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Pay what you want, grab up to 3 excellent RPGs, support Larian Studios!

Quick summary:
1. Set your own fair price.
2. Get up to 3 Divinity Games, including Divinity II: Developer's Cut.
3. Own some of the games? No problem--you'll get the gift codes to give to friends.
4. Bonus for you:
* enjoy exclusive access to Divinity II: Developer's Cut one day before the release
* tons of goodies for all the games
* unlock special videos from Larian Studios

RPG fans, promo hunters, dev supporters! For the next 7 days GOG.com gives you a chance to put three wonderful role-playing games on your shelf, puts you in control over their price, and offers you an opportunity to support the games' hard working and talented developers: Larian Games. Proudly introducing: [url=http://www.gog.com/divinity]GOG Pay What You Want: Divinity Anthology! The "Pay What You Want" can be purchased from GOG.com starting now until 01:00 AM GMT on the 18th of October, 2012.

Set your own fair price for the classic Divine Divinity, where you become the chosen one, destined to fulfil an ancient prophecy and save the Seven Races of Rivellon. In this extensive, challenging, and very addictive game you will encounter many different enemies and a great variety of items, NPCs, and quests.

Beat the average price and receive your copy of Beyond Divinity, the creative continuation of the series, featuring an immersive story of the divine and the daemonic, challenging gameplay with two characters to control at the same time and a huge universe to explore and exploit.

The top 10% of our most generous users will also grant themselves an early access to the upcoming Divinity 2: Developer's Cut.The Developer's Cut, which is the ultimate edition of the game, comes with Divinity II and the expansion Divinity II: Flames of Vengeance, as well as a special developer's mode and extra goodies, will be available on PC on the 18th of October, 2012, but if you buy it here you will get to play it a day earlier than everyone else! The "Director's Cut" subtitle also means, that you'll have the unique opportunity to experience the game just as the developers did: with optional access to developer console you'll feel like the god of the realm.

But that's not all! All of the games come with an extensive amount of goodies--especially Divinity 2: Developer's Cut features a crazy amount of bonus materials (all of which you can access as soon as you finalize your purchase). To make things even more interesting, Larian Games told us that as the sales progress, they will be releasing some very special announcements and interesting videos. Heard enough? Go to the GOG Pay What You Want: Divinity Anthology page!
Post edited October 10, 2012 by G-Doc
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Max_R: From a friend, actual price for the two original games: $10,80. You can buy the first at $0,99 with the promo and the second for $5,99 apart.
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Ubivis: Or the first for just $0.01 and get everything $0.98 cheaper as you said ;)
Indeed! ;D
Very reasonable! I too first thought that the min. price is $0.99!
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Max_R: From a friend, actual price for the two original games: $10,80. You can buy the first at $0,99 with the promo and the second for $5,99 apart.
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Ubivis: Or the first for just $0.01 and get everything $0.98 cheaper as you said ;)
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SpiderFromMars: Divinity 2 has lost sense now with a price that surpasses the normal price of that game on any other market...
The bundle (DD + BD + D2 developer's cut) will be sold for ~$40. I don't know what D2:DC will cost separately elsewhere, but it'll be $19.99 on GOG as a standalone. So if you have the other two games, the bundle is currently an opportunity to buy it for a buck less and get two gift codes. If you don't have DD/BD, it's an even better deal.

So yeah - it's a promo that favors, and is aimed at attracting, new customers. And I think that's okay, because every other promo - especially a sliding discount promo - is mostly for the benefit of people who already watch those discounts.

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Fifeldor: Technically, this is not a "pay what you want" for "the Divinity Anthology", as the whole anthology unlocks only if you pay 20 dollars.
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mobutu: 2 hours ago the whole anthology unlocked for 10 dollars
It's that $1000 troll. If the anthology unlock threshold is the average of the upper 10% purchases, and there's been 1000 purchases (I take the "games bought" to mean # of purchases, not literally games), he/she alone raised the threshold by $10.
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hedwards: Unless there's something that I'm missing, the price could very easily outstrip the retail value of the package before the 7 days are up.
Nope, you aren't missing anything. For every one person that buys the bundle for Divinity II, ten people have to buy it for only DD or BD or the Divinity II price will increase. It shot up dramatically in the early stages because people didn't realize you could type your own price into the box, and now it's leveled off somewhat simply because it's not a very good bargain anymore.
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gandalf.nho: is nice to get a DRM-free version
Divinity II has been DRM-free for quite some time, provided you have a non-Steam version (like from Amazon, or from the Larian site.)
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Starmaker: It's that $1000 troll. If the anthology unlock threshold is the average of the upper 10% purchases, and there's been 1000 purchases (I take the "games bought" to mean # of purchases, not literally games), he/she alone raised the threshold by $10.
The price was already 15.99 when that person paid $1000, and their pledge didn't affect the Divinity II gate at all. It wouldn't have mattered if they'd pledged a million dollars, the threshold for Divinity II is a percentile of all pledges. (That pledge DID affect the price for BD though, because that is an arithmetic mean rather than a percentile.)
Post edited October 10, 2012 by bevinator
Shame you have to pay $20 for the Div 2 Dev Cut and can't opt to just buy it alone for a lower price (say $10). $20 for a bundle that has 2 games I already own is just too much for me right now =S)
I don't think it's a poor system. It's almost the same system as it's on Humble Bundle isn't it? The only problem is that the average price on humble bundle is calculated from for example 250k payments, while the majority of people pay only a small price or exactly the average price.

This average price on GOG is calculated from much much lower number of people, and when someone as Alquist pledge $1000 right from the start, you can expect the average price to rise drastically.
Anyway 6$ (0,01+5,99) is a commond -50% discount for the first two Divinity!
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hedwards: Unless there's something that I'm missing, the price could very easily outstrip the retail value of the package before the 7 days are up.
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bevinator: Nope, you aren't missing anything. For every one person that buys the bundle for Divinity II, ten people have to buy it for only DD or BD or the Divinity II price will increase. It shot up dramatically in the early stages because people didn't realize you could type your own price into the box, and now it's leveled off somewhat simply because it's not a very good bargain anymore.
I didn't think so. I'm guessing this will follow a logistics curve where it eventually settles just below the final GOG asking price. Or whatever value you would pay elsewhere.

IMHO this is a bit big of a problem for GOG to have missed. I personally don't care as I have all the games that I really need and likely won't have time to play the other two games here until they go on promo next time.

But, it's a really silly promo to be so limited in the number of people that can participate. Usually promos aren't limited.
Hmm... it seems like "pay what you want" is for the first game. If you want one and two, at the moment it looks like you'd save a dollar compared to buying them both individually. Not much of an incentive there, really. I'm not even looking at DC because extras are never a draw for me.

And the "leader board" - ugh. Now even buying games has turned into "Hey, look at me! You get to see my name on a list and yours isn't!"? Yeah, I know, you can go anonymous, but the idea of turning purchasing into a "contest" of sorts is...meh.
It seems that big $1000 purchase is having an ironic effect on the sale.
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MichiGen: I don't think it's a poor system. It's almost the same system as it's on Humble Bundle isn't it? The only problem is that the average price on humble bundle is calculated from for example 250k payments, while the majority of people pay only a small price or exactly the average price. This average price on GOG is calculated from much much lower number of people, and when someone as Alquist pledge $1000 right from the start, you can expect the average price to rise drastically.
I have a feeling I'm waiting too long.
Just 15 minutes ago it was only 17$, now up to 20$.

Ah well, lets splurge and make it 25 (sorry all)
Crap, I already bought this on Amazon for cheaper... but without the goodies. Ok, I'll take it and enjoy the bonuses.

Now, what am I going to do with those Divine Divinity & Beyond Divinity ?
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Starmaker: It's that $1000 troll. If the anthology unlock threshold is the average of the upper 10% purchases, and there's been 1000 purchases (I take the "games bought" to mean # of purchases, not literally games), he/she alone raised the threshold by $10.
GOG promotes supporting the dev by paying more, and there's even a top contributors list which also promotes paying more than everyone else, so he can hardly be called a troll. It's not his fault the bundle works the way it does.

I'm finding it quite amusing, tbh. It's not just his fault either, the whole nature of the bundle seems to work towards a steady price increase. They actually depend on people abusing the system by buying cheap versions of the first game to keep the bundle even remotely competitive.
I'm confused. The DII Developers Cut has a different set of goodies than the Divinity Anthology. If you own all three games, do you automatically own the Divinity Anthology, or only get if you buy from this offer? Will they be added to your DII downloads?
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MichiGen: I don't think it's a poor system. It's almost the same system as it's on Humble Bundle isn't it? The only problem is that the average price on humble bundle is calculated from for example 250k payments, while the majority of people pay only a small price or exactly the average price. This average price on GOG is calculated from much much lower number of people, and when someone as Alquist pledge $1000 right from the start, you can expect the average price to rise drastically.
1. HB has similar but not the same. Two main differences:
a) there are much more games "below the average" - it does really matter
b) there is no "top supporter" rank awarding some additional prize

2. Such things like "high bets" ($1000 in our case) should be included during "brainstorm phase" of promo design and calculated in during in-office tests. As every other promo shows they are possible and happens, so lack of knowledge about them hurts badly.