Posted February 16, 2012
Mike Ferguson on Guild Wars 2 World vs. World
We're finally getting some more details about World vs World. And some screenshots. After reading this, I think my anticipation for GW2 has almost doubled. The "the more the merrier" approach, the tactical elements that reward people for being organized and working together, the scale, the length of battles (each round is two-week long) favoring comebacks, it all sounds so awesome.
Of course, it might turn out to be not so great once we get our hands on it. If everybody fights at the center keep, we might be in for huge lag problems. And if nobody bothers with it because they'd rather play PvE, it's gonna be pretty boring for the few people in WvW. Since it's always going to be the same maps, it might get stale after a while too (a long while). And of course, if it's too popular, we might end up having to wait in a queue to get in (hopefully they'll find a way to avoid this). But I think it has the potential to be really great, and it's probably one of the first thing I'll be trying once I jump into GW2.
We're finally getting some more details about World vs World. And some screenshots. After reading this, I think my anticipation for GW2 has almost doubled. The "the more the merrier" approach, the tactical elements that reward people for being organized and working together, the scale, the length of battles (each round is two-week long) favoring comebacks, it all sounds so awesome.
Of course, it might turn out to be not so great once we get our hands on it. If everybody fights at the center keep, we might be in for huge lag problems. And if nobody bothers with it because they'd rather play PvE, it's gonna be pretty boring for the few people in WvW. Since it's always going to be the same maps, it might get stale after a while too (a long while). And of course, if it's too popular, we might end up having to wait in a queue to get in (hopefully they'll find a way to avoid this). But I think it has the potential to be really great, and it's probably one of the first thing I'll be trying once I jump into GW2.
Post edited February 16, 2012 by KingOfDust