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If you have three months free, you will surely be well finished with the game, so its a no brainer to get it imo.

Just a couple of things, combat is easy, yes, but it is alot of fun, when you mix and match your skills with a hybrid build, eg. lay traps as your rogue type skills, then nuke the trapped enemies with your sorceror skills.

There is a humungous amount of lore in the game, told through sort of monolith type stones, I think there are 5 in each area, telling you the lore of the area, in a spoken poem delivery system, its very well done.

There are faction quests as well as side quests and main story, doing them all in one playthrough will make you hit level cap very quickly, I would suggest just do the main quest and divide up the side quests and faction quests between playthroughs.

There are lots of skills you can learn, I would suggest dont learn potion making, I would concentrate on the dection spells (theres a ton of hidden stuff) and crafting skills, you can make awesome (but too powerful) looking weapons. I would also ignore whatever skill opens the purple containers, I never got anything worthwhile out of them and they are bloody frustrating to open.

its a fun game, hope you enjoy it and definately get the DLC if possible.
I thought Kingdoms of Amalur was a very good game. It had a solid combat system and good main quest line. I highly recommend it.
The Xbox version had WAY too much motion blur, it literally made me sick. I heard the other versions aren't as bad, but I'd try a demo to see if your stomach can handle it. Beyond that, it seemed like a fun game.
It's a pretty good game if you're interested in single player world of warcraft-ish RPGs.
There are some glaring bugs though, like the fact you can't dump "junk" items in the pirates themed DLC. I ended up getting many, many trash items like bugs and fish that you simply can't get rid of.
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RetroJaro: It's a pretty good game if you're interested in single player world of warcraft-ish RPGs.
There are some glaring bugs though, like the fact you can't dump "junk" items in the pirates themed DLC. I ended up getting many, many trash items like bugs and fish that you simply can't get rid of.
That's because those items are related to a side-quest. They're not vendor-trash. (The side-quest being part of building up your stronghold, they're used to feed pets which in turn grants bonuses to your stats based on what pets you choose)
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WTF: Nice for the first 15 hours or so. After that you realize, that every next area is the same. Same boring quests, boring fights, boring dungeons. I just got bored after a while. However it is fun to play before you get bored, and combat system is interesting with all that combos 'n shit.
That was my reaction to it as well. What is in there is quite good, a nice world, good combat system, pleasant art style and so on, but the problem is that it gets really repetitive. The game could do with a lot more variety, in terms of areas, enemies, quest design and everything else.
KoA is one of those games that I would recommend that people play until they start to find it repetitive, and then move on to something else. It is not a bad game, just one that don't have enough different content to match its considerable length.
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RetroJaro: It's a pretty good game if you're interested in single player world of warcraft-ish RPGs.
There are some glaring bugs though, like the fact you can't dump "junk" items in the pirates themed DLC. I ended up getting many, many trash items like bugs and fish that you simply can't get rid of.
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staticblast: That's because those items are related to a side-quest. They're not vendor-trash. (The side-quest being part of building up your stronghold, they're used to feed pets which in turn grants bonuses to your stats based on what pets you choose)
Yeah but once you max out your pets you have no way to get rid of them, and since I sent the woman out quite a few times to collect supplies to build that armor, she'd often come back with junk I simply have no way to get rid of it.
As curiosity, Amalur is motherland in basque.
Can you put it in your stash?
I had to pick this one up but haven't had a chance to play it yet. There are a lot of important people involved in its development. Grant Kirkhope did the soundtrack, and he's involved in some really good ones.

From Wikipedia: Kingdoms of Amalur: Reckoning, GoldenEye, Banjo-Kazooie, Banjo-Tooie, Donkey Kong 64, Perfect Dark, Star Fox Adventures, Grabbed by the Ghoulies, Viva Piñata, Banjo-Kazooie: Nuts and Bolts, Viva Piñata: Trouble in Paradise, CityVille 2 and the remake of Castle of Illusion starring Mickey Mouse.

Can't wait to hear it. Did anyone find this game's soundtrack remarkable (in the literal meaning of the word)?