Posted January 16, 2014
Sale, almost always.
For one reason: I simply have too many games. Not as many as some, but enough for me to last me quite a while. To buy a game that I'm not salivating over at full price, leave it on my shelf for months until I see it all cheap on a sale is not a good business decision.
There are exceptions to the rule. I've bought all Starcraft games at full price and the Witcher 2 game I bought on day one and still have to play it. I just wanted to help GOG and CDProjekt and their no DRM from day one stance, but other than that, it's all sales.
Companies DO make money from sales. First day release sales help them recover their investment if the game sells well, but they make far more money with sales, which are aimed at people on the fence or are lukewarm about the game, so I see both customers as different targets. My five bucks help developers far more than my zero bucks.
For one reason: I simply have too many games. Not as many as some, but enough for me to last me quite a while. To buy a game that I'm not salivating over at full price, leave it on my shelf for months until I see it all cheap on a sale is not a good business decision.
There are exceptions to the rule. I've bought all Starcraft games at full price and the Witcher 2 game I bought on day one and still have to play it. I just wanted to help GOG and CDProjekt and their no DRM from day one stance, but other than that, it's all sales.
Companies DO make money from sales. First day release sales help them recover their investment if the game sells well, but they make far more money with sales, which are aimed at people on the fence or are lukewarm about the game, so I see both customers as different targets. My five bucks help developers far more than my zero bucks.