Posted March 30, 2011
Dominic998: Hey, I'm another wanna be developer (trying to get into the games industry). In fact, I'm currently working on a demo (so I have something to show with my CV :P). Like you I don't really have much skill, but I do know a bit of C and have been playing around with SDL (I'm a Linux user).
My demo is going to be a very simple (probably text for the first version) detective adventure game, but I'm using it as a way to explore some ideas from my experience of playing adventure games.
However, a community made game sounds really cool, and is much more likely to get off the ground then just one person doing it in isolation. I don't have too much time at the moment as I have my final exams coming up, but if you do decide to go ahead I hope I will be able to get involved in some way.
As another idea, do you think creating a mod rather than a game from scratch would be a easier way to start? Though I'm afraid I don't have any experience in that department, either.
Anything could work, so long as the right idea was used. Working a mod for an already released game could even work as a good way for whatever team emerges from this idea to see how well they work together. My demo is going to be a very simple (probably text for the first version) detective adventure game, but I'm using it as a way to explore some ideas from my experience of playing adventure games.
However, a community made game sounds really cool, and is much more likely to get off the ground then just one person doing it in isolation. I don't have too much time at the moment as I have my final exams coming up, but if you do decide to go ahead I hope I will be able to get involved in some way.
As another idea, do you think creating a mod rather than a game from scratch would be a easier way to start? Though I'm afraid I don't have any experience in that department, either.
Frankly, I'm just glad people seem interested in the idea!
KavazovAngel: Frankly, if GoG were up for distributing the game too, the more power to the group. It might not be a Good Old Game per se, but an indie title made by the community for the community could not only fit easily within the site's own pricing structure, it would also require less strenuous pursuit of the game's license since, heck, the entire dev team would be right here. Besides, if the game's made by the community and influenced by that community heavily, it's likely to fit into the kind of genres and play styles that community would enjoy, so it would probably sell decently too.
EDIT: Not a mod, exactly, but an easy idea to implement could be an adventure/platforming game built on the Quake 3 engine. The engine is open source now, has decent texture/resolution/lighting support, will work on about any system someone from this site will be using, and is cross-compatible from the get-go between Windows and Linux. "Alice" was a great game, and I've seen more than one person here crying for the game, so something along the same lines could easily do well within the community.
Post edited March 30, 2011 by rasufelle