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Hello all. I recently switched over to mac and I was wondering if and how I can run the games from Good Old Games on it. Is there going to be any support for it in the future?
Also, what solution would be recommended. I don't really feel like booting into Bootcamp when I just want to play one of the game I got from here.
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Miaghstir: you run a windows port of a game originally released for mac, in emulation on a mac - irony?
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lotr-sam0711: Apparently it doesn't work on the latest O.S. version.

I know, thus the next line. :-)
I'd like to know as well, because I might be getting a MacBook soon and I also want to know if the new graphic cards are any good for gaming (GOG games, Orange Box, COD4, etc.)
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michaelleung: I'd like to know as well, because I might be getting a MacBook soon and I also want to know if the new graphic cards are any good for gaming (GOG games, Orange Box, COD4, etc.)

The graphics chip in the new models should be able to keep up with most modern games, at least on lower-quality settings (hey, it IS a GeForce 9400M, not the hottest of the bunch, but not totally crap either like the earlier Intel fudge), but don't expect them to run very nicely in a virtual machine (VMware, Parallels, VirtualBox) instead you should probably try bootcamp to run Windows natively and not have the overhead of 2 operating systems plus the translation between them (GOG games should probably be fine in a VM, or even in a "native" DOSbox or ScummVM in appliable cases, as they aren't nearly as taxing on graphics and computing power as newer games). Keep in mind that the graphics memory is shared with the main RAM, and thus slower than dedicated graphics memory
Post edited March 24, 2009 by Miaghstir
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michaelleung: I'd like to know as well, because I might be getting a MacBook soon and I also want to know if the new graphic cards are any good for gaming (GOG games, Orange Box, COD4, etc.)

If you're talking about the regular Macbook (not the Pro model w/ discrete graphics processor) then check out the following article: http://optimitza.cat/news/2008/10/16/nvidia-geforce-9400m-benchmarks/ - it pretty much sums various reviews and benchmarks of GF 9400M that's built into the unibody MacBooks.
As for games available on GOG.com - there isn't a one answer as we have a pretty wide range of games with different system requirements and we do not support Macs unfortunately :(. From my own personal experience I can tell you that DOS-era games should work just fine via virtualization solution (I've tested few titles myself via Parallels app) while the newer games that use 3D acceleration will require dual-booting into XP / Vista (via BootCamp).
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Banzaiaap: Hello all. I recently switched over to mac and I was wondering if and how I can run the games from Good Old Games on it. Is there going to be any support for it in the future?

Banzaiaap, currently we're focused on bringing more games to GOG.com catalogue and optimizing them for 100% compatibility with Windows. There's no official support for Mac OS, sorry :-(
PS: Don't get me wrong - lot's of people in our office are using macs (and gaming on macs!) and I'm pretty sure they'd love to play GOG games without using the 3rd party apps or dual-booting solution that was mentioned in the topic :). However, making these games work on OS X, as simple as it might sound, is not an easy task - both from software and licensing point - and it's definitely not a something you could expect anytime soon. Someday - maybe. Being a Mac user myself (and an optimist too :P) I keep the fingers crossed and wish for the best :)
Post edited March 25, 2009 by Destro
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Banzaiaap: Hello all. I recently switched over to mac and I was wondering if and how I can run the games from Good Old Games on it. Is there going to be any support for it in the future?
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Destro: Banzaiaap, currently we're focused on bringing more games to GOG.com catalogue and optimizing them for 100% compatibility with Windows. There's no official support for Mac OS, sorry :-(
PS: Don't get me wrong - lot's of people in our office are using macs (and gaming on macs!) and I'm pretty sure they'd love to play GOG games without using the 3rd party apps or dual-booting solution that was mentioned in the topic :). However, making these games work on OS X, as simple as it might sound, is not an easy task - both from software and licensing point - and it's definitely not a something you could expect anytime soon. Someday - maybe. Being a Mac user myself (and an optimist too :P) I keep the fingers crossed and wish for the best :)

Sweet! Thanks for the anwser. Let's just keep hoping I guess! :)
You know, I'm learning Xcode right now. I'm still new at this, so don't lynch me if I happen to be wrong. :)
Is there a chance that we could use something like Transgaming's Cider technology, but create a sandboxed wrapper for each specific game NOT using DosBox or ScummVM to properly play the games?
Take, for example, Tom Clancy's Rainbow Six. The special GOG.com sandboxed wrapper could allow us Mac gamers to play these games with very little hassle, and I'd actually get the chance to play a game I never had the chance to back in the day. It's a win-win all around.
BTW, GOG.com says they're DRM-free, but there IS a bit of DRM on it (to a certain extent)... The games are Windows-only (e.g. Mac & Linux can't run *.EXE files without 3rd-party software, etc, etc). You can very easily solve that problem by offering a ZIP file with all of the files in it, and there is no installation required. Problem solved for the Mac & Linux gamers who wish to use DOSBox & ScummVM with the titles found at GOG.com!
BJ
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Banzaiaap: I was wondering if and how I can run the games from Good Old Games on it ... I don't really feel like booting into Bootcamp when I just want to play one of the game I got from here.

If it's a DOS or SCUMM game you can simply swap and [url=http://www.scummvm.org]ScummVM with native OS X builds. You may need to edit the config files a bit to reflect the directory structure, but other than that you're all sorted.
For Windows games you have a few options: (free), [url=http://www.codeweavers.com/products/cxgames//]CrossOver Games (US$40), and VMware Fusion (US$80). All of these allow you to run Windows software directly from your OS X desktop. Darwine and CrossOver Games allows you to run programs in their own windows as if they were native software, while with Fusion you have a window containing the virtualised desktop and all windows must remain within it. Fusion also requires you to actually own Windows, whereas Darwine and CrossOver Games rely on API virtualisation. The advantage with Fusion is that it is a real version of Windows running on your desktop (albeit a bit slower because two OSes are running at the same time), whereas with the other two all Windows functionality was replicated from the ground up.
I haven't used any of these products so I can't comment on how they compare, but those are all the ones I'm aware of.
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BJWanlund: BTW, GOG.com says they're DRM-free, but there IS a bit of DRM on it (to a certain extent)... The games are Windows-only (e.g. Mac & Linux can't run *.EXE files without 3rd-party software, etc, etc).

That is not DRM! DRM is things like an MP3 being signed so it can only be played on "authorised" devices, or a game requiring online activation, or whatever. This is no different than Xbox 360 games not running on a PlayStation 3.
At this point in time, GOG only officially supports XP and Vista. I wouldn't expect any other platforms to be supported until GOG comes out of beta, and even then it might not happen.
Post edited March 28, 2009 by Arkose
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Arkose: This is no different than Xbox 360 games not running on a PlayStation 3.

That's practically what we're seeing here. PC games not running on a Mac. To me, that's saying where and how I can use my COMPUTER software, especially if it's a game. And 3rd-party solutions are probably out of the question...
BJ
Post edited March 28, 2009 by BJWanlund
Also, most of these games were made for windows only and there may also be a process to even get the Mac versions of some games. MAC's are not good for gaming currently, untillthey are ether supported better or Apple allows Windows games to be played on MAC's
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BJWanlund: You know, I'm learning Xcode right now. I'm still new at this, so don't lynch me if I happen to be wrong. :)
Is there a chance that we could use something like Transgaming's Cider technology, but create a sandboxed wrapper for each specific game NOT using DosBox or ScummVM to properly play the games?
Take, for example, Tom Clancy's Rainbow Six. The special GOG.com sandboxed wrapper could allow us Mac gamers to play these games with very little hassle, and I'd actually get the chance to play a game I never had the chance to back in the day. It's a win-win all around.
BTW, GOG.com says they're DRM-free, but there IS a bit of DRM on it (to a certain extent)... The games are Windows-only (e.g. Mac & Linux can't run *.EXE files without 3rd-party software, etc, etc). You can very easily solve that problem by offering a ZIP file with all of the files in it, and there is no installation required. Problem solved for the Mac & Linux gamers who wish to use DOSBox & ScummVM with the titles found at GOG.com!
BJ

Please explain to me how an OS is considered DRM. Use your own words and cite where required...
I think the Cider cross-platform porting technology from Transgaming, Inc. is the best and most promising sign yet that the Mac is coming into its own as a gaming platform.
GOG, just use that Cider technology to port the Windows-only games over to Mac! Those Mac geeks among us with Intel GMA 950 processors will praise you to the high heavens if you do. There is very little gaming I can do on this Mac, save for retro gaming.
BJ
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BJWanlund: GOG, just use that Cider technology to port the Windows-only games over to Mac! Those Mac geeks among us with Intel GMA 950 processors will praise you to the high heavens if you do. There is very little gaming I can do on this Mac, save for retro gaming.
BJ

But wouldn't that be creating a new product? Thats surely not the kind of thing that GOG could do with the licences they have.
Also its a mac, you've picked the single least game-supported system you can get (and thats still made), you can't really be surprised that they don't run out of the box (or the exe if you prefer)
I think that it is scandalous that Macs don't have good enough emulation out of the box. If you can game on TF2 with Wine on Linux (you may need to download from a repository if it's not built in your distro) for free, I don't see why you need to shell out for stuff that isn't any better on the Mac.
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michaelleung: I think that it is scandalous that Macs don't have good enough emulation out of the box. If you can game on TF2 with Wine on Linux (you may need to download from a repository if it's not built in your distro) for free, I don't see why you need to shell out for stuff that isn't any better on the Mac.

Wine exists for the mac as well (with another name: Darwine), though like Linux distros that don't have it installed out of the box, you'll need to download it.
Post edited March 29, 2009 by Miaghstir
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michaelleung: I think that it is scandalous that Macs don't have good enough emulation out of the box.

I think that it is scandalous that so many game companies still don't create PC-Mac hybrid versions of their games (see Blizzard who have done hybrid versions of almost all their titles). With the Mac Intels, it has became really really easy to port a PC game to a Mac.
Post edited March 29, 2009 by DarthKaal