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IAmSinistar: Ha, they tweaked the increments again, this time in mid-stride. The next unlock is now at 13,000 instead of 14,000. Just-in-time reward system. :)
Yeah, I just noticed this too. I guess they read the "complaints" posted about the high numbers of sales required for the bonuses in the chat log after all... (:P)
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Azrael360: Yeah, I just noticed this too. I guess they read the "complaints" posted about the high numbers of sales required for the bonuses in the chat log after all... (:P)
Good move, if so. Though if they keep tweaking things like this, it will seem that they are adjusting things so that every bonus gets unlocked by the end. Which defeats the idea of motivating more sales, since people will just assume that is going on.

Better, I think, is what they did in the Doujin sale, where they kept adding more bonuses as the sale progressed. I suspect they thought this offer was going to move at the same rate, so they front-loaded all the bonuses at once. I understand the previous Be Mine bundles were very successful overall, so that no doubt fed into their thinking too.
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Leroux: Not sure if that's wise, as I don't think there are that much customers who care enough for wallpapers, avatars and game art to pay almost thrice as much for the single game on GOG as they would for the bundle. GOG comes out on the short end either way, with their new title being devalued this soon, they could make the best of this awkward situation by at least drawing some more game junkies to their service (like Steam does all the time). Like, people coming for the free indie bundle codes and staying for the great classics that are harder to come by elsewhere.

Maybe GOG should grant indie developers the option to give out GOG keys on condition that they don't sell off their games a few days/weeks/months after release already. Or just demand the latter before signing them anyway? The way it is now, I think GOG will always be at a disadvantage trying to compete on the indie games market. I can't imagine many indies to sell that well here, when they are or have been (1) available DRM-free elsewhere (2) already part of a PWYW bundle (3) sometimes even long before they are released on GOG (e.g. yesterday's release Shadowgrounds Survivor).
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DarkoD13: I cannot uprep this enough. GOG needs to get with the times if they're serious about selling newer/indie games. They're already losing a ton of customers to the Humble store anyway. I'm sure they realize that, that's why I can't understand their refusal. Do bundles "send the wrong message to gamers"? :D
Bundles are NOT a standard way to sell indie games. Many indies which get into bundles are either eol or devs taking a bundling gamble as a promotion. Do any of us have conclusive factual numbers to actually say GOG are losing any potential sales or customers to Humble Store?. At least GOG is trying hard to get new indies at the same time they are released elsewhere, although i *do* sometimes question the choice of games chosen to be sold here at times.
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Azrael360: Yeah, I just noticed this too. I guess they read the "complaints" posted about the high numbers of sales required for the bonuses in the chat log after all... (:P)
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IAmSinistar: Good move, if so. Though if they keep tweaking things like this, it will seem that they are adjusting things so that every bonus gets unlocked by the end. Which defeats the idea of motivating more sales, since people will just assume that is going on.

Better, I think, is what they did in the Doujin sale, where they kept adding more bonuses as the sale progressed. I suspect they thought this offer was going to move at the same rate, so they front-loaded all the bonuses at once. I understand the previous Be Mine bundles were very successful overall, so that no doubt fed into their thinking too.
Strangely enough, I can not remember a groupee not having made all bonus goals when the bundle is over... I guess it is all lucky coincidences.
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amok: Strangely enough, I can not remember a groupee not having made all bonus goals when the bundle is over... I guess it is all lucky coincidences.
I remember one or two which didn't reach the final goal, but they usually just reduce the requirements. I'm pretty sure Super Panda Adventures was at 14,000 and now it's at 13,000.
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amok: Strangely enough, I can not remember a groupee not having made all bonus goals when the bundle is over... I guess it is all lucky coincidences.
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ET3D: I remember one or two which didn't reach the final goal, but they usually just reduce the requirements. I'm pretty sure Super Panda Adventures was at 14,000 and now it's at 13,000.
correct
Has there ever been a game featured in the Humble Bundle that was already part of another (competing) bundle before? I know they sometimes repeat stuff from their own bundles, I just wonder if Ittle Dew being featured in the Groupees bundle first will seriously decrease or even rule out the possibility that it will be part of a HIB in the future.
Post edited August 28, 2013 by Leroux
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Leroux: Has there ever been a game featured in the Humble Bundle that was already part of another (competing) bundle before?
Serious Sam and Telltale games appeared in Indie Royale before they were featured on HB, as did Dungeon Defenders. Broken Sword: Shadow of the Templars was first on Indie Gala 9 and Digital Game Factory Groupee before it was on The Humble Bundle with Android 6 (though that had an Android version in it).

Still, Humble Bundle has relatively few indie titles compared to Groupees, so any specific game has a lower chance to appear there regardless of whether it appeared in another bundle before or not.
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Leroux: Has there ever been a game featured in the Humble Bundle that was already part of another (competing) bundle before?
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ET3D: Serious Sam and Telltale games appeared in Indie Royale before they were featured on HB, as did Dungeon Defenders. Broken Sword: Shadow of the Templars was first on Indie Gala 9 and Digital Game Factory Groupee before it was on The Humble Bundle with Android 6 (though that had an Android version in it).
Hm, but Dungeon Defenders seems to be the only one of these featured in an actual (that is regular, numbered, main) HIB, right? The other ones were in themed bundles or Android bundles which appear a little less selective. I'd have expected a game like Ittle Dew to appear in HIB 9 or 10 or so, but that seems highly unlikely now. Maybe in an Indie Royale bundle together with other repeats, but that wouldn't make the decision any easier than now ... ;)
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Leroux: I'd have expected a game like Ittle Dew to appear in HIB 9 or 10 or so
I'm not sure why you expected that. Probably just as unlikely (or more) that it wouldn't have appeared there. IMO it's hard to count on any particular game appearing on HiB.

Why not buy it on BM9? The good thing about Groupees is that unlike Humble Bundle they're not against giving away separate games from the bundle, and they give tons of them (thanks to bonuses), so there's a lot of games to spread around.
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Leroux: I'd have expected a game like Ittle Dew to appear in HIB 9 or 10 or so
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ET3D: I'm not sure why you expected that. Probably just as unlikely (or more) that it wouldn't have appeared there. IMO it's hard to count on any particular game appearing on HiB.

Why not buy it on BM9? The good thing about Groupees is that unlike Humble Bundle they're not against giving away separate games from the bundle, and they give tons of them (thanks to bonuses), so there's a lot of games to spread around.
Well, in the end I probably will. It's just that Ittle Dew is the only game in the bundle I'm interested in and I can't even run it right now. I might get a new PC before the end of the year but I'm not sure if that warrants spending $5 on something I have no use for right now (also considering I've been doing that a lot already, so once I get a new PC I'll have plenty of other games to try, too), so I'm trying to convince myself there is no need for buying it now. ;)
Post edited August 28, 2013 by Leroux
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ET3D: I'm not sure why you expected that. Probably just as unlikely (or more) that it wouldn't have appeared there. IMO it's hard to count on any particular game appearing on HiB.

Why not buy it on BM9? The good thing about Groupees is that unlike Humble Bundle they're not against giving away separate games from the bundle, and they give tons of them (thanks to bonuses), so there's a lot of games to spread around.
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Leroux: Well, in the end I probably will. It's just that Ittle Dew is the only game in the bundle I'm interested in and I can't even run it right now. I might get a new PC before the end of the year but I'm not sure if that warrants spending $5 on something I have no use for right now (also considering I've been doing that a lot already, so once I get a new PC I'll have plenty of other games to try, too), so I'm trying to convince myself there is no need for buying it now. ;)
Nah, no reason to support those scumbags at HB, buy it on Groupees. :p
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ET3D: Serious Sam and Telltale games appeared in Indie Royale before they were featured on HB, as did Dungeon Defenders. Broken Sword: Shadow of the Templars was first on Indie Gala 9 and Digital Game Factory Groupee before it was on The Humble Bundle with Android 6 (though that had an Android version in it).
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Leroux: Hm, but Dungeon Defenders seems to be the only one of these featured in an actual (that is regular, numbered, main) HIB, right? The other ones were in themed bundles or Android bundles which appear a little less selective. I'd have expected a game like Ittle Dew to appear in HIB 9 or 10 or so, but that seems highly unlikely now. Maybe in an Indie Royale bundle together with other repeats, but that wouldn't make the decision any easier than now ... ;)
Well Offspring Fling was in the Indie Royale X-Mas bundle before it appeared in the Humble Indie Bundle 7. Tiny & Big was also in one of GamersGate's indiefort bundles (forgot which) and then was in Humble Bundle 8. I cant think of many other titles though.

Dungeon Defenders wise though, had all the DLC which the Royale version of it didnt have.
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triock: Nah, no reason to support those scumbags at HB, buy it on Groupees. :p
No reason to support the scumbags at Groupees. Just buy it on GOG. :D
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amok: Strangely enough, I can not remember a groupee not having made all bonus goals when the bundle is over... I guess it is all lucky coincidences.
The Winter Wolves didn't make the 2nd bonus.

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Does anyone know why The 39 Steps, though being DRM-free, lists "Broadband Internet connection" under Other Requirements?