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Yeah!

I'm downloading Age of Wonders right now via the browser, and since it's only 158 megs it's really no big deal, but for bigger games it's really necessary. I have Two Worlds to download (heh heh) and my browser won't cut it.
Phew, at first my downloader wouldn't connect, but it has now. Where I live there is no extra infrastructure for broadband so I have to go with dialup. As a test and a personal challenge I'm downloading King's Bounty. All 3.1 Gb of it. Started at the beginning of the month. I was about 30% of the way through before GoG decided to throw their little stunt.

Oh well, back to the grind. Only 120 hours more to go.
Signed in to download games and option to add games to downloader is no longer available.
Post edited September 24, 2010 by wwee
I was about to write a support ticket about this. Glad to know I'm not the only one with this problem.
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shadesofdeath320: I was about to write a support ticket about this. Glad to know I'm not the only one with this problem.
yeah, I was yesterday, but then thought screw it, why bother...
also glad to know I'm not 'unique' ;-)
In all honesty, I'm very upset!

The idea of GOG is very appealing to me. However, I am unemployed and have a very limited income. My internet connection sucks, so unless I use a downloader I get disconnects. So, when I spent $22 on video games and I can't even download them because the downloader isn't working, I became quite infuriated.

At this point, unless the downloader gets fixed ASAP I might as well just stick with Steam. (Despite their lack of technical support for old games.) At least I can actually get the games I pay for from Steam.

My download of Stonekeep just failed for about the eleventh time in the past two hours.

Extremely dissatisfied at this point in time.

EDIT: Finally got Stone keep to download after fifteen attempts and five hours. I used Orbit downloader, but really I think it was just LUCK. Not even sure if I should try Evil Genius until the real downloader is working.

A time frame as to when the problem will be addressed would be nice.
Post edited September 24, 2010 by griven55
maybe they could make a new .net based downloader, and then keep the air one for people without .net, or some other reason? for not wanting that dependency?

that way your account could default to whatever downloader you choose, ect.
have you guys tried with any HTTP Download Manager like FlashGet? because the
download managers supports stop and resume and even split part of the download
to use more connections per file and increase the download speed.
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KavazovAngel: Care to explain why?
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alexei_net: Don't you know? Flash is evil. And Silverlight is made by Microsoft. Who is also evil.
Where better to look for a lemming than on GoG.
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tacossmellgood: maybe they could make a new .net based downloader, and then keep the air one for people without .net, or some other reason? for not wanting that dependency?
that way your account could default to whatever downloader you choose, ect.
One of the advantages of Air is that it is platform independent, .NET is resolutely not. Catering for Windows, Macintosh, and Linux customers basically means that GoG can choose between Air and Java to write the downloader in, or maintain three entirely separate code bases.

On another note, I also second the motion to have the downloader be able to handle downloading the goodies as well as the games, that would be most useful.
I see I'm not the only one with the GOG.com Downloader-link issue.

Does anyone know/remember the link type or js that was called to invoke the downloader? Having the game 'id' from the main download link might make it possible to manually add it to the downloader.
Thanks, lrmcba. FlashGet seems to work like a charm so far. I've had a couple connection stall outs, but FlashGet seems to be able to pick it right back up if you pause and then start again. Would recommend it to anybody with connection issues.

Just 'right click' download from browser link on your game, then copy the link, and paste it into FlashGet. There's probably a simpler way, but that works for me.
Post edited September 25, 2010 by griven55
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griven55: Thanks, lrmcba. FlashGet seems to work like a charm so far. I've had a couple connection stall outs, but FlashGet seems to be able to pick it right back up if you pause and then start again. Would recommend it to anybody with connection issues.
Just 'right click' download from browser link on your game, then copy the link, and paste it into FlashGet. There's probably a simpler way, but that works for me.
Yes, even i suggest FlashGot script addon for mozilla firefox, because make your life easy.
Also you can stop the download and resume another day, just when you back another day
and wanna resume just go to your gog.com section, and click to obtain the new download
link to file, then just pick the full URL of the file and cancel the browser download, go to
Flashget and click on your file property of the stopped download and replace the old url
for the newer. (just in the case if is needed because maybe the url links expires from a day
to other.)
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anomaly: Phew, at first my downloader wouldn't connect, but it has now. Where I live there is no extra infrastructure for broadband so I have to go with dialup. As a test and a personal challenge I'm downloading King's Bounty. All 3.1 Gb of it. Started at the beginning of the month. I was about 30% of the way through before GoG decided to throw their little stunt.
Oh well, back to the grind. Only 120 hours more to go.
good god, I just recently got rid of dial-up, upgraded to a wireless 3G modem, not much better, but it is better. As it stands if I'm looking at over 1~2 GB download I just wait to go to my friends house where he's got a cable connection, and set the downloader to grind away, last trip got me ~8GB in about 4 hours. need to do the same for the codemasters pack I ordered before the poor pr stunt.

You have my condolences on the dial-up situation.

Please get the Downloader working again.
I'm joining the whine choir. I just bought Tex Murphy: Under A Killing Moon, but the download is of 1,3 GB, and my only option is through my browser - which keeps timing out before completion.
I've tried using DownTheMall! but when resuming these timed-out downloads, I get a 403.

Jesus fucking Christ, first the site was down so I couldn't download my games - now the site is up and I STILL can't download my games!