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My concern is that publishers are moving towards a system where games are no longer sold. You buy a user interface and pay a hourly/ daily / weekly / or monthly subscription in order to access the game. Besides not supporting any DRM, I am focused on how gamers could stop the move towards this sort of system or the current system of always on line.
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Orryyrro: I've already explained why that is false. It's not very restrictive seeing how not many people sell the games they buy, especially for the PC, less so if they are buying classic games, but it still infringes on my right to resell, hence it is DRM.

Mate, i really don't need any explanations from you on the subject, ok ?
I'm pretty much done with this shit and i'm in no mood for foolness, and if it wans't for the clever bait i wouldn't have bothered getting into it in the first place
I already told that yes, you can consider the righ to resell or not in this discussion. I don't. The vast majority, seems to me, doesn't. It's an important issue but one that has no place in this discussion, the subject should be adressed on a discussion running alongside this one. Dragging the resell issue into this discussiion will only murky the waters and ultimately get us nowhere.
Some have an agenda to murky the waters as much as possible as to justify the need for their drm ridden platform of choice and make it look like an acceptable alternative to other DRM schemes, yours apparantly relates to how things are done in your back yard and right to resell or something, frankly i honestly couldn't care less, and like i said, i'm done.
Post edited May 03, 2010 by Namur
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Orryyrro: I've already explained why that is false. It's not very restrictive seeing how not many people sell the games they buy, especially for the PC, less so if they are buying classic games, but it still infringes on my right to resell, hence it is DRM.
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Namur: Mate, i really don't need any explanations from you on the subject, ok ?
I'm pretty much done with this shit and i'm in no mood for foolness, and if it wans't for the clever bait i wouldn't have bothered getting into it in the first place
I already told that yes, you can consider the righ to resell or not in this discussion. I don't. The vast majority, seems to me, doesn't. It's an important issue but one that has no place in this discussion, the subject should be adressed on a discussion running alongside this one. Dragging the resell issue into this discussiion will only murky the waters and ultimately get us nowhere.
Some have an agenda to murky the waters as much as possible as to justify the need for their drm ridden platform of choice and make it look like an acceptable alternative to other DRM schemes, yours apparantly relates to how things are done in your back yard and right to resell or something, frankly i honestly couldn't care less, and like i said, i'm done.

Good for you being done, but it has nothing to do with what you say. It has to do with what DRM is compared to what people think it is. Honestly, I don't care if I can sell a game I bought, but I will not say that it isn't DRM, when it in fact is.
*sigh*
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Stuff: *sigh*

Agreed (see, I am agreeing with someone :p).
But this is basically the problem. Until we can come to some form of consensus over what counts as DRM and what doesn't, we get stuff like this. Someone (probably me) will make a comment that just saying "I don't like DRM" is meaningless and hinders objectives. Then someone will want a clarification. Then the thread will get divided between people as they define what constitutes the DRM we are supposed to hate. Then people will get angry because they don't like certain things and want to tell everyone.
Or, we get into a discussion of the merits of each flavor of DRM. Someone mentions one of the hot button ones (Steam or Impulse, mainly because of regional restriction), and we go down the same rabbit hole.
The best approach would probably be to go on a component by component nature, and ban the use of the word 'DRM" from the entire conversation.
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Stuff: *sigh*

You want actual discussion about DRM, right?
The only type that advantages the game producer in any real way is the one that prevents re-sale, or makes a profit of of re-sale, which is also the thing which consumers don't really mind.
The anti-piracy type all fails or harms the consumer.
I don't mind gog, or Steam, or anything like that, but Ubisoft's latest anti-piracy DRM is too restrictive to be useful, and the ones that aren't restrictive plain don't work, so that's my take on it.
I'm going to do what I do every other day...play a game that I feel like playing. Why would anyone suddenly change everything for one whole day? If you go DRM free all the time, you'll still do that. If you don't, play whatever you want. One 'special' day for no DRM seems incredibly pointless.