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Search the room for treasure. If no monster's pop out then 3 spaces west, one north, open door, and look inside.

If monster pop's up:
Attack said monster

"Oh good treasure with the possibility of me dying a horrible death! Yay!" remarks the Elf.

"Shut up and get off your period why don't you," I retort.
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stoicsentry: The barbarian dashes towards the monster and swings his mighty weapon!

(Please let me know if I've got this right)

East 5; attack.
(Yep, perfect)

Said mighty weapon comes crashing down on the orc's shield, but the brute just brushes off the blow.

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Rodzaju: I will Open the door....
Just a boring old empty room, except for the smallish door in the east wall.

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RealWeaponX: The wizard glances around hastily for signs of traps or secret passages...
You glance around the room, but there are no traps or passages in sight.

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MrWilli: Search the room for treasure. If no monster's pop out then 3 spaces west, one north, open door, and look inside.
You search around the room for riches, but there are no riches to be had. Unfortunately, there is a cleverly concealed arrow trap. Also unfortunately, the arrow is now stuck in your shoulder. You take one wound.

Luckily, there aren't any monsters in the next room, unless there's something in that dark corner...
Attachments:
Post edited December 22, 2011 by PenutBrittle
North 2, East 1, Open Door
East 2, North 3, open door.
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Rodzaju: North 2, East 1, Open Door
Inside the small room is an orc mucking about with some garbage in the corner. Well, he was mucking about. Now he's glaring at you.

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RealWeaponX: East 2, North 3, open door.
This room appears safe, but you can only see half of it. You're not quite sure what's around the corner...
Attachments:
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PenutBrittle: This room appears safe, but you can only see half of it. You're not quite sure what's around the corner...
Nervous from his last encounter, the wizard runs quickly to the opposite corner of the room...

North 3, end turn.
East 1 & give the Orc a terminal migraine....
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RealWeaponX: Nervous from his last encounter, the wizard runs quickly to the opposite corner of the room...

North 3, end turn.
You dash to the corner and turn to face whatever Lovecraftian horror is creeping in the shadows Nothing. Just a dirty empty cell.

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Rodzaju: East 1 & give the Orc a terminal migraine....
Pah! The orc easily falls to your first blow. You stick your weapon in him once more for good measure. He's pretty darn dead. Stupid orcs.

That's it for your turn as well, so it's just MrWilli to play before a new round. I may be a little slow responding over Christmas as I'm going away, but I will have my laptop and I'll definitely try to respond within 24 hours to every post.
Attachments:
Dope! I finish my turn.
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stoicsentry:
The monster takes a swing at you, but you easily block his clumsy onslaught.

Round 4 begins

Movement rolls
stoicsentry: 5
Rodzaju: 3
MrWilli: 5
RealWeaponX: 8
Attachments:
I will search for secret doors.
Attack the orc again!
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Rodzaju: I will search for secret doors.
No suspicious secret doors or traps in sight. Just a boring old side room with a dead orc in it.

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stoicsentry: Attack the orc again!
You strike the orc furiously again and again. He blocks your first strike with an ugly buckler, but eventually he falls to your raging attack. You've now got a very dead orc on your hands.
Bah!
West 2, North 1
Barbarian: East, 1.