Posted May 30, 2011
I just got this game a week ago after playing the demo for a bit and I am pleased to say that this game is pure deliciousness in a can! Yes, I realize the game was released in 2009 but whatever.
For those of you hankering for some good turn-based combat, look no further than Knights of the Chalice. The game is heavy on TB combat, light on story. It boils down to you wandering around the landscape, killing baddies, and looting them with an Ultima 7-like perspective. The game is very fluid as far as combat goes. If you're casting an AoE spell, you get a nice reddish shape which shows you the width of the area to be effected. The AI in this game is ridiculously good, I have seen cases where casters were walking out of silenced areas, enemies use haste and other buffs, other enemies using ranged weaponry to wear your characters down before coming in for the kill.
My party so far in this game:
One two-handed weapon fighter with a weapons focus on bows so he can whittle the enemy down before going for the throat.
Another fighter specializing in two weapons fighting with all the related two weapons feats. He is sporting a short sword +2 IIRC and a Doom Dagger (or is it a Holy Dagger...have to check) that does some nice 2D6 damage with its enchantment effect.
One cleric specializing in mostly damage spells like Harm, Slay Living, along with True Resurrection and Mass Cure Critical.
One Wizard who apparently specializes as an arrow magnet because EVERYTHING in this game tries to kill your wizard first and foremost. I mean EVERYTHING! I have seen Black Dragons circle around my party in order to try and get to my wizard. I can't imagine having two of them in one party. I highly recommend that your wizard have the spells Dehydrate, Irresistible Dance, and Mind Blast.
So far I am at level 18, slaughtering the living crap out of Black, White, Blue, and Red Dragons. Green ones tend to be problematic. I still have not managed to get the Enchant Armor and Weapons feat so I am sort of suffering because of that, but the game provides decent enough weapons if you either slaughter Dragons or any enemy described as "high level".
This game is addictive. I spent the last weekend playing the hell out of this game. It definitely has that "one more turn" feeling that will have you playing into he night and morning and then into night again. I heartily recommend this game.
For those of you hankering for some good turn-based combat, look no further than Knights of the Chalice. The game is heavy on TB combat, light on story. It boils down to you wandering around the landscape, killing baddies, and looting them with an Ultima 7-like perspective. The game is very fluid as far as combat goes. If you're casting an AoE spell, you get a nice reddish shape which shows you the width of the area to be effected. The AI in this game is ridiculously good, I have seen cases where casters were walking out of silenced areas, enemies use haste and other buffs, other enemies using ranged weaponry to wear your characters down before coming in for the kill.
My party so far in this game:
One two-handed weapon fighter with a weapons focus on bows so he can whittle the enemy down before going for the throat.
Another fighter specializing in two weapons fighting with all the related two weapons feats. He is sporting a short sword +2 IIRC and a Doom Dagger (or is it a Holy Dagger...have to check) that does some nice 2D6 damage with its enchantment effect.
One cleric specializing in mostly damage spells like Harm, Slay Living, along with True Resurrection and Mass Cure Critical.
One Wizard who apparently specializes as an arrow magnet because EVERYTHING in this game tries to kill your wizard first and foremost. I mean EVERYTHING! I have seen Black Dragons circle around my party in order to try and get to my wizard. I can't imagine having two of them in one party. I highly recommend that your wizard have the spells Dehydrate, Irresistible Dance, and Mind Blast.
So far I am at level 18, slaughtering the living crap out of Black, White, Blue, and Red Dragons. Green ones tend to be problematic. I still have not managed to get the Enchant Armor and Weapons feat so I am sort of suffering because of that, but the game provides decent enough weapons if you either slaughter Dragons or any enemy described as "high level".
This game is addictive. I spent the last weekend playing the hell out of this game. It definitely has that "one more turn" feeling that will have you playing into he night and morning and then into night again. I heartily recommend this game.