grimwerk: This is so brilliant it's almost unfair.
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Bloodygoodgames: SO incredibly brilliant I'll be embedding that on my website today along with an article about why I'll never buy another game at GOG.

Excellent Selderij. Absolutely excellent :)
I found this hilarious, even though I disagree with the comparison of GOG to Nazis and the rather fire and brimstone betrayal. Still, quite well done and very entertaining.

And on a more serious note, come on, $5.99 is close to 3.49 pounds or 4.49 Euros, so I don't really see the problem with "fair local pricing" even if it is rather market speak. In any case, I come here for the no DRM and the sales (though Witcher 3 just may be my first pre-order).
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Maighstir: Do keep in mind that those of us active on the forums are the vocal minority of the much larger customer base. The vast majority of the customers don't give a rat's ass about regional pricing, and likely not about DRM either, or extras, to them its always been just another game store with no extra value and less intuitivity than Steam (I have to download the (multipart) installers and run them manually? Alright, I'll accept that since this game is cheaper here, or isn't on Steam).
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tammerwhisk: There is no public statistics either way to my knowledge, but how many of them are return customers. The people I know that don't give a rat's ass, only own generally one or two games here with most being on Steam (or something similar) out of convenience. The people I know that own a good amount of games with GOG though, generally seem to care. Granted this is based on my limited perspective and there aren't any public stats either way, but in many ways this is a niche storefront. It doesn't get games the quickest always nor the cheapest, but it has generally always provided a great service.
No, of course not, I am using a bit of hyperbole there, I should have used "I'd be willing to bet the vast majority of the customers...". But there's this.
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photoleia: But then again, Steam is in and of itself DRM. For many of us that use this site that means that Steam versions are not even an option, and what Steam does or doesn't have is pretty much a non-issue due to DRM policies.
Yeah but that regularly puts me in a very difficult spot. Because I don't want DRM. But I also don't want to use Wine when there is a native version. Especially since GOG excludes Wine from their money back option. So I pay for a game, try to run it, only to realize that it doesn't work properly in Wine. Great, I just burned a bunch of money, knowing that there is a native Linux version out there that I would have to pay for again. Sure, I don't like DRM but I also don't like burning money you know.
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bmihoric: I return to GoG. See the open letter.
Read it, cool, nice!
Look at comments. What the...

Are you people for real?
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LovingLife139: ^ This. GOG came out, took the time to try to explain everything behind their decision (which, as the decision is still somewhat in limbo, is a very risky move, as now if everything doesn't go according to plan they'll have to risk even more backlash). I find that very respectable in itself. Furthermore, is everyone really this angry about regional pricing on a select few of hundreds of games? I mean...really? Maybe I read the letter wrong, but it seems really simple. Three games have regional pricing (because that was the only way GOG could negotiate them into the mix of games available here). If you don't want to support that, fine! The best way to handle it would be to elect NOT to purchase those games, but to still support the other games without regional pricing or DRM if that is important to you. By getting this angry about regional pricing and choosing not to support GOG at all, you are deciding NOT to support games that are DRM-free, which seems massively counter-productive to me if you care at all for the gaming industry.

While I understand feeling disappointed or sad that a business such as GOG has to compromise on either a promise or some value in order to stay competitive, that's life. I own a business myself...have for over ten years now. Sometimes I have to do something differently or consider something I never would have in order to stay relevant or competitive. If businesses don't evolve, they can't last or grow. This would be true even IF they decided to enforce regional pricing on all of their games, which they aren't!

I really didn't want to get involved in all this drama, and I'm not trying to tell anyone that they are wrong for feeling hurt over something like this...however, I am just flabbergasted at how many people are swearing to stop supporting GOG altogether because of a super minority of games that can only be offered by the website if they do so under regional pricing. Meanwhile, all of the DRM-free games that do not have regional pricing aren't being supported, either, and the main goal of GOG will begin to look unattainable. Without obtaining access to triple A titles, GOG will never be truly competitive in the digital gaming market. And without being truly competitive, it will have little to no say in how the industry views DRM-free games. If it has little say in how DRM-free games are viewed in the industry, DRM will continue to exist. Is this truly what gamers want? I mean...if so, by all means, keep brewing up a storm. But I sense no BS from this open letter, I understand the move from a business standpoint, and I will continue supporting GOG because I believe fully in their main mission, which now seems one step closer to fruition.
Except that if you bothered to even read that constructive, polite and completely logical criticism that you so finely dissed off as "drama" you'll find plenty of explanations on why it's bad and why actual FACTS show that most of what they wrote isn't true at all.
It's cute that you want to relate your business to GOG's. Do you run your business from a fiscal haven? Do you have plenty of indie altenatives to expand your offer that are almost assuredly more appealing then products from corporate scammers considering the kind of products your customer base is usually after? Do you have plenty of competitors that offer the same DRM-Free policy for less, but you distinguished yourself from by having fair pricing policies? Did you ever state that you wouldn't ever step back from 3 core principles on your business and used those as your main selling point, even going as far as shooting videos parodizing competitors about it, then throw away 2 out of 3 of those principles for debatable and foggy reasons?
Seriously, your situation isn't relatable at all. We are talking about a very succesful business, that isn't struggling at all, that CAN keep expanding without having to compromise to some companies to have more titles (by just sticking to indie games), that is lying to their own customer base as a matter of fact.
Also, i don't see a big sacrifice from you in continuing to support them because, by being a US resident, you won't be affected at all while we'll be asked to pay more.
And you got your facts wrong. Indeed, you read the letter wrong. GOG is NOT applying regional pricing on a select few of hundred of games (which would be bad enough per se, because that would be an open suggestion to all other companies to ask for the same treatment, eventually resulting in they abandoning the fair price policy entirely); they announced that they will apply regional prices to the other games as well. Sure, they said that on classic games they'll make the price fair (which already isn't, if you make a quick conversion, because the converted prices in euros are more expensive than the actual price+conversion fees would be); guess what, they used to say the same thing about their fair price policy, so people LOGICALLY don't trust them anymore.
There's more! The new regional prices will be FIXED. So if the dollar-foreign money conversion rate would change unfavorably, we'll have to pay more.
I could continue on and on and on, but i don't want to convince you. Just to let you understand that our complaints are completely legitimate and supported by logical reasoning. We are not making "drama".
There PLENTY of digital stores selling DRM-Free games, don't let them fool you. What made GOG stand out was its integrity and faithfulness to their own core principles and their unique selection of games. Now they are throwing away that integrity to make their selection of games less unique and more similar to what other stores offer. Doesn't sound that great a deal, in my humble opinion.
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ELFswe: By the way GOG. You trolled us hard about those games.... :D
The Witcher 3 is kinda obvious that it'll come to gog.
Divine Divinity: Original Sin: The devs have allready stated that it'll be released here.
Age of Wonders 3; It sais gog in a video from 2013.
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silentbob1138: And they still claim they had to accept regional pricing to get these games on Gog. It's almost funny.
OK, I think most people here didn't get the actual message.

But let me clarify one thing first: I absolutely despise the way GOG.com dropped one of their core principles.

Now to the actual message:

- In that video of the conference that was linked somewhere in the other Thread, the GOG guys say, that in order to convince new publishers to join in on the GOG market, especially for the big ones, they need to do case studies to prove their model works and is profitable

- In the letter this is mentioned again, conveying the message that these 3 titles are the base for the case study they want to be able to present.
- Witcher 3 of course makes sense as it's their parent company's product, but that alone won't convince anyone. Having NAMCO/Bandai as distributor will still be a plus (name a company that your target can recognize and respect). Pretty sure the regional pricing thing could not be avoided, and getting another distributor didn't work, so they had to stick with what they had
- They went wit Divinity:OS, because they were already going to publish DRM Free, and as GOG supporters they want to help GOG grow. Regional pricing here is probably the result of wanting to keep the criteria for the case study consistent.
- for a case study to be taken seriously the needed at least one more Title, preferably in the "recognized brand/franchize" category. AoW3 presented itself as a good candidate because it overlaps with GOG's target audience. Quite possible that Regional pricing was asked as a conditional here too, in exchange for the DRMFree compromise.

So basically this whole Regional Pricing shitstorm is a case study that is aimed at proving the GOG concept as valid and profitable to the big names in the industry.

This is speculation on my part, but the reasoning appears sound to me.
Again, I'm not supporting the change, I'm trying to get people to understand why the move was necessary in the eyes of the GOG Team.
I still think the regional pricing on classics was not part of the "necessary", though it may still need to appear in the case study as a way to reduce the OMGNODRMPANIC!!11oneoneleven effect when presenting the concept to the next group of representatives.


Still, I'm afraid this case study might quite well end up not producing the expected results, as alienating existing loyal customers rarely does.
Post edited February 26, 2014 by KMJX