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2 Q's

1. Anyone pick this up on Steam? Does that version still require an Origin registration?

2. Is there more action, or more RPG?
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EC-: 2 Q's

1. Anyone pick this up on Steam? Does that version still require an Origin registration?

2. Is there more action, or more RPG?
1. The game wants an ea account much like mass effect 2. even when using steam but i dont think you need origin software just your ea account.

2 It is pretty much mostly action (feels to me like a single player Everquest 2 to me. There are a large number of quests and a huge game world to boot (played 25 hours so far and still not even a 1/4 of the world map covered.

If you like action rpg i would recommend it as it is fun and some of the attack combos melts your eyeballs watching them.

Hope this helps
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aluinie: Hope this helps
Exactly what I was looking for, thank you very much :-)
Still playing this. Kinda addicted.
Noticed on another forum they advised to install http://skyrim.nexusmods.com/downloads/file.php?id=131
--- > originally meant for Skyrim but works if installed into the KOA folder. use the Pause/Break keyboard key to toggle it on and off. Installed it myself. Like wow. KOA looks so more colorful and sharper with it turned on :).

http://i.imgur.com/FA1AS.jpg
I picked this up for my birthday when the price dropped to forty and so far I am really enjoying it. KOA is in direct contrast to Skyrim (grey and white) by being very colorful ! My first character is the fighter archetype and I have to say I cant seem to get the difficulty right, on normal its been way to easy, I switched to hard. I meet some giants that owned me so I dropped back to normal but then I got a new hammer and want to go back to hard. So far it has run great except once when I disabled vsync my computer crashed, shut off it was weird, but only did it once. Then today the resolution i was using, 1360 x ? disappeared from the options but luckily I got it to run on my system at 1600 X 900 so i am happy.
I love the graphics art style music voice acting and I even like that a lot off the dialog is direct and to the point.

edit i figured out why the resolution disappeared it had to do with my drivers .
Post edited April 13, 2012 by Whitewraith
A little necro for the thread but this info is kinda important:

http://www.joystiq.com/2012/05/16/rhode-island-owns-38-studios-intellectual-property/

So another IP goes for a non-gaming institution... this is ridicilous...
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spinefarm: So another IP goes for a non-gaming institution... this is ridicilous...
That's what you get when you don't pay people money you owe them. I have no sympathy for these clowns considering how they've been jerking some of us around.
I don't know much of this, but couldn't 38 Studios sell the IP before being reposessed as an attempt to get the money to keep themselves from going bankrupt? They could sell it to EA, their main distributor, and then have EA allow them to keep using it. Sure, they'd earn less, but it could help them stay afloat and go on with the MMO they had planned.

Any lawyers around who can shoot down my idea? :P
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spinefarm: So another IP goes for a non-gaming institution... this is ridicilous...
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bansama: That's what you get when you don't pay people money you owe them. I have no sympathy for these clowns considering how they've been jerking some of us around.
Yet this way we can have the same issue like System Shock ;)
I would have considered Amalur a really good selling game, I have it and 2 DLC's and played it a few times already, its a really fun hack n n slash and a pretty decent RPG to boot. I think its release proximity to Skyrim would have affected its sales greatly though.

Its a shame when good games dont get enough traction for a sequel to be assured. Hopefully they will come to a better arrangement than being broken up and sold off.
From what I've read, the only selling point of the game was Salvatore's writing, and decent voice-acting, and that the combat was boring scripted combos and killing moves, and the plot was as linear as a train track.
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Crosmando: From what I've read, the only selling point of the game was Salvatore's writing, and decent voice-acting, and that the combat was boring scripted combos and killing moves, and the plot was as linear as a train track.
My only big issue it KoA:R is that is too colorfull... The combos and skills are fun and well done.... quests are descent... and the game is not bad at all...
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spinefarm: Yet this way we can have the same issue like System Shock ;)
Couldn't care less. They effectively stole the money they were paid for the copy I (and many others here) own and cannot play without risking having our Steam accounts disabled thanks to their IP block, which they have consistently spouted BS over. So, fsck them. They deserve to lose the IP and go under as far as I'm concerned right now.
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spinefarm: Yet this way we can have the same issue like System Shock ;)
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bansama: Couldn't care less. They effectively stole the money they were paid for the copy I (and many others here) own and cannot play without risking having our Steam accounts disabled thanks to their IP block, which they have consistently spouted BS over. So, fsck them. They deserve to lose the IP and go under as far as I'm concerned right now.
I don't mind them loosing the IP... but to another game company...not like this...
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Crosmando: From what I've read, the only selling point of the game was Salvatore's writing, ...
Actually from what I heard that heard from peoples who played the game it was one of the disappointment, peoples were expecting an interesting or at least somewhat "different" story because of RA Salvatore involvement but in the end the story was very generic and pretty forgettable. (Once again I haven't played the game that's just what I heard peoples say)