Posted February 07, 2010
Red_Avatar: With "authentic" I meant "the way most people would have played it" although it's obviously a personal experience. In the case of King's Quest III, this is PC speaker, no mouse and EGA graphics instead of PcJr, mouse and Amiga graphics. I mean, not one of your default settings are possible on a standard IBM PC with that version of the game so it's a bit silly to then argue with me about what "authentic"' means. It obviously does not mean the default settings you have now.
Actually you can have EGA + PC Speaker by just setting the correct configuration options in the ScummVM GUI (as stated before). It's true that you can't disable the mouse support (yet). And of course ScummVM does not feature the "IBM PC" settings as default (and we never claimed we did that btw.).
Red_Avatar: For me, an avid collector, I need to be sure that the game I play is the game is what it would have been like on old hardware. Currently, ScummVM doesn't fit that bill, I'm sorry. You can hardly deny that, either.
So I guess you're still using a CRT too, since it definitely looks different on LCDs...
Red_Avatar: Don't forget you replaced the save menu for many games, replaced certain game elements with your own (like the "game paused" feature in LucasArts games),
The "game paused" thingy is GUI (as the save menu) anyway, and yes we only offer the "classic" GUI theme for a old-look-a-like (not look-the-same).
You should really start to read the documentation of the software you use:
" --copy-protection Enable copy protection in SCUMM games, when
ScummVM disables it by default."
Red_Avatar: However, for those who just want to play an old game and don't want to get into DOS or fiddle with protection wheels, it's a better option, of course - but I never said it wasn't.
Of course DOSBox takes away all the nice memory etc. fiddling too, so DOSBox isn't the perfect way to achieve "what it would be like on old hardware" either... (I'm not saying DOSBox is bad, but it definitely isn't 100% accurate either even apart from all the DOS handling differences..., after all it uses software emulation of hardware (so possibly accuracy losses etc.).