Red_Avatar: I knew you'd be American when reading this because it's illegal in most of Europe and called "entrapment". It's considered unethical because you basically create a situation where someone could feel pushed into doing something which they usually wouldn't.
It's called entrapment in the US and it's fucking hard to prove as a defense. The jury is automatically against you, no matter what the law says.
overread: Also remember that it takes time to hire the legal team; find the possible thieves and conduct research (checking the IP as well as correlating it to times of access and suchlike) even before they can start serving orders. They've probably also got to check their own sales records as well as registered games to ensure that they don't send a notice to someone who has legitimately bought a licence from them.
Gaunathor: You're right. It certainly takes time. I just wish there were more information to go by than the tidbits by some law firms and the suspect claims of a pro-piracy blog.
I'm not sure why everyone calls them pro-piracy. I don't read TorrentFreak very often but most of their articles are more balanced than the evening news here.
It's like saying "the claims of a pro freedom group" when referring to the EFF, just because they have an agenda doesn't mean they lie.
GameRager: it's funny how sharing game disks with friends is ok in some gogger's/player's eyes but not sharing a torrent copy.
photoleia: The difference (at least to me) is that when you share a game disk you have one person with one disk passing that one disk onto one person. Only one person has access to the content at any given time. It's much like checking a book out from the library. Even when libraries lend out digital books there are only so many e-copies of the book in play at any given time, and those e-books are being read by an equal amount of people before being "returned". When you torrent, however, you have one person with one copy, sharing that copy with multiple people. If, for instance, ten people download a particular torrent, then you have eleven people with access to the game. Yet, there is only one purchased copy of the game in play. There is a major difference between the two - especially when you consider that the eleven people I cited above are generally far, far greater in number.
But you know what the real difference boils down to? Progress. Yes, we've progressed to the point where we can share replicate this stuff. Will you cry foul when 3D printers are able to print you a new fender for your car? That too is progress.
Bertrand Russel rightly pointed out in 1932 that we'd long since had the means to support everyone comfortably on about 4 hours of effort per week (see his essay, In Praise of Idleness), it's gotten even better since then and yet people are relatively more poor since the post WW2 boom wore off.
We're so glued to our bullshit model of having winners and losers we can't just let progress happen. Let people work extremely minimally for their support and they can do whatever in their free time (I guarantee you'd have more video games, books, and movies to consume than ever before).
So again, the difference is progress, and I'd assert that you should see it as a good thing.