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HereForTheBeer: I wouldn't call it an irrational fear. For myself, it's more of a KISS thing. If we can accomplish the same thing with a simple drag-and-drop into a couple folders with shortcuts that directly launch the games, then I find that preferable to a client that does the exact same thing but that also adds a bit more to the registry, gets updated periodically to fix this or that bug, etc.

But hey - so long as it's completely optional then I suppose I don't really care unless it DOES shift things, that are separate from the client, toward a more Steam-like experience.

I understand the appeal but I'm an old-school gamer from the DOS days of boot disks, but from modern-day experience I also understand that streamlining this stuff can end up being more messy than just doing it with the tools already present within the OS.
Sure it is an irrational fear. I wouldn't say everyone has that, but there are definitely people who think that if GOG makes any kind of client software whatsoever, regardless of what their actual intentions are and regardless of how much of the community actually wants such an optional piece of software, that this is an automatic uncontrollable downward spiral into becoming "just like Steam" including embracing DRM. That is completely and totally irrational, and it is a fear, thus an irrational fear.

As for keeping things simple, taking the original game code right from the developers and shipping it to customers untouched with no DOSbox or ScummVM, no tweaks to make the games work at all would be "keeping it simple". But we buy games from GOG for many reasons, one of which is that GOG packages the games and makes them much easier to deal with than having to download and install and configure DOSbox and ScummVM or other compatibility measures on our own. There is no reason why they shouldn't continue to provide additional conveniences such as an optional client if there is enough demand for it and it would make many people happy and even draw more users to the platform. Perhaps even drawing people from Steam to GOG who use Steam just because it has an easy to use client front end.

Having an optional client doesn't make anything more complex for you or I or anyone else. People who don't want it for any reason whatsoever simply choose to not use it and their life is neither more complex nor simple, it just goes on. People who want to have a client can go ahead and choose to use if if they desire and at least have the option to do so, and to have what they personally consider to be a "better experience" for themselves. In doing so, their enjoyment and usage of a client has no impact on people who choose not to use it. On the GOG side of things, writing a client like this would be very simple to do and they are pretty successful with running a company and keeping things as simple or complex as they need to do in order to be profitable. I'm sure that their engineering and management teams would know better than anyone in the community (including me) whether creating a client is in their future or not and why or why not, and whether it is worth allocating resources towards for a perceived positive gain in some manner or another.

Personally, I don't think it is really a matter of if though, but more "when". GOG almost certainly will make a gaming client at some point in time or another because there are likely more gamers out there who expect such modern conveniences than those who don't, and if they have one available then both sets of gamers are able to choose the way they would like to enjoy their games. This steadfast "a client is evil, nobody should have one because I don't like them" way of thinking is selfish thinking from the people who feel that way and only allows one group's mindset to have things the way they want for themselves. I really don't get the logic in opposing other people's desires in a way that has no effect on anyone else.

The number of people in the world who feel strongly in opposition against an optional piece of software like this is almost certainly dwarved by the combination of people who definitely want it, plus those who are totally neutral and don't care either way. That alone practically ensures it will happen in time, and with a careful review of the qualifications of the various job postings that flash up on the CD Projekt/GOG job board in an ongoing basis, I wont be surprised at all if we see some kind of client show up before the end of the year or sometime next year. I for one greatly look forward to it.

There are just too many negative minded people out there who want to ruin things for everyone else, it's sad really, especially when something like this has no impact on the people who don't want it. It's like saying "I hate cars, and I'll never drive a car, therefore nobody else should ever be able to buy a car either."
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elendiel7: Oh I already read through all of your posts, and while you clearly display some concern, I'm still trying to figure out for what.

I'm not trying to attack you, quite the contrary, I just want to understand why having multiple clients is in your opinion a bad thing.

From what I can tell, there really isn't a cause for concern. If someone wants multiple clients, then so be it.
Sorry for being snappy then, I was really wondering if you were telling me to shut up.

My first concern with clients is that it brings what I consider to be an unnecessary software layer.
Before you say anything : I know this is a personal taste, many people like the community features embedded in Steam for example, and yes I agree this can be a great (or even essential) feature for some people.

My second issue is that I don't think it makes accessing games more practical.
But, in my opinion, through the windows explorer functionalities or symbolic links with Linux, you can achieve a better organized software library than with any clients.

So, if you have a recent (<5 years) computer you probably shouldn't worry about having tons of software running in the back because RAM is not an issue and low voltage CPU have a longest life expectancy than before. But, I have a couple of old laptops, I can surf the web very comfortably and play old games on, but I would consider a waste to have to run clients.

Bottom line, my 'clients are really not great' stance is some kind of emanation of the eternal 'command line vs GUI' debate.
I hate unoptimized things :p
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amok: I prefer to have 10+ clients to manage instead of 1000+ games to manage.
I completely respect that. I personally would prefer having the 1000+ games and no clients at all.
Post edited April 29, 2014 by Potzato
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skeletonbow: There are just too many negative minded people out there who want to ruin things for everyone else, it's sad really, especially when something like this has no impact on the people who don't want it. It's like saying "I hate cars, and I'll never drive a car, therefore nobody else should ever be able to buy a car either."
I don't get the impression they want to ruin it for everyone else. Most of what I'm hearing is "make it optional". Yay - both sides get what they want.

But please understand the other position using a similar car analogy. My vehicles all have manual transmissions, and this is the only thing the wife and I will buy. There are fewer manual-equipped cars in our marketplace today than ever before and our purchase options dwindle each year, to the point that we have to compromise in some of our transportation needs in order to meet this requirement. The marketplace has increasingly shown that it wants driving simplified and thus we find that our own preference is being squeezed out of the marketplace by the rest of the buying public.

In effect, they're ruining it for us, replacing the perfectly good, less-expensive, cheaper to maintain and repair system with something that is becoming increasingly complicated in the name of convenience.

Again, if gOg can do institute a client in a manner that leaves it optional and doesn't screw too badly with the other things that have me buying here, then I'm okay with it. Just don't force it on us, as the last 6 years have shown that a client is not a necessity for enjoying our games.
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skeletonbow: There are just too many negative minded people out there who want to ruin things for everyone else, it's sad really, especially when something like this has no impact on the people who don't want it. It's like saying "I hate cars, and I'll never drive a car, therefore nobody else should ever be able to buy a car either."
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HereForTheBeer: I don't get the impression they want to ruin it for everyone else. Most of what I'm hearing is "make it optional". Yay - both sides get what they want.

But please understand the other position using a similar car analogy. My vehicles all have manual transmissions, and this is the only thing the wife and I will buy. There are fewer manual-equipped cars in our marketplace today than ever before and our purchase options dwindle each year, to the point that we have to compromise in some of our transportation needs in order to meet this requirement. The marketplace has increasingly shown that it wants driving simplified and thus we find that our own preference is being squeezed out of the marketplace by the rest of the buying public.

In effect, they're ruining it for us, replacing the perfectly good, less-expensive, cheaper to maintain and repair system with something that is becoming increasingly complicated in the name of convenience.

Again, if gOg can do institute a client in a manner that leaves it optional and doesn't screw too badly with the other things that have me buying here, then I'm okay with it. Just don't force it on us, as the last 6 years have shown that a client is not a necessity for enjoying our games.
I don't want to see a client become mandatory either and I completely understand and agree with anyone else's view who doesn't want to see that happen either. I do want to see one optional though, and I'll definitely try it out if they make one, and if it proves useful I'll probably use it. I do use Steam and even if the Steam client were optional I would chose to use it too because it is damned useful for launching games, updating games, searching the store for games, the forums, social networking features, etc. And all it really is is a specialized web browser which I believe was based on Chrome originally. I think GOG could do something lighter weight that would be really useful with minimal effort and be appreciated by many for sure. I'd even be partly tempted to write one myself. :)
I really agree "optional" is the key point. If a client were to be made as the only method to launch purchased titles then it does become, in effect, its own form of DRM.

My feeling is that gOg shares a similar position on KISS, in part because it ties-in closely with the ideals of ownership and user-control. From that, I think an eventual client probably would be optional and simple. <crosses fingers>

We'll see...
Necro-revitalization! :)

Hehe, just surfing around and found this thread from only a few months ago and it takes on all new meaning now in light of recent announcements, some comments on my previous thoughts...


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skeletonbow: There is no reason why they shouldn't continue to provide additional conveniences such as an optional client if there is enough demand for it and it would make many people happy and even draw more users to the platform. Perhaps even drawing people from Steam to GOG who use Steam just because it has an easy to use client front end.

<snip>

On the GOG side of things, writing a client like this would be very simple to do and they are pretty successful with running a company and keeping things as simple or complex as they need to do in order to be profitable. I'm sure that their engineering and management teams would know better than anyone in the community (including me) whether creating a client is in their future or not and why or why not, and whether it is worth allocating resources towards for a perceived positive gain in some manner or another.
Looks like I was indeed right about that in light of the GOG Galaxy Optional Client/service announcement...

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skeletonbow: Personally, I don't think it is really a matter of if though, but more "when". GOG almost certainly will make a gaming client at some point in time or another because there are likely more gamers out there who expect such modern conveniences than those who don't, and if they have one available then both sets of gamers are able to choose the way they would like to enjoy their games.
...
practically ensures it will happen in time, and with a careful review of the qualifications of the various job postings that flash up on the CD Projekt/GOG job board in an ongoing basis, I wont be surprised at all if we see some kind of client show up before the end of the year or sometime next year. I for one greatly look forward to it.
Of course now we know the if part was indeed not really an if, and the when aspect is "right now, coming out soon". I pretty much nailed that one pretty good including rough timeframe and it felt good to hear the announcements and the first overview of what we can expect, including the highly stressed optional aspect of the entire client and service as predicted. They've got a lot of good things in store for those of us who are looking for this sort of thing.

Now that some of the info is out there officially it is really nice to have an idea of exactly what is coming and eliminate at least some of the speculation and concerns some people have had with regards to such a thing being optional and not interfering with things. Of course many people will reserve any judgment until after the fact and look on with skepticism, but a little skepticism isn't a bad thing either.

So it looks like you're getting your official game launcher a lot sooner than anticipated Thundaman. :)