Red_Avatar: I think Valve is a wolf in sheep's clothing. Like Apple, they are amazing at PR and use the community as their "shield". Basically they make their customers do their PR for them while screwing them over behind their back. EA, on the other hand, is more transparent and in a way I appreciate that more than a company that acts as if they're the salvation of PC gaming and at the same time, hope to kill off the second hand market and snag away our rights to owning a game. Ubisoft still is worse than EA and Valve combined though.
I wouldn't say that Valve makes an active attempt to screw over the customer, but I do agree that Valve has a very unique and very refined approach to PR. Gabe's statements against DRM, the "leaking" of the employee manual that supposely shows how we the customer are all-important, Greenlight, the Steam sales and so on. Valve's PR work is designed to achieve one thing and one thing only - make the customer believe that the company is being operated for their benefit, that Vave is operated by gamers, for gamers.
While I don't think much of Valve's business practices, you can't help but respect the fact that Valve has grasped one thing that the boards of EA, Ubisoft and Activision completely fail to get into their thick heads - the best way to succeed in the market is to get the community on your side. There are only two other major companies I've seen that really seem to understand this principle - CDPR and GOG - although GOG's follow-through in this regard often leaves a little to be desired.
I honestly can't say what actually goes on behind the scenes at Valve - whether their dubious business practices are a result of desperately trying to keep the major publishers keen or of an actual internal policy to have near-total control over the product to prevent secondhand sales, limit product liability and have access to a kill switch.
In terms of their business acumen, I respect them. As a gamer and a consumer, though, I can't. Everything they've done has been done better by some other company. Almost every other provider offers DRM-free downloads. Xfire and Raptr offer friends lists, voice chat, text chat and in-game overlay features. The only new thing that Valve contributed was account-based online DRM for intrinsically offline games. Is this seriously a feat worth celebrating?