Pheace: Except when it comes to multiplayer keys restricting you to only 1 access per game bought, because you only get 1. Other than that, indeed.
Which isn't really a problem if the publisher's game license authorizes you to legally be able to play multiplayer on a single computer system. LAN multiplayer works without any license keys also.
The problem with online multiplayer is that game publishers on their own fruition choose to require a license key on their multiplayer servers for whatever their own reasons are, and they are the only ones that can run a game server or authorize someone else to be able to do so and they generally do not do that. So you have a scenario where either everyone that buys the game from anywhere at all period either all uses the same central game server - and if it requires a license key then everyone requires a license key regardless of where the game was purchased, or you have it where there are multiple isolated islands of game players, some able to play the game without a license key on one distributor's custom servers and everyone else able to play the game only on the central server that requires a license key. Some number of people on both isolated islands will have friends that bought the game on the other isolated island and you have a terrible end user experience for these people who are now angry at both the game developer/publisher, and the distributor/retailer they bought it from. The other option is that they simply remove all multiplayer functionality from the GOG version of a game if they have no solution in place that allows for license-key free playing of the game. That will upset people who purchase the game and don't notice that multiplayer is removed in advance of their purchase (or the person who bought it as a gift for them) - again creating a bad user experience.
Even if each distributor did get the ability to run their own private cloud of game servers from the game developer, the extra financial overhead that would put on GOG would have to be paid for by someone, namely the people buying the game even if they weren't planning on ever playing multiplayer and it would only be there due to extremist purist ideological views of a small fraction of the customer base.
So the only other actually business viable option is to simply refuse to sell games in the GOG catalogue that have a license key requirement for online multiplayer and just not lose the potential profit that would have been gained from such sales, and all of the customers who would have bought the game solely for its single player or LAN multiplayer functionality or whom either don't care about having to use a license key for online multiplayer, or they do care but are still willing to buy it - don't even have a chance to do so and now have to go buy a DRM-loaded version of the game from Steam instead.
While I definitely prefer a game publisher having online multiplayer services that do not require a license key it is not the norm for the majority of games and I'd rather be able to buy the games on GOG DRM-free even if the online multiplayer requires a license key. A license key does not affect your ability to backup the software, make copies or install it on multiple computers and isn't really a form of copy protection as a result. It is crappy still yes, but many people have bent and twisted what DRM actually means into meaning "some aspect of the licensing of a game I don't like" and others consider DRM to mean "anything at all I don't like about the game". There's some crackpot GOG user on Youtube that has a video claiming that GOG isn't really DRM free because the games come with a EULA that tells you what you can and can't do concerning copying the game etc. This guy has no idea what DRM even means and doesn't know the difference between DRM and copyright licensing. His idea of DRM free is basically "I can download and do anything at all whatsoever I want with the software including making 1000 copies and selling them, giving them to friends, etc." That particular guy has a serious entitlement mentality disorder really.
Seriously though, if people feel shaky about GOG's stance on DRM, don't trust their own word and philosophy from the interviews I linked above, and are worried about things "getting worse", then why are they buying games here in the first place? They should simply choose another online retailer that has a more "pure" view about what DRM-free means that matches their own idea of it and buy all their games from that other retailer. I could be wrong but I think that other mythical retailer doesn't exist.
GOG should be praised for what they're doing, and they're doing a great job of it. They've built up a great base of customers by being an honest business for gamers by gamers, and they've went out of their way to do business the old fashioned way by trusting their customers and trying to provide unique value at every opportunity. The 30 day money back guarantee is another example of treating customers with respect and trust. They talk about trust building in the videos I posted (if anyone watched any of them, which I'm rather doubting), and how if they were to do something that would breach their customer trust in a major way - that would be the end of them. They talk about how sometimes they might goof up and make a mistake unintentionally and then they need to figure out the best way to correct it and make it right for everyone, and they have done that a few times also.
People need to stop nitpicking about very minor details about things that are either beyond GOG's control or which are small trivia and look at the awesome things they have done and continue to try to do, and look at the serious efforts they are making to convince big name publishers to embrace this open trust model. I really don't understand why people want to rip into GOG as if they're some big evil corporation or something when it's very clear they are the good guys and are "on our side" so to speak.
Then again, I worked at a company that was on the customer's side fighting the battle against competing "evil" companies for several years too, and there were always people out there that tried to paint our company in an "evil as Microsoft" manner at every opportunity.
Anyway, I can't help but notice some of the GOG FUD is from people with extremely low rep scores and so haven't been around long enough to really know anything about GOG to begin with. I'm just saying.
;oP