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Indeed, Humble Store isn't really clear. On this point, ShinyLoot is better.
Post edited November 12, 2013 by Huinehtar
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keeveek: This link proves that Humble guys have been helping indie devs not only with advice, but also with actual coding and porting:

http://hitboxteam.com/dustforce-sales-figures

Soon after our January launch, we were contacted by the fine folks from the Humble Bundle. They were interested in putting Dustforce on a future bundle, as well as helping us port the game over to Linux..

(sorry SG for stealing your post from somewhere else :P)
We are talking about different things here. They help with tech stuff, mostly to port games to linux, and that's a well known fact. Back in the days, when Humble guys were doing only HIBs, they required devs to provide linux port, so they had to provide help in some cases.

GOG states that they will help make game be better, so gamers will enjoy it more, and be more likely to recommend it to other players.
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SLP2000: GOG states that they will help make game be better, so gamers will enjoy it more, and be more likely to recommend it to other players.
And why should the devs trust GOG in that matter instead of people who bought the game and provided devs with their feedback?
Edit: ow, missed the second page >.<
Post edited November 12, 2013 by Pheace
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keeveek: And why should the devs trust GOG in that matter instead of people who bought the game and provided devs with their feedback?
1. it's optional, nobody forces devs to ask GOG

2. GOG = CDPRed = The Witcher, maybe you heard about it, some say it's good rpg franchise, and they say TW and TW2 got some awards.



ps. off to job, see ya later.
Post edited November 12, 2013 by SLP2000
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SLP2000: 2. GOG = CDPRed = The Witcher, maybe you heard about it, some say it's good rpg franchise, and they say TW and TW2 got some awards.
No, they are two separate entities, and I don't think CDPR guys have time to play some indie games during their work hours.

But if you think some vague "advice" that can't be proven if were helpful in any single case at all over actual help with programming Humble guys provide, suit yourself.
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keeveek: But if you think some vague "advice" that can't be proven if were helpful in any single case at all over actual help with programming Humble guys provide, suit yourself.
Let the dev speak for himself:

http://www.irontowerstudio.com/forum/index.php/topic,3228.0.html
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nijuu: 6) HB - the store only opened so they have to start from the bottom
Don't entirely agree there. Yes the store may have just opened, but millions of people already have some games there because of the bundles. Getting people to use your service is the first and often biggest step. Heck, I wouldn't be too surprised that at this point still, more gamers are aware of Humble than they are of GOG. Not for their store, yet. But they've got a huge advantage over a store like Shinyloot for instance.
Post edited November 12, 2013 by Pheace
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keeveek: But if you think some vague "advice" that can't be proven if were helpful in any single case at all over actual help with programming Humble guys provide, suit yourself.
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SLP2000: Let the dev speak for himself:

http://www.irontowerstudio.com/forum/index.php/topic,3228.0.html
Is it even sold on GOG? So no, you can't say this advice was helpful. By helpful I mean contributing to game's success in numbers.

but thanks for that link, it shows that guys at GOG care about indie devs.
Post edited November 12, 2013 by keeveek
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nijuu: 6) HB - the store only opened so they have to start from the bottom
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Pheace: Don't entirely agree there. Yes the store may have just opened, but millions of people already have some games there because of the bundles. Getting people to use your service is the first and often biggest step. Heck, I wouldn't be too surprised that at this point still, more gamers are aware of Humble than they are of GOG. Not for their store, yet. But they've got a huge advantage over a store like Shinyloot for instance.
Yeah but ur assuming bundle/weekly customers are automatically store customers... which you cant assume.Many of those customers may not actually be aware the store exists. Also because many of them buy the games in bundles at $1 a pop.How many of them will actually buy games at normal and semi discounted prices when they see the HB store prices compared to the bundles??
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SLP2000: For what I read, Desure was not doing very well, and now there's another store that's doing exactly the same thing as Desura. It has to be a problem then.
I feel that HS is closer to what GoG is doing than Desura. GoG and HS are retailers only, store fronts. While Desura lives on its community and the interconnections it has with IndieDB and the modding community.

There are crossover between the 3 (for example Gog do not do alphas and betas, while Desura and HS does), but purely mechanically, I do feel that GoG and HS are more similar and fill a more common niche.
Post edited November 12, 2013 by amok
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amok: There are crossover between the 3 (for example Gog do not do alphas and betas, while Desura and HS does), but purely mechanically, I do feel that GoG and HS are more similar and fill a more common niche.
I don't feel that way.

For me it's like that:

both Desura and HS are mainly for Indie Games, and for GOG it's just the part of their market

both Desura and HS are partially Steam-codes store, while GOG is drm free only

both Desura and probably HS (we don't know yet, but I think we can assume that basing on HS widgets) are open for almost all kind of games (like GG, but less), while GOG tries to select titles they sell

and also, I think you are right about modding community, but I never saw that as a major selling point for Desura; it was nice idea, but something didn't work out.

On the other hand, GOG has very good community too, contrary to those stores that are "just stores", and for now it may look like HS will be just store.
Post edited November 12, 2013 by SLP2000
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amok: There are crossover between the 3 (for example Gog do not do alphas and betas, while Desura and HS does), but purely mechanically, I do feel that GoG and HS are more similar and fill a more common niche.
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SLP2000: I don't feel that way.

For me it's like that:

both Desura and HS are mainly for Indie Games, and for GOG it's just the part of their market

both Desura and HS are partially Steam-codes store, while GOG is drm free only

both Desura and probably HS (we don't know yet, but I think we can assume that basing on HS widgets) are open for almost all kind of games (like GG, but less), while GOG tries to select titles they sell

and also, I think you are right about modding community, but I never saw that as a major selling point for Desura; it was nice idea, but something didn't work out.

On the other hand, GOG has very good community too, contrary to those stores that are "just stores", and for now it may look like HS will be just store.
Don't you think HS is either Steam dominated or getting there?.
If i remember the last survey GOG did alphas/betas were something to consider but nothing has been said or hinted at since then?.
GOG and Desura seem to be the only ones with communities (Desuras not very active)
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nijuu: Don't you think HS is either Steam dominated or getting there?
It distributes both DRM-free copies and Steam keys, for titles that do have a DRM-free version - incidentally, those are games also sold at GOG. So, basically, I can either get a game from Humble Store with a Steam key (and linux version!) or from GOG with ... None of the two. Regardless of whether or not it's Steam dominated, it currently offers a better service. Unless you're DRM-free only that is. I wisth GOG came up with something to offer when it comes to indie games, because they really have nothing now, as much as you're trying to put a negative spin on HS for whaver reason.
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nijuu: Don't you think HS is either Steam dominated or getting there?
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Fenixp: It distributes both DRM-free copies and Steam keys, for titles that do have a DRM-free version - incidentally, those are games also sold at GOG. So, basically, I can either get a game from Humble Store with a Steam key (and linux version!) or from GOG with ... None of the two. Regardless of whether or not it's Steam dominated, it currently offers a better service. Unless you're DRM-free only that is. I wisth GOG came up with something to offer when it comes to indie games, because they really have nothing now, as much as you're trying to put a negative spin on HS for whaver reason.
As much as your trying to be pro HS for whatever reason