It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
We'll be removing a number of games from the GOG.com catalog - here's your last call to get them with a special discount!

Today, we're here to honor the promise we gave you to announce ahead of time whenever we're taking a game down from sales. We wanted to give you one last chance to get the titles we're delisting with a considerable discount, and the partners involved agreed. There are 35 games on that list and you can get them all for up to 80% off until Tuesday, September 2, at 3:59AM GMT. Any title you buy will remain in your collection even after it's removed from our catalog, so you can always download and re-download the installers and bonus content. Check out the promo page to see which games this concerns.

We're still ironing out a few details. For now, the promo pages, like the one for the Last Chance Special, list all the game prices only in US dollars. But don't freak out: if you chose to use your local currency you will see the prices in local currency in checkout, and you can still finalize the transaction in local currency. We hope to have this issue fixed within the next weeks.
avatar
DoctorPirx: Please, guys, don't shoot the messenger. I don't think GOG removes those games because they want to have less games to sell.

I appreciate G-Doc's explanation - it sounds plausible (except for that "re-introduce in the future"-part).

Regional pricing is just a money-grab. I find it commendable that GOG takes a stand against it. If there are publishers that insist on ripping off customers, then, with all respect, to hell with them. Bending over for those companies isn't a solution.
avatar
ReynardFox: Not making any compromises to push the DRM free agenda doesn't work either. Sometimes you have to lay with the devil in order to get your way, there's no two ways about it, and overpriced choice is still better than NO choice.
I don't disagree completely, the will to compromise is vital in any negotiation. But I think that there comes a point, when both sides must "agree to disagree".
One can argue whether or not this point was reached, since, as you point out, the consumers don't have to buy those overpriced games, but I, personally, prefer to see a company respecting its core principles even if it means a certain monetary loss. (I would be the world's most terrible CEO.)
avatar
apehater: will all games be removed from the current promo?
Yes, that's what the promo is all about.
avatar
apehater: will all games be removed from the current promo?
After the promo ends they will be removed from gog,not just the promo
avatar
gibbeynator: Don't worry, at least we're getting a product no one asked for to take the sting out of losing 35 games from the catalogue, mostly classics.
Nicely put. For me it goes quite well with how I feel about a site that sells computer games redesigning it's interface to work better with mobile devices at the expense of the computer devices. Did GOG hire someone from Microsoft recently?

I almost feel bad complaining as I have never really complained about GOG before. I wasn't even bothered by the PR stunt that had so many thinking GOG shutdown, I could see through the PR stunt. I hate seeing the games go, but I can at least understand GOG's explanation and reasoning for it. While I'm not against the new movies category, I do believe it was a mistake to launch it without some diversity in genres.

But the UI makes no sense. So many things over the years have suffered for making unnecessary UI changes. Slashdot users are moving to SoylentNews, Digg users moved on to Reddit, Ubuntu users became Linux Mint users, and Windows users are fighting to stick with XP and 7 to avoid the mess that is 8, and some are even trying Linux now. The previous sentence is a generalization, I know not everyone moved on, but way to many did.

Nordic, sorry to see you go. I own many games here, and will pick up some today. Hopefully it can all be worked out in the future, you belong here.
From the number of games that now show up as regionally priced today it doesn't appear GOG is removing these Nordic/Frictional games to take a stand against regional prices (even if GOG's store credit system is very cool) because regional prices continue to increase.

Source: http://www.gog.com/forum/general/regional_priced_games_on_gog/page4
Post edited August 27, 2014 by undeadcow
Seeing so many games leaving GoG makes me a sad panda.
avatar
IAmSinistar: Looks like it is staying, but becoming regionally priced.
avatar
Artoemius: They are making more games regionally priced? I thought Jack Keane 2 leaving was the worst I had to deal with today.
, ninja style. So couldn't gog use that "refund the difference in Store Credit" thing to keep these titles here? Guess it's worth it for the Witcher ([url=http://www.gog.com/forum/general/regional_priced_games_on_gog/post187]and Daedalic and...), but 35 odd older titles, not so much?

Kinda sorta appropriately ninjad by an undead cow D:
Post edited August 27, 2014 by MoP
avatar
foxworks: There was no expiration on the ones I just purchased. As always, they should be still valid after they're pulled
avatar
IAmSinistar: My expectation as well. But I'd hate to lay out real money for another Fallout situation to unfold. I consider that unlikely though, as those were free keys that were heavily abused.
AFAIK, only unredeemed free codes fallout that were part of the 48 hour free offer expired, the gift codes bought with money during the sale or earlier did not. They were invalidated because Interplay found out the free gift codes were being sold/traded by some people.
avatar
Azgrel: Spellforce 2 series is quite interesting mix of RTS and RPG, if you like these genres.
avatar
htown1980: I do like those genres separately, but I don't know what they would be like combined.. Is it like a real timey version of HOMM?
For a "real time version of HoMM" I would recommend Warlord Battlecry 2 or Warlords Battlecry 3 instead.
Well, I'm certainly glad they allowed for store credit now, if so many games now have different prices according to region... I really wouldn't know what to do with all them giftcodes.
Oh gog, always good for a surprise, I really didn't see it coming.

Edit: That's not to say I'm not grateful that gog's offering compensation, since of course I am, it just seems weird for titles that have been around for some time to now have a different price.
Post edited August 27, 2014 by WildHobgoblin
avatar
MoP: ...So couldn't gog use that "refund the difference in Store Credit" thing to keep these title here?
Yeah... but the issue with Nordic/Frictional isn't title specific regional price variance; it's that all currencies now have mismatched price equivilants for ALL games on GOG. People in Russia are paying more than people in the UK and people in the US pay a different relative price for every title.
Post edited August 27, 2014 by undeadcow
No hope for Titan Quest to appear on GOG now :c
Heh, just looked up all the to-be-removed games profiles to see what might catch my fancy - the only one to throw me an "overwhelmed by popularity" GOGbear was Jack Keane 2.
avatar
G-Doc: The original news post is not that detailed, so I suppose some further explanation is needed. Our aim was to give you - as always - best possible DRM-Free digital distribution platform, focused on the people who use it. We believe in freedom of choice and fair treatment for all. For that reason, as we're introducing local currency payments, we're following the simple truth that $1 does not equal 1€, in other words, that 1:1 currency exchange rate for digital goods prices make absolutely no sense and are not fair to the buyers.

For that reason, along with the local currency payment option, we're starting to use our own pricing scheme that brings the value of non-US Dollar prices as close to their actual equivalents as we can help it. A game with $5.99 price tag - for example - will cost 4.49 Euro, 3.69 Pounds Sterling, 6.49 Australian Dollars, and 219 Roubles respectively.

Now, this is not your standard approach to pricing - just like our DRM-Free policy is not a standard approach to digital goods ownership. We did our best - and so did all of our partners, to keep all of the games in our catalog and offer them in the pricing scheme we've figured out, that we think is fair to all of you guys. Unfortunately, some of our developer and publisher friends had other obligations that made it impossible to reach a common ground. So, despite our combined efforts, the only sensible thing left to do, was to withdraw the problematic titles from our offer for the time being.
So why implement localized currency? I've not minded paying US Dollars and getting a flat rate price. The conversion cost paypal added on was nothing of consequence.
high rated
avatar
G-Doc: we're introducing local currency payments, we're following the simple truth that $1 does not equal 1€

...

For that reason, along with the local currency payment option, we're starting to use our own pricing scheme

...

Now, this is not your standard approach to pricing

...

We did our best - and so did all of our partners, to keep all of the games in our catalog and offer them in the pricing scheme we've figured out, that we think is fair to all of you guys. Unfortunately, some of our developer and publisher friends had other obligations that made it impossible to reach a common ground.
So basically what it all comes down to is the fact that you are introducing local currencies.
Had you continued with your US dollar only policy, there woudn't have been any "other obligations" which force some of the games to be removed.

Am I reading this right?

That leads to a question, are the benefits from local currencies so great (compared with the model that still existed this morning) that it's worthwhile pushing forward with that, even if it means that a huge part of your catalog is removed, meaning that those titles will not benefit you or their developers/publishers in any currency?