Gnostic: Except that there is no motivation for Nordic to use your solution beyond PR stuff.
Not when a bigger crowd is willing to pay the regional price that the loss sales of the few that are put off by the pricing are inconsequential.
Regional pricing can only be changed what you are able to convince the majority of consumers, from all platform.
If you look from the publisher perspective, What, you already demand so much things, and then demand that I work more to EARN LESS?
denonoon3019: The bigger crowd is actually looking to alternative means and that's not always legal means.
I'm firmly against regional pricing as well.
IN UK you can get The Sims 4 for 38 pounds, here in Australia, we pay $90 ($100 for premium) bucks from your local EB/JB-HIFI.
If you convert 38 pounds, that's roughly ~$70 here.
Remove the whole exchange money BS, and it's $52 bucks difference between UK and Australia of the same version of the game, excluding currency.
Half the reason to use the internet is to look for better and cheaper deals, not more expensive.
Short Version 1. A minority does not matter as much to the publisher as their majority customer base. Especially the minority may hurt their "Perceived Earnings".
2.
DO NOT BUY THE GAME IS THE SAME AS GOG DO NOT ADD THESE GAME TO THEIR CATALOG 3. There is no such thing as fair pricing
Longer Version http://www.gamasutra.com/view/feature/186940/Defenders_Quest_By_the_Numbers_Part_2.php Taking the data from 2013 Steam sold 20K copies of the same game while GOG sold 3K. Direct Sales is 12K, 4 time more than GOG.
So if Steam have 40M users, GOG should have 3M users based from the above statistic.
http://www.gamespot.com/articles/valve-responds-to-steam-sales-criticism/1100-6386601/
Now the Accursed Origin have 11M user.
I find it hard to believe myself that Origin have more users than GOG, and I know the actual numbers may very, but with numbers so large, even if Origin does not have around 4 times GOG customer base, it should have twice of GOG customer base.
Weep in a corner "Oh gamers, why thou vote with thine gold so, thou dost knowest what hast thou wrought on yon world"
There may be an even larger crowd that does not get their games legally, hence that spark all the DRM issues that punish honest customer. I think it is logical to say most of these illegal gamers will not buy the game no matter what, especially with all the GOG, Steam, Humble Bundle + whatever Distribution platform Sales. Hence this group have no weight in the publisher decisions.
With the market force against us, it is either lose the games + possibly lose more + lose many new games or pay more for DRM free. Or we can wait longer for a sales. If still not satisfied, just do not buy the game. The outcome of
DO NOT BUY THE GAME IS THE SAME AS GOG DO NOT ADD THESE GAME TO THEIR CATALOG. Why deprive all other GOG users from the choice to buy it at a more expensive price. Most people had been paying more than Russian and does not make much fuss about it.
Even Longer Version There is no such thing as fair pricing, because I look at the mirror and it says so.
If I do the same work as my colleague and contribute the same or less than my colleague, but get paid higher I don't go to my boss and says "Please lower my pay because I am paid more than I should".
If I contribute more and get paid less then my colleague I will be unhappy about it. Even if I contribute less and get paid less, I will also be unhappy about it.
If I join a new company and get paid more, I don't go "Please lower my pay because other company (Region) paid less to me. I have to be fair." If I am paid less in my new company, I will be unhappy and find ways to increase my pay or try another company.
If I cannot hold the same fair standard to myself, how I expect others to do the same? The market force, boss favors will do the trick.
With the majority market force dictating regional pricing is acceptable, we lost in one area.
With the boss frowning on employees that does not do as he please, I cannot do whatever I like, how I want to sell my game (No DRM).
This employee is always late for work. (I cannot release my game in early access, it must be a stable version).
This employee like to pick on what work he like to do rather than assigned to him and rise a fuss if force to work on his assignment. (No pre-order exclusive, or exclusive of any kind)
This employee is always demanding a pay rise (No regional pricing, have to be fair price, still bitch about not getting it on sales due to too much backlog)
I have many many willing employee to do the job. (GOG community is a minority)
I have other employee who are much more effective (Other platform gives more revenue)
No wonder what publishers does, after some time when the sales goes stagnant because the game is not new and shiny anymore, they release it at GOG for recycling.
The only way publisher are going to cater our many demands is if we are going to pay a premium on it. We can demand everything under the sun and people will diligently attend to us, as long as we make their effort worth it. If we ditch our biggest bargaining chip, well......