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Okay so here's my personal journey on the path to hating DRM.. it all began many years ago when..

Bioshock was a game I was looking forward to playing.. I used to pirate some games, but I was planning to buy that one as I felt that great games deserved my money. Luckily, it hadn't been released in time for my birthday and a friend came over later with a genuine version he'd just bought as a gift. [Little did he know that he was about to regret that decision.]

First we endured the 10 minute wait for Bioshock to install - then the game immediately wanted to go online to download an update. We decided to "skip the update" for now and just check out the game.. Bad move - because without any warning, the game automatically uninstalls itself when we declined to update. A disappointing start, but we tell ourselves we're made of sterner stuff - and we reinstall - another 10 minutes pass.. we agree to the update this time... a message says "Please be patient" and proceeds to download the update - without giving any approximate file size - and I was on a dial-up connection. So, 30 minutes later the update is complete - it asks if we want to play the game now - I click "no" because I feel safer being offline in single player games - and I want to disconnect before I play. Once offline, I click the Bioshock desktop icon - only to find that it now wants to go online again for "activation"...

At this point it's getting harder to remain upbeat about doing our bit to help the software industry by purchasing original software. Anyway, we go back online to find we need to type the serial number - which has been printed on the supplied manual in such a way that only the lower two-thirds of each character are visible. That's right, we need to play guessing games about the serial key... and what's worse - the '1' and '0' characters are indistinguishable from "I" and "O" in the font they used. Yes, it's real
grit-your-teeth-and-start-searching-the-forums time. Another 30 minutes of web browsing passes as we begin to realize that customers the world over are undergoing the same torture - and if their experience is any yardstick - our situation is probably only going to get worse.

Having uncovered the magic formula to deciphering the serial key [Only one number is included in each 4 character group of letters] we go through the two or three variations on the guesswork to read the remainder of the 2/3rds visible characters. The online activation attempts to do its thing - further waiting ensues - then it reports back that it can't connect and we should manually get an unlock code from the store we bought the game from... but after this hellish two-hour-long-install-period, it's now 7 PM at night, so that's not an option. Over the next few hours, we try to activate half a dozen more times - with the same result. In desperation we return to the forums - only to learn that the activation servers are down and nobody can play the game. We look at each other and curse DRM hell for its role in the bastardisation of the PC gaming scene.

We decide that our only hope is to give up on Bioshock until we can download a pirate crack to make the damn thing work. Wisely, we don't uninstall it, because the word on the forums is that Bioshock only allows a certain number of installs before it bans you from installing on your own computer. We then load up a cracked game and enjoy some happy hours of hassle free gaming - where you just click on the icon and the game loads up. We begin to recover from the stress of dealing with original DRM software. My friend later returned the game for a refund & we vowed to stick with pirated software for the foreseeable future.

Later, having calmed down, we pondered the plight of the aptly-named developer "Irrational Software". They had said they were counting on this game selling well to justify their design decisions over the years. We believed in the kinds of games they'd tried to create, so we did the right thing - and they burned us for it. That's how I came to hate DRM.
Good story, and yes alot of DRM does truly suck. Luckily Gog provide DRM-free gameplay for hours on end with all the titles it has. :)
That's interesting story.

I bought quite few games from Best Buy then went home to research on those games but the reviewers were like, don't install them because they're so loaded with DRM so I saw the video where DRM actually damage the hardware. I was very upset about that so I drove back to Best Buy to return those games back and got DVDs instead.

That's why I'm on GoG pretty often so I don't have to deal with pesky DRM. Quality games with no drm, I'm golden.
I bought STALKER Clear Sky during a Steam holiday sale and it refused to activate. There was no personnel working for TAGES that weekend because of the holiday, which basically meant I paid money for nothing for three days.

Shortly after Steam closed my account for suspicion of transference and it took a few days to get my account back. Then my best friend lost his Steam account for similar suspicions. Neither of us ever did anything naughty.

Those two things quickly made me realize DRM means the company controls your access, not you, the person who bought the game. That made me hate it pretty quickly. I didn't start boycotting though, I just started looking for cracks to make backups of my software so companies can't take my stuff. DRM turned me toward exactly what they are trying to stop and I know I'm not the only one.

It amuses me, really.
I had no idea Bioshock had installation limits back then, so I smartly uninstalled it. Now my copy only has a max of 4 activations. Doesn't matter though, I'm probably never going to install it, ever again.

Here's another nightmare I had with DRM.
http://www.gog.com/en/forum/general/trying_to_install_oblivion_securom_error/

I've also lost 2 DVD-RW drives to the old Starfarce - 2 drives that were barely used, but broke down before I finally uninstalled Starfarce. Nothing's gone wrong with the 3rd drive since.
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lowyhong: I had no idea Bioshock had installation limits back then, so I smartly uninstalled it. Now my copy only has a max of 4 activations. Doesn't matter though, I'm probably never going to install it, ever again.
They removed the limits a long time ago, like 2 months after it came out. It still activates, but there are no limits.
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StingingVelvet: They removed the limits a long time ago, like 2 months after it came out. It still activates, but there are no limits.
Longer than that, but yes, the limits are gone.

Interestingly, Bioshock was the game that made me loathe DRM with a burning passion. In my case, I bought the game on release day and it installed and activated without hassle. However, I switched out my RAM on my PC and unknowingly burned one of my activations. The next day I installed a second hard drive (this was just for storage, mind you, not replacing the OS drive) and burned my other activation. Game refused to work for me after that. Ended up cruising the forums and found out tons of other people were having the similar issues. Eventually they came out with a deactivation tool. Unfortunately, I was one of the many for whom that tool did not work. It ended up I was locked out of my legally purchased game for months. By the time I could play it, I'd actually lost interest and moved on to other games. To this day, I haven't finished it. Hell, I've barely played more than a few minutes of it.

So my hatred of DRM started with Bioshock as well.
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lukipela: Not being able to play counter strike because steam, when it first went live, was so shitty it crashed on my computer constantly...that is what made me hate DRM.
I only recently started using Steam because of the redeemable Portal 2 download. Turns out that I have a shitty connection to Steam that makes playing games on it a rare occurrence.
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lukipela: Not being able to play counter strike because steam, when it first went live, was so shitty it crashed on my computer constantly...that is what made me hate DRM.
Oh God when Steam first launched it was a freaking catastrophe.
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roaringarse: Okay so here's my personal journey on the path to hating DRM.. it all began many years ago when..

Bioshock was a game I was looking forward to playing.. I used to pirate some games, but I was planning to buy that one as I felt that great games deserved my money. Luckily, it hadn't been released in time for my birthday and a friend came over later with a genuine version he'd just bought as a gift. [Little did he know that he was about to regret that decision.]

First we endured the 10 minute wait for Bioshock to install - then the game immediately wanted to go online to download an update. We decided to "skip the update" for now and just check out the game.. Bad move - because without any warning, the game automatically uninstalls itself when we declined to update. A disappointing start, but we tell ourselves we're made of sterner stuff - and we reinstall - another 10 minutes pass.. we agree to the update this time... a message says "Please be patient" and proceeds to download the update - without giving any approximate file size - and I was on a dial-up connection. So, 30 minutes later the update is complete - it asks if we want to play the game now - I click "no" because I feel safer being offline in single player games - and I want to disconnect before I play. Once offline, I click the Bioshock desktop icon - only to find that it now wants to go online again for "activation"...

At this point it's getting harder to remain upbeat about doing our bit to help the software industry by purchasing original software. Anyway, we go back online to find we need to type the serial number - which has been printed on the supplied manual in such a way that only the lower two-thirds of each character are visible. That's right, we need to play guessing games about the serial key... and what's worse - the '1' and '0' characters are indistinguishable from "I" and "O" in the font they used. Yes, it's real
grit-your-teeth-and-start-searching-the-forums time. Another 30 minutes of web browsing passes as we begin to realize that customers the world over are undergoing the same torture - and if their experience is any yardstick - our situation is probably only going to get worse.

Having uncovered the magic formula to deciphering the serial key [Only one number is included in each 4 character group of letters] we go through the two or three variations on the guesswork to read the remainder of the 2/3rds visible characters. The online activation attempts to do its thing - further waiting ensues - then it reports back that it can't connect and we should manually get an unlock code from the store we bought the game from... but after this hellish two-hour-long-install-period, it's now 7 PM at night, so that's not an option. Over the next few hours, we try to activate half a dozen more times - with the same result. In desperation we return to the forums - only to learn that the activation servers are down and nobody can play the game. We look at each other and curse DRM hell for its role in the bastardisation of the PC gaming scene.

We decide that our only hope is to give up on Bioshock until we can download a pirate crack to make the damn thing work. Wisely, we don't uninstall it, because the word on the forums is that Bioshock only allows a certain number of installs before it bans you from installing on your own computer. We then load up a cracked game and enjoy some happy hours of hassle free gaming - where you just click on the icon and the game loads up. We begin to recover from the stress of dealing with original DRM software. My friend later returned the game for a refund & we vowed to stick with pirated software for the foreseeable future.

Later, having calmed down, we pondered the plight of the aptly-named developer "Irrational Software". They had said they were counting on this game selling well to justify their design decisions over the years. We believed in the kinds of games they'd tried to create, so we did the right thing - and they burned us for it. That's how I came to hate DRM.
This is why I bought Bioshock on the 360.
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StingingVelvet: I bought STALKER Clear Sky during a Steam holiday sale and it refused to activate. There was no personnel working for TAGES that weekend because of the holiday, which basically meant I paid money for nothing for three days.

Shortly after Steam closed my account for suspicion of transference and it took a few days to get my account back. Then my best friend lost his Steam account for similar suspicions. Neither of us ever did anything naughty.

Those two things quickly made me realize DRM means the company controls your access, not you, the person who bought the game. That made me hate it pretty quickly. I didn't start boycotting though, I just started looking for cracks to make backups of my software so companies can't take my stuff. DRM turned me toward exactly what they are trying to stop and I know I'm not the only one.

It amuses me, really.
Holy shit, why do you have a Steam account after that?
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thelovebat: This is why I bought Bioshock on the 360.
Considered that, but this was one of the first instances on PC, so I decided to just boycott their game instead.
Post edited June 01, 2011 by orcishgamer
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orcishgamer: Holy shit, why do you have a Steam account after that?
Well I only have it for exclusives now, I never choose to buy anything there certainly.
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orcishgamer: Holy shit, why do you have a Steam account after that?
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StingingVelvet: Well I only have it for exclusives now, I never choose to buy anything there certainly.
Well, it's too bad their stuff is that screwed up. I got crucified a few months ago for suggestion VAC making mistakes probably did happen and may have gotten innocent people banned. I wonder if that's similar to what happened to you, their automated robots flagged a bunch of accounts in error.
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StingingVelvet: Well I only have it for exclusives now, I never choose to buy anything there certainly.
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orcishgamer: Well, it's too bad their stuff is that screwed up. I got crucified a few months ago for suggestion VAC making mistakes probably did happen and may have gotten innocent people banned. I wonder if that's similar to what happened to you, their automated robots flagged a bunch of accounts in error.
I was told that my account name came up on a website that sells accounts. I didn't do that, and my password was not compromised, so I find that pretty suspect. In any case it was for account security, which makes sense, but that brings up the core issue: I don't want my games tied to an account.
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lukipela: Blizzard's account security is so bad that i continually get notices about my WoW account being accessed, even though i cancelled my service almost 6 months ago.
I occasionally get notices my WoW account has been hacked too. And I never even played WoW ;-)

Initial Steam launch was a disaster for me too. It didn't crash, but as long as steam was running, every 10 seconds or so my entire system would lock up for 5 seconds, this included games.
When I saw Half-life 2 was released, I picked up the box, made it halfway to the register before I reminded myself to check something on the back I'd heard about it requirering steam. As it turns out it did, I put the game back on the shelf. I didn't play Half life 2 for 2 years until I had gotten a better relationship with Steam, and found a store which had the Half-life 2 pack with Half-life 1 source, CS:Source and I believe a couple of other goodies sitting on a shelf for $10
The remaining $55 difference of the price that they could've made, had I bought it when it came out as I intended Valve can write off as losses due to anti-piracy.