Red_Baron: So instead I would ask you; why not amok?
Already said this, I think. Amok's thing may be unclear (and also depend a bit on joe's interdiction), but still it'd be a role i'd expect to exist (mafia has it easy when it comes to inventing misleading clues), and I don't like this curiosity lynch ("it's weird-ish, let's lynch just to know what it is"). It's safe in terms of score, but it may also deprive town of an ability (this be a tiny mafia victory) and it has very little chances to be actualy pro-town, so much that I wonder if it's the point. Not in the sense that it'd be a scum move, but that it's be an "anti bad thing" lynch more than a "pro good thing" lynch. I don't get into that mindset. I said before, in order to vote I require to believe in scumminess.
In the previous game, something much more dramatic happened, but the logic was a bit similar : a motivator got lynched just because "hm, it's weird, let's be sure". Result "okay now we are sure", but the motivator was lynched. In that case, even if he had been mafia (unlikely for a town motivator), his ability had been identified as preciously pro-town (making him hardly a suitable first town target). I GET THIS OFF MY CHEST. But my point is, even if the situation is much lighter here (in terms of lynch score consequences and in terms of potential ability at stake) the same lynch-just-to-clarify logic is going on. I dislike lynching "just for information", when we could be attempting (even if failing) to scumhunt.
It would be a sad reluctant lynch (i might have not even participated), if amok was the only lead. But here, there is nmillar, and I firmly believe he'll flip scum at some point, I don't care much about neutral hunting in the meantime.