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CaptainGyro: do you have a problem with somebody, say one of your friends, just simply saying " that steak was excellent" or " that movie was bad"?
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cheesetruncheon: No. because 'excellent' is a far more descriptive term than saying 8/10, words describe everything better than numbers. numbers are stiff and inflexible, words aren't.

If Pictures are worth a thousand words, then words are worth a million numbers.

Besides in an open dialogue, a friend wouldn't simply say 'this steak was excellent' they'd make a conversation about it.
And they certainly wouldn't say the steak at the glorious steak house is a far superior steak than the cheap steak house because the glorious steak house has 10/10 whilst cheap house only has a 7/10, and yes I've heard countless conversations about games that follow that structure.
Ok. Those numbers are explained in the ratings guide of the site a lot of the time. So if you would look, you would see that those numbers have an adjective attached to them.

And you want the equivalent of a conversation? Well it's right in the review. It's called the text
Post edited May 16, 2011 by CaptainGyro
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wytefang: ....
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orcishgamer: First of all, welcome and thanks for posting. However, I am curious. Even if someone isn't bribed outright, don't you think there's some pressure to not bag on big sponsors too often? I mean, we all watched what happened to Gerstmann, after all.

Also, I often see what I call "movie critic syndrome". This is basically the same thing you see in movie critics, they take so much stuff in they begin to lose the ability to see what a casual viewer sees, and the audience they can speak to gets reduced. It's like asking a cameraman for porno films to review porn. The constant exposure is going to screw up the communication most of the time.

Now, there are clearly decent reviewers, but honestly how do I find one. Go ahead and look at the DA2 page on Metacritic. Where in all that mess do I even begin? I remember when The Firingsquad microwaved Daikatana and told Romero to stuff it, I don't see that these days (except for Yahtzee, but that's his whole routine to be negative about everything).

I mean, how much DA2 did a reviewer have to play before he said "YOu know what, I'm sick of this laziness and this cave, fuck you Bioware, this game is shit and you could have done better!"? I haven't read that review, and if it was published it was well outside the initial sales window of the game. Where was the courage to actually damage Bioware's sales on this one? It happened anyway and they deserved it, but no reviewers were calling for their heads.
This. Couldn't have said it better myself. I would also add that there are lots of examples of reviews breaking the curve. Alpha Protocol was murdered by critics despite the user reviews being extrememely positive. Fallout: New Vegas was kicked in the bollocks by some reviewers despite it being a far superior game to Fallout 3 (most famously by Rock, Paper, Shotgun of all people!). Call of Duty never scores under a 9 no matter how little content is actually added or indeed taken away like MW2's dedicated servers. There was Kane & Lynch... oh sweet, sweet Kane & Lynch and Gamespot and finally you have Joystiq giving Brink a 2. Sure it might deserve a 2 but you think an online shooter would deserve more than 2 hours of play before the reviewer delivers his verdict. 2 hours is enough time to get an idea of a single player game but a multi-player game? No.
Post edited May 16, 2011 by Delixe
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wytefang: ....
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orcishgamer: First of all, welcome and thanks for posting. However, I am curious. Even if someone isn't bribed outright, don't you think there's some pressure to not bag on big sponsors too often? I mean, we all watched what happened to Gerstmann, after all.

Also, I often see what I call "movie critic syndrome". This is basically the same thing you see in movie critics, they take so much stuff in they begin to lose the ability to see what a casual viewer sees, and the audience they can speak to gets reduced. It's like asking a cameraman for porno films to review porn. The constant exposure is going to screw up the communication most of the time.

Now, there are clearly decent reviewers, but honestly how do I find one. Go ahead and look at the DA2 page on Metacritic. Where in all that mess do I even begin? I remember when The Firingsquad microwaved Daikatana and told Romero to stuff it, I don't see that these days (except for Yahtzee, but that's his whole routine to be negative about everything).

I mean, how much DA2 did a reviewer have to play before he said "YOu know what, I'm sick of this laziness and this cave, fuck you Bioware, this game is shit and you could have done better!"? I haven't read that review, and if it was published it was well outside the initial sales window of the game. Where was the courage to actually damage Bioware's sales on this one? It happened anyway and they deserved it, but no reviewers were calling for their heads.
Orcishgamer, you raise some fair points. While I don't agree that a majority of reviewers are bribed (as I stated above), I do agree that there can be "pressure" (for lack of a better term) on reviewing sites or periodicals, due to the stupid way in which our gaming media functions in relation to reviews. The primary issue is that reviewing media relies on the gifting of so-called free review copies to reviewers. If I were to fund my own media site, I'd make it a policy to buy our own copies of review product in order to cut any potential ties to publishers or pressure they could potentially bring to bear on my reviewers. However, the issue then becomes one of timeliness. There's an incredible race to always have the first preview, the first review, first screen-shots of Diablo 15!! Bleah. In that regard, we as gaming consumers fuel the whole process by demanding to get our content as soon as humanly possible with far less regard for the veracity and ethical validity of the content itself and the writers behind the content. :(

I'd also like to see reviewers post a short paragraph about themselves (before each review they write) that breaks down their personal tastes and interests so that readers will have a good feel for a particular writer's biases or attitudes towards various gaming situations. That way, when you read a review, you'll know ahead of time if the reviewer is more forgiving about graphical glitches (for example) or that this reviewer really values the multi-player aspects of his videogames.
Post edited May 16, 2011 by wytefang
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wytefang: I'd also like to see reviewers post a short paragraph about themselves (before each review they write) that breaks down their personal tastes and interests so that readers will have a good feel for a particular writer's biases or attitudes towards various gaming situations. That way, when you read a review, you'll know ahead of time if the reviewer is more forgiving about graphical glitches (for example) or that this reviewer really values the multi-player aspects of his videogames.
I would like that. I once got into a blazing row with the editor of GameInformer over their review of Alien Vs Predator. Upon reading the review it became quite clear the reviewer in question hadn't done his research properly as he kept referring to Rebellion's last AvP game AvP2. A quick google is all you need to know that AvP2 was made by Monolith not Rebellion. The remake AvP was intended to be a homage to that first game not the sequel and in that respect it was actually a rather good game. Not perfect but certainly not deserving GameInformers 5/10 when we know 5/10 means complete rubbish.
K I C K B A C K S ! ! !
they are in every industry, even the most righteous ones
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rs2yjz: K I C K B A C K S ! ! !
they are in every industry, even the most righteous ones
Especially the most righteous ones, nothing spells success like the business of selling salvation.
I used to refer to review a lot, but after recent reviews such as PC Gamer's 94% on DA2 and the whole Bioware/Metacritic scandal, I just can't find it in myself to trust reviews anymore. Not to say that PCGamer is paid off or anything- it's just that people are biased, and sometimes haven't done their research. One person can like a game, and another one can hate it, and I think the disparity in tastes can lead to unintentionally misleading review. Other times, it can be intentionally misleading, but I won't point fingers without actually knowing what goes on behind magazine doors.

I really like wytefang's point on a paragraph to describe the reviewer's taste, as it's helps whether you and the reviewer have similar tastes and values for games.

So here's a question: if not reviews, where can I get a good opinion on games?
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wytefang: ....
If I were to fund my own media site, I'd make it a policy to buy our own copies of review product in order to cut any potential ties to publishers or pressure they could potentially bring to bear on my reviewers. However, the issue then becomes one of timeliness.

....

I'd also like to see reviewers post a short paragraph about themselves (before each review they write) that breaks down their personal tastes and interests so that readers will have a good feel for a particular writer's biases or attitudes towards various gaming situations. That way, when you read a review, you'll know ahead of time if the reviewer is more forgiving about graphical glitches (for example) or that this reviewer really values the multi-player aspects of his videogames.
Let me take the second thought first: awesome idea, in fact some reviewers do sometimes issue such disclaimers, though I do not know if they make it a hard and fast rule.

To the first point, I often see this as an idea to help fix the issue, but really, the cost of a copy of a game is a pittance to most places that publish reviews. The bigger issue is that, as you say, revenue models suck for these places, they take ads from the products they are reviewing. Would you trust a consumer reports review on cars if it was next to a huge Ford ad?

In a lot of ways your first idea, while valid, misses solving the real issue. The issue is that the industry has not grown up. It makes me laugh to think this, but Hollywood does a better job usually. Watch http://www.escapistmagazine.com/videos/view/escape-to-the-movies/2838-Rango jump to around the 2:45 mark where he says he has nothing more to say about the movie and explains how screeners work. You see, timeliness shouldn't be an issue, no one should get special treatment, that studios give special treatment should get them on consumers' collective blacklist, but it doesn't.

As much as it galls me to say this, this is one area where movies (not just Hollywood but worldwide) seem to have it much more figured out and the reviews become that much more legitimate for it. NOTE: he does talk about problems where with screening. Priest is not getting screened, shocker:)
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wang12345: So here's a question: if not reviews, where can I get a good opinion on games?
Here, or wherever else you find like-minded gamers. The gaming review industry is taking it up the ying-yang due to this, or at least this is my perception. However, they have no one but themselves to blame. I pity the few folks trying to do honest work, though.
Post edited May 16, 2011 by orcishgamer
I only use reviews as guidelines. If I see one that I don't like, I go to other sites and compare. If, after researching things myself, I still want to try the game, I can play a demo or rent the game itself. In the end, I don't put much stock in reviewers, because I feel that many are jaded, and no longer have enough in common with me to know what I might like.
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wytefang: Hi there, folks.

I'm new to posting in the GOG forums but have been a member for a while and also a huge fan of what GOG has set out to do. I also adored The Witcher and am as excited as many of my fellow GOG-ites at the impending release of The Witcher 2.

Now that introductions are out of the way, I'd like to chime in on this topic, briefly.

First my background as it relates to the topic:
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Professional Freelance Reviewer for PC Gamer (Future, Inc. - USA Version) magazine - 2006-2008

Also reviewed and wrote other types of articles for Gamesradar.com 2007-2008

Currently reviewing board games or writing editorials for my column at the Knights of the Dinner Table magazine/comic book (Board Squawk column).

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So I can speak from DIRECT (not hearsay) experience on this subject matter and more specifically, about whether or not I saw any sign of PC Gamer being paid-off or if I was bribed myself. Unequivocally, I can tell you that I saw no sign of this going on at all. Granted, as a freelancer, I wasn't privy to all the inner workings that went on at the San Francisco offices but certainly no one bribed me at all. If I liked a game AND I felt it did things well, it got a good review. If I disliked it and felt that it dropped the ball in a number of areas, it got a far less glowing review.

I think you run into problems when you try to label all professional reviewers as being "on the take" or "corrupt." That's a bit knee-jerk. Most reviewers take their work very seriously (some perhaps TOO seriously - but that's a topic for another day) and would find the concept of taking a bribe for a good review to be ethically repugnant. I can't speak for everyone, and of course there are surely bad eggs out there, but the majority of the industry is more clean than skeptics would like to believe.

I think several of you have hit things on the head with your methodology. Find reviewers who mirror your own personal tastes and whose insights seem fruitful and revealing. Take what you read with a grain of salt and also put a high value on your time with a game's demo (if one is provided). It certainly doesn't hurt to use a friend's advice - especially if you trust his judgment.

I'm a bit different from most reviewers in that I actually don't mind putting a numerical score onto my game reviews but I also agree that the heart of the review, the part that really matters, is in the text itself.

I'll be happy to answer any questions you folks might have. Thanks for listening.

Game on!!
Well one question I have is why most game reviews are written more like shopping guides than an actual review of the strengths and flaws ie. quality of the game? It seems to me that most reviews from big game sites like Gamespot, IGN, GT etc. are written from the mainstream gamers perspective and answers 1 question: should I buy this game? IMO game reviews should be about the quality of a game so if you have a really hardcore RTS game that is way beyond what most people could play but the game is fantastic then on most sites such a game would still get a "meh" review and no more than 7/10. And on the other hand like others have said a game like Modern Warfare 1-2-3 always score very high even if the quality is rather low and it's the same damn game over and over again. We have seen fairly hardcore RPGs like Risen, Gothic 2 and Drakensang doing rather poorly because they require too much effort to get into for the reviewer even if the quality is very good and on the other hand terrible games like Fable and Dungeon Siege did very well because mainstream gamers liked them.
It seems to me that proffessional reviewers too often take the side of the mainstream gamers so whatever is popular also gets the best reviews. I don't think most game sites are corrupt but I do think there is pressure on reviewers to be kind to AAA titles.
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rs2yjz: K I C K B A C K S ! ! !
they are in every industry, even the most righteous ones
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orcishgamer: Especially the most righteous ones, nothing spells success like the business of selling salvation.
Precisely, my life story! (medical) A search for integrity in descriptive ratings about merchandise is on the bottom of the list. Objectivity must be superimposed for the reviewer to do a good job rather than the reader to get to read a "good" review.
Post edited May 16, 2011 by rs2yjz
Pretty much all gaming review sites are terrible/bought and paid for -- even ones that present themselves to be edgy/independent like Destructoid or Rock Paper Shotgun. I've seen that tub of goo Jim Sterling give scores of 80+ to games that were seriously flawed mostly because he just reviews the console version.

If you want honest and independent reviews your best bet is youtube -- find some intelligent/thoughtful people who do 10+ minute reviews of games and you're set. Avoid the ones that only last a couple of minutes because the reality is you can't give any meaningful feedback on a game in such a short time span.

*P.S. - Not people like Total Biscuit, either. If they run ads on their videos they are entertainers first and foremost.
Post edited May 16, 2011 by Metro09
The EG Brink review is specially interesting, since they gave the game a 8/10 while many other reviews gave it a much lower score.