Posted March 27, 2010
low rated
You aren't going to like what you read here.
It is a rant filled with rage and hate. If you don't like that sort of
thing, leave now.
I've bought a fair number of games from Gog.
I feel burned by many of them, but that's not the point of this post.
I choose these old games because I've got an old, and weak, computer.
I've played more-modern games. Even managed to almost-play ones that, technically, my machine did not even meet the "minimum specs" for.
Some things that enrages me about modern games... First of all, the "minimum specs" on the box are a lie. Always. The game will NOT run for you properly if this is all you've got. The "Reccomended Specs" are actually the minium.
Next, the fact that modern games are demanding more and more RAM and better and better video cards.....but they are NOT offering anything in return. The play value is pathetic. They've rushed the game out without really playtesting it. It looks nice, but the interface is confusing, cumbersome, clunky. All the RAM goes for looks, and the play is lousy!
The game takes eighteen years to load, or close, what's up with that? UFO: Aftermath takes literally 10 seconds to save the game, or load a saved game, using LESS RAM than a modern game. WTF is up with THAT?
I'd love to see a law enacted, so that no new game can be released until it has passed playtesting by people who have never even played a computer game before. If they cannot figure out the interface by reading the manual and playing the game, the company is not allowed to release the game.
No game is released until it has undergone a minimum of 50,000 hours of serarching and testing for bugs. That makes the game cost $200, instead of $50? Good! Fine. The crapmasters chruning out junk will go out of business, and the companies putting out quality will be justly rewarded.
PROFESSIONAL WRITERS will compose game manuals from now on, not computer geeks. These manuals will EXPLAIN the game in terms of exact actions to get exact results. These manuals will not just be vague, stupid overstatements of things you already know. Manuals will EXPLAIN the game, not describe it. Just as much time will be spent on composing the manual as was spent making the game.
Every person associated with a game manual that fails to be one trillion percent flawless and complete, will be literally tortured to death, in public. If they have kids, their kids will be set on fire.
It is a rant filled with rage and hate. If you don't like that sort of
thing, leave now.
I've bought a fair number of games from Gog.
I feel burned by many of them, but that's not the point of this post.
I choose these old games because I've got an old, and weak, computer.
I've played more-modern games. Even managed to almost-play ones that, technically, my machine did not even meet the "minimum specs" for.
Some things that enrages me about modern games... First of all, the "minimum specs" on the box are a lie. Always. The game will NOT run for you properly if this is all you've got. The "Reccomended Specs" are actually the minium.
Next, the fact that modern games are demanding more and more RAM and better and better video cards.....but they are NOT offering anything in return. The play value is pathetic. They've rushed the game out without really playtesting it. It looks nice, but the interface is confusing, cumbersome, clunky. All the RAM goes for looks, and the play is lousy!
The game takes eighteen years to load, or close, what's up with that? UFO: Aftermath takes literally 10 seconds to save the game, or load a saved game, using LESS RAM than a modern game. WTF is up with THAT?
I'd love to see a law enacted, so that no new game can be released until it has passed playtesting by people who have never even played a computer game before. If they cannot figure out the interface by reading the manual and playing the game, the company is not allowed to release the game.
No game is released until it has undergone a minimum of 50,000 hours of serarching and testing for bugs. That makes the game cost $200, instead of $50? Good! Fine. The crapmasters chruning out junk will go out of business, and the companies putting out quality will be justly rewarded.
PROFESSIONAL WRITERS will compose game manuals from now on, not computer geeks. These manuals will EXPLAIN the game in terms of exact actions to get exact results. These manuals will not just be vague, stupid overstatements of things you already know. Manuals will EXPLAIN the game, not describe it. Just as much time will be spent on composing the manual as was spent making the game.
Every person associated with a game manual that fails to be one trillion percent flawless and complete, will be literally tortured to death, in public. If they have kids, their kids will be set on fire.