It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
Well, i don't know if anyone is actually interested, but judging by the amount of console topics we have, some of You may be.
http://www.escapistmagazine.com/news/view/97931-Heavy-Rains-Intro-Leaked
Incredibly interested but I'm exercising discipline and not watching, only a few weeks to go...
Nice. There are no spoilers in this, either. There are many trailers out there that reveal much more of story. This ... just oozes atmosphere.
Of course I'm interested, it's from Quantic Dream.
avatar
Mnemon: There are many trailers out there that reveal much more of story.

That's the reason I'm not watching anything from this game for 6 months already. :p
So, sorry but I won't watch this.
It's probably going to be really good. But I can't shake the impression it's going to be full of uncanny valley and quick time events.
avatar
Navagon: It's probably going to be really good. But I can't shake the impression it's going to be full of uncanny valley and quick time events.

You'd better sleep for 15 years without gaming then, if you can't handle the today's robots. :p
avatar
taczillabr: You'd better sleep for 15 years without gaming then, if you can't handle the today's robots. :p

It's not a matter of whether or not I can handle it. It's a matter of whether or not I like it. Personally I think striving for total realism when you're obviously going to fall so far short of that goal (as is the case here) is not only a futile endeavour, but also one that's going to produce some very unattractive results (as is the case here).
When you compare this to the results of more artistic, creative and original graphics it looks ugly and breaks any possible sense of immersion simply because it's flaws and shortcomings are so much harder to overlook. You look at it expecting realism and it's destined to fall short. That's not something that's going to happen if it had an artistic style of its own.
Take the black kid that the intro focuses on for a second at around 1:43. The way he blinks would be easy to overlook in something like Borderlands. But there it just looks very strange and unnatural. Little things like that just render the exercise completely pointless.
I tried to get prepared for this completely spoiler-free, and Giant Bomb was doing that well, but then I watched the Gametrailers TV episode with an exclusive trailer, it revealed something I was hoping to avoid, and now I'm all upset.
avatar
taczillabr: You'd better sleep for 15 years without gaming then, if you can't handle the today's robots. :p
avatar
Navagon: It's not a matter of whether or not I can handle it. It's a matter of whether or not I like it. Personally I think striving for total realism when you're obviously going to fall so far short of that goal (as is the case here) is not only a futile endeavour, but also one that's going to produce some very unattractive results (as is the case here).
When you compare this to the results of more artistic, creative and original graphics it looks ugly and breaks any possible sense of immersion simply because it's flaws and shortcomings are so much harder to overlook. You look at it expecting realism and it's destined to fall short. That's not something that's going to happen if it had an artistic style of its own.
Take the black kid that the intro focuses on for a second at around 1:43. The way he blinks would be easy to overlook in something like Borderlands. But there it just looks very strange and unnatural. Little things like that just render the exercise completely pointless.

I was kidding with you. :p
But I agree, games overall are missing the aesthetic and artistic values to be an exceptional title at its own. They are all looking and trying to look the same at this current generation (the same by visuals, and restricted tech), so we need more art to overcome the graphics.
Art, costs a lot. And for being a console-only game and without a giant budget, I think that they are doing well, not perfect, but well.
As I said above, I can't say how it is looking right now 'cause I'm not watching trailers of it, just some screens.
avatar
TheCheese33: [...] and now I'm all upset.

This is what I'm avoiding, it's so hard to maintain spoiler-free with upcoming games.
Post edited February 01, 2010 by taczillabr
Just out of curiosity, I looked up the trophy list
http://www.ps3trophies.org/game/heavy-rain/trophies/
Lets just say its a spoiler free list, might as well call it an information free list
Post edited February 01, 2010 by Aliasalpha
avatar
Aliasalpha: Just out of curiosity, I looked up the trophy list
http://www.ps3trophies.org/game/heavy-rain/trophies/
Lets just say its a spoiler free list, might as well call it an information free list

"Thank you for supporting interactive drama"? I get a trophy for visiting an internet forum?
It must have a browser ingame or something.
Wonder what the trigger condition for it is, sounds like it might be just an instant one at the start.
Still its not the worst I've seen, warhammer battle march has a 10 point achievement for watching the credits
avatar
Aliasalpha: It must have a browser ingame or something.
Wonder what the trigger condition for it is, sounds like it might be just an instant one at the start.
Still its not the worst I've seen, warhammer battle march has a 10 point achievement for watching the credits

So does Splosion Man on XBLA. Granted, that one IS an XBLA game that doesn't take itself seriously.