Posted March 15, 2012
Working good old and game into a title was not quite as easy as I expected, without turning it into a convoluted or lengthy mess.
So the question is: In general, how high is your tolerance for old games? Is it different for different genres? Do you have a specific break point, past which (most) games are night unplayable? And how close is this break point to the time when you first started playing games?
For me, it varies quite a lot between genres.
Console platformers are usually fun quite good, even if they are old, although I can't think of any outstanding ones that pre-dates the 8-bit era. I started playing these types of games during the 8-bit era (1989, to be more precise)
For vertical or horizontal scrolling shooters, I generally find 16-bit games or late 80's arcade games to be quite playable, while 8-bit games are less than stellar. Much like platformers, I started playing these during the 8-bit era.
For CRPGs, the break about is roughly 1990, with most 80's CRPGs being too focused on combat and grind, and lacking story. Games like Ultima 7, Might & magic 3, Eye of the beholder and such are still quite playable. I started playing CRPGs around 1998-1999.
For shooters, I found it hard to play games that pre-dates Quake. The controls usually feel to awkward. When i first started playing these, I had no problems with Wolfenstein 3D, but these days I do. I started playing shooters in 1997.
For strategy games, Battle Isle is roughly as far back as I'm willing to go for TBSs and for RTSs it is Command & Conquer. I started playing RTSs in 1997 and TBSs in 1999.
And for Adventure games, mouse support is the key issue, without it I find them frustrating. So around 1990 for these as well. I started with Shadowgate for the NES in 1991.
So the question is: In general, how high is your tolerance for old games? Is it different for different genres? Do you have a specific break point, past which (most) games are night unplayable? And how close is this break point to the time when you first started playing games?
For me, it varies quite a lot between genres.
Console platformers are usually fun quite good, even if they are old, although I can't think of any outstanding ones that pre-dates the 8-bit era. I started playing these types of games during the 8-bit era (1989, to be more precise)
For vertical or horizontal scrolling shooters, I generally find 16-bit games or late 80's arcade games to be quite playable, while 8-bit games are less than stellar. Much like platformers, I started playing these during the 8-bit era.
For CRPGs, the break about is roughly 1990, with most 80's CRPGs being too focused on combat and grind, and lacking story. Games like Ultima 7, Might & magic 3, Eye of the beholder and such are still quite playable. I started playing CRPGs around 1998-1999.
For shooters, I found it hard to play games that pre-dates Quake. The controls usually feel to awkward. When i first started playing these, I had no problems with Wolfenstein 3D, but these days I do. I started playing shooters in 1997.
For strategy games, Battle Isle is roughly as far back as I'm willing to go for TBSs and for RTSs it is Command & Conquer. I started playing RTSs in 1997 and TBSs in 1999.
And for Adventure games, mouse support is the key issue, without it I find them frustrating. So around 1990 for these as well. I started with Shadowgate for the NES in 1991.
Post edited March 16, 2012 by AFnord