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I know what you mean. In some cases it makes sense. In other cases it can be a bit [To access the rest of this post you must purchase the required downloadable content. Pay $4.99 per paragraph or $14.99 for the season pass!]
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timppu: I don't necessarily mind developers making new content and charging for it (even if I still prefer a model where they'd make a full sequel, instead of new DLC or a small expansion pack), but I'd like them to make it much easier to discern and decide which DLCs I want to buy and which not.

How the heck can I know without trying if a "mere" vehicle or weapon DLC is relevant to the gameplay or not? Maybe it enhances the gameplay a lot, or maybe I couldn't care less. I've seen some people before suggesting that such "item DLCs" can be easily left out, but I am unsure if I agree. Maybe I should check what vehicles and weapons would be missing in e.g. base Far Cry 2, if you don't have the Fortune's Edition. GOG version fortunately had everything in one pack, no need to try to decide upon purchase which items you want into your game.

Or those various Darksiders 2 DLCs that I tried to understand what the heck they actually contain. I tried to read some third-party guides for purchasing DS2 DLCs (the fact that there are such guides implies I am not the only one who was confused by them), but even they were pretty vague. It really seemed that the only way to tell which DLCs are meaningful to have, is to play them yourself. Can't do that before I've bought the DLCs, can I?

Not to mention that certain Saints Row 3 game-altering DLC (I think it changed some special move of certain character, or something), some suggested that it actually makes the game worse, so you are better off without it? Huh? Better write an excel spreadsheet about the various DLCs.

So, if I know which is the "complete" set that is meaningful to me (e.g. dropping away fully cosmetic changes, or multiplayer-specific DLCs), then I could tell better whether I find the price for the complete set agreeable.

In practice, it is just easier to wait until they release a complete GOTY version of it, containing everything.

Micro-transactions are even worse, as there I can't really tell beforehand how much the whole game will end up costing me. I liked the idea someone suggested in those various "anti mobile Dungeon Keeper" articles that such games should estimate beforehand how much the game will end up costing to completely finish it, without having to wait hours. So, will it normally cost $10, or $1000, worth of gems, to finish e.g. Dungeon Keeper mobile?

It is understandable the publishers want to muddle it so that the customers don't know anymore how much they end up paying, but for now I try to oppose that trend. I want to know what I am paying for and signing for.
I remember when Darksiders II first came out and all the hoops we had to jump through to get all that downloadable content. If I remember correctly the only reason I got a Facebook account was to get Darksiders II downloadable content. Bioware is even worse with their promotional ones- but at least some of that later got released for free. . .

- Ryan Paul Fialcowitz
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Shaolin_sKunk: They do display your name next to all your posts you know.
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RyanFialcowitz: I did know that actually, what's curious is that you seemed to think I didn't.
Allow me to be more blunt: It makes you come off as an egotistical jackass. Now if that's what you're going for... :P

Feel free to continue, of course. One of the nicer things about the GOG forum is the lack of strict arbitrary conventions. :)
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SeduceMePlz: Allow me to be more blunt: It makes you come off as an egotistical jackass. Now if that's what you're going for... :P

Feel free to continue, of course. One of the nicer things about the GOG forum is the lack of strict arbitrary conventions. :)
Wow, seriously? That's just so completely uncalled for- really. Do unto others dude. . .

Also, you would seem to be breaking some rules: http://www.gog.com/support/website_help/forums_feedback

Be polite and treat others just like you want them to treat you. Everyone should feel comfortable and therefore any language or content that is harassing, intimidating, threatening, discriminating, obscene, pornographic, sexually explicit or offensive in any other way will not be tolerated. This also includes links to such content;

&

Stay on topic. This is especially important inside the “question / problem topics”, as they are created for the sole purpose of helping other community members. Non-constructive and off-topic posts can ruin such threads instantly;

- Ryan Paul Fialcowitz
Post edited February 21, 2014 by RyanFialcowitz
I had many discussions about DLC in the last months.
The way i see it there are 3 types of DLC.
#1 adds some cosmetic articles to the game like pets, clothes, cars....
#2 adds new content like sidequests, new areas....
#3 adds new storyline

I have no problems with them as long as they are not critical to understand/play the base game.

We must realize that a major AAA game costs 20-30 millions (minimum) in development.
And its hard to establish new products on the market (hence the many game sequels).
They can't just chuck out a new game every few months. No, we (the customers) cry for better
gameplay/graphics/sound. And that takes time. But a game only sells full prize for a short time.
So the easy way for them is to use their existing engine and make DLC's.
Its a win - win situation. The gamers can buy it and experience/play their game longer and the
devs/publisher gets money and holds the interest of the gamers till their next installment maybe
even gets new customers.
Post edited February 21, 2014 by Schnuff
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SeduceMePlz: Allow me to be more blunt: It makes you come off as an egotistical jackass. Now if that's what you're going for... :P

Feel free to continue, of course. One of the nicer things about the GOG forum is the lack of strict arbitrary conventions. :)
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RyanFialcowitz: Wow, seriously? That's just so completely uncalled for- really. Do unto others dude. . .

Also, you would seem to be breaking some rules: http://www.gog.com/support/website_help/forums_feedback

Be polite and treat others just like you want them to treat you. Everyone should feel comfortable and therefore any language or content that is harassing, intimidating, threatening, discriminating, obscene, pornographic, sexually explicit or offensive in any other way will not be tolerated. This also includes links to such content;

&

Stay on topic. This is especially important inside the “question / problem topics”, as they are created for the sole purpose of helping other community members. Non-constructive and off-topic posts can ruin such threads instantly;

- Ryan Paul Fialcowitz
Those rules are more what you call guidelines than actual rules. Welcome aboard GOG general discussion. :)
The smileys should have indicated to you that the comment was made in good humor. Rather than insulting you, I gave you direct feedback as to how your 'signature' comes off since you found Shaolin_sKunk's comment 'curious'.
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monkeydelarge: Those rules are more what you call guidelines than actual rules. Welcome aboard GOG general discussion. :)
Sadly, that would seem to be the case. I just don't like being insulted when I go to extreme lengths to be polite to people online. But thanks for you input.

Also- great line & a great movie.

Edit
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SeduceMePlz: The smileys should have indicated to you that the comment was made in good humor. Rather than insulting you, I gave you direct feedback as to how your 'signature' comes off since you found Shaolin_sKunk's comment 'curious'.
All the same - it was not appreciated and further discussion on the matter is just further derailing the topic.

- Ryan Paul Fialcowitz
Post edited February 21, 2014 by RyanFialcowitz
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monkeydelarge: Those rules are more what you call guidelines than actual rules. Welcome aboard GOG general discussion. :)
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RyanFialcowitz: Sadly, that would seem to be the case. I just don't like being insulted when I go to extreme lengths to be polite to people online. But thanks for you input.

Also- great line & a great movie.

- Ryan Paul Fialcowitz
You can insult them back. And I believe, there is a script that makes it so you never have to see someone's posts again. You could use that too. You could also downrep all their posts until their reputation is -5.
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monkeydelarge: You can insult them back. And I believe, there is a script that makes it so you never have to see someone's posts again. You could use that too. You could also downrep all their posts until their reputation is -5.
I don't ever insult anyone online and I try to avoid it in real life. In my view hiding something doesn't really solve anything.

- Ryan Paul Fialcowitz
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monkeydelarge: You can insult them back. And I believe, there is a script that makes it so you never have to see someone's posts again. You could use that too. You could also downrep all their posts until their reputation is -5.
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RyanFialcowitz: I don't ever insult anyone online and I try to avoid it in real life. In my view hiding something doesn't really solve anything.

- Ryan Paul Fialcowitz
You could also troll the person who insulted you for the next 6 month so he or she quits coming here to hang out.
Post edited February 21, 2014 by monkeydelarge
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monkeydelarge: You could also troll the person who insulted you for the next 6 months until they quit coming here.
Become evil to kill evil, eh? I appreciate the zeal though. It's in the moderator's hands now and I'm fine with whatever they decide.

- Ryan Paul Fialcowitz
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monkeydelarge: You could also troll the person who insulted you for the next 6 months until they quit coming here.
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RyanFialcowitz: Become evil to kill evil, eh? I appreciate the zeal though. It's in the moderator's hands now and I'm fine with whatever they decide.

- Ryan Paul Fialcowitz
There are no moderators here... This is a free forum.
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monkeydelarge: There are no moderators here... This is a free forum.
A site employee, I guess then.

- Ryan Paul Fialcowitz
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Schnuff: I had many discussions about DLC in the last months.
The way i see it there are 3 types of DLC.
#1 adds some cosmetic articles to the game like pets, clothes, cars....
I mentioned this in my earlier message, and I don't necessarily consider e.g. new vehicles or weapons as "cosmetic", if that is what you were referring to. I checked from Mobygames, and e.g. the "Fortune's Pack" DLC added these items to Far Cry 2:

http://www.mobygames.com/game/far-cry-2-fortunes-pack

Three brand new weapons, which can be found in the armory:

Silenced Shotgun
Sawed-off shotgun
Crossbow

Two new vehicles, which can be found at various locations throughout the the game in place of cars or other vehicles:

Unimog (big truck)
Quad

Five new Multiplayer maps:

Cheap Labor
Last Resort
Lake Smear
Fort Fury
Jungle Seizure
I'm unsure about the weapons (not sure if I even used those particular weapons, as I was mostly a sniper type; maybe I used the crossbow quite a bit at some point), and I don't play multiplayer with FC2, but e.g. the Unimog was quite a remarkable addition to the game. Having played only the complete version of FC2, I wouldn't want to replay it without that big truck, which I used 90% of the time in the game. It was my most trusted vehicle.

To me playing Far Cry 2 without Unimog is a bit like playing Doom 2 without double-barrel shotgun. Sure the game can be completed without, but I would still miss it.

I guess that's part of the problems that I can't tell for sure if some (item) DLC is relevant to the gameplay or only an useless cosmetic addition, until I've tried it myself. At least Ubisoft had sense to release only one item DLC with many items, instead of e.g. publishing each weapon/vehicle separately as a micro DLC.
Post edited February 21, 2014 by timppu