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nvm
Post edited February 23, 2014 by Potzato
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hedwards: But, IIRC, they rejected The Cat Lady for whatever reason and now it's here anyways. Adding wishlist entries for it might be enough to change their minds, but without knowing what happened it's hard to say.
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Starmaker: The Cat Lady (and Unepic) devs took it in stride, though.
Christopher is only talking about it because a handful of backers and I have been pestering AGDi about a GOG release for a while now.
high rated
Hey guys.

This thread was just brought to my attention and I wanted to pop in and stop some misinformation spreading because we absolutely have not rejected Mage's Initiation. We're still in discussions regarding the title but we're waiting to see a more complete build of the game before we make any final decisions.

I'm afraid that I can't get too far into discussions regarding this specific case as we consider it unprofessional for us to discuss the submission process of a game.
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Post edited April 17, 2014 by ClassicGamer0
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TurnipSlayerr: Hey guys.

This thread was just brought to my attention and I wanted to pop in and stop some misinformation spreading because we absolutely have not rejected Mage's Initiation. We're still in discussions regarding the title but we're waiting to see a more complete build of the game before we make any final decisions.

I'm afraid that I can't get too far into discussions regarding this specific case as we consider it unprofessional for us to discuss the submission process of a game.
Thanks for stopping by.

It looks like an issue of the AGD team misunderstanding how to negotiate. Not surprising. Developing a game is a huge endeavor, but it's not similar at all to negotiating release agreements. Sharing information about negotiations in progress *is* unprofessional, so AGD's actions just strength my belief that it's a rookie business mistake.

Unless it's pressure tactics cooked up to get a better GOG deal.
Post edited February 24, 2014 by HGiles
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TurnipSlayerr: Hey guys.

This thread was just brought to my attention and I wanted to pop in and stop some misinformation spreading because we absolutely have not rejected Mage's Initiation. We're still in discussions regarding the title but we're waiting to see a more complete build of the game before we make any final decisions.

I'm afraid that I can't get too far into discussions regarding this specific case as we consider it unprofessional for us to discuss the submission process of a game.
Thanks!
Good it's only some misunderstanding, the game seems to be interesting.
So it was just as I suspected, there's not yet enough meat with the potatoes so to say. The reason of the game not having enough material yet to be accepted in release was always my main contender.
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TurnipSlayerr: This thread was just brought to my attention and I wanted to pop in and stop some misinformation spreading because we absolutely have not rejected Mage's Initiation.
Well Chris said as much in the last reply, but apparently didn't get Your intentions. Seems like it would be a good idea to maybe revise the way You communicate with the devs, so these kinds of misunderstandings didn't take place.

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tomimt: So it was just as I suspected, there's not yet enough meat with the potatoes so to say.
Meat? GOG's a Polish company, potatoes should be more than enough. Mmmm.
Post edited February 24, 2014 by MoP
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tomimt: So it was just as I suspected, there's not yet enough meat with the potatoes so to say. The reason of the game not having enough material yet to be accepted in release was always my main contender.
I am curious about Al Emmo, which version got denied. I seen on desura it got alot of (essential) updates since it came out, maybe now its considered good enough.
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lugum: I am curious about Al Emmo, which version got denied. I seen on desura it got alot of (essential) updates since it came out, maybe now its considered good enough.
I don't know what people at GOG think abut Al Emmo, but personally I hate the game. There's no amount of fixing Himalaya can do to it to make it good in my book. At least not in the realm of reasonable budget for an indie dev.
Well that's a relief(ish) at least. Hopefully this means other game devs that think they were rejected might actually not have been rejected?

(Hint hint: Redshift) Can you tell that I really want the Quest series here?
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tomimt: So it was just as I suspected, there's not yet enough meat with the potatoes so to say. The reason of the game not having enough material yet to be accepted in release was always my main contender.
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lugum: I am curious about Al Emmo, which version got denied. I seen on desura it got alot of (essential) updates since it came out, maybe now its considered good enough.
Going from Christopher’s post in the Kickstarter comments, it seems to be the latest, updated version that was rejected.


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lugum: I am curious about Al Emmo, which version got denied. I seen on desura it got alot of (essential) updates since it came out, maybe now its considered good enough.
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tomimt: I don't know what people at GOG think abut Al Emmo, but personally I hate the game. There's no amount of fixing Himalaya can do to it to make it good in my book. At least not in the realm of reasonable budget for an indie dev.
I liked the game well enough, but then again I also liked Code-Name: ICEMAN, The Orion Conspiracy and Alfred Hitchcock Presents the Final Cut, so…


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ShadowWulfe: Well that's a relief(ish) at least. Hopefully this means other game devs that think they were rejected might actually not have been rejected?

(Hint hint: Redshift) Can you tell that I really want the Quest series here?
That's the thing that gets me, TurnipSlayer says "We're still in discussions regarding the title", but did AGDi/Himalaya know that? I didn't get that impression, at least. Feels like a failure of communication all around.
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lugum: I am curious about Al Emmo, which version got denied. I seen on desura it got alot of (essential) updates since it came out, maybe now its considered good enough.
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Gonchi: Going from Christopher’s post in the Kickstarter comments, it seems to be the latest, updated version that was rejected.

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tomimt: I don't know what people at GOG think abut Al Emmo, but personally I hate the game. There's no amount of fixing Himalaya can do to it to make it good in my book. At least not in the realm of reasonable budget for an indie dev.
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Gonchi: I liked the game well enough, but then again I also liked Code-Name: ICEMAN, The Orion Conspiracy and Alfred Hitchcock Presents the Final Cut, so…

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ShadowWulfe: Well that's a relief(ish) at least. Hopefully this means other game devs that think they were rejected might actually not have been rejected?

(Hint hint: Redshift) Can you tell that I really want the Quest series here?
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Gonchi: That's the thing that gets me, TurnipSlayer says "We're still in discussions regarding the title", but did AGDi/Himalaya know that? I didn't get that impression, at least. Feels like a failure of communication all around.
That is too bad then that the latest version got rejected.
I liked it very much too, it has the same old adventure game experience as the sierra games had and reminded alot of Larry and Freddy Pharkas.
And many indie adventure games are often very short (or episodic) this really last a good bunch of nights.
Hope GOG changes their minds someday.
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TurnipSlayerr: Hey guys.

This thread was just brought to my attention and I wanted to pop in and stop some misinformation spreading because we absolutely have not rejected Mage's Initiation. We're still in discussions regarding the title but we're waiting to see a more complete build of the game before we make any final decisions.

I'm afraid that I can't get too far into discussions regarding this specific case as we consider it unprofessional for us to discuss the submission process of a game.
Even if vague, thanks for the response. We appreciate it :)
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Post edited April 17, 2014 by ClassicGamer0