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nmillar: Prudence Eggars is a fine, upstanding citizen, as I exclusively revealed , and Red_Baron supported [url=http://www.gog.com/forum/general/gog_mafia_19_a_slalom_mafia/post30]here.
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JMich: Interesting. Care to elaborate about how you know that? Even better, how two people know that Prudence is a fine citizen, even if she did paint me in such a bleak light the other night?
Well given my like for Prudence I would be assuming that the only reason she would have for painting you in a bleak light is that you deserve it. However I am also interested in the clue about the female killer, thus in that aspect and not knowing any of yours I could see reason for suspecting Prudence, that is if I didn't like her and the abundance of other females in this game - though I guess I can exclude 2 possible options, if likes are to be trusted. that however is the issue, as I am not certain how much we can trust a like to actually mean anything other than that person's interaction with oneself have not been ideal in the events before the murder. That said I do find it interesting that a magician is named as my dislike, as it gives him more than just a name - though again not sure how much role speculation can be gained from it.
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JMich: Interesting. Care to elaborate about how you know that? Even better, how two people know that Prudence is a fine citizen, even if she did paint me in such a bleak light the other night?
She's the only one of you that isn't a blithering idiot.
We need to get a discussion on whether or not to reveal likes/dislikes and/or clues.

I consider myself against, as I'm generally hesitant to do silly info-dumps on Day 1, as in a well crafted setup it's more likely to help scum than town. However, according to my count, 5 players have already revealed their like/dislike lists, which means it is possible that it'd be better to just take it all the way.

So I'll say that I'm against revealing, but could be persuaded if anyone can provide any good reasons why we should do so. Stronger persuasion would be needed for me to be in favour of revealing clues, as there hasn't been the same amount of info about them already spewed in thread.

@SPF: Jesters are bad roles, and I'm glad to say that I am not one of them.
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Zchinque: I consider myself against, as I'm generally hesitant to do silly info-dumps on Day 1, as in a well crafted setup it's more likely to help scum than town. However, according to my count, 5 players have already revealed their like/dislike lists, which means it is possible that it'd be better to just take it all the way.

So I'll say that I'm against revealing, but could be persuaded if anyone can provide any good reasons why we should do so. Stronger persuasion would be needed for me to be in favour of revealing clues, as there hasn't been the same amount of info about them already spewed in thread.
We can only talk about likes and dislikes (and clues) during day 1. So any clue not given today is a clue that is inaccessible. I really can't see how denying town information (because if you don't say it during day 1, you are denying it, not delaying it) is something that benefits town.

Especially if the clues can help identify the killers.

So, why are you in favour of denying information to town?
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Zchinque: We need to get a discussion on whether or not to reveal likes/dislikes and/or clues.

I consider myself against, as I'm generally hesitant to do silly info-dumps on Day 1, as in a well crafted setup it's more likely to help scum than town. However, according to my count, 5 players have already revealed their like/dislike lists, which means it is possible that it'd be better to just take it all the way.

So I'll say that I'm against revealing, but could be persuaded if anyone can provide any good reasons why we should do so. Stronger persuasion would be needed for me to be in favour of revealing clues, as there hasn't been the same amount of info about them already spewed in thread.

@SPF: Jesters are bad roles, and I'm glad to say that I am not one of them.
Yeah, I'm hesitant too but the fact that we're not allowed to mention them beyond Day 1 does suggest that it's not something to be sat on like normal role information.

Also, you made me a jester in your last game!
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SirPrimalform: Also, you made me a jester in your last game!
You were town-aligned, your lynch didn't end the day, and it was a one day only thing. I consider it a pretty good fix.
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Telika: Actually, for a while, I expected some complementary combinations, like nobody sharing the same "like" or "dislike". Either that would have been too simple, or some haven't been ttally honest.
since only 5 out 15 have disclosed their like/dislike I find this a very premature statement.
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Telika: Actually, for a while, I expected some complementary combinations, like nobody sharing the same "like" or "dislike". Either that would have been too simple, or some haven't been ttally honest.
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amok: since only 5 out 15 have disclosed their like/dislike I find this a very premature statement.
We already seem to have "doubles" (a double like for Prudence Eggars). So how is that a premature statement ?
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amok: since only 5 out 15 have disclosed their like/dislike I find this a very premature statement.
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Telika: We already seem to have "doubles" (a double like for Prudence Eggars). So how is that a premature statement ?
we do not yet know how many doubles there will be, if there will be some names not coming up and so on. So as there is only 1/3 reviled it is too early to make any such statement except the obvious. For example "some name will pop up more than once" - which is logical as there are 14 names, and 15 players. Each player stating 2 names, so there is going to be 30 names. Therefore there has to be some names more than once. It is just math.

But starting to do some speculation on combinations is too premature with only 1/3 info. Really, any such speculations are premature until we have more or less 100%.

So far we have 5 people disclose their likes and dislikes, with a total of 6 names mentioned. 1 name has been mentioned by 3 players, though there are none direct doubles. Really, there are also only 4 valid "clues" from this, as I do not have any... so 6 names out of 4 seems to me to follow a statistical spread based on chance under these conditions. There is not case to speculate and draw any hypotheses yet. It will be interesting to see how many more people will mention Mrs Eggars (that if others are willing to tell clues)
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amok: Each player stating 2 names, so there is going to be 30 names.
Coming from you, I find this highly interesting.


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amok: though there are none direct doubles.
I'm not sure what you mean with "direct double", but we have already the same name with the same status (liked) from different people. So, unless there are lies, my original expectation of "each person being liked by 1 other person and disliked by 1 other person" doesn't seem valid, that's all.
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amok: Each player stating 2 names, so there is going to be 30 names.
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Telika: Coming from you, I find this highly interesting.
I know. my error. Since I have only 1 like (the deceased) and no dislike, it is more like 14 people, ergo 28 names (if not someone is in same boat as me)
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Telika: I'm not sure what you mean with "direct double", but we have already the same name with the same status (liked) from different people.
Ah, you are either reading too much, or not enough. Take a look at post 92, and see if anything else pops in mind.
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Telika: I'm not sure what you mean with "direct double", but we have already the same name with the same status (liked) from different people. So, unless there are lies, my original expectation of "each person being liked by 1 other person and disliked by 1 other person" doesn't seem valid, that's all.
sorry, two people with same likes and dislikes. bad wording.

And in the end I expect that there will be lies, as I doubt that the mafia will give the real clues which can be used to figure out who they are. which is then just part of the fun :)

However, it only works if we have all of them, and not only the likes/dislikes but also the clues given.
Sorry for trying to have fun, won't let it happen again.
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SirPrimalform: Also, you made me a jester in your last game!
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Zchinque: You were town-aligned, your lynch didn't end the day, and it was a one day only thing. I consider it a pretty good fix.
Fair enough. Anyway, I suspect you of having an agenda of some kind.