Brasas: Your argument about some type of common good societal benefit being served by "copying" some software holds some merit in general. But I didn't notice anyone stating they want to create a videogame museum before you brought that into the thread as a strawman argument.
StingingVelvet: Calling something a strawman doesn't really fly when it's a good point and relevant to the debate. My entire reasoning behind supporting abandonware is the preservation of gaming history. Games should not become unplayable and lost to time just because a company no longer exists, no longer has the rights to distribute, never took the DRM off or just plain old ignores the title. If you consider games to be art or culturally important, which I do, then losing them to time is much worse than any possible breach of ancient copyrights could be.
GOG is doing a great job of bringing a lot of games back in a way that can make the old publishers some money, but they will never have a complete catalog. Some publishers will never bother to care about their old games and some games will never be able to be sold again because of license issues. For example Blade Runner will never be sold again unless a miracle happens, but it's a seminal release in adventure game history. It should be preserved and available.
It's pure black and white second level thinking to say the "moral" thing to do is pay a guy on ebay $50 for some cardboard and plastic. That doesn't give anything to developers, publishers, investors or contractors.
Ok, so the preservation angle is the focus for you.
It's an interesting angle. Now I remember Blade Runner, but never really played. It was an adventure game, mostly linear, seminal due to the large reliance on FMV, right?
Without really disagreeing with you on the specifc, let me argue for argument's sake:
1) Is it really necessary to keep Blade Runner in a usable condition? Would a video playthrough be enough for someone in say 50 years to see what the game themes, message, technical innovations were?
2) Even if by some catastrophe Blade Runner would be lost forever, perhaps some other games could represent the progress of FMV usage in videogames' history? Or some other games could represent the theme of movie adaptations to videogames? Or whatever you choose.
I mean think of how many library fires have happened through history. How many books you have to "read" by using microfilm, as the original is too fragile.
In my opinion to use the preservation angle as an excuse to infringe on someone's rights is a tad hyperbolic and we're way to close to the start of videogames to offer definitive judgements on what games are equivalents to Gutenberg's bible or the Mona Lisa.
And just to be clear, I fully agree the GOG approach deserves huge credit from a preservation angle. We just seem to disagree on the moment at which preservation trumps ownership rights. We can agree to disagree on that.