stoicsentry: Barbarian: move north 3. All excited from your battle with the fimir, you charge into the hall! It seems empty, but you know battle can't be far off.
Rodzaju: North 3, Search for Treasure. You look around the room, but all you see is a dirty weapon rack. The weapons are all cracked and useless, and are certainly not fit for a legendary dwarven hero such as yourself.
Rodzaju: I always thought you could move through a freind's square, but not stop there....
Yep. I wasn't sure whether you could share a square or not, and I couldn't look up the rule due to poor internet at the time (seriously, that PDF would have been a thirty minute download), so I let it slide in the interest of keeping the game moving. But no, I can confirm that you cannot end your turn in the same square as someone else. In the future, I'll move each hero as close as possible to their desired square without a conflict if this comes up.
RealWeaponX: The Wizard steps carefully around the pool of goblin.
North 1, East 1 Your boots are preserved as you fall in step behind your meatshield.
MrWilli: East One; North Three; end turn As RealWeaponX is in the square ahead of you, I simply moved you North 2 instead.
With that,
Round 5 begins! Movement
stoicsentry: 3
Rodzaju: 8
MrWilli: 10
RealWeaponX 10