It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
What say you?
Post edited October 25, 2012 by Barry_Woodward
Scrolls

Probably not exactly what you're looking for but I think it's close.

edit: Completely misread the title. I thought you were looking for a RPG version of a card game.
Post edited October 25, 2012 by Nirth
Nope.
No. Technically you play the role of a planeswalker, but really it is not an RPG in any traditional sense of the phrase. It is a trading card game / collectible (sp) card game.
MTG is a turn-based strategy game.
avatar
Barry_Woodward: What say you?

re: title "a" not "an"
No, it's not an RPG. And your initial usage of "an" is correct. When the proceeding word starts with a vowel sound, "an" is used instead of "a". You can usually tell if you're using it correctly when it rolls off the tongue.

RPG is pronounced "ar-pee-gee", so you would say "an ar-pee-gee", not "a ar-pee-gee", as that would sound stilted. Unless the rules changed when I wasn't looking, of course. This is what I was taught, and it seems to make absolute sense as far as I can tell.

Of course, RPG stands for "role-playing game", so if you spell it out as such, yeah, the "an" should be an "a", since saying it in that form starts with a consonant sound. If you said "an role-playing game" out loud, you'd better hope nobody who works as an English teacher is listening, or they'll start having convulsions. ;)
Post edited October 25, 2012 by Skunk
Much like others have said already, no. While Magic the Gathering's original concept was one of a RPG, it eventually became the turn based strategy card game it always has been. Now, that being said, there are a few RPGs out there based on the MTG mythos but the names of them escape me at the moment. Actually, I have played MTG since Unlimited though I've missed the last few sets. It would be rather cool to see a RPG based around the conflict between Urza and Mishra, I think.
avatar
Theta_Sigma: Much like others have said already, no. While Magic the Gathering's original concept was one of a RPG, it eventually became the turn based strategy card game it always has been. Now, that being said, there are a few RPGs out there based on the MTG mythos but the names of them escape me at the moment. Actually, I have played MTG since Unlimited though I've missed the last few sets. It would be rather cool to see a RPG based around the conflict between Urza and Mishra, I think.
I played from just after Legends to the introduction of th 4th edition, after which it became really hard to justify the continued expense involved with the game.

The original computer game Shandalar was sort of a bit both, but mostly card game, I don't recall seeing much character development or plot at all, but you did theoretically build up a more and more powerful deck. That is assuming you didn't get whipped early on with all those damned antes you'd lose.

The more recent ones are completely card games and are a lot better than the old Micropose games.
avatar
Theta_Sigma: Much like others have said already, no. While Magic the Gathering's original concept was one of a RPG, it eventually became the turn based strategy card game it always has been. Now, that being said, there are a few RPGs out there based on the MTG mythos but the names of them escape me at the moment. Actually, I have played MTG since Unlimited though I've missed the last few sets. It would be rather cool to see a RPG based around the conflict between Urza and Mishra, I think.
avatar
hedwards: I played from just after Legends to the introduction of th 4th edition, after which it became really hard to justify the continued expense involved with the game.

The original computer game Shandalar was sort of a bit both, but mostly card game, I don't recall seeing much character development or plot at all, but you did theoretically build up a more and more powerful deck. That is assuming you didn't get whipped early on with all those damned antes you'd lose.

The more recent ones are completely card games and are a lot better than the old Micropose games.
Haha, oh god, I forgot about ole ante rule set. I still have my Demonic Attorney around here. Never really used it much as I tried to avoid ante-games. Ah yes, I still have the MP games in original big box. I miss big box sometimes.
avatar
Theta_Sigma: Haha, oh god, I forgot about ole ante rule set. I still have my Demonic Attorney around here. Never really used it much as I tried to avoid ante-games. Ah yes, I still have the MP games in original big box. I miss big box sometimes.
I think that anteing for tournaments is fine, but I found that with Shandalar I was losing all my decent cards before I could get anywhere, which just led to more losses. And the starting cards as I recall weren't really that great to begin with.
avatar
Theta_Sigma: Haha, oh god, I forgot about ole ante rule set. I still have my Demonic Attorney around here. Never really used it much as I tried to avoid ante-games. Ah yes, I still have the MP games in original big box. I miss big box sometimes.
avatar
hedwards: I think that anteing for tournaments is fine, but I found that with Shandalar I was losing all my decent cards before I could get anywhere, which just led to more losses. And the starting cards as I recall weren't really that great to begin with.
Yeah, but to be fair most beginner cards of any MTG video game are usually pretty shitty...
Post edited October 26, 2012 by Theta_Sigma
avatar
hedwards: I think that anteing for tournaments is fine, but I found that with Shandalar I was losing all my decent cards before I could get anywhere, which just led to more losses. And the starting cards as I recall weren't really that great to begin with.
avatar
Theta_Sigma: Yeah, but to be fair most beginner cards of any MTG video game are usually pretty shitty...
They were, but by the same token, you would normally buy a few expansion packs, unless you were playing in a tournament. I believe that some tournaments would give you a couple of starter decks and make you figure out how to use them effectively. Which was great because it encouraged people to really know the cards rather than just buying expensive cards to pound on the opponents.
avatar
Theta_Sigma: Yeah, but to be fair most beginner cards of any MTG video game are usually pretty shitty...
avatar
hedwards: They were, but by the same token, you would normally buy a few expansion packs, unless you were playing in a tournament. I believe that some tournaments would give you a couple of starter decks and make you figure out how to use them effectively. Which was great because it encouraged people to really know the cards rather than just buying expensive cards to pound on the opponents.
So true, I love my legacy deck. However, a good hand with Power 9 can make it a real quick game over. As for the game, it is good it really forces you to think with what cards you have, rather than what you want, as you said.
avatar
hedwards: They were, but by the same token, you would normally buy a few expansion packs, unless you were playing in a tournament. I believe that some tournaments would give you a couple of starter decks and make you figure out how to use them effectively. Which was great because it encouraged people to really know the cards rather than just buying expensive cards to pound on the opponents.
avatar
Theta_Sigma: So true, I love my legacy deck. However, a good hand with Power 9 can make it a real quick game over. As for the game, it is good it really forces you to think with what cards you have, rather than what you want, as you said.
The main issue I had with the game was that you were given so few cards early on that you really had to include all of them, then you could easily wind up RNG screwed and losing the cards that you needed.

I like that the later games give you a chance to learn to play with the cards without having to worry about losing your cards.

Shandalar had some interesting mechanics, but in the end it failed because it didn't give the player much of a chance early on without getting a lot of RNG love.
avatar
Theta_Sigma: So true, I love my legacy deck. However, a good hand with Power 9 can make it a real quick game over. As for the game, it is good it really forces you to think with what cards you have, rather than what you want, as you said.
avatar
hedwards: The main issue I had with the game was that you were given so few cards early on that you really had to include all of them, then you could easily wind up RNG screwed and losing the cards that you needed.

I like that the later games give you a chance to learn to play with the cards without having to worry about losing your cards.

Shandalar had some interesting mechanics, but in the end it failed because it didn't give the player much of a chance early on without getting a lot of RNG love.
With a difficulty curve resembling a brick wall...LOL...