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Hey Goggers;

As many of you know, we announced on last Friday that we are going to introduce regional pricing for 3 new games coming up on GOG.com soon. Looking at the amount of reactions (over 3,500 comments at this very moment), it is obvious that this change is making many of you guys worried. We must have failed to clearly explain why our pricing policy for (some) newer games will change and what this means as a matter of fact for our PC & MAC classic games, which account for over 80% of our catalogue.

To be honest, our announcement was a bit vague simply because our future pricing policy is not 100% set in stone yet and we were just worried to make any promises before it was. You know, GOG.com has been growing quickly (thanks to you!), and the more we grow, the more we are worried to make some of you guys disappointed. This is why we were so (over-)cautious with our announcement.

We should have just been upfront about why we've made these changes and what they mean for us in the future and what we're planning. So let's talk. To be clear: what I'm talking about below is our plan. It's a plan that we believe we can accomplish, but while it's what we want to do with GOG, it may change some before it actually sees the light of day. Please don’t blame me for talking open-heartedly today and telling you about the plans and pricing policy we want to fight for and eventually achieve. The below plans aren't sure. The only guarantee I can give you is that we’ll do our best to fight for gamers while still making sure GOG.com as a whole grows (because well, we still want to be around 50 years from now, you know!). So, enough for the introduction, let’s get things started.

Why does GOG.com need to offer newer games at all?

We've been in business for 5 years now, and we've signed a big percentage of all of the classic content that can be legally untangled. There are still some big companies left we're trying to bring into the GOG.com fold, like LucasArts, Microsoft, Take2 and Bethesda, but what classic titles will we sign in the future once we have those partners on-board? We need to sign newer games or else just fire everyone and keep selling the same limited catalog. Either we bring you “not so old” releases from 2010+ or brand-new AAA titles, because these will become classic games tomorrow. It’s as simple as that.

Also, well, we want to expand beyond just classic games, hence the fact we have been offering you brand-new indie releases for almost 2 years now. Why expanding? Well, obviously, because the more games we sell, the more legitimacy we have on the market and the more likely it is that we can achieve our mission: making all PC & MAC video games 100% DRM-free, whether classic or brand-new titles.

To be straightforward (excuse my French):DRM is shit-- we'll never have any of it. It treats legitimate customers like rubbish and pirates don't have to bother with it. It's bad for gamers, and it's also bad for business and our partners. We want to make it easy and convenient for users to buy and play games; rather than give piracy a try. Happy gamers equals a healthy gaming industry; and this is what we fight for. Anyway, I am sure you well know our opinions about DRM.

To make the world of gaming DRM-free, we need to convince top-tier publishers & developers to give us a try with new games, just like they did with classic games. We need to make more case studies for the gaming industry, just like we successfully did back in 2011 with The Witcher 2. It was our first ever 100% DRM-free AAA day-1 release. GOG.com was the 2nd best-selling digital distribution platform worldwide for this title thanks to you guys, despite having regional prices for it. We need more breakthroughs like this to be able to show all the devs and publishers in our industry that DRM-free digital distribution is actually good for their business and their fans. And when I say breakthroughs, I am talking about really kick-ass games, with a potential metacritic score of 85% or more, AA+ and AAA kind of titles.

And this is exactly why we signed those 3 games we told you about last Friday. We believe those 3 games can be massive hits for hardcore gamers, that they can help us spread the DRM-free model among the industry for newer games and we did our best to convince their rights holders to give GOG.com a try. One of those games, as you see already, is Age of Wonders 3. We're planning more titles even beyond these first 3 soon.

Alright, but why is regional pricing needed for those (only 3 so far!) newer games then?

First of all, you have to be aware of an important fact when it comes to newer games: GOG.com cannot really decide what the prices should be. Top-tier developers and publishers usually have contractual obligations with their retail partners that oblige them to offer the game at the same price digitally and in retail. When they don’t have such contractual obligations, they are still encouraged to do so, or else their games might not get any exposure on the shelves in your favorite shops. This will change over time (as digital sales should overtake retail sales in the near future), but as of today, this is still a problem our industry is facing because retail is a big chunk of revenue and there’s nothing GOG.com can do to change that. We need to charge the recommended retail price for the boxed copies of the games in order for developers (or publishers) to either not get sued or at least get their games visible on shelves. You may recall that our sister company CD Projekt RED got sued for that in the past and we don’t want our partners to suffer from that too.

On top of that, you have to know that there are still many top-tier devs and publishers that are scared about DRM-free gaming. They're half-convinced it will make piracy worse, and flat pricing means that we're also asking them to earn less, too. Earn less, you say? Why is that? Well, when we sell a game in the EU or UK, VAT gets deducted from the price before anyone receives any profit. That means we're asking our partners to try out DRM-free gaming and at the same time also earn 19% - 25% less from us. Other stores, such as Steam, price their games regionally and have pricing that's more equitable to developers and publishers. So flat pricing + DRM-Free is something many devs and publishers simply refuse. Can you blame them? The best argument we can make to convince a publisher or developer to try DRM-Free gaming is that it earns money. Telling them to sacrifice income while they try selling a game with no copy protection is not a way to make that argument.

Getting back to those 3 new upcoming games coming up. The first one is Age of Wonders 3, which you can pre-order right now on GOG.com. The next 2 ones will be Divine Divinity: Original Sin and The Witcher 3. We’re very excited to offer those games DRM-free worldwide and we hope you’ll love them.

Still, we know some countries are really being screwed with regional pricing (Western Europe, UK, Australia) and as mentioned above, we’ll do our very best, for every release of a new game, to convince our partners to offer something special for the gamers living there.

And don’t forget guys: if regional pricing for those few big (as in, “AA+”) new games is a problem for you, you can always wait. In a few months. The game will be discounted on sale, and at 60, 70, or 80% off, the price difference will be minimal indeed. In a few years it will become a classic in its own right, and then we have the possibility to to make it flat-priced anyway (read next!) The choice is always yours. All we are after is to present it to you 100% DRM-free. We are sure you will make the best choice for yourself, and let others enjoy their own freedom to make choices as well.

So, what is going to happen with classic games then?

Classic content accounts for about 80% of our catalog, so yes, this is a super important topic. We've mentioned here above that we can’t control prices for new games, but we do have a lot of influence when it comes to classic games. GOG.com is the store that made this market visible and viable digitally, and we're the ones who established the prices we charge. We believe that we have a good record to argue for fair pricing with our partners.

So let's talk about the pricing for classics that we're shooting for. For $5.99 classics, we would like to make the games 3.49 GBP, 4.49 EUR, 199 RUB, and $6.49 AUD. For $9.99 classics, our targets are 5.99 GBP, 7.49 EUR, 349 RUB, and $10.99 AUD. This is what we’ve got in mind at the moment. We’ll do our best to make that happen, and we think it will. How? Well, we have made our partners quite happy with GOG.com's sales for years - thanks to you guys :). We have created a global, legal, successful digital distribution market of classics for them. This market didn't exist 5 years ago. By (re)making all those games compatible with modern operating systems for MAC and PC, we've made forgotten games profitable again. When it comes to classic games, we can tell them that we know more about this market than anyone. :) Being retrogaming freaks ourselves, we know that 5.99 EUR or GBP is crazy expensive for a classic game (compared to 5.99 USD). We have always argued that classic games only sell well if they have reasonable prices. Unfair regional pricing equals piracy and that’s the last thing anybody wants.

What’s next?

We will do our very best to make all of the above happen. This means three things:

First, we will work to make our industry go DRM-free in the future for both classic and new games (that’s our mission!).

Second, we will fight hard to have an attractive offer for those AA+ new games for our European, British and Australian users, despite regional pricing that we have to stick to.

Third, we will switch to fair local pricing for classic games, as I mentioned above.

TheEnigmaticT earlier mentioned that he would eat his hat if we ever brought DRM to GOG.com. I'm going to go one step further: by the end of this year, I'm making the promise that we will have converted our classic catalog over to fair regional pricing as outlined above. If not, we'll set up a record a video of some horrible public shaming for me, TheEnigmaticT, and w0rma. In fact, you know what? Feel free to make suggestions below for something appropriate (but also safe enough that we won't get the video banned on YouTube) so you feel that we're motivated to get this done quickly. I'll pick one that's scary enough from the comments below and we'll let you know which one we're sticking to.

I hope that this explanation has helped ease your worry a bit and help you keep your faith in GOG.com as a place that's different, awesome, and that always fights for what's best for gamers. If you have any questions, comments or ideas, feel free to address them to us below and TheEnigmaticT and I will answer them to the best of our abilities tomorrow. We hear you loud and clear, so please do continue sharing your feedback with us. At the end of the day GOG.com is your place; without you guys it would just be a website where a few crazy people from Europe talk about old games. :)

I end many of my emails with this, but there's rarely a time to use it more appropriately than here:

“Best DRM-free wishes,

Guillaume Rambourg,
(TheFrenchMonk)
Managing Director -- GOG.com”
You know what is the difference between Republic and People's Republic?

It is the same with Fair Price and Fair Local Price.
Post edited February 26, 2014 by NetAndy
"What are you crying? You're American."

Genius, simply genius. I'm laughing so hard right now.
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Wishbone: So... The last blue post in this thread was #99. The last post in the thread as of this writing is #1764. GOG didn't really have much to say to us, did they?
I suspect they feel they've said it. To be fair, TET has given you responses to your questions via the other thread.
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Matruchus: By the way guys and girls did you read the MD letter through the end - all clasic games are going to be regional priced now. A game that costs 5.99 in US will cost 4.49€ which is 6.14$ at the moment. So ripped off again. It seems it is better for Europeans to move back to STEAM and just wait for sales, after all regional pricing is a DRM policy.
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NetAndy: I still think that Steam is worse, I hate it and such, but I do not see it as alternative because I really do not wish to support it. That being said it is sad that gog plans this rip-off (even small-scale one) called "fair local prices". Especially after their rip off video. I was hoping that they will try to convert new titles to fairpricing and not they cancel fair price and replace it with fair local price.
Well I do understand your point but since Europe is falling in to poverty for several years now we just can't afford unfair or even, in case of Age of Wonders 3, - rip-off pricing. Im sad about this happening and would just rather see regional priced games removed from GOG.
Post edited February 26, 2014 by Matruchus
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Wishbone: So... The last blue post in this thread was #99. The last post in the thread as of this writing is #1764. GOG didn't really have much to say to us, did they?
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wpegg: I suspect they feel they've said it. To be fair, TET has given you responses to your questions via the other thread.
The letter said they would answer our questions 'tomorrow', which is today.
Have they done that yet?
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SWorD84: Censored games for Germans?
Please, no! I'm already importing most of my boxed games.
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Wishbone: So... The last blue post in this thread was #99. The last post in the thread as of this writing is #1764. GOG didn't really have much to say to us, did they?
What could they possibly say to make it better?
Mea culpa, we're sticking to one world fair price.
Is the only thing I would like to see - and it is impossible. I don't care about explanations, it's clear they believe there is more money to be made with regional prices so they decided to go back on their core principle and fuck everyone that believed GOG had integrity.
Great, but instead of "Why are you crying, you are American" its should be "Why are you crying, you are Russian", since we got lowest price for Age of Wonders.
As far as I can see, the price of Age of Wonders 3 on Steam is the same. As long as you don't get the game in YOUR country for a cheaper price on another store, where is the rip-off? If the price on GOG is a rip-off, the price on Steam is a rip-off, too. The developers don't want to sell their games on GOG cheaper than on the other stores. That seems logical to me.
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BinaryPoet: As far as I can see, the price of Age of Wonders 3 on Steam is the same. As long as you don't get the game in YOUR country for a cheaper price on another store, where is the rip-off? If the price on GOG is a rip-off, the price on Steam is a rip-off, too. The developers don't want to sell their games on GOG cheaper than on the other stores. That seems logical to me.
Yeah the difference is that GOG did not support regional pricing before. No they just got greedy and did not even dared to negotiate pricing for the game and the question also is if the game is really going to be drm free.
Instead of dropping the core value of flat prices completely from GOG how about a simple rule like: "Games that were released more than 2 years ago in any region will become flat priced." So new games can get special rules but older ones work like they always did on gog. If a game is realeased new on gog and becomes older the price changes when it reaches 2 years.
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BinaryPoet: As far as I can see, the price of Age of Wonders 3 on Steam is the same. As long as you don't get the game in YOUR country for a cheaper price on another store, where is the rip-off? If the price on GOG is a rip-off, the price on Steam is a rip-off, too. The developers don't want to sell their games on GOG cheaper than on the other stores. That seems logical to me.
Yeah, and responsible company shouldn't support any rip-off prices...

If they were fair they could have asked the permission to have it priced at 55$/62$ for everyone one gog.
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BinaryPoet: As far as I can see, the price of Age of Wonders 3 on Steam is the same. As long as you don't get the game in YOUR country for a cheaper price on another store, where is the rip-off? If the price on GOG is a rip-off, the price on Steam is a rip-off, too. The developers don't want to sell their games on GOG cheaper than on the other stores. That seems logical to me.
Yes, and look at all the games on Steam that have DRM that aren't on GOG. That's because GOG chose not to implement DRM to conform to those games' publishers' wishes, just as they could choose not to implement regional pricing.
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BinaryPoet: As far as I can see, the price of Age of Wonders 3 on Steam is the same. As long as you don't get the game in YOUR country for a cheaper price on another store, where is the rip-off? If the price on GOG is a rip-off, the price on Steam is a rip-off, too. The developers don't want to sell their games on GOG cheaper than on the other stores. That seems logical to me.
Then GOG shouldn't have brought the games here. The games they debut are hardly impressive enough to mollify the customers here for them making this massive change.

It's so bad, that I've moved to Russia.
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Wishbone: So... The last blue post in this thread was #99. The last post in the thread as of this writing is #1764. GOG didn't really have much to say to us, did they?
Can you blame them? You guys look like a bunch of kids kicking and poking a dead cat just to feel happy and elated because it scratched you (even if the now dead cat was a good companion for 5 years). It's dead, already, feel satisfied all you want for having killed it, there's no point in ganging up on a corpse.

Congratulations, you are a very tight community that sticks to your core principles, values, you are modern age rebels that rise against the injustice, internet super heroes standing up for your fellow men, you certainly possess the finesse, superior logical thinking and wit to overcome these tyrants, and all that jazz. You did a great job. Now, please, can we move on? Some of us have a cat to bury. Or a skeleton of a cat, whatever you leave behind your destructive path of "righteousness".