StingingVelvet: Fair enough, man. Most people on this forum tend to see Steam as an evil thing forced on unwanting consumers.
That can happen in some circumstances, in say monopolistic industries that have achieved regulatory capture (many would argue ISP's and cable and satellite TV are good examples today) but not in a such a small example as gaming clients and specific DRM. In this case, consumers have willingly ceded their power to dictate terms that would be beneficial in much the same way workers and voters have done the same with their power. I've lamented on this often, and it's something I don't understand, and never will understand, because at it's root, it really is pretty stupid.
In the specific case of gaming, if consumers acted in their own self interests, the gaming world wouldn't even be recognizable it would be so vastly different. Games would be sold bug free, or as bug free as possible given the technology and complexities it presents (and no, games are NOT sold that way initially now). DRM, and even copyright and patent law, would be vastly different and more consumer friendly. Oh, and most likely pricing and things like guarantees and most likely overall quality would be improved in such a way it would be unrecognizable.
If you want to look at a real world example of how different things can be depending on how individual power is wielded in the marketplace, just look at what an auto worker hired in 1968 by GM made (wages, benefits, quality of working life) versus what an auto worker hired by GM now makes. The difference is staggering, perhaps three to four fold.
Individual consumers can wield similar power, but only when they act together and with some discipline. Neither of which is very popular today. Who am I kidding, both are actively shunned and ridiculed. Because no one gives a shit about anyone else, and only cares about how a specific act or transaction affects them. Shortsighted, and stupid.