Posted June 27, 2014
In the last two days I have played Lifeless Planet and Among the Sleep. Wow!, when I thought the first one was short the second one took me less than 4 hours. And then you look at their prices and both are $20, :/ Not the only indies to be over-priced, I can remember Machinarium and Little Inferno being $20 too.
It is not only a question of length, it is also a question of quality. I'm not saying that they are bad, I enjoy the large majority of indies I play, including the ones above, but they are often not very polished or offer very little variety. I can understand and accept that a game from a small studio will have shortcomings, but then I expect a modest release price too. I have the impression that any indie that achieves certain status on the press goes automatically into the $20 price point and it's a shame because they are promoting the same problem that big budget games had, the perception that any game below $60 or below $20 if indie is automatically a poor experience.
It is not only a question of length, it is also a question of quality. I'm not saying that they are bad, I enjoy the large majority of indies I play, including the ones above, but they are often not very polished or offer very little variety. I can understand and accept that a game from a small studio will have shortcomings, but then I expect a modest release price too. I have the impression that any indie that achieves certain status on the press goes automatically into the $20 price point and it's a shame because they are promoting the same problem that big budget games had, the perception that any game below $60 or below $20 if indie is automatically a poor experience.