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The apogee of annihilation!

Rise of the Triad: Dark War, the amazingly aggressive, blatantly brutal, and curiously crazy classic FPS, is discounted by 60% on GOG.com for the next 24 hours!

Welcome, welcome, dear HUNT trainee! I'll be your weapons allocation officer today and I feel that we're gonna have a jolly good time. A new selection of not-so-conventional weapons has just arrived in our armory. Lemme give you a quick tour! See this big one here? It's called the Flamewall. Flame-wall! Why? Well, duh! It shoots a wall of flames, silly. An unstoppable wall of blazing fire, that consumes every ounce of human flesh in its way and leaves nothing behind but delightfully charred skeletons. What? Can you use it against non-human targets? Well... I suppose so, but why would you ever want to do that? Let's move on. This! This is one of my favorites. Behold the fearsome Excalibat! Ah, I saw that doubtful expression. You think it's just a baseball bat covered in luminescent paint? Well you're wrong! It's magic. I swear it is! Insane? Who do you call insane? Wait till you get deployed in the Triads backyard. I've been there! I've seen it all! Those damn cultist will show you the true meaning of insane! Well, what are you waiting for? Grab your guns and scram! Damn rookies...

Rise of the Triad: Dark War, the planned Wolfenstien 3D sequel that happened to become so much more, is easily distinguishable from the contemporary first person shooters. It stood out so much in the genre that was still taking its first unsure steps towards maturity, that it only can now be described as underrated and underappreciated at the time of release--a fate shared by many pioneering titles. This game had Wolfenstein-grade fanatics for bad guys, Duke-worthy humor, and multi-layered level design that Doom lacked. It had a variety of multiplayer modes (for up to 11 players!), and a No One Lives Forever-esque storyline. In many ways it was foreshadowing its rivals and anticipating features of its successors. The reboot/remake that is currently developed by the revived Apogee Software is aiming to capture the charm of the classic version. But before that happens--make sure to get well-acquainted with the original.

Load the heavy guns and cripple some crazy cultists in Rise of the Triad: Dark War, for only $2.39 until Thursday, September 13 at 10:59 AM GMT.
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hedwards: I agree. I'm not sure why the hate for the game. It's quite fun.
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grviper: It's not hate, it's refusal to accept the drooling gog advert, which presents the game as an epiphany. :)
"Multi-layered" design, isn't quite true. The lifts in the game move sideways, and the levels are still laid out in one plane, except for elevated floor pads.
I think your post somewhat understates the contributions the game made, but some of the other posts on the page are downright venomous.
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grviper: It's not hate, it's refusal to accept the drooling gog advert, which presents the game as an epiphany. :)
"Multi-layered" design, isn't quite true. The lifts in the game move sideways, and the levels are still laid out in one plane, except for elevated floor pads.
I refuse to accept your refusal ;-) Well, don't blame me for having the fondest memories of this game. It might have not been the most technically advanced thing at the time of its release, but the puzzles that the level design presented managed to be quite challenging--at least for me. I also loved all the gimmicks and gags RoTT was filled with, because it allowed the game to pull of a lighter tone that was a welcome diversion from the dark and demonic mood of Doom. But most of all, I remember that the multiplayer rocked so much, that it completely took over our free time in the school's computer room.

I never said it was a groundbreaking game-design achievement, but it surely pioneered many new ideas in the genre. That, and the fact that after all those years it's still really fun to play, makes it a true gem in my opinion.
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F4LL0UT: Although Duke 3D remains the king in this aspect. The engine does not support "room over room" but there's actually buildings with multiple floors! How does that work??? Via invisible portals of course! Love this kind of stuff in these old games.
Heh-heh... Madspace, an old Russian FPS, used those portals more bizarrely. If you're assembling a map with portal-linked rooms, why do the room connections have to make sense? It's the kind of game where you can circle around a tiny shed, enter it and find yourself in a huge hallway.
http://www.youtube.com/watch?v=5L6yCQ11d2I
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grviper: Heh-heh... Madspace, an old Russian FPS, used those portals more bizarrely. If you're assembling a map with portal-linked rooms, why do the room connections have to make sense? It's the kind of game where you can circle around a tiny shed, enter it and find yourself in a huge hallway.
http://www.youtube.com/watch?v=5L6yCQ11d2I
Whoah! And it's called "Madspace"? What a delightfully appropriate name! :-)

EDIT:
Whoah^2!!! Trippiest graphics ever!
Post edited September 12, 2012 by G-Doc
Nice promo. Bought it. Now how about 60 or 50% off HoMM V. -___-

Or a good dungeon crawler promo. I will accept either or both.
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G-Doc: Whoah^2!!! Trippiest graphics ever!
Oh, you can also dual-wield guns there... The guy in the vid disabled weapon rendering for some reason, but he had junk-firing shotgun in the left hand in addition to the laser in the right.
Yet the game had one of the crappiest introductory levels ever. A rail shooter, in which you had to zap enemy things popping up the low-res FMV of a flyby around the alien ship.
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G-Doc: Whoah^2!!! Trippiest graphics ever!
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grviper: Oh, you can also dual-wield guns there... The guy in the vid disabled weapon rendering for some reason, but he had junk-firing shotgun in the left hand in addition to the laser in the right.
Yet the game had one of the crappiest introductory levels ever. A rail shooter, in which you had to zap enemy things popping up the low-res FMV of a flyby around the alien ship.
Erp, is there a Wishlist for Madspace?

I would buy RoTT from this sale... except I already rebought it a few months ago because I had a burning desire to play it. =D
Hopefully more people get to experience the insanity?
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the_bard: Nice promo. Bought it. Now how about 60 or 50% off HoMM V. -___-

Or a good dungeon crawler promo. I will accept either or both.
HoMM V was in a "buy one, get one free" sale with Assassin's Creed just a few months ago, which made it either free or 50% off, depending on how you look at it. ;)
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the_bard: Nice promo. Bought it. Now how about 60 or 50% off HoMM V. -___-

Or a good dungeon crawler promo. I will accept either or both.
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Duskwolf: HoMM V was in a "buy one, get one free" sale with Assassin's Creed just a few months ago, which made it either free or 50% off, depending on how you look at it. ;)
HoMM V was also "free, no strings attached" if you registered at mcgame only a month ago.
Damn you GOG! This was supposed to be my no-gaming-night!
The reboot/remake that is currently developed by the revived Apogee Software is aiming to capture the charm of the classic version. But before that happens--make sure to get well-acquainted with the original.
Does this mean we'll see the remake here, too? I heard it uses Steamworks, so that would be a surprise. But hell, you managed to liberate Alan Wake from the chains of Steam. You can do it again!
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Duskwolf: HoMM V was in a "buy one, get one free" sale with Assassin's Creed just a few months ago, which made it either free or 50% off, depending on how you look at it. ;)
Yeah, I passed because it wasnt bundled with DMoMaM. :D
"No, please, no..."
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grviper: HoMM V was also "free, no strings attached" if you registered at mcgame only a month ago.
Sorry, but I've never heard of mcgame. Is that like McDonalds for games. Cause we don't eat McDonalds. Evil clowns and stuff... -___-
I found this game in my friend's basement the other day, but he wouldn't let me try to get it running, cool to see it here. Heard a lot about this game, definite buy. Judging by the (hilarious) description, the weapons seem pretty original. A remake? That sounds cool. It's being made by-- wait...

wait...

...

APOGEE IS ALIVE!?!?!?!?!?!?!?!?
Post edited September 12, 2012 by ImReallyaNinja