Paradoks: But you really should try and get used to M&K. Just practise - once you know it you won't look back :).
chautemoc: This.
I played console games for about 15 years and found it weird at first adapting..but yeah..definitely dont want to go back. Recently I tried Dead Space on PC with a 360 controller and could barely aim. :)
Exactly. The main reason there are no (to my knowledge) FPS games that support multi-platform servers, so that PC players and console players could play against each other, is that the console players using controllers would have their asses handed to them by the PC players using mouse and keyboard.
I remember when I did the switch myself, although I've never been a console player, so in my case it was the switch from using just the keyboard, to using mouse and keyboard in combination. Early FPS games mainly worked in two dimensions, and there wasn't too much of a vertical component to the gameplay. Using keys for looking up and down worked fine then, and was rarely needed. All the games where enemies could be above or below the horizon used vertical auto-aim anyway, so you just had to center them horizontally in order to hit them. Then along came Quake. I played it just fine in single player, using just the keyboard. Using mouselook was unfamiliar to me, and so I was reluctant to use it. Then I tried going online... I thought I was fairly good, but I had my ass handed to me so thoroughly, that I switched to using both keyboard and mouse from that day on. It didn't take more than a couple of days for it to feel like second nature, and I've never looked back.
That was a long story, but the short and long of it is that K+M is simply
the control setup for FPS games.