hedwards: I'd recommend getting a good joystick.
Also, make sure that the dead zone is adjusted appropriately as that tends to widen as the joystick gets use. Also, make sure that the scaling is appropriate, IIRC linear tends to be a real pain to use. Ideally the closer you are to just straight the more you should have to turn the joystick and the further you're out the more sensitive the joystick should be.
Well, if it's a decent joystick, it will have no dead zone. Thrustmaster T.16000M is only entry level joystick I recommend. Hall sensors, no dead zones.
Back in the day, when I was a pre-teenager, I used Quickshot Skymaster, which is a decent joystick, not great, doesn't even have a fourth axis, but I still had no troubles playing TIE Fighter and Freespace. I think a decent joystick crucial for enjoying space sims. Maybe the joystick is the problem for the OP, but maybe not. But for me, I have never found there to be an especially steep difficulty curve for these games, and it seems the joystick could be the difference.
If you live in Canada, you can get T.16000M for
a mere $37 from NCIX, especially if you live near one of the stores (for in-store pick up and avoid shipping costs). I actually only spent $33 for mine, but it seems they have raised the price since I bought it (2 weeks ago).
I recently because interested in space sims again, and, as far as I could tell, my Quickshot Skymaster cannot be plugged into my current computer, so I bought T.16000M just so that I could have a functional joystick, rather than to upgrade because the Skymaster was inadequate.