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If I could wipe my memory after so that I can play a game again fresh, I would play Fallout 2 and Baldurs Gate 2 over and over again.

I have finished it Fallout 2 around 10 times and Baldurs Gate 2 only around 3 or 4 times. Unfortunately they no longer has many secrets left for me. Well I'll probably play BG2 again sometime soon, haha.
Post edited May 03, 2013 by Ravenvolf
Funny how certain platformers are considered "the best games of all time". I mean, platformers! Nobody takes those seriously. The most notable examples are the Metroid series and Legend of Zelda: Ocarina of Time. I've watched some Let's Play videos of those, and my reaction was just 'meh'. Are they better experienced than watched? Are they better than hall of fame games like Deus Ex, Planescape: Torment, and Grim Fandango?
Monkey Island 2 is very close to a perfect game for me. The only thing I would change today is a graphic upgrade. Since it wasn't a possibility in its day, it means it was perfect back then.
Today there's Monkey Island2 SE which did improve the graphics but then it isn't perfect for me anymore because now I already know all the puzzles. That is, unfortunately, the death for an adventure game :(

I also think Ocarina of Time is as perfect as it could be, except for the time it made me waste on that fishing minigame. :)



...excuse me while I go setup an N64 emulator.
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Charon121: Funny how certain platformers are considered "the best games of all time". I mean, platformers! Nobody takes those seriously. The most notable examples are the Metroid series and Legend of Zelda: Ocarina of Time. I've watched some Let's Play videos of those, and my reaction was just 'meh'. Are they better experienced than watched? Are they better than hall of fame games like Deus Ex, Planescape: Torment, and Grim Fandango?
Only someone who didn't play Ocarina of Time would ask a silly question like that. Get an N64 emulator, stat!

I can't answer for Metroid because it's still an item in my To_Do list, however.
Post edited May 03, 2013 by jpolastre
No.
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DRM_free_fan: Isn't there more possible Chess moves than the number of the atoms in the universe? How more complex do you want it?! LOL :)
While I would categorize chess as cerebral, I wouldn't consider it overly complex. Once one understands how the pieces are allowed to move, there's not much complexity at all, really. In the rules of the game, I mean. There are only a couple of extenuating rules (castling, en passant, stalemate) to take into account. And since everything is out in the open, one doesn't have to employ strategies based on speculation. You know what your opponent is trying to do. Do it better than they are! :-)
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Charon121: Funny how certain platformers are considered "the best games of all time". I mean, platformers! Nobody takes those seriously. The most notable examples are the Metroid series and Legend of Zelda: Ocarina of Time. I've watched some Let's Play videos of those, and my reaction was just 'meh'. Are they better experienced than watched? Are they better than hall of fame games like Deus Ex, Planescape: Torment, and Grim Fandango?
TLoZ:OoT isn't a platformer, you barely jump at all.
Monkey Island 1 & 2. Day of the Tentacle. Maybe Sam & Max Hit the Road.

Planescape Torment, on my first playhrough back in the days (nowadays I have one tiny complaint and that is the very limited inventory space).

Yeah, probably not very surprising choices, but that's because they really are (close to) perfect.
Post edited May 03, 2013 by Leroux
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OmegaX: TLoZ:OoT isn't a platformer, you barely jump at all.
It's pretty arcadey from the looks of it, so it boils down to the same thing.
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Charon121: It's pretty arcadey from the looks of it, so it boils down to the same thing.
Action-adventure. Most of the charm of the series comes down to figuring out how to solve the puzzles in dungeons than the combat.
I don't think it has much in common with a platformer like Mario and Sonic which require more skill and reflexes.
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OmegaX: Action-adventure. Most of the charm of the series comes down to figuring out how to solve the puzzles in dungeons than the combat.
I don't think it has much in common with a platformer like Mario and Sonic which require more skill and reflexes.
That's my point. I'm sure that Myst does puzzles far better, and that even Skyrim is superior when it comes to exploration, not to mention that combat can't be that much better than in, say, Baldur's Gate II. But Ocarina of Time frequently comes on top of lists of best games ever made. Or is it only "the best game ever" compared to similar console titles? Would it compare well to PC titles too?
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Charon121: That's my point. I'm sure that Myst does puzzles far better, and that even Skyrim is superior when it comes to exploration, not to mention that combat can't be that much better than in, say, Baldur's Gate II. But Ocarina of Time frequently comes on top of lists of best games ever made. Or is it only "the best game ever" compared to similar console titles? Would it compare well to PC titles too?
I don't think you can compare games between different genres in that way. Being on PCs or consoles isn't the key factor IMO. For instance, Super Mario Galaxy is considered ones of the best games ever. It's possibly the definitive platformer but if you prefer turn-based RPGs and despise platformers you are never going to agree to that.
Well..I have been on a constant gameplay high since december, and this game does not seem to ever get boring, so I guess Eador:Genesis is the perfect game for me. Never ever in 25 years of playing had so much fun and spent so much time on one singleplayer game, neither total nor in one go.
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Charon121: Funny how certain platformers are considered "the best games of all time". I mean, platformers! Nobody takes those seriously. The most notable examples are the Metroid series and Legend of Zelda: Ocarina of Time. I've watched some Let's Play videos of those, and my reaction was just 'meh'. Are they better experienced than watched? Are they better than hall of fame games like Deus Ex, Planescape: Torment, and Grim Fandango?
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OmegaX: TLoZ:OoT isn't a platformer, you barely jump at all.
It has no jump button.
The Spellforce series.
One game that immediately springs to my mind is Mafia: The City of Lost Heaven.

The plot in this one is superb, the missions unforgetable, great soundtrack and gameplay (it's quite realistic, at least for this type of game).

I also really like that you can actually feel the power of the guns you're firing, as a result of combination of recoil, sound effects, and the effects on the enemies.

...and now I wanna play it again.

To me it's one of the best games of all time.
I mean, what else is there? Mafia 2? GTAs? These games don't come even close to the first Mafia (in terms of missions and plot - the free-roaming aspect obviously is better in GTAs, but Mafia isn't a sandbox,it's a story driven action game) . All one would need is remake the graphics, and here we go: GOTY of the year 2013. Only that it would propably be too difficult for today's standards (no regenerating health, no cover system, you lose bullets in the clip if you reload before emptying it - it just doesn't fit into the mindless kiling games of today - here you have to think, at least a little, cause you're bound to get stuck if you just mindlessly try to mow down everyone).

That's another great thing about it - difficulty. It's challenging, but not in a irritating way. It doesn't feel like the enemies are cheating. If you keep failing, you're doing something wrong, and you simply have to try a different approach.
Post edited June 14, 2013 by DrYaboll